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17 lines
469 B
17 lines
469 B
var room_ = global.trial_is;
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load_character_vars();
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// set other vars outside of character_vars
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global.missiles = 0;
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global.maxmissiles = 0;
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global.ingame = 1; // set global as "ingame"
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oControl.mod_IGT = 0; // it won't leave me alone
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// this is a mess of vars
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global.save_x = 1;
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global.save_y = 1;
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global.myposx = 5;
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global.mapoffsetx = 5;
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global.myposy = 5;
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global.mapoffsety = 5;
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// don't worry about it
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room_change(room_,0); // go to the room designated by the var
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