if (state == 1) { if (statetime == 1) mus_fadeout(musCaveAmbienceA4) if (statetime < 60) { if (oCharacter.x > 320) { with (oCharacter) x -= 1 } if (oCharacter.x < 320) { with (oCharacter) x += 1 } } if (statetime > 10 && statetime < 90) { if (oCharacter.y < 184) oCharacter.y += 0.5 } if (statetime == 60) instance_create(320, 144, oA4SwitchCables) if (statetime == 120) { global.event[200] = 1 global.darkness = 0 with (oLightEngine) event_user(2) with (127890) lock = 0 with (oA4PowerBG) event_user(0) mus_change(musArea4A) } if (statetime == 320) { with (oCharacter) { state = 23 statetime = 0 morphing = 0 turning = 0 } update_log(26) instance_destroy() } if (statetime > 280) { if (oCharacter.y > 176) oCharacter.y -= 0.5 } statetime += 1 }