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1650 lines
46 KiB
1650 lines
46 KiB
<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
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<object>
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<spriteName>sMZeta_Body</spriteName>
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<solid>0</solid>
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<visible>-1</visible>
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<depth>0</depth>
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<persistent>0</persistent>
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<parentName><undefined></parentName>
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<maskName><undefined></maskName>
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<events>
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<event eventtype="0" enumb="0">
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<action>
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<libid>1</libid>
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<id>603</id>
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<kind>7</kind>
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<userelative>0</userelative>
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<isquestion>0</isquestion>
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<useapplyto>-1</useapplyto>
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<exetype>2</exetype>
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<functionname></functionname>
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<codestring></codestring>
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<whoName>self</whoName>
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<relative>0</relative>
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<isnot>0</isnot>
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<arguments>
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<argument>
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<kind>1</kind>
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<string>canbeX = 0;
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zeta_head[0] = ds_map_find_value(global.zeta_heads, room);
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zeta_head[1] = asset_get_index(sprite_get_name(zeta_head[0])+"_Roar");
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makeActive();
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setCollisionBounds(-10, -30, 10, 43);
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//myhealth = 300;
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myhealth = global.mod_zetahealth;
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flashing = 0;
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stunned = 0;
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fxtimer = 0;
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canbehit = 1;
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hpush = 7;
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vpush = -3;
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//damage = 50;
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damage = global.mod_zetadamage;
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damagedealt = 0;
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givebackhp = 200;
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starthealth = myhealth;
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hits_taken = 0;
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limit_right = 544;
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limit_left = 112;
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targetx2 = 0;
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target_mode = 0;
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blur = 0;
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roaring = 0;
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noswipe = 0;
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swiping = 0;
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canswipe = 0;
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mask_obj = instance_create(x, y, oMZetaBodyMask);
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surf = surface_create(160, 128);
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surf_x = 80;
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surf_y = 80;
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image_speed = 0;
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facing = 1;
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state = 0;
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statetime = 0;
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xoff = 0;
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yoff = 0;
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body_obj = instance_create(x, y, oMZetaShield);
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body_spr = sMZeta_Body;
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body_frame = 0;
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body_x = 0;
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body_y = 0;
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body_angle = 0;
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body_angle_base = 0;
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body_target_angle = 0;
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body_angle_max = 25;
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body_angle_min = -25;
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head_obj = instance_create(x, y, oMZetaHead);
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head_spr = zeta_head[0];//sMZeta_Head;
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head_follow = 1;
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head_frame = 0;
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head_x = 0;
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head_y = 0;
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head_xoff = 0;
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head_yoff = 0;
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head_len = 46;
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head_dir = 39;
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head_angle = 0;
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head_target_angle = 0;
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head_angle_max = 45;
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head_angle_min = -45;
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mouth_x = 0;
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mouth_y = 0;
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mouth_len = 21;
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mouth_dir = -77;
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farm_spr = sMZeta_FArm;
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farm_frame = 0;
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farm_x = 0;
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farm_y = 0;
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farm_xoff = 0;
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farm_len = 28;
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farm_dir = 25;
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barm_spr = sMZeta_BArm;
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barm_frame = 0;
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barm_x = 0;
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barm_y = 0;
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barm_xoff = 0;
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barm_len = 32;
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barm_dir = 21;
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fleg_spr = sMZeta_FLeg;
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bleg_spr = sMZeta_BLeg;
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fleg_frame = 0;
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bleg_frame = 0;
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legx = 0;
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legy = 0;
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targetx = 0;
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targety = 0;
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alarm[3] = 1;
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alarm[9] = 1;
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scan_log(14, get_text("ScanEvents", "ScanBioform"), 180, 0);
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</string>
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</argument>
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</arguments>
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</action>
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</event>
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<event eventtype="2" enumb="11">
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<action>
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<libid>1</libid>
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<id>603</id>
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<kind>7</kind>
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<userelative>0</userelative>
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<isquestion>0</isquestion>
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<useapplyto>-1</useapplyto>
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<exetype>2</exetype>
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<functionname></functionname>
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<codestring></codestring>
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<whoName>self</whoName>
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<relative>0</relative>
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<isnot>0</isnot>
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<arguments>
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<argument>
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<kind>1</kind>
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<string>repeat (10) {
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expl = instance_create(x - 16 + random(32), y - 16 + random(32), oFXAnimSpark);
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expl.image_speed = 0.5 + random(0.5);
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expl.additive = 0;
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expl.sprite_index = sExpl1;
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expl.direction = random(360);
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expl.speed = 2 + random(1);
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}
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make_explosion4(x, y);
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instance_create(x, y, oScreenFlash);
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sfx_play(sndMAlphaExpl);
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sfx_play(sndMissileExpl);
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mus_current_fadein();
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if (oControl.mod_insanitymode == 0 || (global.difficulty < 2 && oControl.mod_insanitymode == 1)) {
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if (damagedealt > givebackhp) damagedealt = givebackhp;
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monster_spawn_powerups(x, y, floor(damagedealt / 20), floor(starthealth / 10 / 2));
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}
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instance_destroy();
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</string>
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</argument>
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</arguments>
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</action>
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</event>
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<event eventtype="2" enumb="10">
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<action>
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<libid>1</libid>
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<id>603</id>
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<kind>7</kind>
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<userelative>0</userelative>
|
|
<isquestion>0</isquestion>
|
|
<useapplyto>-1</useapplyto>
|
|
<exetype>2</exetype>
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|
<functionname></functionname>
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<codestring></codestring>
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<whoName>self</whoName>
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<relative>0</relative>
|
|
<isnot>0</isnot>
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<arguments>
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<argument>
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<kind>1</kind>
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<string>expl = instance_create(x - 30 + random(60), y - 5 + random(40), oFXAnimSpark);
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expl.image_speed = 0.5;
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expl.additive = 0;
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expl.sprite_index = sExpl1;
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expl.image_xscale = 0.5;
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expl.image_yscale = 0.5;
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alarm[10] = 5;
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</string>
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</argument>
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</arguments>
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</action>
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</event>
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<event eventtype="2" enumb="9">
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<action>
|
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<libid>1</libid>
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|
<id>603</id>
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|
<kind>7</kind>
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|
<userelative>0</userelative>
|
|
<isquestion>0</isquestion>
|
|
<useapplyto>-1</useapplyto>
|
|
<exetype>2</exetype>
|
|
<functionname></functionname>
|
|
<codestring></codestring>
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|
<whoName>self</whoName>
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<relative>0</relative>
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<isnot>0</isnot>
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<arguments>
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<argument>
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<kind>1</kind>
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<string>if (global.metdead[myid] > 0) {
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with (body_obj) instance_destroy();
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with (head_obj) instance_destroy();
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with (mask_obj) instance_destroy();
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instance_destroy();
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}
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</string>
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</argument>
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</arguments>
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</action>
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</event>
|
|
<event eventtype="2" enumb="3">
|
|
<action>
|
|
<libid>1</libid>
|
|
<id>603</id>
|
|
<kind>7</kind>
|
|
<userelative>0</userelative>
|
|
<isquestion>0</isquestion>
|
|
<useapplyto>-1</useapplyto>
|
|
<exetype>2</exetype>
|
|
<functionname></functionname>
|
|
<codestring></codestring>
|
|
<whoName>self</whoName>
|
|
<relative>0</relative>
|
|
<isnot>0</isnot>
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<arguments>
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<argument>
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<kind>1</kind>
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<string>if (roaring) {
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drl = instance_create(x - surf_x + mouth_x + random_range(-2, 2), y - surf_y + mouth_y, oMZetaDrool);
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drl.hspeed = 1.5 * facing;
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}
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alarm[3] = 3 + random(10);
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</string>
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</argument>
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</arguments>
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</action>
|
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</event>
|
|
<event eventtype="2" enumb="2">
|
|
<action>
|
|
<libid>1</libid>
|
|
<id>603</id>
|
|
<kind>7</kind>
|
|
<userelative>0</userelative>
|
|
<isquestion>0</isquestion>
|
|
<useapplyto>-1</useapplyto>
|
|
<exetype>2</exetype>
|
|
<functionname></functionname>
|
|
<codestring></codestring>
|
|
<whoName>self</whoName>
|
|
<relative>0</relative>
|
|
<isnot>0</isnot>
|
|
<arguments>
|
|
<argument>
|
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<kind>1</kind>
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<string>visible = true;
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</string>
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</argument>
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</arguments>
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</action>
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</event>
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<event eventtype="2" enumb="1">
|
|
<action>
|
|
<libid>1</libid>
|
|
<id>603</id>
|
|
<kind>7</kind>
|
|
<userelative>0</userelative>
|
|
<isquestion>0</isquestion>
|
|
<useapplyto>-1</useapplyto>
|
|
<exetype>2</exetype>
|
|
<functionname></functionname>
|
|
<codestring></codestring>
|
|
<whoName>self</whoName>
|
|
<relative>0</relative>
|
|
<isnot>0</isnot>
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|
<arguments>
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<argument>
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<kind>1</kind>
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<string>var trail;
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trail = instance_create(x, y, oFXTrail);
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trail.sprite_index = sMZetaBlur;
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trail.image_alpha = 1;
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trail.white = 0;
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trail.fadespeed = 0.15;
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trail.depth = 10;
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trail.image_xscale = facing;
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if (blur == 1) alarm[1] = 2;
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</string>
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</argument>
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</arguments>
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</action>
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|
</event>
|
|
<event eventtype="2" enumb="0">
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|
<action>
|
|
<libid>1</libid>
|
|
<id>603</id>
|
|
<kind>7</kind>
|
|
<userelative>0</userelative>
|
|
<isquestion>0</isquestion>
|
|
<useapplyto>-1</useapplyto>
|
|
<exetype>2</exetype>
|
|
<functionname></functionname>
|
|
<codestring></codestring>
|
|
<whoName>self</whoName>
|
|
<relative>0</relative>
|
|
<isnot>0</isnot>
|
|
<arguments>
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<argument>
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<kind>1</kind>
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<string>var prj;
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prj = instance_create(x - surf_x + mouth_x, y - surf_y + mouth_y, oMZetaProj);
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prj.speed = 4;
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prj.gravity = 0.1;
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prj.gravity_direction = 270;
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prj.direction = body_angle + (head_dir + mouth_dir) * facing + head_angle;
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if (facing == -1) prj.direction += 180;
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if (state == 11 && statetime < 60) alarm[0] = 3;
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</string>
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|
</argument>
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|
</arguments>
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</action>
|
|
</event>
|
|
<event eventtype="3" enumb="2">
|
|
<action>
|
|
<libid>1</libid>
|
|
<id>603</id>
|
|
<kind>7</kind>
|
|
<userelative>0</userelative>
|
|
<isquestion>0</isquestion>
|
|
<useapplyto>-1</useapplyto>
|
|
<exetype>2</exetype>
|
|
<functionname></functionname>
|
|
<codestring></codestring>
|
|
<whoName>self</whoName>
|
|
<relative>0</relative>
|
|
<isnot>0</isnot>
|
|
<arguments>
|
|
<argument>
|
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<kind>1</kind>
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<string>event_user(10);
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if (instance_exists(head_obj)) {
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head_obj.x = x - surf_x + xoff + head_x;
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head_obj.y = y - surf_y + yoff + head_y;
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head_obj.head_spr = head_spr;
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head_obj.head_frame = head_frame;
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head_obj.facing = facing;
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head_obj.image_angle = body_angle + head_angle;
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head_obj.image_xscale = facing;
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}
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if (instance_exists(body_obj)) {
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body_obj.x = x + xoff;
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body_obj.y = y + yoff;
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body_obj.image_angle = body_angle;
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body_obj.image_xscale = facing;
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}
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if (instance_exists(mask_obj)) {
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mask_obj.x = x + xoff;
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mask_obj.y = y + yoff;
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mask_obj.image_xscale = facing;
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}
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|
</string>
|
|
</argument>
|
|
</arguments>
|
|
</action>
|
|
</event>
|
|
<event eventtype="3" enumb="1">
|
|
<action>
|
|
<libid>1</libid>
|
|
<id>603</id>
|
|
<kind>7</kind>
|
|
<userelative>0</userelative>
|
|
<isquestion>0</isquestion>
|
|
<useapplyto>-1</useapplyto>
|
|
<exetype>2</exetype>
|
|
<functionname></functionname>
|
|
<codestring></codestring>
|
|
<whoName>self</whoName>
|
|
<relative>0</relative>
|
|
<isnot>0</isnot>
|
|
<arguments>
|
|
<argument>
|
|
<kind>1</kind>
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|
<string>instance_activate_region(x - 64, y - 64, 128, 128, 1);
|
|
</string>
|
|
</argument>
|
|
</arguments>
|
|
</action>
|
|
</event>
|
|
<event eventtype="3" enumb="0">
|
|
<action>
|
|
<libid>1</libid>
|
|
<id>603</id>
|
|
<kind>7</kind>
|
|
<userelative>0</userelative>
|
|
<isquestion>0</isquestion>
|
|
<useapplyto>-1</useapplyto>
|
|
<exetype>2</exetype>
|
|
<functionname></functionname>
|
|
<codestring></codestring>
|
|
<whoName>self</whoName>
|
|
<relative>0</relative>
|
|
<isnot>0</isnot>
|
|
<arguments>
|
|
<argument>
|
|
<kind>1</kind>
|
|
<string>var msl, fr_speed;
|
|
if (target_mode == 0) {
|
|
targetx = oCharacter.x;
|
|
targety = oCharacter.y;
|
|
} else if (target_mode == 1) {
|
|
targetx = targetx2;
|
|
targety = y;
|
|
}
|
|
image_xscale = facing;
|
|
if (global.difficulty >= 2 || myhealth < 150) {
|
|
canswipe = 1;
|
|
} else canswipe = 0;
|
|
if (isCollisionBottom(1) == 0) {
|
|
yVel += 0.2;
|
|
} else if (yVel > 0) yVel = 0;
|
|
if (state == 0) {
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|
body_frame = 0;
|
|
head_frame = 0;
|
|
body_target_angle = 0;
|
|
fleg_spr = sMZeta_FLeg;
|
|
bleg_spr = sMZeta_BLeg;
|
|
farm_spr = sMZeta_FArm;
|
|
barm_spr = sMZeta_BArm;
|
|
bleg_frame = 0;
|
|
fleg_frame = 0;
|
|
farm_frame = 0;
|
|
barm_frame = 0;
|
|
yoff = 0;
|
|
head_yoff = 0;
|
|
head_follow = 1;
|
|
xVel = 0;
|
|
if (point_distance(x, y, oCharacter.x, y) < (160 + (oControl.widescreen_space/2))) event_user(1);
|
|
if (instance_exists(oMissile)) {
|
|
msl = instance_nearest(x, y, oMissile);
|
|
if (distance_to_object(msl) < 60) event_user(1);
|
|
}
|
|
if (instance_exists(oBeam)) {
|
|
msl = instance_nearest(x, y, oBeam);
|
|
if (distance_to_object(msl) < 60) event_user(1);
|
|
}
|
|
} // if (state == 0)
|
|
if (state == 1) {
|
|
if (statetime == 0) {
|
|
body_target_angle = -15;
|
|
head_spr = zeta_head[1];//sMZeta_Head_Roar;
|
|
fleg_spr = sMZeta_FLeg_Walk;
|
|
bleg_spr = sMZeta_BLeg_Walk;
|
|
farm_spr = sMZeta_FArm;
|
|
barm_spr = sMZeta_BArm;
|
|
bleg_frame = 0;
|
|
fleg_frame = 0;
|
|
farm_frame = 0;
|
|
barm_frame = 0;
|
|
head_frame = 0;
|
|
yoff = 0;
|
|
head_yoff = 0;
|
|
head_follow = 1;
|
|
xVel = 2 * facing;
|
|
}
|
|
if (targetx < x && facing == 1 || targetx > x && facing == -1) {
|
|
state = 2;
|
|
statetime = 0;
|
|
}
|
|
if (target_mode == 1 && distance_to_point(targetx, targety) < 32) target_mode = 0;
|
|
if (fleg_frame >= 3 && fleg_frame < 3.25 || fleg_frame >= 14 && fleg_frame < 14.25) {
|
|
sfx_play(sndMZetaFootstep);
|
|
screen_shake(5, 2);
|
|
}
|
|
if (swiping == 0 && instance_number(oMissile) > 0 && canswipe) {
|
|
msl = instance_nearest(x, y, oMissile);
|
|
if ((noswipe == 0) && swiping == 0) { // if ((msl.smissile > 0 || noswipe == 0) && swiping == 0) {
|
|
if (msl.x > x && facing == 1 || msl.x < x && facing == -1) {
|
|
swiping = 1;
|
|
noswipe = 150;
|
|
farm_spr = sMZeta_FArm_Swipe;
|
|
farm_frame = 8;
|
|
sfx_play(sndMZetaAttack2);
|
|
roaring = 30;
|
|
}
|
|
}
|
|
}
|
|
if (swiping == 0 && point_distance(x, y, oCharacter.x, y) < 70 && oCharacter.y > y + 40 && (oCharacter.x > x && facing == 1 || oCharacter.x < x && facing == -1)) {
|
|
if (x > limit_left + 32 && x < limit_right - 32) {
|
|
swiping = 1;
|
|
noswipe = 150;
|
|
farm_spr = sMZeta_FArm_Swipe;
|
|
farm_frame = 8;
|
|
sfx_play(sndMZetaAttack2);
|
|
roaring = 30;
|
|
}
|
|
}
|
|
if (swiping) {
|
|
fr_speed = -0.5;
|
|
if (farm_frame < 6.5) fr_speed = -0.25;
|
|
xVel = 1.2 * facing;
|
|
farm_frame = anim_frame(farm_spr, farm_frame, fr_speed);
|
|
if (farm_frame >= 6 && farm_frame < 6.5) {
|
|
proj = instance_create(x - surf_x + farm_x + 14 * facing, y - surf_y + farm_y + 10, oMZetaSlashProj2);
|
|
proj.hspeed = 2 * facing;
|
|
proj.image_xscale = facing;
|
|
sfx_play(sndArachnusSwipe);
|
|
}
|
|
if (farm_frame < 0.5) {
|
|
swiping = 0;
|
|
farm_spr = sMZeta_FArm;
|
|
}
|
|
} else xVel = 2 * facing;
|
|
if (hits_taken >= 2 && statetime > 30 && (oCharacter.x > x && facing == 1 || oCharacter.x < x && facing == -1)) {
|
|
state = choose(3, 6, 8);
|
|
statetime = 0;
|
|
hits_taken = 0;
|
|
}
|
|
if (statetime == 120 && target_mode == 0) {
|
|
state = choose(3, 6, 8); // PICK ATTACK
|
|
statetime = 0;
|
|
}
|
|
if (x > limit_right && facing == 1 || x < limit_left && facing == -1) {
|
|
state = 10;
|
|
statetime = 0;
|
|
}
|
|
if (facing == 1 && isCollisionRight(1) && x < limit_right || facing == -1 && isCollisionLeft(1) && x > limit_left) {
|
|
state = 3;
|
|
statetime = 0;
|
|
}
|
|
if (facing == 1 && collision_point(x + 20, y + 45, oSolid, false, true) == noone || facing == -1 && collision_point(x - 20, y + 45, oSolid, false, true) == noone) {
|
|
state = 3;
|
|
statetime = 0;
|
|
}
|
|
fleg_frame = anim_frame_cycle(fleg_spr, fleg_frame, abs(xVel) * 0.2);
|
|
bleg_frame = fleg_frame;
|
|
if (floor(fleg_frame) == 0) {
|
|
yoff = 0;
|
|
head_yoff = 0;
|
|
body_frame = 0;
|
|
if (!swiping) farm_frame = 0;
|
|
barm_frame = 0;
|
|
}
|
|
if (floor(fleg_frame) == 1) {
|
|
yoff = 0;
|
|
head_yoff = 0;
|
|
body_frame = 0;
|
|
if (!swiping) farm_frame = 0;
|
|
barm_frame = 0;
|
|
}
|
|
if (floor(fleg_frame) == 2) {
|
|
yoff = 1;
|
|
head_yoff = 0;
|
|
body_frame = 1;
|
|
if (!swiping) farm_frame = 0;
|
|
barm_frame = 0;
|
|
}
|
|
if (floor(fleg_frame) == 3) {
|
|
yoff = 2;
|
|
head_yoff = 0;
|
|
body_frame = 1;
|
|
if (!swiping) farm_frame = 0;
|
|
barm_frame = 0;
|
|
}
|
|
if (floor(fleg_frame) == 4) {
|
|
yoff = 3;
|
|
head_yoff = 0;
|
|
body_frame = 2;
|
|
if (!swiping) farm_frame = 0;
|
|
barm_frame = 0;
|
|
}
|
|
if (floor(fleg_frame) == 5) {
|
|
yoff = 3;
|
|
head_yoff = 0;
|
|
body_frame = 2;
|
|
if (!swiping) farm_frame = 0;
|
|
barm_frame = 0;
|
|
}
|
|
if (floor(fleg_frame) == 6) {
|
|
yoff = 3;
|
|
head_yoff = 1;
|
|
body_frame = 1;
|
|
if (!swiping) farm_frame = 1;
|
|
barm_frame = 1;
|
|
}
|
|
if (floor(fleg_frame) == 7) {
|
|
yoff = 2;
|
|
head_yoff = 2;
|
|
body_frame = 1;
|
|
if (!swiping) farm_frame = 2;
|
|
barm_frame = 2;
|
|
}
|
|
if (floor(fleg_frame) == 8) {
|
|
yoff = 2;
|
|
head_yoff = 2;
|
|
body_frame = 0;
|
|
if (!swiping) farm_frame = 2;
|
|
barm_frame = 2;
|
|
}
|
|
if (floor(fleg_frame) == 9) {
|
|
yoff = 1;
|
|
head_yoff = 1;
|
|
body_frame = 0;
|
|
if (!swiping) farm_frame = 1;
|
|
barm_frame = 1;
|
|
}
|
|
if (floor(fleg_frame) == 10) {
|
|
yoff = 1;
|
|
head_yoff = 1;
|
|
body_frame = 0;
|
|
if (!swiping) farm_frame = 1;
|
|
barm_frame = 1;
|
|
}
|
|
if (floor(fleg_frame) == 11) {
|
|
yoff = 0;
|
|
head_yoff = 0;
|
|
body_frame = 0;
|
|
if (!swiping) farm_frame = 0;
|
|
barm_frame = 0;
|
|
}
|
|
if (floor(fleg_frame) == 12) {
|
|
yoff = 0;
|
|
head_yoff = 0;
|
|
body_frame = 3;
|
|
if (!swiping) farm_frame = 0;
|
|
barm_frame = 0;
|
|
}
|
|
if (floor(fleg_frame) == 13) {
|
|
yoff = 1;
|
|
head_yoff = 0;
|
|
body_frame = 3;
|
|
if (!swiping) farm_frame = 0;
|
|
barm_frame = 0;
|
|
}
|
|
if (floor(fleg_frame) == 14) {
|
|
yoff = 2;
|
|
head_yoff = 0;
|
|
body_frame = 4;
|
|
if (!swiping) farm_frame = 0;
|
|
barm_frame = 0;
|
|
}
|
|
if (floor(fleg_frame) == 15) {
|
|
yoff = 3;
|
|
head_yoff = 0;
|
|
body_frame = 4;
|
|
if (!swiping) farm_frame = 0;
|
|
barm_frame = 0;
|
|
}
|
|
if (floor(fleg_frame) == 16) {
|
|
yoff = 3;
|
|
head_yoff = 0;
|
|
body_frame = 4;
|
|
if (!swiping) farm_frame = 0;
|
|
barm_frame = 0;
|
|
}
|
|
if (floor(fleg_frame) == 17) {
|
|
yoff = 3;
|
|
head_yoff = 1;
|
|
body_frame = 3;
|
|
if (!swiping) farm_frame = 1;
|
|
barm_frame = 1;
|
|
}
|
|
if (floor(fleg_frame) == 18) {
|
|
yoff = 2;
|
|
head_yoff = 2;
|
|
body_frame = 3;
|
|
if (!swiping) farm_frame = 2;
|
|
barm_frame = 2;
|
|
}
|
|
if (floor(fleg_frame) == 19) {
|
|
yoff = 1;
|
|
head_yoff = 1;
|
|
body_frame = 0;
|
|
if (!swiping) farm_frame = 1;
|
|
barm_frame = 1;
|
|
}
|
|
if (floor(fleg_frame) == 20) {
|
|
yoff = 1;
|
|
head_yoff = 1;
|
|
body_frame = 0;
|
|
if (!swiping) farm_frame = 1;
|
|
barm_frame = 1;
|
|
}
|
|
} // if (state == 1)
|
|
if (state == 2) {
|
|
if (statetime == 0) {
|
|
head_spr = zeta_head[0];//sMZeta_Head;
|
|
body_frame = 0;
|
|
body_target_angle = 0;
|
|
head_target_angle = 0;
|
|
yoff = 0;
|
|
head_yoff = 0;
|
|
bleg_frame = 0;
|
|
fleg_frame = 0;
|
|
farm_frame = 0;
|
|
barm_frame = 0;
|
|
head_follow = 0;
|
|
}
|
|
xVel *= 0.95;
|
|
if (statetime > 0) {
|
|
if (head_frame < 2.5) head_frame += 0.25;
|
|
}
|
|
if (statetime == 10) {
|
|
body_spr = sMZeta_Body_Turn;
|
|
fleg_spr = -4;
|
|
bleg_spr = -4;
|
|
farm_spr = -4;
|
|
barm_spr = -4;
|
|
head_xoff = -20;
|
|
}
|
|
if (statetime == 14) facing *= -1;
|
|
if (statetime >= 18) {
|
|
body_spr = sMZeta_Body;
|
|
farm_spr = sMZeta_FArm;
|
|
barm_spr = sMZeta_BArm;
|
|
fleg_spr = sMZeta_FLeg;
|
|
bleg_spr = sMZeta_BLeg;
|
|
head_xoff = 0;
|
|
if (head_frame > 0) head_frame -= 0.25;
|
|
}
|
|
if (statetime == 22) {
|
|
state = 1;
|
|
statetime = -1;
|
|
}
|
|
} // if (state == 2)
|
|
if (state == 3) {
|
|
if (statetime == 0) {
|
|
body_frame = 0;
|
|
body_target_angle = -20;
|
|
head_spr = zeta_head[1];//sMZeta_Head_Roar;
|
|
fleg_spr = sMZeta_FLeg_Crouch;
|
|
bleg_spr = sMZeta_BLeg_Crouch;
|
|
bleg_frame = 0;
|
|
fleg_frame = 0;
|
|
farm_frame = 0;
|
|
barm_frame = 0;
|
|
yoff = 0;
|
|
head_yoff = 0;
|
|
head_follow = 1;
|
|
xVel = 0;
|
|
yVel = 0;
|
|
if (x < limit_left + 32 && x > limit_right - 32) {
|
|
state = 10;
|
|
statetime = 0;
|
|
}
|
|
}
|
|
if (statetime < 30) {
|
|
fleg_frame = anim_frame(sMZeta_FLeg_Crouch, fleg_frame, 0.5);
|
|
bleg_frame = fleg_frame;
|
|
}
|
|
if (statetime == 40) {
|
|
state = 4;
|
|
statetime = 0;
|
|
}
|
|
} // if (state == 3)
|
|
if (state == 4) {
|
|
if (statetime == 0) {
|
|
body_frame = 0;
|
|
body_target_angle = 20;
|
|
head_spr = zeta_head[1];//sMZeta_Head_Roar;
|
|
fleg_spr = sMZeta_FLeg_Jump;
|
|
bleg_spr = sMZeta_BLeg_Jump;
|
|
bleg_frame = 0;
|
|
fleg_frame = 0;
|
|
farm_frame = 0;
|
|
barm_frame = 0;
|
|
yoff = 0;
|
|
head_yoff = 0;
|
|
yVel = -3.2;
|
|
xVel = 4 * facing;
|
|
sfx_play(sndMZetaJump);
|
|
}
|
|
if (statetime < 10) {
|
|
bleg_frame = 0;
|
|
fleg_frame = 0;
|
|
}
|
|
if (statetime >= 10) {
|
|
fleg_frame = anim_frame(sMZeta_FLeg_Jump, fleg_frame, 0.2);
|
|
bleg_frame = fleg_frame;
|
|
}
|
|
if (isCollisionBottom(1) > 0 && statetime > 10) {
|
|
state = 5;
|
|
statetime = 0;
|
|
}
|
|
} // if (state == 4)
|
|
if (state == 5) {
|
|
if (statetime == 0) {
|
|
body_frame = 0;
|
|
body_target_angle = -20;
|
|
head_spr = zeta_head[1];//sMZeta_Head_Roar;
|
|
fleg_spr = sMZeta_FLeg_Crouch;
|
|
bleg_spr = sMZeta_BLeg_Crouch;
|
|
bleg_frame = 5;
|
|
fleg_frame = 5;
|
|
farm_frame = 0;
|
|
barm_frame = 0;
|
|
yoff = 0;
|
|
head_yoff = 0;
|
|
xVel = 0;
|
|
yVel = 0;
|
|
sfx_play(sndMZetaLand);
|
|
make_smoke_explosion(x, y + 41);
|
|
make_smoke_explosion(x + 10, y + 41);
|
|
make_smoke_explosion(x - 10, y + 41);
|
|
screen_shake(8, 3);
|
|
}
|
|
if (statetime < 30) {
|
|
fleg_frame = anim_frame(sMZeta_FLeg_Crouch, fleg_frame, -0.5);
|
|
bleg_frame = fleg_frame;
|
|
}
|
|
if (statetime == 20) {
|
|
state = 1;
|
|
statetime = -1;
|
|
}
|
|
} // if (state == 5)
|
|
if (state == 6) {
|
|
if (statetime == 0) {
|
|
body_frame = 0;
|
|
body_target_angle = -20;
|
|
head_spr = zeta_head[1];//sMZeta_Head_Roar;
|
|
fleg_spr = sMZeta_FLeg_Crouch;
|
|
bleg_spr = sMZeta_BLeg_Crouch;
|
|
bleg_frame = 0;
|
|
fleg_frame = 0;
|
|
farm_spr = sMZeta_FArm;
|
|
barm_spr = sMZeta_BArm;
|
|
farm_frame = 0;
|
|
barm_frame = 0;
|
|
yoff = 0;
|
|
head_yoff = 0;
|
|
head_follow = 1;
|
|
xVel = 0;
|
|
sfx_play(sndMZetaAttack);
|
|
roaring = 30;
|
|
}
|
|
if (statetime < 20) {
|
|
fleg_frame = anim_frame(sMZeta_FLeg_Crouch, fleg_frame, 1);
|
|
bleg_frame = fleg_frame;
|
|
}
|
|
if (statetime == 10) {
|
|
farm_spr = sMZeta_FArm_Swipe;
|
|
body_frame = 3;
|
|
}
|
|
if (statetime > 10 && statetime < 35) farm_frame = anim_frame(sMZeta_FArm_Swipe, farm_frame, 0.5);
|
|
if (statetime == 15) {
|
|
body_frame = 4;
|
|
head_frame = 3;
|
|
}
|
|
if (statetime == 25) {
|
|
proj = instance_create(x - surf_x + farm_x + 14 * facing, y - surf_y + farm_y + 10, oMZetaSlashProj);
|
|
proj.hspeed = 5 * facing;
|
|
proj.image_xscale = facing;
|
|
sfx_play(sndArachnusSwipe);
|
|
}
|
|
if (statetime == 30) {
|
|
farm_spr = sMZeta_FArm;
|
|
barm_spr = sMZeta_FArm_Swipe;
|
|
body_frame = 1;
|
|
head_frame = 0;
|
|
}
|
|
if (statetime > 30 && statetime < 50) barm_frame = anim_frame(sMZeta_FArm_Swipe, barm_frame, 0.5);
|
|
if (statetime == 35) {
|
|
body_frame = 2;
|
|
head_frame = 1;
|
|
}
|
|
if (statetime == 45) {
|
|
proj = instance_create(x - surf_x + barm_x + 14 * facing, y - surf_y + barm_y + 10, oMZetaSlashProj);
|
|
proj.hspeed = 5 * facing;
|
|
proj.image_xscale = facing;
|
|
sfx_play(sndArachnusSwipe);
|
|
head_frame = 0;
|
|
}
|
|
if (statetime == 50) barm_spr = sMZeta_BArm;
|
|
if (statetime > 50) {
|
|
fleg_frame = anim_frame(sMZeta_FLeg_Crouch, fleg_frame, -0.5);
|
|
bleg_frame = fleg_frame;
|
|
}
|
|
if (statetime == 60) {
|
|
state = 1;
|
|
statetime = -1;
|
|
}
|
|
} // if (state == 6)
|
|
if (state == 7) {
|
|
head_target_angle = 0;
|
|
if (statetime == 0) {
|
|
body_frame = 0;
|
|
body_target_angle = 20;
|
|
yoff = 0;
|
|
head_yoff = 0;
|
|
head_xoff = -5;
|
|
bleg_frame = 0;
|
|
fleg_frame = 0;
|
|
farm_frame = 0;
|
|
barm_frame = 0;
|
|
head_follow = 0;
|
|
}
|
|
if (statetime > 0 && statetime < 15) {
|
|
if (head_frame < 2.5) head_frame += 0.25;
|
|
if (head_xoff < 0) head_xoff += 1;
|
|
}
|
|
if (statetime == 20) body_target_angle = 17;
|
|
if (statetime > 30) {
|
|
if (head_frame > 0) head_frame -= 0.1;
|
|
}
|
|
if (statetime == 60) {
|
|
state = 0;
|
|
statetime = -1;
|
|
}
|
|
} // if (state == 7)
|
|
if (state == 8) {
|
|
if (statetime == 0) {
|
|
body_frame = 0;
|
|
body_target_angle = -25;
|
|
fleg_spr = sMZeta_FLeg_Walk;
|
|
bleg_spr = sMZeta_BLeg_Walk;
|
|
bleg_frame = 0;
|
|
fleg_frame = 0;
|
|
farm_frame = 0;
|
|
barm_frame = 0;
|
|
yoff = 0;
|
|
head_yoff = 0;
|
|
head_follow = 0;
|
|
head_target_angle = -30 * facing;
|
|
xVel = 0;
|
|
yVel = 0;
|
|
sfx_play(sndMZetaAttack2);
|
|
roaring = 30;
|
|
}
|
|
if (statetime < 50) fleg_frame = anim_frame_cycle(sMZeta_FLeg_Walk, fleg_frame, 1);
|
|
if (statetime == 50) {
|
|
state = 9;
|
|
statetime = 0;
|
|
}
|
|
switch (fleg_frame) {
|
|
case 4:
|
|
make_smoke_explosion(x + 16 * facing, y + 41);
|
|
sfx_play(sndMZetaCharge);
|
|
break;
|
|
case 6: make_smoke_explosion(x + 8 * facing, y + 41); break;
|
|
case 8: make_smoke_explosion(x - 2 * facing, y + 41); break;
|
|
case 10: make_smoke_explosion(x - 6 * facing, y + 41); break;
|
|
case 12: make_smoke_explosion(x - 14 * facing, y + 41); break;
|
|
case 14: make_smoke_explosion(x - 24 * facing, y + 41); break;
|
|
}
|
|
} // if (state == 8)
|
|
if (state == 9) {
|
|
if (statetime == 0) {
|
|
body_frame = 0;
|
|
body_target_angle = -30;
|
|
fleg_spr = sMZeta_FLeg_Walk;
|
|
bleg_spr = sMZeta_BLeg_Walk;
|
|
bleg_frame = 12;
|
|
fleg_frame = 15;
|
|
farm_frame = 0;
|
|
barm_frame = 0;
|
|
yoff = 0;
|
|
head_yoff = 10;
|
|
head_xoff = 1;
|
|
head_follow = 0;
|
|
yVel = 0;
|
|
xVel = 10 * facing;
|
|
blur = 1;
|
|
alarm[1] = 1;
|
|
sfx_play(sndArachnusHomingBall);
|
|
}
|
|
if ((facing == 1 && collision_line(x, y + 40, x + 60, y + 40, oSolid, false, true) || facing == -1 && collision_line(x, y + 40, x - 60, y + 40, oSolid, false, true)) && statetime < 17) {
|
|
statetime = 17;
|
|
xVel = 0;
|
|
}
|
|
if (statetime > 16) {
|
|
xVel *= 0.7;
|
|
blur = 0;
|
|
if (floor(fleg_frame) != 8) fleg_frame = anim_frame_cycle(sMZeta_FLeg_Walk, fleg_frame, 0.5);
|
|
if (floor(bleg_frame) != 18) bleg_frame = anim_frame_cycle(sMZeta_BLeg_Walk, bleg_frame, 0.25);
|
|
}
|
|
if (statetime == 50) {
|
|
state = 1;
|
|
statetime = -1;
|
|
}
|
|
head_target_angle = -30 * facing;
|
|
head_angle = -30 * facing;
|
|
if (floor(fleg_frame) == 0) {
|
|
yoff = 0;
|
|
head_yoff = 0;
|
|
body_frame = 0;
|
|
if (!swiping) farm_frame = 0;
|
|
barm_frame = 0;
|
|
}
|
|
if (floor(fleg_frame) == 1) {
|
|
yoff = 0;
|
|
head_yoff = 0;
|
|
body_frame = 0;
|
|
if (!swiping) farm_frame = 0;
|
|
barm_frame = 0;
|
|
}
|
|
if (floor(fleg_frame) == 2) {
|
|
yoff = 1;
|
|
head_yoff = 0;
|
|
body_frame = 1;
|
|
if (!swiping) farm_frame = 0;
|
|
barm_frame = 0;
|
|
}
|
|
if (floor(fleg_frame) == 3) {
|
|
yoff = 2;
|
|
head_yoff = 0;
|
|
body_frame = 1;
|
|
if (!swiping) farm_frame = 0;
|
|
barm_frame = 0;
|
|
}
|
|
if (floor(fleg_frame) == 4) {
|
|
yoff = 3;
|
|
head_yoff = 0;
|
|
body_frame = 2;
|
|
if (!swiping) farm_frame = 0;
|
|
barm_frame = 0;
|
|
}
|
|
if (floor(fleg_frame) == 5) {
|
|
yoff = 3;
|
|
head_yoff = 0;
|
|
body_frame = 2;
|
|
if (!swiping) farm_frame = 0;
|
|
barm_frame = 0;
|
|
}
|
|
if (floor(fleg_frame) == 6) {
|
|
yoff = 3;
|
|
head_yoff = 1;
|
|
body_frame = 1;
|
|
if (!swiping) farm_frame = 1;
|
|
barm_frame = 1;
|
|
}
|
|
if (floor(fleg_frame) == 7) {
|
|
yoff = 2;
|
|
head_yoff = 2;
|
|
body_frame = 1;
|
|
if (!swiping) farm_frame = 2;
|
|
barm_frame = 2;
|
|
}
|
|
if (floor(fleg_frame) == 8) {
|
|
yoff = 2;
|
|
head_yoff = 2;
|
|
body_frame = 0;
|
|
if (!swiping) farm_frame = 2;
|
|
barm_frame = 2;
|
|
}
|
|
if (floor(fleg_frame) == 9) {
|
|
yoff = 1;
|
|
head_yoff = 1;
|
|
body_frame = 0;
|
|
if (!swiping) farm_frame = 1;
|
|
barm_frame = 1;
|
|
}
|
|
if (floor(fleg_frame) == 10) {
|
|
yoff = 1;
|
|
head_yoff = 1;
|
|
body_frame = 0;
|
|
if (!swiping) farm_frame = 1;
|
|
barm_frame = 1;
|
|
}
|
|
if (floor(fleg_frame) == 11) {
|
|
yoff = 0;
|
|
head_yoff = 0;
|
|
body_frame = 0;
|
|
if (!swiping) farm_frame = 0;
|
|
barm_frame = 0;
|
|
}
|
|
if (floor(fleg_frame) == 12) {
|
|
yoff = 0;
|
|
head_yoff = 0;
|
|
body_frame = 3;
|
|
if (!swiping) farm_frame = 0;
|
|
barm_frame = 0;
|
|
}
|
|
if (floor(fleg_frame) == 13) {
|
|
yoff = 1;
|
|
head_yoff = 0;
|
|
body_frame = 3;
|
|
if (!swiping) farm_frame = 0;
|
|
barm_frame = 0;
|
|
}
|
|
if (floor(fleg_frame) == 14) {
|
|
yoff = 2;
|
|
head_yoff = 0;
|
|
body_frame = 4;
|
|
if (!swiping) farm_frame = 0;
|
|
barm_frame = 0;
|
|
}
|
|
if (floor(fleg_frame) == 15) {
|
|
yoff = 3;
|
|
head_yoff = 0;
|
|
body_frame = 4;
|
|
if (!swiping) farm_frame = 0;
|
|
barm_frame = 0;
|
|
}
|
|
if (floor(fleg_frame) == 16) {
|
|
yoff = 3;
|
|
head_yoff = 0;
|
|
body_frame = 4;
|
|
if (!swiping) farm_frame = 0;
|
|
barm_frame = 0;
|
|
}
|
|
if (floor(fleg_frame) == 17) {
|
|
yoff = 3;
|
|
head_yoff = 1;
|
|
body_frame = 3;
|
|
if (!swiping) farm_frame = 1;
|
|
barm_frame = 1;
|
|
}
|
|
if (floor(fleg_frame) == 18) {
|
|
yoff = 2;
|
|
head_yoff = 2;
|
|
body_frame = 3;
|
|
if (!swiping) farm_frame = 2;
|
|
barm_frame = 2;
|
|
}
|
|
if (floor(fleg_frame) == 19) {
|
|
yoff = 1;
|
|
head_yoff = 1;
|
|
body_frame = 0;
|
|
if (!swiping) farm_frame = 1;
|
|
barm_frame = 1;
|
|
}
|
|
if (floor(fleg_frame) == 20) {
|
|
yoff = 1;
|
|
head_yoff = 1;
|
|
body_frame = 0;
|
|
if (!swiping) farm_frame = 1;
|
|
barm_frame = 1;
|
|
}
|
|
} // if (state == 9)
|
|
if (state == 10) {
|
|
if (statetime == 0) {
|
|
body_frame = 0;
|
|
body_target_angle = 15;
|
|
fleg_spr = sMZeta_FLeg_Walk;
|
|
bleg_spr = sMZeta_BLeg_Jump;
|
|
bleg_frame = 1;
|
|
fleg_frame = 3;
|
|
farm_frame = 0;
|
|
barm_frame = 0;
|
|
yoff = 0;
|
|
head_yoff = 0;
|
|
head_xoff = 0;
|
|
head_follow = 1;
|
|
yVel = -2;
|
|
xVel = -5 * facing;
|
|
sfx_play(sndMZetaAttack2);
|
|
sfx_play(sndMZetaJump);
|
|
roaring = 20;
|
|
}
|
|
if (isCollisionBottom(1) > 0 && statetime > 10) {
|
|
state = 11;
|
|
statetime = 0;
|
|
sfx_play(sndMZetaLand);
|
|
screen_shake(8, 3);
|
|
make_smoke_explosion(x, y + 41);
|
|
make_smoke_explosion(x + 10, y + 41);
|
|
make_smoke_explosion(x - 10, y + 41);
|
|
}
|
|
} // if (state == 10)
|
|
if (state == 11) {
|
|
if (statetime == 0) {
|
|
body_frame = 0;
|
|
body_target_angle = -20;
|
|
fleg_spr = sMZeta_FLeg_Crouch;
|
|
bleg_spr = sMZeta_BLeg_Crouch;
|
|
bleg_frame = 0;
|
|
fleg_frame = 0;
|
|
farm_spr = sMZeta_FArm;
|
|
barm_spr = sMZeta_BArm;
|
|
farm_frame = 0;
|
|
barm_frame = 0;
|
|
yoff = 0;
|
|
head_spr = zeta_head[1];//sMZeta_Head_Roar;
|
|
head_yoff = 0;
|
|
head_follow = 0;
|
|
xVel = 0;
|
|
head_target_angle = -10 * facing;
|
|
alarm[0] = 30;
|
|
}
|
|
if (statetime < 30) {
|
|
fleg_frame = anim_frame(sMZeta_FLeg_Crouch, fleg_frame, 0.5);
|
|
bleg_frame = fleg_frame;
|
|
}
|
|
if (statetime == 10) mask_index = sMZetaMask2;
|
|
if (statetime == 30) {
|
|
head_target_angle = 30 * facing;
|
|
body_target_angle = 10;
|
|
sfx_play(sndMZetaAcid);
|
|
}
|
|
if (statetime > 20 && statetime < 60) roaring = 1;
|
|
if (statetime > 90) {
|
|
fleg_frame = anim_frame(sMZeta_FLeg_Crouch, fleg_frame, -0.5);
|
|
bleg_frame = fleg_frame;
|
|
}
|
|
if (statetime == 100) {
|
|
mask_index = sprite_index;
|
|
state = 1;
|
|
statetime = -1;
|
|
target_mode = 1;
|
|
targetx2 = x + -300 * facing;
|
|
}
|
|
} // if (state == 11)
|
|
if (state == 50) {
|
|
if (statetime == 0) {
|
|
body_spr = sMZeta_Body2;
|
|
body_frame = 1;
|
|
body_target_angle = -32;
|
|
image_angle = -32;
|
|
fleg_spr = sMZeta_FLeg_Crouch;
|
|
bleg_spr = sMZeta_BLeg_Crouch;
|
|
bleg_frame = 5;
|
|
fleg_frame = 5;
|
|
farm_frame = 0;
|
|
barm_frame = 0;
|
|
yoff = 0;
|
|
head_xoff = -13;
|
|
head_yoff = 23;
|
|
head_follow = 0;
|
|
head_target_angle = -40 * facing;
|
|
head_angle = -40 * facing;
|
|
}
|
|
if (statetime > 30 && statetime < 120) {
|
|
if (collision_line(x, y, x, y + 43, oSolid, false, true)) y -= 0.5;
|
|
}
|
|
if (statetime > 70) {
|
|
fleg_frame = anim_frame(sMZeta_FLeg_Crouch, fleg_frame, -0.25);
|
|
bleg_frame = fleg_frame;
|
|
}
|
|
if (statetime > 50) {
|
|
head_xoff = lerp(head_xoff, 0, 0.05);
|
|
head_yoff = lerp(head_yoff, 0, 0.05);
|
|
body_target_angle = lerp(body_target_angle, 0, 0.02);
|
|
}
|
|
if (statetime > 85) head_target_angle = lerp(head_target_angle, 0, 0.05);
|
|
if (statetime == 90) {
|
|
fleg_spr = sMZeta_FLeg;
|
|
bleg_spr = sMZeta_BLeg;
|
|
bleg_frame = 0;
|
|
fleg_frame = 0;
|
|
yoff = 0;
|
|
}
|
|
if (statetime == 95) body_frame = 0;
|
|
if (statetime == 100) {
|
|
body_spr = sMZeta_Body;
|
|
body_frame = 2;
|
|
}
|
|
if (statetime > 100) body_frame = anim_frame(sMZeta_Body, body_frame, -0.2);
|
|
if (statetime == 200) {
|
|
event_user(1);
|
|
statetime = -1;
|
|
with (oEventCamera2) alarm[0] = 20;
|
|
}
|
|
} // if (state == 50)
|
|
if (state == 100) {
|
|
xVel = 0;
|
|
if (statetime == 0) {
|
|
body_frame = 0;
|
|
body_target_angle = -30;
|
|
fleg_spr = sMZeta_FLeg_Crouch;
|
|
bleg_spr = sMZeta_BLeg_Crouch;
|
|
bleg_frame = 0;
|
|
fleg_frame = 0;
|
|
farm_frame = 0;
|
|
barm_frame = 0;
|
|
yoff = 0;
|
|
head_yoff = 0;
|
|
head_follow = 0;
|
|
head_target_angle = -30 * facing;
|
|
xVel = 0;
|
|
yVel = 0;
|
|
blur = 0;
|
|
sfx_play(sndMZetaDeath);
|
|
roaring = 100;
|
|
with (cam) instance_destroy();
|
|
}
|
|
if (statetime < 30) {
|
|
fleg_frame = anim_frame(sMZeta_FLeg_Crouch, fleg_frame, 0.5);
|
|
bleg_frame = fleg_frame;
|
|
}
|
|
} // if (state == 100)
|
|
if (fleg_spr == sMZeta_FLeg_Crouch) {
|
|
if (floor(fleg_frame) == 0) yoff = 1;
|
|
if (floor(fleg_frame) == 1) yoff = 2;
|
|
if (floor(fleg_frame) == 2) yoff = 4;
|
|
if (floor(fleg_frame) == 3) yoff = 6;
|
|
if (floor(fleg_frame) == 4) yoff = 8;
|
|
if (floor(fleg_frame) == 5) yoff = 10;
|
|
}
|
|
if (body_spr == sMZeta_Body) {
|
|
if (body_frame == 0) {
|
|
farm_xoff = 0;
|
|
barm_xoff = 0;
|
|
}
|
|
if (body_frame == 1) {
|
|
farm_xoff = -1;
|
|
barm_xoff = 1;
|
|
}
|
|
if (body_frame == 2) {
|
|
farm_xoff = -2;
|
|
barm_xoff = 2;
|
|
}
|
|
if (body_frame == 3) {
|
|
farm_xoff = 1;
|
|
barm_xoff = -1;
|
|
}
|
|
if (body_frame == 4) {
|
|
farm_xoff = 2;
|
|
barm_xoff = -2;
|
|
}
|
|
}
|
|
if (head_target_angle != head_angle) {
|
|
head_angle = lerp(head_angle, head_target_angle, 0.1);
|
|
head_angle = clamp(head_angle, head_angle_min, head_angle_max);
|
|
}
|
|
if (body_target_angle != body_angle_base) {
|
|
body_angle_base += (body_target_angle - body_angle_base) / 10;
|
|
body_angle_base = min(body_angle_base, body_angle_max);
|
|
body_angle_base = max(body_angle_base, body_angle_min);
|
|
}
|
|
body_angle = body_angle_base * facing;
|
|
image_angle = body_angle;
|
|
body_x = surf_x + xoff * facing;
|
|
body_y = surf_y + yoff;
|
|
head_x = body_x + lengthdir_x(head_len * facing, body_angle + head_dir * facing) + head_xoff * facing;
|
|
head_y = body_y + lengthdir_y(head_len * facing, body_angle + head_dir * facing) + head_yoff;
|
|
mouth_x = head_x + lengthdir_x(mouth_len * facing, body_angle + head_dir * facing + mouth_dir * facing + head_angle);
|
|
mouth_y = head_y + lengthdir_y(mouth_len * facing, body_angle + head_dir * facing + mouth_dir * facing + head_angle);
|
|
farm_x = body_x + lengthdir_x(farm_len * facing, body_angle + farm_dir * facing) + farm_xoff * facing;
|
|
farm_y = body_y + lengthdir_y(farm_len * facing, body_angle + farm_dir * facing);
|
|
barm_x = body_x + lengthdir_x(barm_len * facing, body_angle + barm_dir * facing) + barm_xoff * facing;
|
|
barm_y = body_y + lengthdir_y(barm_len * facing, body_angle + barm_dir * facing);
|
|
if (head_follow) {
|
|
head_target_angle = round(point_direction(x - surf_x + head_x, y - surf_y + head_y, targetx, targety));
|
|
head_target_angle += 30 * facing;
|
|
if (facing == 1) {
|
|
if (head_target_angle > 180) head_target_angle -= 360;
|
|
} else head_target_angle -= 180;
|
|
}
|
|
if (head_spr == zeta_head[1]/*sMZeta_Head_Roar*/) {
|
|
if (roaring > 0) {
|
|
head_frame = anim_frame(zeta_head[1]/*sMZeta_Head_Roar*/, head_frame, 0.25);
|
|
} else head_frame = anim_frame(zeta_head[1]/*sMZeta_Head_Roar*/, head_frame, -0.25);
|
|
}
|
|
with (oCharacter) if (state == 41) {
|
|
if (facing == LEFT) {
|
|
xVel = 4;
|
|
} else xVel = -4;
|
|
if (statetime == 1) yVel = -4;
|
|
}
|
|
statetime += 1;
|
|
if (flashing > 0) flashing -= 1;
|
|
if (fxtimer < 5) {
|
|
fxtimer += 1;
|
|
} else fxtimer = 0;
|
|
if (noswipe > 0) noswipe -= 1;
|
|
if (roaring > 0) roaring -= 1;
|
|
moveTo(xVel, yVel);
|
|
</string>
|
|
</argument>
|
|
</arguments>
|
|
</action>
|
|
</event>
|
|
<event eventtype="4" ename="oMissile">
|
|
<action>
|
|
<libid>1</libid>
|
|
<id>603</id>
|
|
<kind>7</kind>
|
|
<userelative>0</userelative>
|
|
<isquestion>0</isquestion>
|
|
<useapplyto>-1</useapplyto>
|
|
<exetype>2</exetype>
|
|
<functionname></functionname>
|
|
<codestring></codestring>
|
|
<whoName>self</whoName>
|
|
<relative>0</relative>
|
|
<isnot>0</isnot>
|
|
<arguments>
|
|
<argument>
|
|
<kind>1</kind>
|
|
<string>if (myhealth > 0) {
|
|
if (flashing == 0) {
|
|
event_user(0);
|
|
with (other) event_user(0);
|
|
} else with (other) event_user(1);
|
|
}
|
|
</string>
|
|
</argument>
|
|
</arguments>
|
|
</action>
|
|
</event>
|
|
<event eventtype="4" ename="oBeam">
|
|
<action>
|
|
<libid>1</libid>
|
|
<id>603</id>
|
|
<kind>7</kind>
|
|
<userelative>0</userelative>
|
|
<isquestion>0</isquestion>
|
|
<useapplyto>-1</useapplyto>
|
|
<exetype>2</exetype>
|
|
<functionname></functionname>
|
|
<codestring></codestring>
|
|
<whoName>self</whoName>
|
|
<relative>0</relative>
|
|
<isnot>0</isnot>
|
|
<arguments>
|
|
<argument>
|
|
<kind>1</kind>
|
|
<string>if (oBeam.chargebeam && !oBeam.ibeam && !oBeam.wbeam && !oBeam.pbeam && !oBeam.sbeam && global.missiles == 0 && global.smissiles == 0) {
|
|
if (myhealth > 0) {
|
|
if (flashing == 0) {
|
|
event_user(0);
|
|
with (other) event_user(0);
|
|
with (other) instance_destroy();
|
|
} else with (other) event_user(1);
|
|
}
|
|
}
|
|
else {
|
|
with (other) {
|
|
event_user(1);
|
|
instance_destroy();
|
|
}
|
|
}
|
|
</string>
|
|
</argument>
|
|
</arguments>
|
|
</action>
|
|
</event>
|
|
<event eventtype="7" enumb="20">
|
|
<action>
|
|
<libid>1</libid>
|
|
<id>603</id>
|
|
<kind>7</kind>
|
|
<userelative>0</userelative>
|
|
<isquestion>0</isquestion>
|
|
<useapplyto>-1</useapplyto>
|
|
<exetype>2</exetype>
|
|
<functionname></functionname>
|
|
<codestring></codestring>
|
|
<whoName>self</whoName>
|
|
<relative>0</relative>
|
|
<isnot>0</isnot>
|
|
<arguments>
|
|
<argument>
|
|
<kind>1</kind>
|
|
<string>if (surface_exists(surf)) {
|
|
surface_set_target(surf);
|
|
draw_clear_alpha(c_black, 0);
|
|
if (blur == 0) {
|
|
if (bleg_spr != -4) draw_sprite_ext(bleg_spr, bleg_frame, body_x, surf_y, facing, 1, 0, -1, 1);
|
|
if (barm_spr != -4) draw_sprite_ext(barm_spr, barm_frame, barm_x, barm_y, facing, 1, 0, -1, 1);
|
|
if (body_spr != -4) draw_sprite_ext(body_spr, body_frame, body_x, body_y, facing, 1, body_angle, -1, 1);
|
|
if (head_spr != -4) draw_sprite_ext(head_spr, head_frame, head_x, head_y, facing, 1, body_angle + head_angle, -1, 1);
|
|
if (farm_spr != -4) draw_sprite_ext(farm_spr, farm_frame, farm_x, farm_y, facing, 1, 0, -1, 1);
|
|
if (fleg_spr != -4) draw_sprite_ext(fleg_spr, fleg_frame, body_x, surf_y, facing, 1, 0, -1, 1);
|
|
} else {
|
|
draw_sprite_ext(sMZetaBlur, -1, body_x, body_y, facing, 1, 0, -1, 1);
|
|
}
|
|
surface_reset_target();
|
|
}
|
|
</string>
|
|
</argument>
|
|
</arguments>
|
|
</action>
|
|
</event>
|
|
<event eventtype="7" enumb="11">
|
|
<action>
|
|
<libid>1</libid>
|
|
<id>603</id>
|
|
<kind>7</kind>
|
|
<userelative>0</userelative>
|
|
<isquestion>0</isquestion>
|
|
<useapplyto>-1</useapplyto>
|
|
<exetype>2</exetype>
|
|
<functionname></functionname>
|
|
<codestring></codestring>
|
|
<whoName>self</whoName>
|
|
<relative>0</relative>
|
|
<isnot>0</isnot>
|
|
<arguments>
|
|
<argument>
|
|
<kind>1</kind>
|
|
<string>state = 1;
|
|
statetime = 0;
|
|
sfx_play(sndMZetaIntro);
|
|
roaring = 120;
|
|
mus_zeta_monster();
|
|
myposx = floor(x / 320);
|
|
myposy = floor((y - 8) / 240);
|
|
mapposx = myposx + global.mapoffsetx;
|
|
mapposy = myposy + global.mapoffsety;
|
|
global.dmap[mapposx, mapposy] = 10;
|
|
with (oControl) event_user(2);
|
|
cam = instance_create(x, y, oObjectCamera);
|
|
cam.target_obj = id;
|
|
</string>
|
|
</argument>
|
|
</arguments>
|
|
</action>
|
|
</event>
|
|
<event eventtype="7" enumb="10">
|
|
<action>
|
|
<libid>1</libid>
|
|
<id>603</id>
|
|
<kind>7</kind>
|
|
<userelative>0</userelative>
|
|
<isquestion>0</isquestion>
|
|
<useapplyto>-1</useapplyto>
|
|
<exetype>2</exetype>
|
|
<functionname></functionname>
|
|
<codestring></codestring>
|
|
<whoName>self</whoName>
|
|
<relative>0</relative>
|
|
<isnot>0</isnot>
|
|
<arguments>
|
|
<argument>
|
|
<kind>1</kind>
|
|
<string>var dmg, flashtime;
|
|
dmg = 10;
|
|
flashtime = 20;
|
|
if (other.smissile == 1) {
|
|
dmg = 50;
|
|
flashtime = 60;
|
|
}
|
|
myhealth -= dmg;
|
|
flashing = flashtime;
|
|
canbehit = 0;
|
|
//noswipe = 0;
|
|
hits_taken += 1;
|
|
if (myhealth <= 0) {
|
|
state = 100;
|
|
statetime = 0;
|
|
alarm[10] = 1;
|
|
alarm[11] = 160;
|
|
with (body_obj) instance_destroy();
|
|
with (head_obj) instance_destroy();
|
|
with (mask_obj) instance_destroy();
|
|
mus_fadeout(musZetaFight);
|
|
oMusicV2.bossbgm = sndJump;
|
|
global.metdead[myid] = 1;
|
|
global.monstersleft -= 1;
|
|
global.monstersarea -= 1;
|
|
check_areaclear();
|
|
global.dmap[mapposx, mapposy] = 11;
|
|
with (oControl) event_user(2);
|
|
}
|
|
if (myhealth > 0) {
|
|
PlaySoundMono(sndMZetaHit);
|
|
roaring = 15;
|
|
}
|
|
</string>
|
|
</argument>
|
|
</arguments>
|
|
</action>
|
|
</event>
|
|
<event eventtype="7" enumb="5">
|
|
<action>
|
|
<libid>1</libid>
|
|
<id>603</id>
|
|
<kind>7</kind>
|
|
<userelative>0</userelative>
|
|
<isquestion>0</isquestion>
|
|
<useapplyto>-1</useapplyto>
|
|
<exetype>2</exetype>
|
|
<functionname></functionname>
|
|
<codestring></codestring>
|
|
<whoName>self</whoName>
|
|
<relative>0</relative>
|
|
<isnot>0</isnot>
|
|
<arguments>
|
|
<argument>
|
|
<kind>1</kind>
|
|
<string>if (global.ingame == 1 && state != 0) {
|
|
mus_stop(musZetaFight);
|
|
with (oMusicV2) {
|
|
alarm[3] = -1;
|
|
bossbgm = sndJump;
|
|
}
|
|
mus_current_fadein();
|
|
}
|
|
</string>
|
|
</argument>
|
|
</arguments>
|
|
</action>
|
|
</event>
|
|
<event eventtype="8" enumb="0">
|
|
<action>
|
|
<libid>1</libid>
|
|
<id>603</id>
|
|
<kind>7</kind>
|
|
<userelative>0</userelative>
|
|
<isquestion>0</isquestion>
|
|
<useapplyto>-1</useapplyto>
|
|
<exetype>2</exetype>
|
|
<functionname></functionname>
|
|
<codestring></codestring>
|
|
<whoName>self</whoName>
|
|
<relative>0</relative>
|
|
<isnot>0</isnot>
|
|
<arguments>
|
|
<argument>
|
|
<kind>1</kind>
|
|
<string>
|
|
if(oControl.mod_fusion == 1 || oControl.MonsterPalettesFusionOnly == 0) {
|
|
pal_swap_set(oControl.ZetaPalette, 1, false);
|
|
}
|
|
|
|
if (surface_exists(surf)) {
|
|
if (!flashing) {
|
|
draw_surface_ext(surf, x - surf_x, y - surf_y, 1, 1, 0, image_blend, 1);
|
|
} else {
|
|
draw_surface_ext(surf, x - surf_x, y - surf_y, 1, 1, 0, make_color_rgb(255 - fxtimer * 63, 255 - fxtimer * 63, 255 - fxtimer * 63), 1);
|
|
draw_set_blend_mode(bm_add);
|
|
repeat (2) draw_surface_ext(surf, x - surf_x, y - surf_y, 1, 1, 0, -1, 1 - fxtimer * 0.25);
|
|
draw_set_blend_mode(bm_normal);
|
|
}
|
|
} else {
|
|
surface_free(surf);
|
|
surf = surface_create(160, 128);
|
|
event_user(10);
|
|
}
|
|
|
|
shader_reset();
|
|
</string>
|
|
</argument>
|
|
</arguments>
|
|
</action>
|
|
</event>
|
|
</events>
|
|
<PhysicsObject>0</PhysicsObject>
|
|
<PhysicsObjectSensor>0</PhysicsObjectSensor>
|
|
<PhysicsObjectShape>0</PhysicsObjectShape>
|
|
<PhysicsObjectDensity>0.5</PhysicsObjectDensity>
|
|
<PhysicsObjectRestitution>0.100000001490116</PhysicsObjectRestitution>
|
|
<PhysicsObjectGroup>0</PhysicsObjectGroup>
|
|
<PhysicsObjectLinearDamping>0.100000001490116</PhysicsObjectLinearDamping>
|
|
<PhysicsObjectAngularDamping>0.100000001490116</PhysicsObjectAngularDamping>
|
|
<PhysicsObjectFriction>0.200000002980232</PhysicsObjectFriction>
|
|
<PhysicsObjectAwake>-1</PhysicsObjectAwake>
|
|
<PhysicsObjectKinematic>-1</PhysicsObjectKinematic>
|
|
<PhysicsShapePoints/>
|
|
</object>
|