if ((!sfx_isplaying(musMonsterAppear)) && (!sfx_isplaying(musOmegaFight))) { if ((instance_exists(oMOmega) && oMOmega.myhealth > 0) || global.ingame == 0) { mus_play(musOmegaFight) oMusicV2.bossbgm = 284 } } else alarm[4] = 1