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AM2R-TimeTrials/sprites/sAbsorbXH.sprite.gmx

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1.6 KiB

<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
<sprite>
<type>0</type>
<xorig>16</xorig>
<yorigin>16</yorigin>
<colkind>1</colkind>
<coltolerance>0</coltolerance>
<sepmasks>0</sepmasks>
<bboxmode>0</bboxmode>
<bbox_left>0</bbox_left>
<bbox_right>31</bbox_right>
<bbox_top>0</bbox_top>
<bbox_bottom>31</bbox_bottom>
<HTile>0</HTile>
<VTile>0</VTile>
<TextureGroups>
<TextureGroup0>0</TextureGroup0>
</TextureGroups>
<For3D>0</For3D>
<width>32</width>
<height>32</height>
<frames>
<frame index="0">images\sAbsorbXH_0.png</frame>
<frame index="1">images\sAbsorbXH_1.png</frame>
<frame index="2">images\sAbsorbXH_2.png</frame>
<frame index="3">images\sAbsorbXH_3.png</frame>
<frame index="4">images\sAbsorbXH_4.png</frame>
<frame index="5">images\sAbsorbXH_5.png</frame>
<frame index="6">images\sAbsorbXH_6.png</frame>
<frame index="7">images\sAbsorbXH_7.png</frame>
<frame index="8">images\sAbsorbXH_8.png</frame>
<frame index="9">images\sAbsorbXH_9.png</frame>
<frame index="10">images\sAbsorbXH_10.png</frame>
<frame index="11">images\sAbsorbXH_11.png</frame>
<frame index="12">images\sAbsorbXH_12.png</frame>
<frame index="13">images\sAbsorbXH_13.png</frame>
<frame index="14">images\sAbsorbXH_14.png</frame>
<frame index="15">images\sAbsorbXH_15.png</frame>
<frame index="16">images\sAbsorbXH_16.png</frame>
<frame index="17">images\sAbsorbXH_17.png</frame>
<frame index="18">images\sAbsorbXH_18.png</frame>
</frames>
</sprite>