if ((!sfx_isplaying(musMonsterAppear)) && (!sfx_isplaying(musAlphaFight))) { if ((instance_exists(oMAlpha) && oMAlpha.myhealth > 0) || global.ingame == 0) { mus_play(musAlphaFight) oMusicV2.bossbgm = 259 } } else alarm[1] = 1