var tempcount; sep = 16 op[50] = instance_create(x, y, oMenuLabel) op[50].text = get_text("ExtrasMenu", "Title_Extras") tempcount = 1 if global.shaders_compiled { op[num_bwfilter] = instance_create(x, (y + (sep * tempcount++)), oOptionLR) op[num_bwfilter].label = get_text("ExtrasMenu", "GBFilter") op[num_bwfilter].optionid = num_bwfilter } op[num_baby] = instance_create(x, (y + (sep * tempcount++)), oOptionLR) op[num_baby].label = get_text("ExtrasMenu", "EarlyBaby") op[num_baby].optionid = num_baby if (global.mod_gamebeaten == 0) { op[num_baby].enabled = 0 canedit[num_baby] = 0 } if global.shaders_compiled { op[num_MSRfusion] = instance_create(x, (y + (sep * tempcount++)), oOptionLR) op[num_MSRfusion].label = get_text("ExtrasMenu", "FusionMSRsuit") op[num_MSRfusion].optionid = num_MSRfusion if (global.mod_fusion_unlocked == 0) { op[num_MSRfusion].enabled = 0 canedit[num_MSRfusion] = 0 } } op[num_IGT] = instance_create(x, (y + (sep * tempcount++)), oOptionLR) op[num_IGT].label = get_text("ExtrasMenu", "IGT") op[num_IGT].optionid = num_IGT if (global.mod_gamebeaten == 0) { op[num_IGT].enabled = 0 canedit[num_IGT] = 0 } op[lastitem] = instance_create(x, (y + (sep * (lastitem + 1))), oPauseOption) op[lastitem].optionid = lastitem op[lastitem].label = get_text("GlobalOptions", "Exit") event_user(2)