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5877 lines
238 KiB
5877 lines
238 KiB
<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
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|
|
<sound>sound\sndLandStone</sound>
|
|
<sound>sound\sndLandMetal</sound>
|
|
<sound>sound\sndLandWet</sound>
|
|
<sound>sound\sndKnockdown</sound>
|
|
</sounds>
|
|
<sounds name="Effects?">
|
|
<sound>sound\sndEDeath1</sound>
|
|
<sound>sound\sndEDeath2</sound>
|
|
<sound>sound\sndEHit1</sound>
|
|
<sound>sound\sndEHit2</sound>
|
|
<sound>sound\sndEHit3</sound>
|
|
<sound>sound\sndEHit4</sound>
|
|
<sound>sound\sndEHit5</sound>
|
|
<sound>sound\sndEHit6</sound>
|
|
<sound>sound\sndEHit7</sound>
|
|
<sound>sound\sndFBall1</sound>
|
|
<sound>sound\sndProjHit1</sound>
|
|
<sound>sound\sndProjHit2</sound>
|
|
<sound>sound\sndAutrackFire</sound>
|
|
<sound>sound\sndFireball</sound>
|
|
<sound>sound\sndDebris1</sound>
|
|
<sound>sound\sndDebris2</sound>
|
|
<sound>sound\sndDebris3</sound>
|
|
<sound>sound\sndRobotHit1</sound>
|
|
<sound>sound\sndRobotHit2</sound>
|
|
<sound>sound\sndRobotHit3</sound>
|
|
<sound>sound\sndRobotHit4</sound>
|
|
<sound>sound\sndRobotExpl</sound>
|
|
<sound>sound\sndAutoadJump</sound>
|
|
<sound>sound\sndFreezeHit</sound>
|
|
<sound>sound\sndElectricOverload</sound>
|
|
<sound>sound\sndElectricExpl</sound>
|
|
<sound>sound\sndFireMissile</sound>
|
|
<sound>sound\sndMissileExpl</sound>
|
|
<sound>sound\sndFlyby</sound>
|
|
<sound>sound\sndSMissileExpl</sound>
|
|
<sound>sound\sndBombSet</sound>
|
|
<sound>sound\sndBombExpl</sound>
|
|
<sound>sound\sndBombCombo</sound>
|
|
<sound>sound\sndBombComboStart</sound>
|
|
<sound>sound\sndCharge</sound>
|
|
<sound>sound\sndChargeLoop</sound>
|
|
<sound>sound\sndDeflect</sound>
|
|
</sounds>
|
|
<sounds name="FireBeam">
|
|
<sound>sound\sndFireBeam</sound>
|
|
<sound>sound\sndFireBeamC</sound>
|
|
<sound>sound\sndFireBeamI</sound>
|
|
<sound>sound\sndFireBeamCI</sound>
|
|
<sound>sound\sndFireBeamW</sound>
|
|
<sound>sound\sndFireBeamCW</sound>
|
|
<sound>sound\sndFireBeamS</sound>
|
|
<sound>sound\sndFireBeamCS</sound>
|
|
<sound>sound\sndFireBeamP</sound>
|
|
<sound>sound\sndFireBeamCP</sound>
|
|
<sound>sound\sndFireBeamSI</sound>
|
|
<sound>sound\sndFireBeamCSI</sound>
|
|
<sound>sound\sndFireBeamSW</sound>
|
|
<sound>sound\sndFireBeamCSW</sound>
|
|
<sound>sound\sndFireBeamIP</sound>
|
|
<sound>sound\sndFireBeamCIP</sound>
|
|
<sound>sound\sndFireBeamWP</sound>
|
|
<sound>sound\sndFireBeamCWP</sound>
|
|
<sound>sound\sndFireBeamSIP</sound>
|
|
<sound>sound\sndFireBeamCSIP</sound>
|
|
<sound>sound\sndFireBeamSP</sound>
|
|
<sound>sound\sndFireBeamCSP</sound>
|
|
<sound>sound\sndFireBeamSWP</sound>
|
|
<sound>sound\sndFireBeamCSWP</sound>
|
|
<sound>sound\sndFireBeamWI</sound>
|
|
<sound>sound\sndFireBeamCWI</sound>
|
|
<sound>sound\sndFireBeamWIP</sound>
|
|
<sound>sound\sndFireBeamCWIP</sound>
|
|
<sound>sound\sndFireBeamSWI</sound>
|
|
<sound>sound\sndFireBeamCSWI</sound>
|
|
<sound>sound\sndFireBeamSWIP</sound>
|
|
<sound>sound\sndFireBeamCSWIP</sound>
|
|
<sound>sound\sndPBombSet</sound>
|
|
<sound>sound\sndPBombExpl</sound>
|
|
</sounds>
|
|
<sounds name="Bosses?">
|
|
<sound>sound\sndMAlphaIntro</sound>
|
|
<sound>sound\sndMAlphaHit</sound>
|
|
<sound>sound\sndMAlphaSP</sound>
|
|
<sound>sound\sndMAlphaDodge</sound>
|
|
<sound>sound\sndMAlphaDeath</sound>
|
|
<sound>sound\sndMAlphaExpl</sound>
|
|
<sound>sound\sndMGammaIntro</sound>
|
|
<sound>sound\sndMGammaHit</sound>
|
|
<sound>sound\sndMGammaSP</sound>
|
|
<sound>sound\sndMGammaSP2</sound>
|
|
<sound>sound\sndMGammaDodge</sound>
|
|
<sound>sound\sndMGammaDeath</sound>
|
|
<sound>sound\sndMGammaExpl</sound>
|
|
<sound>sound\sndMGammaElec</sound>
|
|
<sound>sound\sndMGammaElecLoop</sound>
|
|
<sound>sound\sndMEggCrackle</sound>
|
|
<sound>sound\sndMEggBreak</sound>
|
|
<sound>sound\sndMGammaMorph</sound>
|
|
<sound>sound\sndMGammaEyes</sound>
|
|
<sound>sound\sndMZetaIntro</sound>
|
|
<sound>sound\sndMZetaAttack</sound>
|
|
<sound>sound\sndMZetaAttack2</sound>
|
|
<sound>sound\sndMZetaHit</sound>
|
|
<sound>sound\sndMZetaDeath</sound>
|
|
<sound>sound\sndMZetaCocoon1</sound>
|
|
<sound>sound\sndMZetaCocoon2</sound>
|
|
<sound>sound\sndMZetaCocoon3</sound>
|
|
<sound>sound\sndMZetaAcid</sound>
|
|
<sound>sound\sndMZetaFootstep</sound>
|
|
<sound>sound\sndMZetaCharge</sound>
|
|
<sound>sound\sndMZetaJump</sound>
|
|
<sound>sound\sndMZetaLand</sound>
|
|
<sound>sound\sndHatchling</sound>
|
|
<sound>sound\sndMOmegaIntro</sound>
|
|
<sound>sound\sndMOmegaBreathe</sound>
|
|
<sound>sound\sndMOmegaAttack</sound>
|
|
<sound>sound\sndMOmegaHit</sound>
|
|
<sound>sound\sndMOmegaHit2</sound>
|
|
<sound>sound\sndMOmegaDeath</sound>
|
|
<sound>sound\sndMonsterStun</sound>
|
|
<sound>sound\sndMonsterHit</sound>
|
|
<sound>sound\sndMonsterDeath</sound>
|
|
<sound>sound\sndQueenIntro</sound>
|
|
<sound>sound\sndQueenRoar</sound>
|
|
<sound>sound\sndQueenRoarShort</sound>
|
|
<sound>sound\sndQueenHit1</sound>
|
|
<sound>sound\sndQueenHit2</sound>
|
|
<sound>sound\sndQueenDeath</sound>
|
|
<sound>sound\sndQueenExplosionDeath</sound>
|
|
<sound>sound\sndQueenBlood1</sound>
|
|
<sound>sound\sndQueenBlood2</sound>
|
|
<sound>sound\sndQueenBlood3</sound>
|
|
<sound>sound\sndQueenCharge</sound>
|
|
<sound>sound\sndQueenBigFire</sound>
|
|
<sound>sound\sndQueenImpact</sound>
|
|
<sound>sound\sndQueenAttack</sound>
|
|
<sound>sound\sndMOmegaFlame</sound>
|
|
<sound>sound\sndHatchlingEat</sound>
|
|
<sound>sound\sndMenuSel</sound>
|
|
<sound>sound\sndMenuMove</sound>
|
|
<sound>sound\sndMenuCancel</sound>
|
|
<sound>sound\sndStartButton</sound>
|
|
<sound>sound\sndBoss1Appear</sound>
|
|
<sound>sound\sndBoss1Hit</sound>
|
|
<sound>sound\sndBoss1Death</sound>
|
|
<sound>sound\sndBoss1Stomp</sound>
|
|
<sound>sound\sndBoss1Laser</sound>
|
|
<sound>sound\sndBoss1FBall</sound>
|
|
<sound>sound\sndBoss1Eyes1</sound>
|
|
<sound>sound\sndBoss1Eyes2</sound>
|
|
<sound>sound\sndBoss1Eyes3</sound>
|
|
<sound>sound\sndBoss1Eyes4</sound>
|
|
</sounds>
|
|
<sounds name="Puzzles?">
|
|
<sound>sound\sndQuakeLoop</sound>
|
|
<sound>sound\sndStoneLoop</sound>
|
|
<sound>sound\sndClawPuzzle1</sound>
|
|
<sound>sound\sndClawPuzzle2</sound>
|
|
<sound>sound\sndVariaLoop</sound>
|
|
<sound>sound\sndVariaGet</sound>
|
|
</sounds>
|
|
<sounds name="Intros?">
|
|
<sound>sound\sndMorphBallSlot</sound>
|
|
<sound>sound\sndBlockDestroy</sound>
|
|
<sound>sound\sndIceShatter</sound>
|
|
<sound>sound\sndShipTakeoff</sound>
|
|
<sound>sound\sndTLM</sound>
|
|
<sound>sound\sndA2WJStart</sound>
|
|
<sound>sound\sndA2WJLoop</sound>
|
|
<sound>sound\sndA2WJValve</sound>
|
|
<sound>sound\sndA2WJStartup</sound>
|
|
</sounds>
|
|
<sounds name="Arachnus">
|
|
<sound>sound\sndArachnusGrowl</sound>
|
|
<sound>sound\sndArachnusHurt</sound>
|
|
<sound>sound\sndArachnusDeath</sound>
|
|
<sound>sound\sndArachnusHit</sound>
|
|
<sound>sound\sndArachnusSwipe</sound>
|
|
<sound>sound\sndArachnusStomp</sound>
|
|
<sound>sound\sndArachnusHomingBall</sound>
|
|
<sound>sound\sndArachnusAirSpin</sound>
|
|
<sound>sound\sndArachnusJump</sound>
|
|
</sounds>
|
|
<sounds name="Doors, water">
|
|
<sound>sound\sndDoorOpen</sound>
|
|
<sound>sound\sndDoorClose</sound>
|
|
<sound>sound\sndWaterDrop1</sound>
|
|
<sound>sound\sndWaterDrop2</sound>
|
|
<sound>sound\sndWaterDrop3</sound>
|
|
<sound>sound\sndWaterfallLoop</sound>
|
|
<sound>sound\sndDoorLock</sound>
|
|
<sound>sound\sndDoorUnlock</sound>
|
|
</sounds>
|
|
<sounds name="?">
|
|
<sound>sound\sndBirdSwitchEnable</sound>
|
|
<sound>sound\sndQueenDistant</sound>
|
|
<sound>sound\sndMachineLoop1</sound>
|
|
<sound>sound\sndALLaserStartup</sound>
|
|
<sound>sound\sndALLaserLoop</sound>
|
|
<sound>sound\sndALBladesLoop</sound>
|
|
<sound>sound\sndALPressDown</sound>
|
|
<sound>sound\sndALPressUp</sound>
|
|
<sound>sound\sndALWelder</sound>
|
|
<sound>sound\sndDrillLoop</sound>
|
|
<sound>sound\sndAutoadActivate</sound>
|
|
<sound>sound\sndCrystalShatter</sound>
|
|
<sound>sound\sndDrillHit</sound>
|
|
</sounds>
|
|
<sounds name="Torizo">
|
|
<sound>sound\sndTorizoRoar</sound>
|
|
<sound>sound\sndTorizoHit</sound>
|
|
<sound>sound\sndTorizoDeath</sound>
|
|
<sound>sound\sndTorizoAttack1</sound>
|
|
<sound>sound\sndTorizoAttack2</sound>
|
|
<sound>sound\sndTorizoWingsActivate</sound>
|
|
<sound>sound\sndTorizoWingsDeploy</sound>
|
|
</sounds>
|
|
<sounds name="Music">
|
|
<sound>sound\musTitle</sound>
|
|
<sound>sound\musIntroSeq</sound>
|
|
<sound>sound\musFanfare</sound>
|
|
<sound>sound\musMainCave</sound>
|
|
<sound>sound\musMonsterAppear</sound>
|
|
<sound>sound\musAlphaFight</sound>
|
|
<sound>sound\musCaveAmbience</sound>
|
|
<sound>sound\musArea1A</sound>
|
|
<sound>sound\musArea1B</sound>
|
|
<sound>sound\musAncientGuardian</sound>
|
|
<sound>sound\musItemGet</sound>
|
|
<sound>sound\musArea2A</sound>
|
|
<sound>sound\musArea2B</sound>
|
|
<sound>sound\musArachnus</sound>
|
|
<sound>sound\musArea3A</sound>
|
|
<sound>sound\musArea3B</sound>
|
|
<sound>sound\musTorizoA</sound>
|
|
<sound>sound\musTorizoB</sound>
|
|
<sound>sound\musGammaFight</sound>
|
|
<sound>sound\musMainCave2</sound>
|
|
<sound>sound\musLabAmbience</sound>
|
|
<sound>sound\musCaveAmbienceA4</sound>
|
|
<sound>sound\musArea4A</sound>
|
|
<sound>sound\musArea4B</sound>
|
|
<sound>sound\musReactor</sound>
|
|
<sound>sound\musZetaFight</sound>
|
|
<sound>sound\musArea5A</sound>
|
|
<sound>sound\musArea5B</sound>
|
|
<sound>sound\musEris</sound>
|
|
<sound>sound\musItemAmb</sound>
|
|
<sound>sound\musOmegaFight</sound>
|
|
<sound>sound\musArea6A</sound>
|
|
<sound>sound\musArea7A</sound>
|
|
<sound>sound\musArea7B</sound>
|
|
<sound>sound\musArea7C</sound>
|
|
<sound>sound\musArea7D</sound>
|
|
<sound>sound\musQueenIntro</sound>
|
|
<sound>sound\musQueen</sound>
|
|
<sound>sound\musHatchling</sound>
|
|
<sound>sound\musCredits</sound>
|
|
<sound>sound\musArea8</sound>
|
|
<sound>sound\musGenesis</sound>
|
|
<sound>sound\musTrialsMenu</sound>
|
|
<sound>sound\musTrialsWin</sound>
|
|
<sound>sound\musTrialsPlay</sound>
|
|
</sounds>
|
|
<sounds name="A4">
|
|
<sound>sound\sndA4AlarmLoop</sound>
|
|
<sound>sound\sndA4DoorBolt</sound>
|
|
<sound>sound\sndA4DoorClose</sound>
|
|
<sound>sound\sndA4DoorInit</sound>
|
|
<sound>sound\sndA4DoorLock</sound>
|
|
<sound>sound\sndA4DoorOpen</sound>
|
|
<sound>sound\sndA4DoorRotor</sound>
|
|
<sound>sound\sndA4Expl</sound>
|
|
<sound>sound\sndA4ExplFinal</sound>
|
|
<sound>sound\sndA4ElecAmb</sound>
|
|
<sound>sound\sndElevatorLoop</sound>
|
|
</sounds>
|
|
<sounds name="Tester">
|
|
<sound>sound\sndTesterStartup</sound>
|
|
<sound>sound\sndTesterCannonArm</sound>
|
|
<sound>sound\sndTesterDeath</sound>
|
|
<sound>sound\sndTesterHit</sound>
|
|
<sound>sound\sndTesterPlasmaLoop</sound>
|
|
<sound>sound\sndTesterRotate</sound>
|
|
<sound>sound\sndTesterBarrierDown</sound>
|
|
<sound>sound\sndTesterBarrierHit</sound>
|
|
<sound>sound\sndTesterBarrierUp</sound>
|
|
<sound>sound\sndTesterMeleeLoop</sound>
|
|
<sound>sound\sndEMPExpl</sound>
|
|
<sound>sound\sndEMPHit</sound>
|
|
</sounds>
|
|
<sounds name="A5">
|
|
<sound>sound\sndA5WarpEnd</sound>
|
|
<sound>sound\sndA5Warp</sound>
|
|
<sound>sound\sndA5WarpDoor</sound>
|
|
</sounds>
|
|
<sounds name="Eris">
|
|
<sound>sound\sndErisRoar1</sound>
|
|
<sound>sound\sndErisRoar2</sound>
|
|
<sound>sound\sndErisRoar3</sound>
|
|
<sound>sound\sndErisRoar4</sound>
|
|
<sound>sound\sndErisHit</sound>
|
|
<sound>sound\sndErisDeath</sound>
|
|
<sound>sound\sndIceBeamHit</sound>
|
|
<sound>sound\sndErisMove1</sound>
|
|
<sound>sound\sndErisMove2</sound>
|
|
<sound>sound\sndErisMove3</sound>
|
|
</sounds>
|
|
<sounds name="GFTrooper">
|
|
<sound>sound\sndGFTrooperRifleShot</sound>
|
|
<sound>sound\sndGFTrooperGunShot</sound>
|
|
<sound>sound\sndGFTrooperRifleShot2</sound>
|
|
<sound>sound\sndGFTrooperPlasmaShot</sound>
|
|
<sound>sound\sndGFTrooperHit</sound>
|
|
<sound>sound\sndGFTrooperFall</sound>
|
|
<sound>sound\sndGFTrooperBattleLoop</sound>
|
|
</sounds>
|
|
<sounds name="Genesis">
|
|
<sound>sound\sndGenesisGrowl</sound>
|
|
<sound>sound\sndGenesisHit</sound>
|
|
<sound>sound\sndGenesisDeath</sound>
|
|
<sound>sound\sndGenesisJump</sound>
|
|
<sound>sound\sndGenesisSpit</sound>
|
|
<sound>sound\sndGenesisSwing</sound>
|
|
</sounds>
|
|
<sounds name="Gatordile">
|
|
<sound>sound\musQueen2</sound>
|
|
<sound>sound\musQueenBreak</sound>
|
|
<sound>sound\musQueen3</sound>
|
|
<sound>sound\musItemAmb2</sound>
|
|
<sound>sound\sndLowEnergyAlertLoop</sound>
|
|
<sound>sound\sndSpinJumpWater</sound>
|
|
<sound>sound\sndShipFlyby</sound>
|
|
<sound>sound\sndShipLand</sound>
|
|
<sound>sound\sndMToggle</sound>
|
|
</sounds>
|
|
<sounds name="Wanderer">
|
|
<sound>sound\sndSeptogg1</sound>
|
|
<sound>sound\sndSeptogg2</sound>
|
|
<sound>sound\sndSeptogg3</sound>
|
|
<sound>sound\sndAbsorbX</sound>
|
|
<sound>sound\sndSMPickup</sound>
|
|
<sound>sound\sndHBigPickup</sound>
|
|
<sound>sound\sndPBPickup</sound>
|
|
<sound>sound\sndXMorph1</sound>
|
|
<sound>sound\sndXMorph2</sound>
|
|
<sounds name="Core-X">
|
|
<sound>sound\sndCoreXHit</sound>
|
|
<sound>sound\sndCoreXBreak</sound>
|
|
<sound>sound\sndCoreXPhase</sound>
|
|
<sound>sound\sndCoreXPhaseShort</sound>
|
|
<sound>sound\sndCoreXIdle</sound>
|
|
</sounds>
|
|
<sound>sound\sndEDeath3</sound>
|
|
<sound>sound\musTester</sound>
|
|
</sounds>
|
|
<sounds name="Lojical">
|
|
<sounds name="Ending">
|
|
<sound>sound\musEnding</sound>
|
|
<sound>sound\sndCrystalShake</sound>
|
|
<sound>sound\sndCrystalShake2</sound>
|
|
<sound>sound\sndCrystalMelt</sound>
|
|
<sound>sound\sndEggCrush</sound>
|
|
<sound>sound\sndHornoadDie</sound>
|
|
<sound>sound\sndHornoadScream</sound>
|
|
<sound>sound\sndHornoadLand</sound>
|
|
<sound>sound\sndHornoadSkeletonCrumble</sound>
|
|
<sound>sound\sndXInfect</sound>
|
|
</sounds>
|
|
<sounds name="Baby">
|
|
<sound>sound\sndHatchling2</sound>
|
|
<sound>sound\sndHatchling3</sound>
|
|
<sound>sound\sndHatchling4</sound>
|
|
</sounds>
|
|
</sounds>
|
|
<sounds name="ArtM2R">
|
|
<sound>sound\sndSBEris</sound>
|
|
<sound>sound\sndSkorpBlade</sound>
|
|
<sound>sound\sndYumboDash</sound>
|
|
</sounds>
|
|
</sounds>
|
|
<sprites name="sprites">
|
|
<sprites name="Pickups">
|
|
<sprite>sprites\sHPickup</sprite>
|
|
<sprite>sprites\sHPickupBig</sprite>
|
|
<sprite>sprites\sMPickup</sprite>
|
|
<sprite>sprites\sSMPickup</sprite>
|
|
<sprite>sprites\sPBPickup</sprite>
|
|
</sprites>
|
|
<sprites name="Projectiles">
|
|
<sprite>sprites\sBeam</sprite>
|
|
<sprite>sprites\sBeam2</sprite>
|
|
<sprite>sprites\sIBeam</sprite>
|
|
<sprite>sprites\sIBeam2</sprite>
|
|
<sprite>sprites\sPBeam</sprite>
|
|
<sprite>sprites\sPBeam2</sprite>
|
|
<sprite>sprites\sWBeam</sprite>
|
|
<sprite>sprites\sWBeam2</sprite>
|
|
<sprite>sprites\sSBeam</sprite>
|
|
<sprite>sprites\sSBeam2</sprite>
|
|
<sprite>sprites\sFlare1</sprite>
|
|
<sprite>sprites\sReflectSpark</sprite>
|
|
<sprite>sprites\sProjectileMask</sprite>
|
|
<sprite>sprites\sBeam3</sprite>
|
|
<sprite>sprites\sIBeamFX</sprite>
|
|
<sprite>sprites\sIBeamFXA</sprite>
|
|
<sprite>sprites\sIBeamA</sprite>
|
|
<sprite>sprites\sIPBeam</sprite>
|
|
<sprite>sprites\sISBeam</sprite>
|
|
<sprite>sprites\sISPBeam</sprite>
|
|
<sprite>sprites\sISPBeam2</sprite>
|
|
<sprite>sprites\sISWPBeam</sprite>
|
|
<sprite>sprites\sISWPBeam2</sprite>
|
|
<sprite>sprites\sIWBeam</sprite>
|
|
<sprite>sprites\sIWBeam2</sprite>
|
|
<sprite>sprites\sSPBeam</sprite>
|
|
<sprite>sprites\sSPBeam2</sprite>
|
|
<sprite>sprites\sBeamExpl</sprite>
|
|
<sprite>sprites\sPBeamExpl</sprite>
|
|
<sprite>sprites\sIBeamExpl</sprite>
|
|
<sprite>sprites\sWBeamExpl</sprite>
|
|
<sprite>sprites\sBeamExpl2</sprite>
|
|
<sprite>sprites\sChargeBeamSpark1</sprite>
|
|
<sprite>sprites\sChargeBeamSpark1B</sprite>
|
|
<sprite>sprites\sChargeBeamSpark2</sprite>
|
|
<sprite>sprites\sChargeIBeamSpark1</sprite>
|
|
<sprite>sprites\sChargeIBeamSpark1B</sprite>
|
|
<sprite>sprites\sChargeIBeamSpark2</sprite>
|
|
<sprite>sprites\sChargeWBeamSpark1</sprite>
|
|
<sprite>sprites\sChargeWBeamSpark1B</sprite>
|
|
<sprite>sprites\sChargeWBeamSpark2</sprite>
|
|
<sprite>sprites\sChargePBeamSpark1</sprite>
|
|
<sprite>sprites\sChargePBeamSpark1B</sprite>
|
|
<sprite>sprites\sChargePBeamSpark2</sprite>
|
|
<sprite>sprites\sMflash</sprite>
|
|
<sprite>sprites\sWMflash</sprite>
|
|
<sprite>sprites\sPMflash</sprite>
|
|
<sprite>sprites\sIMflash</sprite>
|
|
<sprite>sprites\sBomb</sprite>
|
|
<sprite>sprites\sBombExpl</sprite>
|
|
<sprite>sprites\sMissile</sprite>
|
|
<sprite>sprites\sSMissile</sprite>
|
|
<sprite>sprites\sSMissileExpl</sprite>
|
|
<sprite>sprites\sMslSpark</sprite>
|
|
<sprite>sprites\sSMslSpark</sprite>
|
|
<sprite>sprites\sMissileTrail1</sprite>
|
|
<sprite>sprites\sSMissileTrail1</sprite>
|
|
<sprite>sprites\sMissileFlame</sprite>
|
|
<sprite>sprites\sSMissileFlame</sprite>
|
|
<sprite>sprites\sPBomb</sprite>
|
|
<sprite>sprites\sPowerBombBlast</sprite>
|
|
<sprite>sprites\sBlank</sprite>
|
|
<sprite>sprites\sSpiderballFX</sprite>
|
|
<sprite>sprites\sSuperJumpFX</sprite>
|
|
<sprite>sprites\sArmMslR</sprite>
|
|
<sprite>sprites\sArmMslL</sprite>
|
|
<sprite>sprites\sArmMslL2</sprite>
|
|
<sprite>sprites\sArmMslL3</sprite>
|
|
<sprite>sprites\sArmMslUR</sprite>
|
|
<sprite>sprites\sArmMslUL</sprite>
|
|
<sprite>sprites\sScrewSpark</sprite>
|
|
<sprite>sprites\sSBChargeFX</sprite>
|
|
<sprite>sprites\sSuitChange</sprite>
|
|
<sprite>sprites\sSuitChangeFX1</sprite>
|
|
<sprite>sprites\sSuitChangeFX2</sprite>
|
|
<sprite>sprites\sBallTrail</sprite>
|
|
<sprite>sprites\sSBSpark</sprite>
|
|
<sprite>sprites\sWhiteParticle</sprite>
|
|
</sprites>
|
|
<sprites name="Liquids">
|
|
<sprite>sprites\sLavaSurface</sprite>
|
|
<sprite>sprites\sLava</sprite>
|
|
<sprite>sprites\sBubble</sprite>
|
|
<sprite>sprites\sWaterSplash</sprite>
|
|
<sprite>sprites\sLavaSplash</sprite>
|
|
<sprite>sprites\sWaterSplashSM</sprite>
|
|
<sprite>sprites\sLavaSplashSM</sprite>
|
|
</sprites>
|
|
<sprites name="Effects">
|
|
<sprite>sprites\sExplSmoke</sprite>
|
|
<sprite>sprites\sExplSmoke2</sprite>
|
|
<sprite>sprites\sExpl1</sprite>
|
|
<sprite>sprites\sExpl1Big</sprite>
|
|
<sprite>sprites\sExpl2</sprite>
|
|
<sprite>sprites\sBloodSpark1R</sprite>
|
|
<sprite>sprites\sBloodSpark2R</sprite>
|
|
<sprite>sprites\sShockwave</sprite>
|
|
<sprite>sprites\sIceShard</sprite>
|
|
<sprite>sprites\sDebris</sprite>
|
|
<sprite>sprites\sSmoke1</sprite>
|
|
<sprite>sprites\sWaterParticle</sprite>
|
|
<sprite>sprites\sWaterDrop</sprite>
|
|
<sprite>sprites\sProjImpact1</sprite>
|
|
<sprite>sprites\sProjImpact2</sprite>
|
|
<sprite>sprites\sSparkParticle</sprite>
|
|
<sprite>sprites\sMetalDebrisBig</sprite>
|
|
<sprite>sprites\sSaveFX</sprite>
|
|
<sprite>sprites\sSaveSparks</sprite>
|
|
<sprite>sprites\sSpotlight1</sprite>
|
|
<sprite>sprites\sFlashLight1</sprite>
|
|
</sprites>
|
|
<sprites name="Environment">
|
|
<sprites name="Blocks">
|
|
<sprite>sprites\sBlockShoot</sprite>
|
|
<sprite>sprites\sBlockBomb</sprite>
|
|
<sprite>sprites\sBlockMissile</sprite>
|
|
<sprite>sprites\sBlockSMissile</sprite>
|
|
<sprite>sprites\sBlockScrew</sprite>
|
|
<sprite>sprites\sBlockPBomb</sprite>
|
|
<sprite>sprites\sBlockSpeed</sprite>
|
|
<sprite>sprites\sBlockStep</sprite>
|
|
<sprite>sprites\sBlockDestroy</sprite>
|
|
<sprite>sprites\sBlockSand</sprite>
|
|
<sprite>sprites\sSandCorner</sprite>
|
|
<sprite>sprites\sShip</sprite>
|
|
<sprite>sprites\sShipBack</sprite>
|
|
<sprite>sprites\sShipNight</sprite>
|
|
<sprite>sprites\sSaveShip</sprite>
|
|
<sprite>sprites\sSolid</sprite>
|
|
<sprite>sprites\sPlatform1</sprite>
|
|
<sprite>sprites\sSlope1</sprite>
|
|
<sprite>sprites\sSlopeFL1</sprite>
|
|
<sprite>sprites\sSlope1B</sprite>
|
|
<sprite>sprites\sSlopeFL1B</sprite>
|
|
<sprite>sprites\sSlope2</sprite>
|
|
<sprite>sprites\sSlopeFL2</sprite>
|
|
<sprite>sprites\sSlope2B</sprite>
|
|
<sprite>sprites\sSlopeFL2B</sprite>
|
|
<sprite>sprites\sSlope3</sprite>
|
|
<sprite>sprites\sSlope3B</sprite>
|
|
<sprite>sprites\sSlope4</sprite>
|
|
<sprite>sprites\sSlope4B</sprite>
|
|
<sprite>sprites\sSolid2x1</sprite>
|
|
<sprite>sprites\sSolid1x2</sprite>
|
|
<sprite>sprites\sSolid4x1</sprite>
|
|
<sprite>sprites\sSolid1x4</sprite>
|
|
<sprite>sprites\sSolid8x1</sprite>
|
|
<sprite>sprites\sSolid1x8</sprite>
|
|
<sprite>sprites\sSolid2x2</sprite>
|
|
</sprites>
|
|
<sprites name="Logic">
|
|
<sprite>sprites\sEDCam</sprite>
|
|
<sprite>sprites\sEDGoto</sprite>
|
|
<sprite>sprites\sEDHide</sprite>
|
|
<sprite>sprites\sEDBg</sprite>
|
|
<sprite>sprites\sEDBg2</sprite>
|
|
<sprite>sprites\sMoverUp</sprite>
|
|
<sprite>sprites\sMoverDown</sprite>
|
|
<sprite>sprites\sMoverLeft</sprite>
|
|
<sprite>sprites\sMoverRight</sprite>
|
|
<sprite>sprites\sMoverAccelH</sprite>
|
|
<sprite>sprites\sMoverAccelV</sprite>
|
|
<sprite>sprites\sEDTrigger</sprite>
|
|
<sprite>sprites\sEDSpike</sprite>
|
|
<sprite>sprites\ssEDFX</sprite>
|
|
<sprite>sprites\sRedDoor</sprite>
|
|
<sprite>sprites\sYellowDoor</sprite>
|
|
<sprite>sprites\sGreenDoor</sprite>
|
|
<sprite>sprites\sBlueDoor</sprite>
|
|
<sprite>sprites\sGreyDoor</sprite>
|
|
<sprite>sprites\sSaveStation</sprite>
|
|
<sprite>sprites\sFloorButton1</sprite>
|
|
<sprite>sprites\sA4BlueDoor</sprite>
|
|
<sprite>sprites\sA4RedDoor</sprite>
|
|
<sprite>sprites\sA4GreenDoor</sprite>
|
|
<sprite>sprites\sA4YellowDoor</sprite>
|
|
<sprite>sprites\sDoor1</sprite>
|
|
<sprite>sprites\sDoor1Locks</sprite>
|
|
<sprite>sprites\sDoorA4</sprite>
|
|
<sprite>sprites\sDoorA4Locks</sprite>
|
|
<sprite>sprites\sElevator</sprite>
|
|
<sprite>sprites\sDoorA5</sprite>
|
|
<sprite>sprites\sDoorA5Locks</sprite>
|
|
<sprite>sprites\sDoorA8</sprite>
|
|
<sprite>sprites\sDoorA8Locks</sprite>
|
|
<sprite>sprites\sSaveStation2</sprite>
|
|
</sprites>
|
|
<sprites name="A1">
|
|
<sprite>sprites\sA1MPlatform</sprite>
|
|
<sprite>sprites\sA1MPlatformBG</sprite>
|
|
<sprite>sprites\sClawOrb1</sprite>
|
|
<sprite>sprites\sClawOrb2</sprite>
|
|
</sprites>
|
|
<sprites name="A2">
|
|
<sprite>sprites\sA2BigTurbine</sprite>
|
|
<sprite>sprites\sA2SmallTurbine</sprite>
|
|
<sprite>sprites\sA2WJEngine</sprite>
|
|
<sprite>sprites\sA2WJLight</sprite>
|
|
<sprite>sprites\sA2WJHatch</sprite>
|
|
<sprite>sprites\sA2WJValve</sprite>
|
|
<sprite>sprites\sA2WJWaterA</sprite>
|
|
<sprite>sprites\sA2WJWaterB</sprite>
|
|
<sprite>sprites\sA2WJWaterC</sprite>
|
|
<sprite>sprites\sMPlatform1</sprite>
|
|
<sprite>sprites\sMachine1Core</sprite>
|
|
<sprite>sprites\sMachine1Beam</sprite>
|
|
<sprite>sprites\sRockPieceA2</sprite>
|
|
<sprite>sprites\sSpikePlant</sprite>
|
|
<sprite>sprites\sGlowPlant1</sprite>
|
|
<sprite>sprites\sGlowPlant2</sprite>
|
|
<sprite>sprites\sGlowPlant3</sprite>
|
|
<sprite>sprites\sGlowPlant4</sprite>
|
|
<sprite>sprites\sMPlatform2</sprite>
|
|
</sprites>
|
|
<sprites name="A3">
|
|
<sprite>sprites\sA3Stomper</sprite>
|
|
<sprite>sprites\sA3WeldArm</sprite>
|
|
<sprite>sprites\sA3StomperArm</sprite>
|
|
<sprite>sprites\sA3WelderArmUp</sprite>
|
|
<sprite>sprites\sA3SlasherArm</sprite>
|
|
<sprite>sprites\sA3SlasherBase</sprite>
|
|
<sprite>sprites\sA3SlasherBlades</sprite>
|
|
<sprite>sprites\sA3Beam</sprite>
|
|
<sprite>sprites\sA3BeamLights</sprite>
|
|
<sprite>sprites\sA3DrillBlade</sprite>
|
|
<sprite>sprites\sA3DrillTreads</sprite>
|
|
<sprite>sprites\sA3DrillWheel</sprite>
|
|
<sprite>sprites\sA3DrillLights</sprite>
|
|
<sprite>sprites\sA3GreenCrystal1</sprite>
|
|
<sprite>sprites\sGreenCrystalShard</sprite>
|
|
<sprite>sprites\sA3LabLight</sprite>
|
|
<sprite>sprites\sA3LabDoor</sprite>
|
|
<sprite>sprites\sMorphBallSlot</sprite>
|
|
<sprite>sprites\sA3LightBug</sprite>
|
|
<sprite>sprites\sRockPieceA3</sprite>
|
|
<sprite>sprites\sA3DrillSlot</sprite>
|
|
</sprites>
|
|
<sprites name="A4">
|
|
<sprite>sprites\sA4TileLight1</sprite>
|
|
<sprite>sprites\sA4TileLight2</sprite>
|
|
<sprite>sprites\sA4TileLight3</sprite>
|
|
<sprite>sprites\sA4TileLight4</sprite>
|
|
<sprite>sprites\sA4TileLight5</sprite>
|
|
<sprite>sprites\sA4PowerCell</sprite>
|
|
<sprite>sprites\sA4BlastDoorBolt</sprite>
|
|
<sprite>sprites\sA4BlastDoorBottom</sprite>
|
|
<sprite>sprites\sA4BlastDoorClampLock</sprite>
|
|
<sprite>sprites\sA4BlastDoorLock</sprite>
|
|
<sprite>sprites\sA4BlastDoorPiston</sprite>
|
|
<sprite>sprites\sA4BlastDoorTop</sprite>
|
|
<sprite>sprites\sA4Turbine</sprite>
|
|
<sprite>sprites\sA4ElecCannon</sprite>
|
|
<sprite>sprites\sA4ElecBeam</sprite>
|
|
<sprite>sprites\sA4SwitchBottomLight</sprite>
|
|
<sprite>sprites\sA4SwitchCables</sprite>
|
|
<sprite>sprites\sA4SwitchLights1</sprite>
|
|
<sprite>sprites\sA4SwitchLights2</sprite>
|
|
<sprite>sprites\sA4RepairBot</sprite>
|
|
<sprite>sprites\sA4RepairBotSpark</sprite>
|
|
<sprite>sprites\sA4ReactorCore</sprite>
|
|
<sprite>sprites\sA4ReactorCore2</sprite>
|
|
<sprite>sprites\sA4ReactorFX</sprite>
|
|
<sprite>sprites\sA4Rock1</sprite>
|
|
<sprite>sprites\sA4Rock2</sprite>
|
|
<sprite>sprites\sRockPieceA4</sprite>
|
|
<sprite>sprites\sprWarpDoor</sprite>
|
|
<sprite>sprites\sBatteryExpl</sprite>
|
|
<sprite>sprites\sBattery</sprite>
|
|
<sprite>sprites\sEMP_Spark</sprite>
|
|
<sprite>sprites\sCellSlot</sprite>
|
|
</sprites>
|
|
<sprites name="A5?">
|
|
<sprite>sprites\sA5CarrierBot</sprite>
|
|
<sprite>sprites\sBatterySpark</sprite>
|
|
<sprite>sprites\sIceBarrier</sprite>
|
|
<sprite>sprites\sIceBarrierFrozen</sprite>
|
|
<sprite>sprites\sA5ActivationSwitchLight</sprite>
|
|
<sprite>sprites\sGravityChamber</sprite>
|
|
<sprite>sprites\sGravityChamberGlow</sprite>
|
|
<sprite>sprites\sGravityPodSpark1</sprite>
|
|
<sprite>sprites\sGravityPodSpark2</sprite>
|
|
<sprite>sprites\sGravityOverlay</sprite>
|
|
<sprite>sprites\sA5Vent</sprite>
|
|
</sprites>
|
|
<sprites name="A6">
|
|
<sprite>sprites\sRockPieceA6</sprite>
|
|
<sprite>sprites\sGFTrooperGreen</sprite>
|
|
<sprite>sprites\sGFTrooperRed</sprite>
|
|
<sprite>sprites\sGFTrooperBlue</sprite>
|
|
<sprite>sprites\sGFTrooperYellow</sprite>
|
|
<sprite>sprites\sGFTrooperBlueFall</sprite>
|
|
<sprite>sprites\sGFTrooperYellowFall</sprite>
|
|
<sprite>sprites\sGFTrooperYellowDead</sprite>
|
|
<sprite>sprites\sGFTrooperRifle</sprite>
|
|
<sprite>sprites\sGFTRifleLights</sprite>
|
|
<sprite>sprites\sA6Dust</sprite>
|
|
<sprite>sprites\sCrystal1</sprite>
|
|
<sprite>sprites\sCrystal2</sprite>
|
|
<sprite>sprites\sCrystal3</sprite>
|
|
<sprite>sprites\sCrystal4</sprite>
|
|
<sprite>sprites\sCrystal5</sprite>
|
|
<sprite>sprites\sCrystal6</sprite>
|
|
<sprite>sprites\sCrystal7</sprite>
|
|
</sprites>
|
|
<sprites name="A7">
|
|
<sprite>sprites\sA7Tank0</sprite>
|
|
<sprite>sprites\sA7Tank1</sprite>
|
|
<sprite>sprites\sA7Tank2</sprite>
|
|
<sprite>sprites\sA7Tank3</sprite>
|
|
<sprite>sprites\sA7Tank4</sprite>
|
|
<sprite>sprites\sA7Tank5</sprite>
|
|
<sprite>sprites\sA7Tank6</sprite>
|
|
<sprite>sprites\sA7Tank7</sprite>
|
|
<sprite>sprites\sA7Tank8</sprite>
|
|
<sprite>sprites\sA7TankDestr</sprite>
|
|
</sprites>
|
|
<sprites name="A8">
|
|
<sprite>sprites\sA8Light</sprite>
|
|
<sprite>sprites\sA8Lamp</sprite>
|
|
<sprite>sprites\sRedLight</sprite>
|
|
</sprites>
|
|
</sprites>
|
|
<sprites name="Enemies">
|
|
<sprites name="Hornoad">
|
|
<sprite>sprites\sHornoadIdle</sprite>
|
|
<sprite>sprites\sHornoadJump</sprite>
|
|
<sprite>sprites\sHornoadTurn</sprite>
|
|
<sprite>sprites\sHornoadShake</sprite>
|
|
<sprite>sprites\sHornoadAttack</sprite>
|
|
<sprite>sprites\sHornoadFrozen</sprite>
|
|
<sprite>sprites\sHornoadProj</sprite>
|
|
</sprites>
|
|
<sprites name="Yumbo">
|
|
<sprite>sprites\sYumbo</sprite>
|
|
<sprite>sprites\sYumboTurn</sprite>
|
|
<sprite>sprites\sYumboSpark</sprite>
|
|
<sprite>sprites\sYumboFrozen</sprite>
|
|
</sprites>
|
|
<sprites name="Tsumuri">
|
|
<sprite>sprites\sTsumuri</sprite>
|
|
<sprite>sprites\sTsumuriFrozen</sprite>
|
|
</sprites>
|
|
<sprites name="Moheek">
|
|
<sprite>sprites\sMoheek</sprite>
|
|
<sprite>sprites\sMoheekFrozen</sprite>
|
|
</sprites>
|
|
<sprites name="Pincher">
|
|
<sprite>sprites\sPincherFly</sprite>
|
|
<sprite>sprites\sPincherFlyFrozen</sprite>
|
|
</sprites>
|
|
<sprites name="Mumbo">
|
|
<sprite>sprites\sMumbo</sprite>
|
|
<sprite>sprites\sMumboFrozen</sprite>
|
|
</sprites>
|
|
<sprites name="Seerook">
|
|
<sprite>sprites\sSeerook</sprite>
|
|
<sprite>sprites\sSeerookFrozen</sprite>
|
|
</sprites>
|
|
<sprites name="Gullugg">
|
|
<sprite>sprites\sGullugg</sprite>
|
|
<sprite>sprites\sGulluggFrozen</sprite>
|
|
</sprites>
|
|
<sprites name="Wallfire">
|
|
<sprite>sprites\sWallfire</sprite>
|
|
<sprite>sprites\sWallfireDisabled</sprite>
|
|
<sprite>sprites\sWallfireFrozen</sprite>
|
|
<sprite>sprites\sWallfire2</sprite>
|
|
<sprite>sprites\sWallfireDestr</sprite>
|
|
<sprite>sprites\sWallfireDestr2</sprite>
|
|
<sprite>sprites\sWallfireProj</sprite>
|
|
<sprite>sprites\sWallfireProj2</sprite>
|
|
</sprites>
|
|
<sprites name="ChuteLeech">
|
|
<sprite>sprites\sChuteLeech</sprite>
|
|
<sprite>sprites\sChuteLeechFrozen</sprite>
|
|
</sprites>
|
|
<sprites name="Gunzoo">
|
|
<sprite>sprites\sGunzoo</sprite>
|
|
<sprite>sprites\sGunzooFrozen</sprite>
|
|
<sprite>sprites\sGunzooDisabled</sprite>
|
|
<sprite>sprites\sGunzooArmor1</sprite>
|
|
<sprite>sprites\sGunzooArmor2</sprite>
|
|
<sprite>sprites\sGunzooShot</sprite>
|
|
<sprite>sprites\sGunzooShotB</sprite>
|
|
<sprite>sprites\sGunzooShotExpl</sprite>
|
|
<sprite>sprites\sGunzooSpark</sprite>
|
|
<sprite>sprites\sGunzooTurn</sprite>
|
|
</sprites>
|
|
<sprites name="Spikes">
|
|
<sprite>sprites\sSpikes</sprite>
|
|
<sprite>sprites\sSpikesFull</sprite>
|
|
</sprites>
|
|
<sprites name="Autom">
|
|
<sprite>sprites\sAutom</sprite>
|
|
<sprite>sprites\sAutomDisabled</sprite>
|
|
<sprite>sprites\sAutomCannon</sprite>
|
|
<sprite>sprites\sAutomLava</sprite>
|
|
<sprite>sprites\sAutomLava2</sprite>
|
|
</sprites>
|
|
<sprites name="Shirk">
|
|
<sprite>sprites\sShirk</sprite>
|
|
<sprite>sprites\sShirkFrozen</sprite>
|
|
<sprite>sprites\sShirkDisabled</sprite>
|
|
<sprite>sprites\sShirkArmor1</sprite>
|
|
<sprite>sprites\sShirkArmor2</sprite>
|
|
<sprite>sprites\sShirkTurn</sprite>
|
|
<sprite>sprites\sShirkTurnArmor1</sprite>
|
|
<sprite>sprites\sShirkTurnArmor2</sprite>
|
|
</sprites>
|
|
<sprites name="Autoad">
|
|
<sprite>sprites\sAutoad</sprite>
|
|
<sprite>sprites\sAutoadFrozen</sprite>
|
|
<sprite>sprites\sAutoadP</sprite>
|
|
<sprite>sprites\sAutoadFang</sprite>
|
|
<sprite>sprites\sAutoadFangFrozen</sprite>
|
|
<sprite>sprites\sAutoadPFang</sprite>
|
|
<sprite>sprites\sAutoadClaw</sprite>
|
|
<sprite>sprites\sAutoadClawFrozen</sprite>
|
|
<sprite>sprites\sAutoadPClaw</sprite>
|
|
<sprite>sprites\sAutoadDisabled</sprite>
|
|
<sprite>sprites\sAutoadClawDisabled</sprite>
|
|
</sprites>
|
|
<sprites name="Gravitt">
|
|
<sprite>sprites\sGravitt</sprite>
|
|
<sprite>sprites\sGravittFrozen</sprite>
|
|
<sprite>sprites\sGravittShellMask</sprite>
|
|
<sprite>sprites\sFlitt</sprite>
|
|
</sprites>
|
|
<sprites name="Gamet">
|
|
<sprite>sprites\sGamet1</sprite>
|
|
<sprite>sprites\sGamet2</sprite>
|
|
</sprites>
|
|
<sprites name="Geega">
|
|
<sprite>sprites\sGeega1</sprite>
|
|
<sprite>sprites\sGeega2</sprite>
|
|
</sprites>
|
|
<sprite>sprites\sMellow</sprite>
|
|
<sprites name="Zebbo">
|
|
<sprite>sprites\sZebbo1</sprite>
|
|
<sprite>sprites\sZebbo2</sprite>
|
|
</sprites>
|
|
<sprites name="Skree">
|
|
<sprite>sprites\sSkree1</sprite>
|
|
<sprite>sprites\sSkree2</sprite>
|
|
<sprite>sprites\sSkreeB2</sprite>
|
|
<sprite>sprites\sSkreeB1</sprite>
|
|
</sprites>
|
|
<sprites name="Waver">
|
|
<sprite>sprites\sWaver</sprite>
|
|
<sprite>sprites\sWaverB</sprite>
|
|
</sprites>
|
|
<sprites name="Viola">
|
|
<sprite>sprites\sViola</sprite>
|
|
<sprite>sprites\sViolaB</sprite>
|
|
</sprites>
|
|
<sprite>sprites\sGeemer</sprite>
|
|
<sprites name="CaveDropper">
|
|
<sprite>sprites\sCavedropper</sprite>
|
|
<sprite>sprites\sCavedropperFrozen</sprite>
|
|
<sprite>sprites\sCavedropperA</sprite>
|
|
<sprite>sprites\sCavedropperNest1</sprite>
|
|
</sprites>
|
|
<sprites name="Needler">
|
|
<sprite>sprites\sNeedler</sprite>
|
|
<sprite>sprites\sNeedlerFrozen</sprite>
|
|
</sprites>
|
|
<sprites name="Gawron">
|
|
<sprite>sprites\sGawron</sprite>
|
|
<sprite>sprites\sGawronFrozen</sprite>
|
|
</sprites>
|
|
<sprites name="Autrack">
|
|
<sprite>sprites\sAutrack</sprite>
|
|
<sprite>sprites\sAutrackFrozen</sprite>
|
|
<sprite>sprites\sAutrackAttack</sprite>
|
|
<sprite>sprites\sAutrackProjectile</sprite>
|
|
<sprite>sprites\sAutrackDisabled</sprite>
|
|
</sprites>
|
|
<sprites name="Senjoo">
|
|
<sprite>sprites\sSenjoo</sprite>
|
|
<sprite>sprites\sSenjooFrozen</sprite>
|
|
</sprites>
|
|
<sprites name="TPO">
|
|
<sprite>sprites\sTPO</sprite>
|
|
<sprite>sprites\sTPOFrozen</sprite>
|
|
<sprite>sprites\sTPO2</sprite>
|
|
<sprite>sprites\sTPO2Frozen</sprite>
|
|
<sprite>sprites\sTPO2Disabled</sprite>
|
|
</sprites>
|
|
<sprites name="Yumee">
|
|
<sprite>sprites\sYumee</sprite>
|
|
<sprite>sprites\sYumeeFrozen</sprite>
|
|
</sprites>
|
|
<sprites name="Proboscum">
|
|
<sprite>sprites\sProboscum</sprite>
|
|
<sprite>sprites\sProboscumEye</sprite>
|
|
</sprites>
|
|
<sprites name="Shielder">
|
|
<sprite>sprites\sShielder</sprite>
|
|
<sprite>sprites\sShielderFrozen</sprite>
|
|
<sprite>sprites\sShielderShield</sprite>
|
|
<sprite>sprites\sShielderShieldFrozen</sprite>
|
|
<sprite>sprites\sShielderDisabled</sprite>
|
|
</sprites>
|
|
<sprites name="Skorp">
|
|
<sprite>sprites\sSkorpBody</sprite>
|
|
<sprite>sprites\sSkorpBodyFrozen</sprite>
|
|
<sprite>sprites\sSkorpDisc</sprite>
|
|
<sprite>sprites\sSkorpDiscFrozen</sprite>
|
|
</sprites>
|
|
<sprites name="Moto">
|
|
<sprite>sprites\sMotoRun</sprite>
|
|
<sprite>sprites\sMotoFrozen</sprite>
|
|
<sprite>sprites\sMotoTurn</sprite>
|
|
<sprite>sprites\sMotoMask</sprite>
|
|
</sprites>
|
|
<sprites name="Halzyn">
|
|
<sprite>sprites\sHalzynBody</sprite>
|
|
<sprite>sprites\sHalzynBodyFrozen</sprite>
|
|
<sprite>sprites\sHalzynShield</sprite>
|
|
<sprite>sprites\sHalzynShieldFrozen</sprite>
|
|
</sprites>
|
|
<sprites name="Skreek">
|
|
<sprite>sprites\sSkreek</sprite>
|
|
<sprite>sprites\sSkreekFrozen</sprite>
|
|
</sprites>
|
|
<sprites name="RobotMine">
|
|
<sprite>sprites\sRobotMine</sprite>
|
|
<sprite>sprites\sRobotMineFrozen</sprite>
|
|
<sprite>sprites\sRobotMineDisabled</sprite>
|
|
<sprite>sprites\sRobotMineProj</sprite>
|
|
<sprite>sprites\sRobotMineProjExpl</sprite>
|
|
<sprite>sprites\sRoboMineSpark</sprite>
|
|
</sprites>
|
|
<sprites name="BladeBot">
|
|
<sprite>sprites\sBladeBot</sprite>
|
|
<sprite>sprites\sBladeBotFrozen</sprite>
|
|
<sprite>sprites\sBladeBotEye</sprite>
|
|
</sprites>
|
|
<sprites name="Meboid">
|
|
<sprite>sprites\sMeboid</sprite>
|
|
<sprite>sprites\sMeboidFrozen</sprite>
|
|
</sprites>
|
|
<sprites name="GlowFly">
|
|
<sprite>sprites\sGlowFly</sprite>
|
|
<sprite>sprites\sGlowFlyFrozen</sprite>
|
|
</sprites>
|
|
<sprites name="Ramulken">
|
|
<sprite>sprites\sRamulken</sprite>
|
|
<sprite>sprites\sRamulkenFrozen</sprite>
|
|
<sprite>sprites\sRamulkenShield</sprite>
|
|
</sprites>
|
|
<sprites name="Drivel">
|
|
<sprite>sprites\sDrivel</sprite>
|
|
<sprite>sprites\sDrivelFrozen</sprite>
|
|
</sprites>
|
|
<sprites name="Octroll">
|
|
<sprite>sprites\sOctroll</sprite>
|
|
<sprite>sprites\sOctrollFrozen</sprite>
|
|
</sprites>
|
|
</sprites>
|
|
<sprites name="Items">
|
|
<sprite>sprites\sItemBall1</sprite>
|
|
<sprite>sprites\sItemBall2</sprite>
|
|
<sprite>sprites\sItemBall3</sprite>
|
|
<sprite>sprites\sItemBall4</sprite>
|
|
<sprite>sprites\sItemBallFX</sprite>
|
|
<sprite>sprites\sItemBomb</sprite>
|
|
<sprite>sprites\sItemSpeedBooster</sprite>
|
|
<sprite>sprites\sItemHijump</sprite>
|
|
<sprite>sprites\sItemEnergyTank</sprite>
|
|
<sprite>sprites\sItemSpaceJump</sprite>
|
|
<sprite>sprites\sItemJumpBall</sprite>
|
|
<sprite>sprites\sItemScrewAttack</sprite>
|
|
<sprite>sprites\sItemPowergrip</sprite>
|
|
<sprite>sprites\sItemVariaSuit</sprite>
|
|
<sprite>sprites\sItemGravitySuit</sprite>
|
|
<sprite>sprites\sItemMissile</sprite>
|
|
<sprite>sprites\sItemSuperMissile</sprite>
|
|
<sprite>sprites\sItemPowerBomb</sprite>
|
|
<sprite>sprites\sItemChargeBeam</sprite>
|
|
<sprite>sprites\sItemIceBeam</sprite>
|
|
<sprite>sprites\sItemSpazerBeam</sprite>
|
|
<sprite>sprites\sItemWaveBeam</sprite>
|
|
<sprite>sprites\sItemPlasmaBeam</sprite>
|
|
<sprite>sprites\sItemSpiderBall</sprite>
|
|
<sprite>sprites\sItemMorphBall</sprite>
|
|
</sprites>
|
|
<sprites name="SubScr">
|
|
<sprite>sprites\sSubScrSuit</sprite>
|
|
<sprite>sprites\sSubScrBeam</sprite>
|
|
<sprite>sprites\sSubScrMisc</sprite>
|
|
<sprite>sprites\sSubScrBoots</sprite>
|
|
<sprite>sprites\sSubScrButton</sprite>
|
|
<sprite>sprites\sSubScrHilight</sprite>
|
|
<sprite>sprites\sSubScrPlayer</sprite>
|
|
<sprite>sprites\sSubScrItem</sprite>
|
|
<sprite>sprites\sSubScrChangeBG</sprite>
|
|
</sprites>
|
|
<sprites name="UI">
|
|
<sprite>sprites\sLogScroll</sprite>
|
|
<sprite>sprites\sSaveSlot</sprite>
|
|
<sprite>sprites\sSaveSlotB</sprite>
|
|
<sprite>sprites\sSaveSlotCopy</sprite>
|
|
<sprite>sprites\sNintendoLogo</sprite>
|
|
<sprite>sprites\sMapSP</sprite>
|
|
<sprite>sprites\sMapBlock</sprite>
|
|
<sprite>sprites\sMapHLine</sprite>
|
|
<sprite>sprites\sMapVLine</sprite>
|
|
<sprite>sprites\sMapHPass</sprite>
|
|
<sprite>sprites\sMapVPass</sprite>
|
|
<sprite>sprites\sMapHilight</sprite>
|
|
<sprite>sprites\sMapCorner</sprite>
|
|
<sprite>sprites\sMapPlayer</sprite>
|
|
<sprite>sprites\sMapMarker</sprite>
|
|
<sprite>sprites\sMapMarkerMove</sprite>
|
|
<sprite>sprites\sHUDMapMarkA</sprite>
|
|
<sprite>sprites\sHUDMapMarkB</sprite>
|
|
<sprite>sprites\sGUIMissile</sprite>
|
|
<sprite>sprites\sGUISMissile</sprite>
|
|
<sprite>sprites\sGUIPBomb</sprite>
|
|
<sprite>sprites\sGUIIBeam</sprite>
|
|
<sprite>sprites\sGUISBeam</sprite>
|
|
<sprite>sprites\sGUIWBeam</sprite>
|
|
<sprite>sprites\sGUIPBeam</sprite>
|
|
<sprite>sprites\sGUIETank</sprite>
|
|
<sprite>sprites\sGUIFont1</sprite>
|
|
<sprite>sprites\sGUIFont1A</sprite>
|
|
<sprite>sprites\sGUIFont2</sprite>
|
|
<sprite>sprites\sScanning</sprite>
|
|
</sprites>
|
|
<sprites name="Controls">
|
|
<sprite>sprites\sXJoyBtnA</sprite>
|
|
<sprite>sprites\sXJoyBtnB</sprite>
|
|
<sprite>sprites\sXJoyBtnX</sprite>
|
|
<sprite>sprites\sXJoyBtnY</sprite>
|
|
<sprite>sprites\sXJoyBtnLth</sprite>
|
|
<sprite>sprites\sXJoyBtnRth</sprite>
|
|
<sprite>sprites\sXJoyBtnLT</sprite>
|
|
<sprite>sprites\sXJoyBtnRT</sprite>
|
|
<sprite>sprites\sXJoyBtnLB</sprite>
|
|
<sprite>sprites\sXJoyBtnRB</sprite>
|
|
<sprite>sprites\sXJoyBtnStart</sprite>
|
|
<sprite>sprites\sXJoyBtnBack</sprite>
|
|
<sprite>sprites\sDPadBtn</sprite>
|
|
<sprite>sprites\sKArrows</sprite>
|
|
<sprite>sprites\sBtnDown</sprite>
|
|
<sprite>sprites\sBtnUp</sprite>
|
|
<sprite>sprites\sBtnLeft</sprite>
|
|
<sprite>sprites\sBtnRight</sprite>
|
|
<sprite>sprites\sJoyBtn1</sprite>
|
|
<sprite>sprites\sJoyBtn2</sprite>
|
|
<sprite>sprites\sJoyBtn3</sprite>
|
|
<sprite>sprites\sJoyBtn4</sprite>
|
|
<sprite>sprites\sJoyBtn5</sprite>
|
|
<sprite>sprites\sJoyBtn6</sprite>
|
|
<sprite>sprites\sJoyBtn7</sprite>
|
|
<sprite>sprites\sJoyBtn8</sprite>
|
|
<sprite>sprites\sJoyBtn9</sprite>
|
|
<sprite>sprites\sJoyBtn10</sprite>
|
|
<sprite>sprites\sJoyBtn11</sprite>
|
|
<sprite>sprites\sJoyBtn12</sprite>
|
|
<sprite>sprites\sJoyBtn13</sprite>
|
|
<sprite>sprites\sJoyBtn14</sprite>
|
|
<sprite>sprites\sJoyBtn15</sprite>
|
|
<sprite>sprites\sJoyBtn16</sprite>
|
|
</sprites>
|
|
<sprites name="Bosses">
|
|
<sprites name="Gamma">
|
|
<sprite>sprites\sMGammaBody</sprite>
|
|
<sprite>sprites\sMGammaShell</sprite>
|
|
<sprite>sprites\sMGammaTurn</sprite>
|
|
<sprite>sprites\sMGammaLegFA1</sprite>
|
|
<sprite>sprites\sMGammaLegFA2</sprite>
|
|
<sprite>sprites\sMGammaLegFB1</sprite>
|
|
<sprite>sprites\sMGammaLegFB2</sprite>
|
|
<sprite>sprites\sMGammaLegBA1</sprite>
|
|
<sprite>sprites\sMGammaLegBA2</sprite>
|
|
<sprite>sprites\sMGammaLegBB1</sprite>
|
|
<sprite>sprites\sMGammaLegBB2</sprite>
|
|
<sprite>sprites\sMGammaElec1</sprite>
|
|
<sprite>sprites\sMGammaElec2</sprite>
|
|
<sprite>sprites\sMGammaFangs</sprite>
|
|
<sprite>sprites\sMGammaGrab</sprite>
|
|
<sprite>sprites\sMGammaMutate</sprite>
|
|
<sprite>sprites\sMGammaBlood1</sprite>
|
|
</sprites>
|
|
<sprites name="Alpha">
|
|
<sprite>sprites\sMAlpha</sprite>
|
|
<sprite>sprites\sMAlpha2</sprite>
|
|
<sprite>sprites\sMAlpha3Attack</sprite>
|
|
<sprite>sprites\sMAlpha3Move</sprite>
|
|
<sprite>sprites\sMAlphaTurn</sprite>
|
|
<sprite>sprites\sMAlpha2Turn</sprite>
|
|
<sprite>sprites\sMAlpha3Turn</sprite>
|
|
<sprite>sprites\sMAlphaShell</sprite>
|
|
</sprites>
|
|
<sprites name="Zeta">
|
|
<sprite>sprites\sMZeta_BArm</sprite>
|
|
<sprite>sprites\sMZeta_BLeg</sprite>
|
|
<sprite>sprites\sMZeta_BLeg_Crouch</sprite>
|
|
<sprite>sprites\sMZeta_BLeg_Jump</sprite>
|
|
<sprite>sprites\sMZeta_BLeg_Walk</sprite>
|
|
<sprite>sprites\sMZeta_Body</sprite>
|
|
<sprite>sprites\sMZetaMask2</sprite>
|
|
<sprite>sprites\sMZeta_Body_Turn</sprite>
|
|
<sprite>sprites\sMZeta_BodyMask</sprite>
|
|
<sprite>sprites\sMZeta_FArm</sprite>
|
|
<sprite>sprites\sMZeta_FArm_Swipe</sprite>
|
|
<sprite>sprites\sMZeta_FLeg</sprite>
|
|
<sprite>sprites\sMZeta_FLeg_Crouch</sprite>
|
|
<sprite>sprites\sMZeta_FLeg_Jump</sprite>
|
|
<sprite>sprites\sMZeta_FLeg_Walk</sprite>
|
|
<sprite>sprites\sMZeta_Head</sprite>
|
|
<sprite>sprites\sMZeta_Head_Roar</sprite>
|
|
<sprite>sprites\sMZeta_SlashFX</sprite>
|
|
<sprite>sprites\sMZeta_SlashFX2</sprite>
|
|
<sprite>sprites\sMZeta_BodyMask2</sprite>
|
|
<sprite>sprites\sMZetaBlur</sprite>
|
|
<sprite>sprites\sMZeta_Body2</sprite>
|
|
<sprite>sprites\sMZeta_Cocoon2</sprite>
|
|
<sprite>sprites\sMZeta_Cocoon3</sprite>
|
|
<sprite>sprites\sMZeta_Cocoon4</sprite>
|
|
<sprite>sprites\sMZeta_Cocoon_Base</sprite>
|
|
<sprite>sprites\sMZeta_Cocoon0</sprite>
|
|
<sprite>sprites\sMZeta_Cocoon1</sprite>
|
|
<sprite>sprites\sMZeta_Proj</sprite>
|
|
</sprites>
|
|
<sprites name="Egg">
|
|
<sprite>sprites\sMonsterEgg</sprite>
|
|
<sprite>sprites\sHatchling</sprite>
|
|
<sprite>sprites\sMonsterEggPiece1</sprite>
|
|
<sprite>sprites\sMonsterEggPiece2</sprite>
|
|
<sprite>sprites\sMonsterEggPiece3</sprite>
|
|
<sprite>sprites\sMEgg</sprite>
|
|
<sprite>sprites\sMEggCrack</sprite>
|
|
<sprite>sprites\sMEggPiece</sprite>
|
|
</sprites>
|
|
<sprites name="Omega">
|
|
<sprite>sprites\sMOmega_BArm</sprite>
|
|
<sprite>sprites\sMOmega_BLeg</sprite>
|
|
<sprite>sprites\sMOmega_BLeg_Crouch</sprite>
|
|
<sprite>sprites\sMOmega_BLeg_Jump</sprite>
|
|
<sprite>sprites\sMOmega_BLeg_Walk</sprite>
|
|
<sprite>sprites\sMOmega_Body</sprite>
|
|
<sprite>sprites\sMOmega_Body_Turn</sprite>
|
|
<sprite>sprites\sMOmega_FArm</sprite>
|
|
<sprite>sprites\sMOmega_FArm_Slash</sprite>
|
|
<sprite>sprites\sMOmega_FLeg</sprite>
|
|
<sprite>sprites\sMOmega_FLeg_Crouch</sprite>
|
|
<sprite>sprites\sMOmega_FLeg_Jump</sprite>
|
|
<sprite>sprites\sMOmega_FLeg_Walk</sprite>
|
|
<sprite>sprites\sMOmega_Head</sprite>
|
|
<sprite>sprites\sMOmega_Head_Roar</sprite>
|
|
<sprite>sprites\sMOmega_Head_Turn</sprite>
|
|
<sprite>sprites\sMOmega_Tail</sprite>
|
|
<sprite>sprites\sMOmega_Mask</sprite>
|
|
<sprite>sprites\sMOmega_BArmMutate</sprite>
|
|
<sprite>sprites\sMOmega_BLegMutate</sprite>
|
|
<sprite>sprites\sMOmega_BodyMutate</sprite>
|
|
<sprite>sprites\sMOmega_FArmMutate</sprite>
|
|
<sprite>sprites\sMOmega_FLegMutate</sprite>
|
|
<sprite>sprites\sMOmega_HeadMutate</sprite>
|
|
<sprite>sprites\sMOmega_Eyes</sprite>
|
|
<sprite>sprites\sMOmega_TailMutate</sprite>
|
|
<sprite>sprites\sMOmega_MaskCore</sprite>
|
|
<sprite>sprites\sMOmega_MaskCore2</sprite>
|
|
<sprite>sprites\sMOmega_Projectile</sprite>
|
|
</sprites>
|
|
<sprites name="Shell">
|
|
<sprite>sprites\sMonsterShell1</sprite>
|
|
<sprite>sprites\sMonsterShell1Frozen</sprite>
|
|
<sprite>sprites\sMonsterShell2</sprite>
|
|
<sprite>sprites\sMonsterInside</sprite>
|
|
<sprite>sprites\sMonsterInsideFrozen</sprite>
|
|
<sprite>sprites\sMonsterEyes</sprite>
|
|
<sprite>sprites\sMonsterEyesFrozen</sprite>
|
|
<sprite>sprites\sMonsterFangs</sprite>
|
|
<sprite>sprites\sMonsterFangsFrozen</sprite>
|
|
</sprites>
|
|
<sprites name="Queen">
|
|
<sprite>sprites\sQueenNeck</sprite>
|
|
<sprite>sprites\sQueenRibs</sprite>
|
|
<sprite>sprites\sQueenBelly</sprite>
|
|
<sprite>sprites\sQueenBody</sprite>
|
|
<sprite>sprites\sQueenEyes</sprite>
|
|
<sprite>sprites\sQueenFootBack</sprite>
|
|
<sprite>sprites\sQueenFootFront</sprite>
|
|
<sprite>sprites\sQueenHead1</sprite>
|
|
<sprite>sprites\sQueenHead2</sprite>
|
|
<sprite>sprites\sQueenHeadBack</sprite>
|
|
<sprite>sprites\sQueenHeadDown</sprite>
|
|
<sprite>sprites\sQueenHeadUp</sprite>
|
|
<sprite>sprites\sQueenLeg2B</sprite>
|
|
<sprite>sprites\sQueenLeg2F</sprite>
|
|
<sprite>sprites\sQueenLegBack1</sprite>
|
|
<sprite>sprites\sQueenLegBack2</sprite>
|
|
<sprite>sprites\sQueenLegBack3</sprite>
|
|
<sprite>sprites\sQueenLegBack4</sprite>
|
|
<sprite>sprites\sQueenLegFront1</sprite>
|
|
<sprite>sprites\sQueenLegFront2</sprite>
|
|
<sprite>sprites\sQueenLegFront3</sprite>
|
|
<sprite>sprites\sQueenLegFront4</sprite>
|
|
<sprite>sprites\sQueenProj</sprite>
|
|
<sprite>sprites\sQueenProjFrozen</sprite>
|
|
<sprite>sprites\sQueenFireball</sprite>
|
|
<sprite>sprites\sQueenGlow</sprite>
|
|
<sprite>sprites\sQueenJawGlow</sprite>
|
|
<sprite>sprites\sQueenMouthGlow</sprite>
|
|
<sprite>sprites\sQueenChargeParticle</sprite>
|
|
<sprite>sprites\sQueenGlow2</sprite>
|
|
<sprite>sprites\sQueenFinalGlow</sprite>
|
|
<sprite>sprites\sQueenBloodDrop</sprite>
|
|
<sprite>sprites\sQueenBloodParticle</sprite>
|
|
</sprites>
|
|
<sprites name="Boss">
|
|
<sprite>sprites\sBoss1Block</sprite>
|
|
<sprite>sprites\sBoss1Head</sprite>
|
|
<sprite>sprites\sBoss1Beam</sprite>
|
|
<sprite>sprites\sBoss1Spike</sprite>
|
|
<sprite>sprites\sBoss1Wheel</sprite>
|
|
<sprite>sprites\sBoss1Fball</sprite>
|
|
<sprite>sprites\sBoss1Fball2</sprite>
|
|
<sprite>sprites\sBoss1Fball3</sprite>
|
|
<sprite>sprites\sBoss1FballExpl</sprite>
|
|
<sprite>sprites\sBoss1FballExpl2</sprite>
|
|
<sprite>sprites\sBoss1FballExpl3</sprite>
|
|
<sprite>sprites\sBoss1Eyes</sprite>
|
|
</sprites>
|
|
<sprites name="Arachnus">
|
|
<sprite>sprites\sArachnusStand</sprite>
|
|
<sprite>sprites\sArachnusClaw</sprite>
|
|
<sprite>sprites\sArachnusBall</sprite>
|
|
<sprite>sprites\sArachBallMask</sprite>
|
|
<sprite>sprites\sArachnusMorph</sprite>
|
|
<sprite>sprites\sArachnusUnmorph</sprite>
|
|
<sprite>sprites\sArachnusStatue</sprite>
|
|
<sprite>sprites\sArachnusStatuePiece1</sprite>
|
|
<sprite>sprites\sArachnusStatuePiece2</sprite>
|
|
<sprite>sprites\sArachnusStatuePiece3</sprite>
|
|
<sprite>sprites\sArachnusStatuePiece4</sprite>
|
|
<sprite>sprites\sArachnusFBExpl</sprite>
|
|
<sprite>sprites\sArachnusFBExpl3</sprite>
|
|
<sprite>sprites\sArachnusFireball</sprite>
|
|
<sprite>sprites\sArachnusGrowl</sprite>
|
|
<sprite>sprites\sArachnusTurn</sprite>
|
|
<sprite>sprites\sArachnusWalk</sprite>
|
|
<sprite>sprites\sArachnusJump</sprite>
|
|
<sprite>sprites\sArachnusClawProj</sprite>
|
|
<sprite>sprites\sArachnusSpikes</sprite>
|
|
<sprite>sprites\sArachnusHurt</sprite>
|
|
</sprites>
|
|
<sprites name="Torizo">
|
|
<sprite>sprites\sTorizoStandUp</sprite>
|
|
<sprite>sprites\sTorizoWalk</sprite>
|
|
<sprite>sprites\sTorizoKneel</sprite>
|
|
<sprite>sprites\sTorizoTurn</sprite>
|
|
<sprite>sprites\sTorizoBottomMask</sprite>
|
|
<sprite>sprites\sTorizoMask</sprite>
|
|
<sprite>sprites\sTorizoFly</sprite>
|
|
<sprite>sprites\sTorizoFlyFireball</sprite>
|
|
<sprite>sprites\sTorizoDive</sprite>
|
|
<sprite>sprites\sTorizoProj</sprite>
|
|
<sprite>sprites\sTorizoProjExpl</sprite>
|
|
<sprite>sprites\sTorizoJump</sprite>
|
|
<sprite>sprites\sTorizoFireball</sprite>
|
|
<sprite>sprites\sTorizoSwipe</sprite>
|
|
<sprite>sprites\sTorizoStatueEye</sprite>
|
|
<sprite>sprites\sTorizoStatue</sprite>
|
|
<sprite>sprites\sTorizoStatuePiece1</sprite>
|
|
<sprite>sprites\sTorizoStatuePiece2</sprite>
|
|
<sprite>sprites\sTorizoStatuePiece3</sprite>
|
|
<sprite>sprites\sTorizoStatuePiece4</sprite>
|
|
<sprite>sprites\sTorizoIntro</sprite>
|
|
<sprite>sprites\sTorizoEgg</sprite>
|
|
<sprite>sprites\sTorizoEggPart1</sprite>
|
|
<sprite>sprites\sTorizoEggPart2</sprite>
|
|
<sprite>sprites\sTorizoGhost</sprite>
|
|
<sprite>sprites\sTorizoWingsA</sprite>
|
|
<sprite>sprites\sTorizoWingsB</sprite>
|
|
<sprite>sprites\sTorizoWingsC</sprite>
|
|
<sprite>sprites\sTorizoJetFX</sprite>
|
|
<sprite>sprites\sTorizoDiveJetFX</sprite>
|
|
</sprites>
|
|
<sprites name="Tester">
|
|
<sprite>sprites\sTesterCannonP</sprite>
|
|
<sprite>sprites\sTesterCannonS</sprite>
|
|
<sprite>sprites\sTesterCannonW</sprite>
|
|
<sprite>sprites\sTesterEye</sprite>
|
|
<sprite>sprites\sTesterEyeCenter</sprite>
|
|
<sprite>sprites\sTesterEyeShine</sprite>
|
|
<sprite>sprites\sTesterGlass</sprite>
|
|
<sprite>sprites\sTesterIceSpark</sprite>
|
|
<sprite>sprites\sTesterMissile</sprite>
|
|
<sprite>sprites\sTesterMissileExpl</sprite>
|
|
<sprite>sprites\sTesterPlasmaBeam</sprite>
|
|
<sprite>sprites\sTesterPlasmaSpark</sprite>
|
|
<sprite>sprites\sTesterShield</sprite>
|
|
<sprite>sprites\sTesterSpazerBeam</sprite>
|
|
<sprite>sprites\sTesterBody</sprite>
|
|
<sprite>sprites\sTesterCannonDestr</sprite>
|
|
<sprite>sprites\sTesterCannonI</sprite>
|
|
<sprite>sprites\sTesterCannonM</sprite>
|
|
<sprite>sprites\sTesterShutter</sprite>
|
|
</sprites>
|
|
<sprites name="Tank">
|
|
<sprite>sprites\sTankArm</sprite>
|
|
<sprite>sprites\sTankBody</sprite>
|
|
<sprite>sprites\sTankBottom</sprite>
|
|
<sprite>sprites\sTankCannon</sprite>
|
|
<sprite>sprites\sTankCannonCharge</sprite>
|
|
<sprite>sprites\sTankCore</sprite>
|
|
<sprite>sprites\sTankHead</sprite>
|
|
<sprite>sprites\sTankShield</sprite>
|
|
<sprite>sprites\sTankShoulder</sprite>
|
|
<sprite>sprites\sTankTrackB</sprite>
|
|
<sprite>sprites\sTankTrackF</sprite>
|
|
<sprite>sprites\sTankProj</sprite>
|
|
<sprite>sprites\sTankProjExpl</sprite>
|
|
</sprites>
|
|
<sprites name="Eris">
|
|
<sprite>sprites\sErisBody1</sprite>
|
|
<sprite>sprites\sErisBody1D</sprite>
|
|
<sprite>sprites\sErisBody1F</sprite>
|
|
<sprite>sprites\sErisBody2</sprite>
|
|
<sprite>sprites\sErisBody2D</sprite>
|
|
<sprite>sprites\sErisBody2F</sprite>
|
|
<sprite>sprites\sErisBody3</sprite>
|
|
<sprite>sprites\sErisHead</sprite>
|
|
<sprite>sprites\sErisJaw</sprite>
|
|
<sprite>sprites\sErisPart1</sprite>
|
|
<sprite>sprites\sErisPart2</sprite>
|
|
<sprite>sprites\sErisPart4</sprite>
|
|
</sprites>
|
|
<sprites name="Genesis">
|
|
<sprite>sprites\sGenesisStand</sprite>
|
|
<sprite>sprites\sGenesisTurn</sprite>
|
|
<sprite>sprites\sGenesisWalk</sprite>
|
|
<sprite>sprites\sGenesisRoar</sprite>
|
|
<sprite>sprites\sGenesisSlash</sprite>
|
|
<sprite>sprites\sGenesisLeap</sprite>
|
|
<sprite>sprites\sGenesisCrouch</sprite>
|
|
<sprite>sprites\sGenesisAcid</sprite>
|
|
<sprite>sprites\sGenesisSlashFX</sprite>
|
|
</sprites>
|
|
</sprites>
|
|
<sprites name="Player">
|
|
<sprite>sprites\sAimDL</sprite>
|
|
<sprite>sprites\sAimDLcr</sprite>
|
|
<sprite>sprites\sAimDR</sprite>
|
|
<sprite>sprites\sAimL</sprite>
|
|
<sprite>sprites\sAimLcr</sprite>
|
|
<sprite>sprites\sAimLst</sprite>
|
|
<sprite>sprites\sAimR</sprite>
|
|
<sprite>sprites\sAimRst</sprite>
|
|
<sprite>sprites\sAimUL</sprite>
|
|
<sprite>sprites\sAimUpL</sprite>
|
|
<sprite>sprites\sAimUpR</sprite>
|
|
<sprite>sprites\sAimUR</sprite>
|
|
<sprite>sprites\sAirMorphBall</sprite>
|
|
<sprite>sprites\sAirTurn</sprite>
|
|
<sprite>sprites\sBittenL</sprite>
|
|
<sprite>sprites\sBrakeL</sprite>
|
|
<sprite>sprites\sBrakeR</sprite>
|
|
<sprite>sprites\sClimb</sprite>
|
|
<sprite>sprites\sClimbL</sprite>
|
|
<sprite>sprites\sCrouch</sprite>
|
|
<sprite>sprites\sCrouchTurn</sprite>
|
|
<sprite>sprites\sDeathL</sprite>
|
|
<sprite>sprites\sDeathR</sprite>
|
|
<sprite>sprites\sFront</sprite>
|
|
<sprite>sprites\sFrontL</sprite>
|
|
<sprite>sprites\sFrontR</sprite>
|
|
<sprite>sprites\sGAimDL</sprite>
|
|
<sprite>sprites\sGAimDLcr</sprite>
|
|
<sprite>sprites\sGAimDR</sprite>
|
|
<sprite>sprites\sGAimL</sprite>
|
|
<sprite>sprites\sGAimLcr</sprite>
|
|
<sprite>sprites\sGAimLst</sprite>
|
|
<sprite>sprites\sGAimR</sprite>
|
|
<sprite>sprites\sGAimRst</sprite>
|
|
<sprite>sprites\sGAimUL</sprite>
|
|
<sprite>sprites\sGAimUpL</sprite>
|
|
<sprite>sprites\sGAimUpR</sprite>
|
|
<sprite>sprites\sGAimUR</sprite>
|
|
<sprite>sprites\sGAirMorphBall</sprite>
|
|
<sprite>sprites\sGAirTurn</sprite>
|
|
<sprite>sprites\sGBittenL</sprite>
|
|
<sprite>sprites\sGBrakeL</sprite>
|
|
<sprite>sprites\sGBrakeR</sprite>
|
|
<sprite>sprites\sGClimb</sprite>
|
|
<sprite>sprites\sGClimbL</sprite>
|
|
<sprite>sprites\sGCrouch</sprite>
|
|
<sprite>sprites\sGCrouchTurn</sprite>
|
|
<sprite>sprites\sGDeathL</sprite>
|
|
<sprite>sprites\sGDeathR</sprite>
|
|
<sprite>sprites\sGFront</sprite>
|
|
<sprite>sprites\sGFrontL</sprite>
|
|
<sprite>sprites\sGFrontR</sprite>
|
|
<sprite>sprites\sGGrip</sprite>
|
|
<sprite>sprites\sGGripAimDL</sprite>
|
|
<sprite>sprites\sGGripAimDR</sprite>
|
|
<sprite>sprites\sGGripAimDwnL</sprite>
|
|
<sprite>sprites\sGGripAimDwnR</sprite>
|
|
<sprite>sprites\sGGripAimL</sprite>
|
|
<sprite>sprites\sGGripAimR</sprite>
|
|
<sprite>sprites\sGGripAimUL</sprite>
|
|
<sprite>sprites\sGGripAimUpL</sprite>
|
|
<sprite>sprites\sGGripAimUpR</sprite>
|
|
<sprite>sprites\sGGripAimUR</sprite>
|
|
<sprite>sprites\sGGripL</sprite>
|
|
<sprite>sprites\sGGripTurnL</sprite>
|
|
<sprite>sprites\sGGripTurnR</sprite>
|
|
<sprite>sprites\sGHurtL</sprite>
|
|
<sprite>sprites\sGHurtR</sprite>
|
|
<sprite>sprites\sGIdleLeft</sprite>
|
|
<sprite>sprites\sGIdleRight</sprite>
|
|
<sprite>sprites\sGJAimDwnL</sprite>
|
|
<sprite>sprites\sGJAimDwnR</sprite>
|
|
<sprite>sprites\sGJAimDwnTL</sprite>
|
|
<sprite>sprites\sGJAimDwnTR</sprite>
|
|
<sprite>sprites\sGJumpLeft</sprite>
|
|
<sprite>sprites\sGJumpRight</sprite>
|
|
<sprite>sprites\sGKnockbackL</sprite>
|
|
<sprite>sprites\sGKnockbackR</sprite>
|
|
<sprite>sprites\sGKnockLandL</sprite>
|
|
<sprite>sprites\sGKnockLandR</sprite>
|
|
<sprite>sprites\sGLand</sprite>
|
|
<sprite>sprites\sGMorph</sprite>
|
|
<sprite>sprites\sGMorphBall</sprite>
|
|
<sprite>sprites\sGMorphBallTurn</sprite>
|
|
<sprite>sprites\sGrip</sprite>
|
|
<sprite>sprites\sGripAimDL</sprite>
|
|
<sprite>sprites\sGripAimDR</sprite>
|
|
<sprite>sprites\sGripAimDwnL</sprite>
|
|
<sprite>sprites\sGripAimDwnR</sprite>
|
|
<sprite>sprites\sGripAimL</sprite>
|
|
<sprite>sprites\sGripAimR</sprite>
|
|
<sprite>sprites\sGripAimUL</sprite>
|
|
<sprite>sprites\sGripAimUpL</sprite>
|
|
<sprite>sprites\sGripAimUpR</sprite>
|
|
<sprite>sprites\sGripAimUR</sprite>
|
|
<sprite>sprites\sGripL</sprite>
|
|
<sprite>sprites\sGripTurnL</sprite>
|
|
<sprite>sprites\sGripTurnR</sprite>
|
|
<sprite>sprites\sGRunAimDL</sprite>
|
|
<sprite>sprites\sGRunAimDR</sprite>
|
|
<sprite>sprites\sGRunAimL</sprite>
|
|
<sprite>sprites\sGRunAimR</sprite>
|
|
<sprite>sprites\sGRunAimUL</sprite>
|
|
<sprite>sprites\sGRunAimUR</sprite>
|
|
<sprite>sprites\sGRunLeft</sprite>
|
|
<sprite>sprites\sGRunRight</sprite>
|
|
<sprite>sprites\sGSJumpL</sprite>
|
|
<sprite>sprites\sGSJumpR</sprite>
|
|
<sprite>sprites\sGSJumpStart</sprite>
|
|
<sprite>sprites\sGSJumpStartL</sprite>
|
|
<sprite>sprites\sGSJumpUpL</sprite>
|
|
<sprite>sprites\sGSJumpUpR</sprite>
|
|
<sprite>sprites\sGSpacejump</sprite>
|
|
<sprite>sprites\sGSpiderMorphBall</sprite>
|
|
<sprite>sprites\sGStandAimDL</sprite>
|
|
<sprite>sprites\sGStandAimDR</sprite>
|
|
<sprite>sprites\sGStandAimUL</sprite>
|
|
<sprite>sprites\sGStandAimUp</sprite>
|
|
<sprite>sprites\sGStandAimUpL</sprite>
|
|
<sprite>sprites\sGStandAimUR</sprite>
|
|
<sprite>sprites\sGStandLeft</sprite>
|
|
<sprite>sprites\sGStandRight</sprite>
|
|
<sprite>sprites\sGTAimDL</sprite>
|
|
<sprite>sprites\sGTAimDR</sprite>
|
|
<sprite>sprites\sGTAimL</sprite>
|
|
<sprite>sprites\sGTAimLst</sprite>
|
|
<sprite>sprites\sGTAimR</sprite>
|
|
<sprite>sprites\sGTAimRst</sprite>
|
|
<sprite>sprites\sGTAimUL</sprite>
|
|
<sprite>sprites\sGTAimUpL</sprite>
|
|
<sprite>sprites\sGTAimUpR</sprite>
|
|
<sprite>sprites\sGTAimUR</sprite>
|
|
<sprite>sprites\sGTurn</sprite>
|
|
<sprite>sprites\sGUnmorph</sprite>
|
|
<sprite>sprites\sGVjump</sprite>
|
|
<sprite>sprites\sGWalkAimDL</sprite>
|
|
<sprite>sprites\sGWalkAimDR</sprite>
|
|
<sprite>sprites\sGWalkAimL</sprite>
|
|
<sprite>sprites\sGWalkAimR</sprite>
|
|
<sprite>sprites\sGWalkAimUL</sprite>
|
|
<sprite>sprites\sGWalkAimUp</sprite>
|
|
<sprite>sprites\sGWalkAimUpL</sprite>
|
|
<sprite>sprites\sGWalkAimUR</sprite>
|
|
<sprite>sprites\sGWalkLeft</sprite>
|
|
<sprite>sprites\sGWalkRight</sprite>
|
|
<sprite>sprites\sGWalljump</sprite>
|
|
<sprite>sprites\sGWalljumpL</sprite>
|
|
<sprite>sprites\sHurtL</sprite>
|
|
<sprite>sprites\sHurtR</sprite>
|
|
<sprite>sprites\sIdleLeft</sprite>
|
|
<sprite>sprites\sIdleRight</sprite>
|
|
<sprite>sprites\sJAimDwnL</sprite>
|
|
<sprite>sprites\sJAimDwnR</sprite>
|
|
<sprite>sprites\sJAimDwnTL</sprite>
|
|
<sprite>sprites\sJAimDwnTR</sprite>
|
|
<sprite>sprites\sJumpLeft</sprite>
|
|
<sprite>sprites\sJumpRight</sprite>
|
|
<sprite>sprites\sKnockbackL</sprite>
|
|
<sprite>sprites\sKnockbackR</sprite>
|
|
<sprite>sprites\sKnockLandL</sprite>
|
|
<sprite>sprites\sKnockLandR</sprite>
|
|
<sprite>sprites\sLand</sprite>
|
|
<sprite>sprites\sMask1</sprite>
|
|
<sprite>sprites\sMask2</sprite>
|
|
<sprite>sprites\sMask3</sprite>
|
|
<sprite>sprites\sMask4</sprite>
|
|
<sprite>sprites\sMorph</sprite>
|
|
<sprite>sprites\sMorphBall</sprite>
|
|
<sprite>sprites\sMorphBallTurn</sprite>
|
|
<sprite>sprites\sPlayerDeath</sprite>
|
|
<sprite>sprites\sRunAimDL</sprite>
|
|
<sprite>sprites\sRunAimDR</sprite>
|
|
<sprite>sprites\sRunAimL</sprite>
|
|
<sprite>sprites\sRunAimR</sprite>
|
|
<sprite>sprites\sRunAimUL</sprite>
|
|
<sprite>sprites\sRunAimUR</sprite>
|
|
<sprite>sprites\sRunLeft</sprite>
|
|
<sprite>sprites\sRunRight</sprite>
|
|
<sprite>sprites\sSJumpL</sprite>
|
|
<sprite>sprites\sSJumpR</sprite>
|
|
<sprite>sprites\sSJumpStart</sprite>
|
|
<sprite>sprites\sSJumpStartL</sprite>
|
|
<sprite>sprites\sSJumpUpL</sprite>
|
|
<sprite>sprites\sSJumpUpR</sprite>
|
|
<sprite>sprites\sSpacejump</sprite>
|
|
<sprite>sprites\sSpaceJumpTrail</sprite>
|
|
<sprite>sprites\sSpiderMorphBall</sprite>
|
|
<sprite>sprites\sStandAimDL</sprite>
|
|
<sprite>sprites\sStandAimDR</sprite>
|
|
<sprite>sprites\sStandAimUL</sprite>
|
|
<sprite>sprites\sStandAimUp</sprite>
|
|
<sprite>sprites\sStandAimUpL</sprite>
|
|
<sprite>sprites\sStandAimUR</sprite>
|
|
<sprite>sprites\sStandLeft</sprite>
|
|
<sprite>sprites\sStandRight</sprite>
|
|
<sprite>sprites\sTAimDL</sprite>
|
|
<sprite>sprites\sTAimDR</sprite>
|
|
<sprite>sprites\sTAimL</sprite>
|
|
<sprite>sprites\sTAimLst</sprite>
|
|
<sprite>sprites\sTAimR</sprite>
|
|
<sprite>sprites\sTAimRst</sprite>
|
|
<sprite>sprites\sTAimUL</sprite>
|
|
<sprite>sprites\sTAimUpL</sprite>
|
|
<sprite>sprites\sTAimUpR</sprite>
|
|
<sprite>sprites\sTAimUR</sprite>
|
|
<sprite>sprites\sTurn</sprite>
|
|
<sprite>sprites\sUnmorph</sprite>
|
|
<sprite>sprites\sVAimDL</sprite>
|
|
<sprite>sprites\sVAimDLcr</sprite>
|
|
<sprite>sprites\sVAimDR</sprite>
|
|
<sprite>sprites\sVAimL</sprite>
|
|
<sprite>sprites\sVAimLcr</sprite>
|
|
<sprite>sprites\sVAimLst</sprite>
|
|
<sprite>sprites\sVAimR</sprite>
|
|
<sprite>sprites\sVAimRst</sprite>
|
|
<sprite>sprites\sVAimUL</sprite>
|
|
<sprite>sprites\sVAimUpL</sprite>
|
|
<sprite>sprites\sVAimUpR</sprite>
|
|
<sprite>sprites\sVAimUR</sprite>
|
|
<sprite>sprites\sVAirMorphBall</sprite>
|
|
<sprite>sprites\sVAirTurn</sprite>
|
|
<sprite>sprites\sVBittenL</sprite>
|
|
<sprite>sprites\sVBrakeL</sprite>
|
|
<sprite>sprites\sVBrakeR</sprite>
|
|
<sprite>sprites\sVClimb</sprite>
|
|
<sprite>sprites\sVClimbL</sprite>
|
|
<sprite>sprites\sVCrouch</sprite>
|
|
<sprite>sprites\sVCrouchTurn</sprite>
|
|
<sprite>sprites\sVDeathL</sprite>
|
|
<sprite>sprites\sVDeathR</sprite>
|
|
<sprite>sprites\sVFront</sprite>
|
|
<sprite>sprites\sVFrontL</sprite>
|
|
<sprite>sprites\sVFrontR</sprite>
|
|
<sprite>sprites\sVGrip</sprite>
|
|
<sprite>sprites\sVGripAimDL</sprite>
|
|
<sprite>sprites\sVGripAimDR</sprite>
|
|
<sprite>sprites\sVGripAimDwnL</sprite>
|
|
<sprite>sprites\sVGripAimDwnR</sprite>
|
|
<sprite>sprites\sVGripAimL</sprite>
|
|
<sprite>sprites\sVGripAimR</sprite>
|
|
<sprite>sprites\sVGripAimUL</sprite>
|
|
<sprite>sprites\sVGripAimUpL</sprite>
|
|
<sprite>sprites\sVGripAimUpR</sprite>
|
|
<sprite>sprites\sVGripAimUR</sprite>
|
|
<sprite>sprites\sVGripL</sprite>
|
|
<sprite>sprites\sVGripTurnL</sprite>
|
|
<sprite>sprites\sVGripTurnR</sprite>
|
|
<sprite>sprites\sVHurtL</sprite>
|
|
<sprite>sprites\sVHurtR</sprite>
|
|
<sprite>sprites\sVIdleLeft</sprite>
|
|
<sprite>sprites\sVIdleRight</sprite>
|
|
<sprite>sprites\sVJAimDwnL</sprite>
|
|
<sprite>sprites\sVJAimDwnR</sprite>
|
|
<sprite>sprites\sVJAimDwnTL</sprite>
|
|
<sprite>sprites\sVJAimDwnTR</sprite>
|
|
<sprite>sprites\sVjump</sprite>
|
|
<sprite>sprites\sVJumpLeft</sprite>
|
|
<sprite>sprites\sVJumpRight</sprite>
|
|
<sprite>sprites\sVKnockbackL</sprite>
|
|
<sprite>sprites\sVKnockbackR</sprite>
|
|
<sprite>sprites\sVKnockLandL</sprite>
|
|
<sprite>sprites\sVKnockLandR</sprite>
|
|
<sprite>sprites\sVLand</sprite>
|
|
<sprite>sprites\sVMorph</sprite>
|
|
<sprite>sprites\sVMorphBall</sprite>
|
|
<sprite>sprites\sVMorphBallTurn</sprite>
|
|
<sprite>sprites\sVRunAimDL</sprite>
|
|
<sprite>sprites\sVRunAimDR</sprite>
|
|
<sprite>sprites\sVRunAimL</sprite>
|
|
<sprite>sprites\sVRunAimR</sprite>
|
|
<sprite>sprites\sVRunAimUL</sprite>
|
|
<sprite>sprites\sVRunAimUR</sprite>
|
|
<sprite>sprites\sVRunLeft</sprite>
|
|
<sprite>sprites\sVRunRight</sprite>
|
|
<sprite>sprites\sVSJumpL</sprite>
|
|
<sprite>sprites\sVSJumpR</sprite>
|
|
<sprite>sprites\sVSJumpStart</sprite>
|
|
<sprite>sprites\sVSJumpStartL</sprite>
|
|
<sprite>sprites\sVSJumpUpL</sprite>
|
|
<sprite>sprites\sVSJumpUpR</sprite>
|
|
<sprite>sprites\sVSpacejump</sprite>
|
|
<sprite>sprites\sVSpiderMorphBall</sprite>
|
|
<sprite>sprites\sVStandAimDL</sprite>
|
|
<sprite>sprites\sVStandAimDR</sprite>
|
|
<sprite>sprites\sVStandAimUL</sprite>
|
|
<sprite>sprites\sVStandAimUp</sprite>
|
|
<sprite>sprites\sVStandAimUpL</sprite>
|
|
<sprite>sprites\sVStandAimUR</sprite>
|
|
<sprite>sprites\sVStandLeft</sprite>
|
|
<sprite>sprites\sVStandRight</sprite>
|
|
<sprite>sprites\sVTAimDL</sprite>
|
|
<sprite>sprites\sVTAimDR</sprite>
|
|
<sprite>sprites\sVTAimL</sprite>
|
|
<sprite>sprites\sVTAimLst</sprite>
|
|
<sprite>sprites\sVTAimR</sprite>
|
|
<sprite>sprites\sVTAimRst</sprite>
|
|
<sprite>sprites\sVTAimUL</sprite>
|
|
<sprite>sprites\sVTAimUpL</sprite>
|
|
<sprite>sprites\sVTAimUpR</sprite>
|
|
<sprite>sprites\sVTAimUR</sprite>
|
|
<sprite>sprites\sVTurn</sprite>
|
|
<sprite>sprites\sVUnmorph</sprite>
|
|
<sprite>sprites\sVVjump</sprite>
|
|
<sprite>sprites\sVWalkAimDL</sprite>
|
|
<sprite>sprites\sVWalkAimDR</sprite>
|
|
<sprite>sprites\sVWalkAimL</sprite>
|
|
<sprite>sprites\sVWalkAimR</sprite>
|
|
<sprite>sprites\sVWalkAimUL</sprite>
|
|
<sprite>sprites\sVWalkAimUp</sprite>
|
|
<sprite>sprites\sVWalkAimUpL</sprite>
|
|
<sprite>sprites\sVWalkAimUR</sprite>
|
|
<sprite>sprites\sVWalkLeft</sprite>
|
|
<sprite>sprites\sVWalkRight</sprite>
|
|
<sprite>sprites\sVWalljump</sprite>
|
|
<sprite>sprites\sVWalljumpL</sprite>
|
|
<sprite>sprites\sWalkAimDL</sprite>
|
|
<sprite>sprites\sWalkAimDR</sprite>
|
|
<sprite>sprites\sWalkAimL</sprite>
|
|
<sprite>sprites\sWalkAimR</sprite>
|
|
<sprite>sprites\sWalkAimUL</sprite>
|
|
<sprite>sprites\sWalkAimUp</sprite>
|
|
<sprite>sprites\sWalkAimUpL</sprite>
|
|
<sprite>sprites\sWalkAimUR</sprite>
|
|
<sprite>sprites\sWalkLeft</sprite>
|
|
<sprite>sprites\sWalkRight</sprite>
|
|
<sprite>sprites\sWalljump</sprite>
|
|
<sprite>sprites\sWalljumpL</sprite>
|
|
</sprites>
|
|
<sprites name="Light">
|
|
<sprite>sprites\sLight1</sprite>
|
|
<sprite>sprites\sLight0</sprite>
|
|
<sprite>sprites\sIconLight</sprite>
|
|
<sprite>sprites\sGElectLight</sprite>
|
|
<sprite>sprites\sLightRay</sprite>
|
|
</sprites>
|
|
<sprites name="Gatordile">
|
|
<sprites name="fusion-extras">
|
|
<sprite>sprites\sSuitChange_fusion</sprite>
|
|
<sprite>sprites\sGravityOverlay_fusion</sprite>
|
|
<sprite>sprites\sSuitChangeFX2_fusion</sprite>
|
|
</sprites>
|
|
<sprites name="fusion">
|
|
<sprite>sprites\sAimDL_fusion</sprite>
|
|
<sprite>sprites\sAimDLcr_fusion</sprite>
|
|
<sprite>sprites\sAimDR_fusion</sprite>
|
|
<sprite>sprites\sAimL_fusion</sprite>
|
|
<sprite>sprites\sAimLcr_fusion</sprite>
|
|
<sprite>sprites\sAimLst_fusion</sprite>
|
|
<sprite>sprites\sAimR_fusion</sprite>
|
|
<sprite>sprites\sAimRst_fusion</sprite>
|
|
<sprite>sprites\sAimUL_fusion</sprite>
|
|
<sprite>sprites\sAimUpL_fusion</sprite>
|
|
<sprite>sprites\sAimUpR_fusion</sprite>
|
|
<sprite>sprites\sAimUR_fusion</sprite>
|
|
<sprite>sprites\sAirMorphBall_fusion</sprite>
|
|
<sprite>sprites\sAirTurn_fusion</sprite>
|
|
<sprite>sprites\sBittenL_fusion</sprite>
|
|
<sprite>sprites\sBrakeL_fusion</sprite>
|
|
<sprite>sprites\sBrakeR_fusion</sprite>
|
|
<sprite>sprites\sClimb_fusion</sprite>
|
|
<sprite>sprites\sClimbL_fusion</sprite>
|
|
<sprite>sprites\sCrouch_fusion</sprite>
|
|
<sprite>sprites\sCrouchTurn_fusion</sprite>
|
|
<sprite>sprites\sDeathL_fusion</sprite>
|
|
<sprite>sprites\sDeathR_fusion</sprite>
|
|
<sprite>sprites\sFront_fusion</sprite>
|
|
<sprite>sprites\sFrontL_fusion</sprite>
|
|
<sprite>sprites\sFrontR_fusion</sprite>
|
|
<sprite>sprites\sGripAimDL_fusion</sprite>
|
|
<sprite>sprites\sGripAimDR_fusion</sprite>
|
|
<sprite>sprites\sGripAimDwnL_fusion</sprite>
|
|
<sprite>sprites\sGripAimDwnR_fusion</sprite>
|
|
<sprite>sprites\sGripAimL_fusion</sprite>
|
|
<sprite>sprites\sGripAimR_fusion</sprite>
|
|
<sprite>sprites\sGripAimUL_fusion</sprite>
|
|
<sprite>sprites\sGripAimUpL_fusion</sprite>
|
|
<sprite>sprites\sGripAimUpR_fusion</sprite>
|
|
<sprite>sprites\sGripAimUR_fusion</sprite>
|
|
<sprite>sprites\sGripL_fusion</sprite>
|
|
<sprite>sprites\sGripTurnL_fusion</sprite>
|
|
<sprite>sprites\sGripTurnR_fusion</sprite>
|
|
<sprite>sprites\sHurtL_fusion</sprite>
|
|
<sprite>sprites\sHurtR_fusion</sprite>
|
|
<sprite>sprites\sIdleLeft_fusion</sprite>
|
|
<sprite>sprites\sIdleRight_fusion</sprite>
|
|
<sprite>sprites\sJAimDwnL_fusion</sprite>
|
|
<sprite>sprites\sJAimDwnR_fusion</sprite>
|
|
<sprite>sprites\sJAimDwnTL_fusion</sprite>
|
|
<sprite>sprites\sJAimDwnTR_fusion</sprite>
|
|
<sprite>sprites\sJumpLeft_fusion</sprite>
|
|
<sprite>sprites\sJumpRight_fusion</sprite>
|
|
<sprite>sprites\sKnockbackL_fusion</sprite>
|
|
<sprite>sprites\sKnockbackR_fusion</sprite>
|
|
<sprite>sprites\sKnockLandL_fusion</sprite>
|
|
<sprite>sprites\sLand_fusion</sprite>
|
|
<sprite>sprites\sKnockLandR_fusion</sprite>
|
|
<sprite>sprites\sMorph_fusion</sprite>
|
|
<sprite>sprites\sMorphBall_fusion</sprite>
|
|
<sprite>sprites\sMorphBallTurn_fusion</sprite>
|
|
<sprite>sprites\sGrip_fusion</sprite>
|
|
<sprite>sprites\sPlayerDeath_fusion</sprite>
|
|
<sprite>sprites\sRunAimDL_fusion</sprite>
|
|
<sprite>sprites\sRunAimDR_fusion</sprite>
|
|
<sprite>sprites\sRunAimL_fusion</sprite>
|
|
<sprite>sprites\sRunAimR_fusion</sprite>
|
|
<sprite>sprites\sRunAimUL_fusion</sprite>
|
|
<sprite>sprites\sRunAimUR_fusion</sprite>
|
|
<sprite>sprites\sRunLeft_fusion</sprite>
|
|
<sprite>sprites\sRunRight_fusion</sprite>
|
|
<sprite>sprites\sSJumpL_fusion</sprite>
|
|
<sprite>sprites\sSJumpR_fusion</sprite>
|
|
<sprite>sprites\sSJumpStart_fusion</sprite>
|
|
<sprite>sprites\sSJumpStartL_fusion</sprite>
|
|
<sprite>sprites\sSJumpUpL_fusion</sprite>
|
|
<sprite>sprites\sSJumpUpR_fusion</sprite>
|
|
<sprite>sprites\sSpacejump_fusion</sprite>
|
|
<sprite>sprites\sSpiderMorphBall_fusion</sprite>
|
|
<sprite>sprites\sStandAimDL_fusion</sprite>
|
|
<sprite>sprites\sStandAimDR_fusion</sprite>
|
|
<sprite>sprites\sStandAimUL_fusion</sprite>
|
|
<sprite>sprites\sStandAimUp_fusion</sprite>
|
|
<sprite>sprites\sStandAimUpL_fusion</sprite>
|
|
<sprite>sprites\sStandAimUR_fusion</sprite>
|
|
<sprite>sprites\sStandLeft_fusion</sprite>
|
|
<sprite>sprites\sStandRight_fusion</sprite>
|
|
<sprite>sprites\sTAimDL_fusion</sprite>
|
|
<sprite>sprites\sTAimDR_fusion</sprite>
|
|
<sprite>sprites\sTAimL_fusion</sprite>
|
|
<sprite>sprites\sTAimLst_fusion</sprite>
|
|
<sprite>sprites\sTAimR_fusion</sprite>
|
|
<sprite>sprites\sTAimRst_fusion</sprite>
|
|
<sprite>sprites\sTAimUL_fusion</sprite>
|
|
<sprite>sprites\sTAimUpL_fusion</sprite>
|
|
<sprite>sprites\sTAimUpR_fusion</sprite>
|
|
<sprite>sprites\sTAimUR_fusion</sprite>
|
|
<sprite>sprites\sTurn_fusion</sprite>
|
|
<sprite>sprites\sUnmorph_fusion</sprite>
|
|
<sprite>sprites\sVjump_fusion</sprite>
|
|
<sprite>sprites\sWalkAimDL_fusion</sprite>
|
|
<sprite>sprites\sWalkAimDR_fusion</sprite>
|
|
<sprite>sprites\sWalkAimL_fusion</sprite>
|
|
<sprite>sprites\sWalkAimR_fusion</sprite>
|
|
<sprite>sprites\sWalkAimUL_fusion</sprite>
|
|
<sprite>sprites\sWalkAimUp_fusion</sprite>
|
|
<sprite>sprites\sWalkAimUpL_fusion</sprite>
|
|
<sprite>sprites\sWalkAimUR_fusion</sprite>
|
|
<sprite>sprites\sWalkLeft_fusion</sprite>
|
|
<sprite>sprites\sWalkRight_fusion</sprite>
|
|
<sprite>sprites\sWalljump_fusion</sprite>
|
|
<sprite>sprites\sWalljumpL_fusion</sprite>
|
|
<sprite>sprites\sAimDL_fusion_varia</sprite>
|
|
<sprite>sprites\sAimDLcr_fusion_varia</sprite>
|
|
<sprite>sprites\sAimDR_fusion_varia</sprite>
|
|
<sprite>sprites\sAimL_fusion_varia</sprite>
|
|
<sprite>sprites\sAimLcr_fusion_varia</sprite>
|
|
<sprite>sprites\sAimLst_fusion_varia</sprite>
|
|
<sprite>sprites\sAimR_fusion_varia</sprite>
|
|
<sprite>sprites\sAimRst_fusion_varia</sprite>
|
|
<sprite>sprites\sAimUL_fusion_varia</sprite>
|
|
<sprite>sprites\sAimUpL_fusion_varia</sprite>
|
|
<sprite>sprites\sAimUpR_fusion_varia</sprite>
|
|
<sprite>sprites\sAimUR_fusion_varia</sprite>
|
|
<sprite>sprites\sAirMorphBall_fusion_varia</sprite>
|
|
<sprite>sprites\sAirTurn_fusion_varia</sprite>
|
|
<sprite>sprites\sBittenL_fusion_varia</sprite>
|
|
<sprite>sprites\sBrakeL_fusion_varia</sprite>
|
|
<sprite>sprites\sBrakeR_fusion_varia</sprite>
|
|
<sprite>sprites\sClimb_fusion_varia</sprite>
|
|
<sprite>sprites\sClimbL_fusion_varia</sprite>
|
|
<sprite>sprites\sCrouch_fusion_varia</sprite>
|
|
<sprite>sprites\sCrouchTurn_fusion_varia</sprite>
|
|
<sprite>sprites\sFront_fusion_varia</sprite>
|
|
<sprite>sprites\sFrontL_fusion_varia</sprite>
|
|
<sprite>sprites\sFrontR_fusion_varia</sprite>
|
|
<sprite>sprites\sGrip_fusion_varia</sprite>
|
|
<sprite>sprites\sGripAimDL_fusion_varia</sprite>
|
|
<sprite>sprites\sGripAimDR_fusion_varia</sprite>
|
|
<sprite>sprites\sGripAimDwnL_fusion_varia</sprite>
|
|
<sprite>sprites\sGripAimDwnR_fusion_varia</sprite>
|
|
<sprite>sprites\sGripAimL_fusion_varia</sprite>
|
|
<sprite>sprites\sGripAimR_fusion_varia</sprite>
|
|
<sprite>sprites\sGripAimUL_fusion_varia</sprite>
|
|
<sprite>sprites\sGripAimUpL_fusion_varia</sprite>
|
|
<sprite>sprites\sGripAimUpR_fusion_varia</sprite>
|
|
<sprite>sprites\sGripAimUR_fusion_varia</sprite>
|
|
<sprite>sprites\sGripL_fusion_varia</sprite>
|
|
<sprite>sprites\sGripTurnL_fusion_varia</sprite>
|
|
<sprite>sprites\sGripTurnR_fusion_varia</sprite>
|
|
<sprite>sprites\sHurtL_fusion_varia</sprite>
|
|
<sprite>sprites\sHurtR_fusion_varia</sprite>
|
|
<sprite>sprites\sIdleLeft_fusion_varia</sprite>
|
|
<sprite>sprites\sIdleRight_fusion_varia</sprite>
|
|
<sprite>sprites\sJAimDwnL_fusion_varia</sprite>
|
|
<sprite>sprites\sJAimDwnR_fusion_varia</sprite>
|
|
<sprite>sprites\sJAimDwnTL_fusion_varia</sprite>
|
|
<sprite>sprites\sJAimDwnTR_fusion_varia</sprite>
|
|
<sprite>sprites\sJumpLeft_fusion_varia</sprite>
|
|
<sprite>sprites\sJumpRight_fusion_varia</sprite>
|
|
<sprite>sprites\sKnockbackL_fusion_varia</sprite>
|
|
<sprite>sprites\sKnockbackR_fusion_varia</sprite>
|
|
<sprite>sprites\sKnockLandL_fusion_varia</sprite>
|
|
<sprite>sprites\sKnockLandR_fusion_varia</sprite>
|
|
<sprite>sprites\sLand_fusion_varia</sprite>
|
|
<sprite>sprites\sMorph_fusion_varia</sprite>
|
|
<sprite>sprites\sMorphBall_fusion_varia</sprite>
|
|
<sprite>sprites\sMorphBallTurn_fusion_varia</sprite>
|
|
<sprite>sprites\sRunAimDL_fusion_varia</sprite>
|
|
<sprite>sprites\sRunAimDR_fusion_varia</sprite>
|
|
<sprite>sprites\sRunAimL_fusion_varia</sprite>
|
|
<sprite>sprites\sRunAimR_fusion_varia</sprite>
|
|
<sprite>sprites\sRunAimUL_fusion_varia</sprite>
|
|
<sprite>sprites\sRunAimUR_fusion_varia</sprite>
|
|
<sprite>sprites\sRunLeft_fusion_varia</sprite>
|
|
<sprite>sprites\sRunRight_fusion_varia</sprite>
|
|
<sprite>sprites\sSJumpL_fusion_varia</sprite>
|
|
<sprite>sprites\sSJumpR_fusion_varia</sprite>
|
|
<sprite>sprites\sSJumpStart_fusion_varia</sprite>
|
|
<sprite>sprites\sSJumpStartL_fusion_varia</sprite>
|
|
<sprite>sprites\sSJumpUpL_fusion_varia</sprite>
|
|
<sprite>sprites\sSJumpUpR_fusion_varia</sprite>
|
|
<sprite>sprites\sStandAimDL_fusion_varia</sprite>
|
|
<sprite>sprites\sStandAimDR_fusion_varia</sprite>
|
|
<sprite>sprites\sStandAimUL_fusion_varia</sprite>
|
|
<sprite>sprites\sStandAimUp_fusion_varia</sprite>
|
|
<sprite>sprites\sStandAimUpL_fusion_varia</sprite>
|
|
<sprite>sprites\sStandAimUR_fusion_varia</sprite>
|
|
<sprite>sprites\sStandLeft_fusion_varia</sprite>
|
|
<sprite>sprites\sStandRight_fusion_varia</sprite>
|
|
<sprite>sprites\sTAimDL_fusion_varia</sprite>
|
|
<sprite>sprites\sTAimDR_fusion_varia</sprite>
|
|
<sprite>sprites\sTAimL_fusion_varia</sprite>
|
|
<sprite>sprites\sTAimLst_fusion_varia</sprite>
|
|
<sprite>sprites\sTAimR_fusion_varia</sprite>
|
|
<sprite>sprites\sTAimRst_fusion_varia</sprite>
|
|
<sprite>sprites\sTAimUL_fusion_varia</sprite>
|
|
<sprite>sprites\sTAimUpL_fusion_varia</sprite>
|
|
<sprite>sprites\sTAimUpR_fusion_varia</sprite>
|
|
<sprite>sprites\sTAimUR_fusion_varia</sprite>
|
|
<sprite>sprites\sTurn_fusion_varia</sprite>
|
|
<sprite>sprites\sUnmorph_fusion_varia</sprite>
|
|
<sprite>sprites\sVjump_fusion_varia</sprite>
|
|
<sprite>sprites\sWalkAimDL_fusion_varia</sprite>
|
|
<sprite>sprites\sWalkAimDR_fusion_varia</sprite>
|
|
<sprite>sprites\sWalkAimL_fusion_varia</sprite>
|
|
<sprite>sprites\sWalkAimR_fusion_varia</sprite>
|
|
<sprite>sprites\sWalkAimUL_fusion_varia</sprite>
|
|
<sprite>sprites\sWalkAimUp_fusion_varia</sprite>
|
|
<sprite>sprites\sWalkAimUpL_fusion_varia</sprite>
|
|
<sprite>sprites\sWalkAimUR_fusion_varia</sprite>
|
|
<sprite>sprites\sWalkLeft_fusion_varia</sprite>
|
|
<sprite>sprites\sWalkRight_fusion_varia</sprite>
|
|
<sprite>sprites\sWalljump_fusion_varia</sprite>
|
|
<sprite>sprites\sWalljumpL_fusion_varia</sprite>
|
|
<sprite>sprites\sAimDL_fusion_gravity</sprite>
|
|
<sprite>sprites\sAimDLcr_fusion_gravity</sprite>
|
|
<sprite>sprites\sAimDR_fusion_gravity</sprite>
|
|
<sprite>sprites\sAimL_fusion_gravity</sprite>
|
|
<sprite>sprites\sAimLcr_fusion_gravity</sprite>
|
|
<sprite>sprites\sAimLst_fusion_gravity</sprite>
|
|
<sprite>sprites\sAimR_fusion_gravity</sprite>
|
|
<sprite>sprites\sAimRst_fusion_gravity</sprite>
|
|
<sprite>sprites\sAimUL_fusion_gravity</sprite>
|
|
<sprite>sprites\sAimUpL_fusion_gravity</sprite>
|
|
<sprite>sprites\sAimUpR_fusion_gravity</sprite>
|
|
<sprite>sprites\sAimUR_fusion_gravity</sprite>
|
|
<sprite>sprites\sAirMorphBall_fusion_gravity</sprite>
|
|
<sprite>sprites\sAirTurn_fusion_gravity</sprite>
|
|
<sprite>sprites\sBittenL_fusion_gravity</sprite>
|
|
<sprite>sprites\sBrakeL_fusion_gravity</sprite>
|
|
<sprite>sprites\sBrakeR_fusion_gravity</sprite>
|
|
<sprite>sprites\sClimb_fusion_gravity</sprite>
|
|
<sprite>sprites\sClimbL_fusion_gravity</sprite>
|
|
<sprite>sprites\sCrouch_fusion_gravity</sprite>
|
|
<sprite>sprites\sCrouchTurn_fusion_gravity</sprite>
|
|
<sprite>sprites\sFront_fusion_gravity</sprite>
|
|
<sprite>sprites\sFrontL_fusion_gravity</sprite>
|
|
<sprite>sprites\sFrontR_fusion_gravity</sprite>
|
|
<sprite>sprites\sGrip_fusion_gravity</sprite>
|
|
<sprite>sprites\sGripAimDL_fusion_gravity</sprite>
|
|
<sprite>sprites\sGripAimDR_fusion_gravity</sprite>
|
|
<sprite>sprites\sGripAimDwnL_fusion_gravity</sprite>
|
|
<sprite>sprites\sGripAimDwnR_fusion_gravity</sprite>
|
|
<sprite>sprites\sGripAimL_fusion_gravity</sprite>
|
|
<sprite>sprites\sGripAimR_fusion_gravity</sprite>
|
|
<sprite>sprites\sGripAimUL_fusion_gravity</sprite>
|
|
<sprite>sprites\sGripAimUpL_fusion_gravity</sprite>
|
|
<sprite>sprites\sGripAimUpR_fusion_gravity</sprite>
|
|
<sprite>sprites\sGripAimUR_fusion_gravity</sprite>
|
|
<sprite>sprites\sGripL_fusion_gravity</sprite>
|
|
<sprite>sprites\sGripTurnL_fusion_gravity</sprite>
|
|
<sprite>sprites\sGripTurnR_fusion_gravity</sprite>
|
|
<sprite>sprites\sHurtL_fusion_gravity</sprite>
|
|
<sprite>sprites\sHurtR_fusion_gravity</sprite>
|
|
<sprite>sprites\sIdleLeft_fusion_gravity</sprite>
|
|
<sprite>sprites\sIdleRight_fusion_gravity</sprite>
|
|
<sprite>sprites\sJAimDwnL_fusion_gravity</sprite>
|
|
<sprite>sprites\sJAimDwnR_fusion_gravity</sprite>
|
|
<sprite>sprites\sJAimDwnTL_fusion_gravity</sprite>
|
|
<sprite>sprites\sJAimDwnTR_fusion_gravity</sprite>
|
|
<sprite>sprites\sJumpLeft_fusion_gravity</sprite>
|
|
<sprite>sprites\sJumpRight_fusion_gravity</sprite>
|
|
<sprite>sprites\sKnockbackL_fusion_gravity</sprite>
|
|
<sprite>sprites\sKnockbackR_fusion_gravity</sprite>
|
|
<sprite>sprites\sKnockLandL_fusion_gravity</sprite>
|
|
<sprite>sprites\sKnockLandR_fusion_gravity</sprite>
|
|
<sprite>sprites\sLand_fusion_gravity</sprite>
|
|
<sprite>sprites\sMorph_fusion_gravity</sprite>
|
|
<sprite>sprites\sMorphBall_fusion_gravity</sprite>
|
|
<sprite>sprites\sMorphBallTurn_fusion_gravity</sprite>
|
|
<sprite>sprites\sRunAimDL_fusion_gravity</sprite>
|
|
<sprite>sprites\sRunAimDR_fusion_gravity</sprite>
|
|
<sprite>sprites\sRunAimL_fusion_gravity</sprite>
|
|
<sprite>sprites\sRunAimR_fusion_gravity</sprite>
|
|
<sprite>sprites\sRunAimUL_fusion_gravity</sprite>
|
|
<sprite>sprites\sRunAimUR_fusion_gravity</sprite>
|
|
<sprite>sprites\sRunLeft_fusion_gravity</sprite>
|
|
<sprite>sprites\sRunRight_fusion_gravity</sprite>
|
|
<sprite>sprites\sSJumpL_fusion_gravity</sprite>
|
|
<sprite>sprites\sSJumpR_fusion_gravity</sprite>
|
|
<sprite>sprites\sSJumpStart_fusion_gravity</sprite>
|
|
<sprite>sprites\sSJumpStartL_fusion_gravity</sprite>
|
|
<sprite>sprites\sSJumpUpL_fusion_gravity</sprite>
|
|
<sprite>sprites\sSJumpUpR_fusion_gravity</sprite>
|
|
<sprite>sprites\sStandAimDL_fusion_gravity</sprite>
|
|
<sprite>sprites\sStandAimDR_fusion_gravity</sprite>
|
|
<sprite>sprites\sStandAimUL_fusion_gravity</sprite>
|
|
<sprite>sprites\sStandAimUp_fusion_gravity</sprite>
|
|
<sprite>sprites\sStandAimUpL_fusion_gravity</sprite>
|
|
<sprite>sprites\sStandAimUR_fusion_gravity</sprite>
|
|
<sprite>sprites\sStandLeft_fusion_gravity</sprite>
|
|
<sprite>sprites\sStandRight_fusion_gravity</sprite>
|
|
<sprite>sprites\sTAimDL_fusion_gravity</sprite>
|
|
<sprite>sprites\sTAimDR_fusion_gravity</sprite>
|
|
<sprite>sprites\sTAimL_fusion_gravity</sprite>
|
|
<sprite>sprites\sTAimLst_fusion_gravity</sprite>
|
|
<sprite>sprites\sTAimR_fusion_gravity</sprite>
|
|
<sprite>sprites\sTAimRst_fusion_gravity</sprite>
|
|
<sprite>sprites\sTAimUL_fusion_gravity</sprite>
|
|
<sprite>sprites\sTAimUpL_fusion_gravity</sprite>
|
|
<sprite>sprites\sTAimUpR_fusion_gravity</sprite>
|
|
<sprite>sprites\sTAimUR_fusion_gravity</sprite>
|
|
<sprite>sprites\sTurn_fusion_gravity</sprite>
|
|
<sprite>sprites\sUnmorph_fusion_gravity</sprite>
|
|
<sprite>sprites\sVjump_fusion_gravity</sprite>
|
|
<sprite>sprites\sWalkAimDL_fusion_gravity</sprite>
|
|
<sprite>sprites\sWalkAimDR_fusion_gravity</sprite>
|
|
<sprite>sprites\sWalkAimL_fusion_gravity</sprite>
|
|
<sprite>sprites\sWalkAimR_fusion_gravity</sprite>
|
|
<sprite>sprites\sWalkAimUL_fusion_gravity</sprite>
|
|
<sprite>sprites\sWalkAimUp_fusion_gravity</sprite>
|
|
<sprite>sprites\sWalkAimUpL_fusion_gravity</sprite>
|
|
<sprite>sprites\sWalkAimUR_fusion_gravity</sprite>
|
|
<sprite>sprites\sWalkLeft_fusion_gravity</sprite>
|
|
<sprite>sprites\sWalkRight_fusion_gravity</sprite>
|
|
<sprite>sprites\sWalljump_fusion_gravity</sprite>
|
|
<sprite>sprites\sWalljumpL_fusion_gravity</sprite>
|
|
<sprite>sprites\sSpacejump_fusion_varia</sprite>
|
|
<sprite>sprites\sSpacejump_fusion_gravity</sprite>
|
|
<sprite>sprites\sSpiderMorphBall_fusion_varia</sprite>
|
|
<sprite>sprites\sSpiderMorphBall_fusion_gravity</sprite>
|
|
</sprites>
|
|
<sprite>sprites\PSsXJoyBtnA</sprite>
|
|
<sprite>sprites\PSsXJoyBtnB</sprite>
|
|
<sprite>sprites\PSsXJoyBtnBack</sprite>
|
|
<sprite>sprites\PSsXJoyBtnLB</sprite>
|
|
<sprite>sprites\PSsXJoyBtnLT</sprite>
|
|
<sprite>sprites\PSsXJoyBtnRB</sprite>
|
|
<sprite>sprites\PSsXJoyBtnRT</sprite>
|
|
<sprite>sprites\PSsXJoyBtnStart</sprite>
|
|
<sprite>sprites\PSsXJoyBtnX</sprite>
|
|
<sprite>sprites\PSsXJoyBtnY</sprite>
|
|
<sprite>sprites\sItemBall5</sprite>
|
|
<sprite>sprites\sMoheekSwimming</sprite>
|
|
<sprite>sprites\sMoheekSwimming_Frozen</sprite>
|
|
<sprite>sprites\SNESsXJoyBtnA</sprite>
|
|
<sprite>sprites\SNESsXJoyBtnB</sprite>
|
|
<sprite>sprites\SNESsXJoyBtnX</sprite>
|
|
<sprite>sprites\SNESsXJoyBtnY</sprite>
|
|
<sprite>sprites\sSaveStation2Broken</sprite>
|
|
<sprite>sprites\WiiUsXJoyBtnA</sprite>
|
|
<sprite>sprites\WiiUsXJoyBtnB</sprite>
|
|
<sprite>sprites\sSaveBroken</sprite>
|
|
<sprite>sprites\WiiUsXJoyBtnX</sprite>
|
|
<sprite>sprites\WiiUsXJoyBtnY</sprite>
|
|
<sprite>sprites\sRamulkenEye</sprite>
|
|
<sprite>sprites\sVersionFont</sprite>
|
|
</sprites>
|
|
<sprites name="Lojical">
|
|
<sprites name="X Parasites">
|
|
<sprite>sprites\sHXPickup</sprite>
|
|
<sprite>sprites\sMXPickup</sprite>
|
|
<sprite>sprites\sSMXPickup</sprite>
|
|
<sprite>sprites\sPBXPickup</sprite>
|
|
<sprite>sprites\sAbsorbXH</sprite>
|
|
<sprite>sprites\sAbsorbXHBig</sprite>
|
|
<sprite>sprites\sAbsorbXM</sprite>
|
|
<sprite>sprites\sAbsorbXSM</sprite>
|
|
<sprite>sprites\sAbsorbXPB</sprite>
|
|
</sprites>
|
|
<sprites name="Enemies">
|
|
<sprites name="AquaBlobThrower">
|
|
<sprite>sprites\sBlobThrowerWaterIdle</sprite>
|
|
<sprite>sprites\sBlobThrowerWaterIdleFrozen</sprite>
|
|
<sprite>sprites\sBlobThrowerWaterClosed</sprite>
|
|
<sprite>sprites\sBlobThrowerWaterClosedFrozen</sprite>
|
|
<sprite>sprites\sBlobThrowerWater</sprite>
|
|
<sprite>sprites\sBlobThrowerWaterFrozen</sprite>
|
|
</sprites>
|
|
<sprites name="BlobThrower">
|
|
<sprite>sprites\sBlobThrower</sprite>
|
|
<sprite>sprites\sBlobThrowerFrozen</sprite>
|
|
<sprite>sprites\sBlobThrowerIdle</sprite>
|
|
<sprite>sprites\sBlobThrowerIdleFrozen</sprite>
|
|
</sprites>
|
|
<sprites name="AquaBlob">
|
|
<sprite>sprites\sBlobWaterIdle</sprite>
|
|
<sprite>sprites\sBlobWaterFrozen</sprite>
|
|
<sprite>sprites\sBlobWaterRight</sprite>
|
|
<sprite>sprites\sBlobWaterLeft</sprite>
|
|
</sprites>
|
|
<sprites name="AirBlob">
|
|
<sprite>sprites\sBlobAir</sprite>
|
|
<sprite>sprites\sBlobAirFrozen</sprite>
|
|
</sprites>
|
|
</sprites>
|
|
<sprites name="Ending">
|
|
<sprite>sprites\sXCrystal</sprite>
|
|
<sprite>sprites\sHornoadDeath</sprite>
|
|
<sprite>sprites\sSolidBlank</sprite>
|
|
<sprite>sprites\sHornoadTurnNew</sprite>
|
|
<sprite>sprites\sHornoadSkeleton</sprite>
|
|
<sprite>sprites\sMonsterEggHatched</sprite>
|
|
<sprite>sprites\sXInfect</sprite>
|
|
<sprite>sprites\sHornoadCloud</sprite>
|
|
<sprite>sprites\sMonsterEggHatch</sprite>
|
|
<sprite>sprites\sMonsterEggCrush</sprite>
|
|
<sprite>sprites\sMonsterEggIdle</sprite>
|
|
<sprite>sprites\sMonsterEggBite</sprite>
|
|
<sprite>sprites\sMonsterEggTwitch</sprite>
|
|
<sprite>sprites\sHornoadXFall</sprite>
|
|
</sprites>
|
|
<sprites name="Extra Omega Parts">
|
|
<sprite>sprites\sMOmega_Head_Crested</sprite>
|
|
<sprite>sprites\sMOmega_Head_Crested_Roar</sprite>
|
|
<sprite>sprites\sMOmega_Head_Fusion</sprite>
|
|
<sprite>sprites\sMOmega_Head_Fusion_Roar</sprite>
|
|
<sprite>sprites\sMOmega_Body_Spines</sprite>
|
|
</sprites>
|
|
<sprites name="Particles">
|
|
<sprite>sprites\sGLabTubeShard</sprite>
|
|
</sprites>
|
|
<sprites name="Palettes">
|
|
<sprite>sprites\sPalFusion0</sprite>
|
|
<sprite>sprites\sPalFusion1</sprite>
|
|
<sprite>sprites\sPalFusion2</sprite>
|
|
</sprites>
|
|
<sprites name="UI">
|
|
<sprite>sprites\sSaveSlotInsanity</sprite>
|
|
<sprite>sprites\sSaveSlotBInsanity</sprite>
|
|
<sprite>sprites\sSaveSlotCopyInsanity</sprite>
|
|
</sprites>
|
|
</sprites>
|
|
<sprites name="Wanderer">
|
|
<sprite>sprites\sLogFadeMarker</sprite>
|
|
<sprite>sprites\sLogHintMarker</sprite>
|
|
<sprite>sprites\sLogLoadMarker</sprite>
|
|
<sprite>sprites\sLogTrigger</sprite>
|
|
<sprites name="Septogg-Baby">
|
|
<sprite>sprites\sSeptogg</sprite>
|
|
<sprite>sprites\sSeptogg_Rupee</sprite>
|
|
<sprite>sprites\sSeptogg_tlArea3Breed</sprite>
|
|
<sprite>sprites\sSeptogg_tlBubbles</sprite>
|
|
<sprite>sprites\sSeptogg_tlBubbles2</sprite>
|
|
<sprite>sprites\sSeptogg_tlGreenCrystals</sprite>
|
|
<sprite>sprites\sSeptogg_tlPlant1NB</sprite>
|
|
<sprite>sprites\sSeptogg_tlPlant2NB</sprite>
|
|
<sprite>sprites\sSeptogg_tlRock1A</sprite>
|
|
<sprite>sprites\sSeptogg_tlRock2A</sprite>
|
|
<sprite>sprites\sSeptogg_tlRock3A</sprite>
|
|
<sprite>sprites\sSeptogg_tlRock3B</sprite>
|
|
<sprite>sprites\sSeptogg_tlRock4A</sprite>
|
|
<sprite>sprites\sSeptogg_tlRock4B</sprite>
|
|
<sprite>sprites\sSeptogg_tlRock5A</sprite>
|
|
<sprite>sprites\sSeptogg_tlRock6A</sprite>
|
|
<sprite>sprites\sSeptogg_tlRock7A</sprite>
|
|
<sprite>sprites\sSeptogg_tlRock7B</sprite>
|
|
<sprite>sprites\sSeptogg_tlSurface2</sprite>
|
|
<sprite>sprites\sSeptoggEyes</sprite>
|
|
<sprite>sprites\sSeptoggNight</sprite>
|
|
<sprite>sprites\sSeptoggTwilight</sprite>
|
|
</sprites>
|
|
<sprites name="Septogg-Elder">
|
|
<sprite>sprites\sElderSeptogg</sprite>
|
|
<sprite>sprites\sElderSeptogg_Carry</sprite>
|
|
<sprite>sprites\sElderSeptogg_tlGreenCrystals</sprite>
|
|
<sprite>sprites\sElderSeptogg_tlGreenCrystals_Carry</sprite>
|
|
<sprite>sprites\sElderSeptogg_tlRock1AN</sprite>
|
|
<sprite>sprites\sElderSeptogg_tlRock1AN_Carry</sprite>
|
|
<sprite>sprites\sElderSeptogg_tlRock2NB</sprite>
|
|
<sprite>sprites\sElderSeptogg_tlRock2NB_Carry</sprite>
|
|
<sprite>sprites\sElderSeptogg_tlRock3A</sprite>
|
|
<sprite>sprites\sElderSeptogg_tlRock3A_Carry</sprite>
|
|
<sprite>sprites\sElderSeptogg_tlRock4A</sprite>
|
|
<sprite>sprites\sElderSeptogg_tlRock4A_Carry</sprite>
|
|
<sprite>sprites\sElderSeptogg_tlRock5A</sprite>
|
|
<sprite>sprites\sElderSeptogg_tlRock5A_Carry</sprite>
|
|
<sprite>sprites\sElderSeptogg_tlRock6A</sprite>
|
|
<sprite>sprites\sElderSeptogg_tlRock6A_Carry</sprite>
|
|
<sprite>sprites\sElderSeptoggNight</sprite>
|
|
<sprite>sprites\sElderSeptoggNight_Carry</sprite>
|
|
<sprite>sprites\sElderSeptoggTwilight</sprite>
|
|
<sprite>sprites\sElderSeptoggTwilight_Carry</sprite>
|
|
<sprite>sprites\sElderSeptogg_tlRock4B</sprite>
|
|
<sprite>sprites\sElderSeptogg_tlRock4B_Carry</sprite>
|
|
<sprite>sprites\sElderSeptogg_tlArea3Breed</sprite>
|
|
<sprite>sprites\sElderSeptogg_tlArea3Breed_Carry</sprite>
|
|
<sprite>sprites\sElderSeptoggBackWings</sprite>
|
|
<sprite>sprites\sElderSeptoggEyes</sprite>
|
|
</sprites>
|
|
<sprites name="Septogg-Particle">
|
|
<sprite>sprites\sBubblesPiece1</sprite>
|
|
<sprite>sprites\sBubblesPiece2</sprite>
|
|
<sprite>sprites\sDirtPiece</sprite>
|
|
<sprite>sprites\sDirtPieceNight</sprite>
|
|
<sprite>sprites\sDirtPieceTwilight</sprite>
|
|
<sprite>sprites\sPlantPieceA3Breed</sprite>
|
|
<sprite>sprites\sPlantPieceNB1</sprite>
|
|
<sprite>sprites\sPlantPieceNB2</sprite>
|
|
<sprite>sprites\sRockPieceA1</sprite>
|
|
<sprite>sprites\sRockPieceA5</sprite>
|
|
<sprite>sprites\sRockPieceA7</sprite>
|
|
<sprite>sprites\sRockPieceB3</sprite>
|
|
<sprite>sprites\sRockPieceB4</sprite>
|
|
<sprite>sprites\sRockPieceB7</sprite>
|
|
<sprite>sprites\sRockPieceSurface2</sprite>
|
|
</sprites>
|
|
<sprites name="Core-X">
|
|
<sprite>sprites\sCoreXArachnus</sprite>
|
|
<sprite>sprites\sCoreXTorizo</sprite>
|
|
<sprite>sprites\sCoreXSerris</sprite>
|
|
<sprite>sprites\sCoreXGenesis</sprite>
|
|
<sprite>sprites\sCoreXAura</sprite>
|
|
<sprite>sprites\sCoreXBlood</sprite>
|
|
<sprite>sprites\sCoreXShell</sprite>
|
|
<sprite>sprites\sCoreXShellFrag</sprite>
|
|
<sprite>sprites\sAbsorbCoreX</sprite>
|
|
</sprites>
|
|
<sprites name="Android">
|
|
<sprite>sprites\sTouchButtonPause</sprite>
|
|
<sprite>sprites\sTouchButtonT</sprite>
|
|
<sprite>sprites\sTouchButtonC</sprite>
|
|
<sprite>sprites\sTouchButtonS</sprite>
|
|
<sprite>sprites\sTouchButtonX</sprite>
|
|
<sprite>sprites\sTouchBtnJump</sprite>
|
|
<sprite>sprites\sTouchBtnMorph</sprite>
|
|
<sprite>sprites\sTouchBtnFire</sprite>
|
|
<sprite>sprites\sTouchBtnMissile</sprite>
|
|
<sprite>sprites\sTouchBtnAim</sprite>
|
|
<sprite>sprites\sTouchBtnAim2</sprite>
|
|
<sprite>sprites\sTouchBtnStart</sprite>
|
|
<sprite>sprites\sMogaBtnA</sprite>
|
|
<sprite>sprites\sMogaBtnB</sprite>
|
|
<sprite>sprites\sMogaBtnX</sprite>
|
|
<sprite>sprites\sMogaBtnY</sprite>
|
|
<sprite>sprites\sOuyaBtnO</sprite>
|
|
<sprite>sprites\sOuyaBtnU</sprite>
|
|
<sprite>sprites\sOuyaBtnY</sprite>
|
|
<sprite>sprites\sOuyaBtnA</sprite>
|
|
</sprites>
|
|
<sprite>sprites\sRamulkenNoShield</sprite>
|
|
<sprites name="Zeta Heads">
|
|
<sprites name="Armored">
|
|
<sprite>sprites\sMZeta_Head_Armored</sprite>
|
|
<sprite>sprites\sMZeta_Head_Armored_Roar</sprite>
|
|
</sprites>
|
|
<sprites name="Bulky">
|
|
<sprite>sprites\sMZeta_Head_Bulky</sprite>
|
|
<sprite>sprites\sMZeta_Head_Bulky_Roar</sprite>
|
|
</sprites>
|
|
<sprites name="Elder">
|
|
<sprite>sprites\sMZeta_Head_Elder</sprite>
|
|
<sprite>sprites\sMZeta_Head_Elder_Roar</sprite>
|
|
</sprites>
|
|
<sprites name="Legendary">
|
|
<sprite>sprites\sMZeta_Head_Legendary</sprite>
|
|
<sprite>sprites\sMZeta_Head_Legendary_Roar</sprite>
|
|
</sprites>
|
|
<sprites name="Pointy">
|
|
<sprite>sprites\sMZeta_Head_Pointy</sprite>
|
|
<sprite>sprites\sMZeta_Head_Pointy_Roar</sprite>
|
|
</sprites>
|
|
</sprites>
|
|
<sprites name="Spiderball Glow">
|
|
<sprite>sprites\sSpiderballFXVaria</sprite>
|
|
<sprite>sprites\sSpiderballFXGravity</sprite>
|
|
<sprite>sprites\sSpiderballFX_fusion</sprite>
|
|
<sprite>sprites\sSpiderballFXVaria_fusion</sprite>
|
|
<sprite>sprites\sSpiderballFXGravity_fusion</sprite>
|
|
</sprites>
|
|
<sprites name="Space Jump Trails">
|
|
<sprite>sprites\sSpaceJumpTrailVaria</sprite>
|
|
<sprite>sprites\sSpaceJumpTrailGravity</sprite>
|
|
<sprite>sprites\sSpaceJumpTrail_fusion</sprite>
|
|
<sprite>sprites\sSpaceJumpTrailVaria_fusion</sprite>
|
|
<sprite>sprites\sSpaceJumpTrailGravity_fusion</sprite>
|
|
</sprites>
|
|
<sprites name="Morph Trail Colors">
|
|
<sprite>sprites\sMorphTrailGravity_msr</sprite>
|
|
<sprite>sprites\sMorphTrailPower_msr</sprite>
|
|
<sprite>sprites\sMorphTrailVaria_msr</sprite>
|
|
</sprites>
|
|
<sprites name="Buttons">
|
|
<sprite>sprites\sJoyBtn17</sprite>
|
|
<sprite>sprites\sJoyBtn18</sprite>
|
|
<sprite>sprites\sJoyBtn19</sprite>
|
|
<sprite>sprites\sJoyBtn20</sprite>
|
|
<sprite>sprites\sJoyBtn21</sprite>
|
|
<sprite>sprites\sJoyBtn22</sprite>
|
|
<sprite>sprites\sJoyBtn23</sprite>
|
|
<sprite>sprites\sJoyBtn24</sprite>
|
|
<sprite>sprites\sJoyBtn25</sprite>
|
|
<sprite>sprites\sJoyBtn26</sprite>
|
|
<sprite>sprites\sJoyBtn27</sprite>
|
|
<sprite>sprites\sJoyBtn28</sprite>
|
|
<sprite>sprites\sJoyBtn29</sprite>
|
|
<sprite>sprites\sJoyBtn30</sprite>
|
|
<sprite>sprites\sJoyBtn31</sprite>
|
|
<sprite>sprites\sJoyBtnN</sprite>
|
|
</sprites>
|
|
<sprite>sprites\sChozoLogMarker</sprite>
|
|
<sprite>sprites\sScrewAttack</sprite>
|
|
<sprite>sprites\sHalzynEye</sprite>
|
|
<sprite>sprites\sTitleAnimated</sprite>
|
|
</sprites>
|
|
<sprites name="ArtM2R">
|
|
<sprites name="Enemies">
|
|
<sprites name="Meboids">
|
|
<sprite>sprites\sMeboidSpawn</sprite>
|
|
<sprite>sprites\sMeboidSpawn2</sprite>
|
|
<sprite>sprites\sIceBarrier2</sprite>
|
|
<sprite>sprites\sMeboid2</sprite>
|
|
</sprites>
|
|
<sprites name="Skorp">
|
|
<sprites name="Lure">
|
|
<sprite>sprites\sSkorpLure</sprite>
|
|
<sprite>sprites\sSkorpLureV</sprite>
|
|
<sprite>sprites\sSkorpLureR</sprite>
|
|
<sprite>sprites\sSkorpLureUp</sprite>
|
|
<sprite>sprites\sSkorpLureUpV</sprite>
|
|
<sprite>sprites\sSkorpLureUpR</sprite>
|
|
</sprites>
|
|
<sprites name="Lure A6">
|
|
<sprite>sprites\sSkorpLureA6</sprite>
|
|
<sprite>sprites\sSkorpLureVA6</sprite>
|
|
<sprite>sprites\sSkorpLureRA6</sprite>
|
|
<sprite>sprites\sSkorpLureUpA6</sprite>
|
|
<sprite>sprites\sSkorpLureUpVA6</sprite>
|
|
<sprite>sprites\sSkorpLureUpRA6</sprite>
|
|
</sprites>
|
|
<sprites name="Lure A6b">
|
|
<sprite>sprites\sSkorpLureA6b</sprite>
|
|
<sprite>sprites\sSkorpLureVA6b</sprite>
|
|
<sprite>sprites\sSkorpLureRA6b</sprite>
|
|
<sprite>sprites\sSkorpLureUpA6b</sprite>
|
|
<sprite>sprites\sSkorpLureUpVA6b</sprite>
|
|
<sprite>sprites\sSkorpLureUpRA6b</sprite>
|
|
</sprites>
|
|
<sprite>sprites\sSkorpDiscLunge</sprite>
|
|
<sprite>sprites\sSkorpDiscLungeFrozen</sprite>
|
|
</sprites>
|
|
<sprites name="Skreeks">
|
|
<sprite>sprites\sSkreekGlow</sprite>
|
|
<sprite>sprites\sSkreekA6</sprite>
|
|
<sprite>sprites\sSkreekA6_spit</sprite>
|
|
<sprite>sprites\sSkreekA6_frozen</sprite>
|
|
<sprite>sprites\sSkreekA6_spit_frozen</sprite>
|
|
<sprite>sprites\sSkreekSpit</sprite>
|
|
<sprite>sprites\sSkreekSpitExpl</sprite>
|
|
</sprites>
|
|
<sprite>sprites\sOctroll_lava</sprite>
|
|
<sprite>sprites\sHalzynShieldA4</sprite>
|
|
<sprite>sprites\sHalzynShieldA4_2</sprite>
|
|
<sprite>sprites\sHalzynBodyA4</sprite>
|
|
<sprite>sprites\sPincherFlyA4</sprite>
|
|
<sprite>sprites\sMumbo_lava</sprite>
|
|
<sprite>sprites\sChuteLeech_lava</sprite>
|
|
<sprite>sprites\sHalzynEye_lava</sprite>
|
|
<sprite>sprites\sDrivel_proj</sprite>
|
|
</sprites>
|
|
<sprites name="Bosses">
|
|
<sprites name="Eris">
|
|
<sprite>sprites\sErisProjectile</sprite>
|
|
<sprite>sprites\sErisNeck</sprite>
|
|
<sprite>sprites\sErisNeckF</sprite>
|
|
<sprite>sprites\sErisNeckD</sprite>
|
|
<sprite>sprites\sErisPipe</sprite>
|
|
</sprites>
|
|
<sprites name="Tank">
|
|
<sprite>sprites\sTankHead2</sprite>
|
|
<sprite>sprites\sTankHead3</sprite>
|
|
<sprite>sprites\sTankHeadDest</sprite>
|
|
<sprite>sprites\sTankShoulder1</sprite>
|
|
<sprite>sprites\sTankShoulder2</sprite>
|
|
<sprite>sprites\sTankShoulderDest</sprite>
|
|
<sprite>sprites\sTankCore2</sprite>
|
|
<sprite>sprites\sTankCore3</sprite>
|
|
<sprite>sprites\sTankCannonCharge2</sprite>
|
|
<sprite>sprites\sTankCannonCharge3</sprite>
|
|
<sprite>sprites\sTankProj2</sprite>
|
|
<sprite>sprites\sTankProj3</sprite>
|
|
<sprite>sprites\sTankCannonDest</sprite>
|
|
</sprites>
|
|
</sprites>
|
|
<sprites name="Environment">
|
|
<sprite>sprites\sBubbleL</sprite>
|
|
<sprites name="Shrooms">
|
|
<sprite>sprites\sShrooms</sprite>
|
|
<sprite>sprites\sShroomsU</sprite>
|
|
<sprite>sprites\sCrystalSmall</sprite>
|
|
<sprite>sprites\sShroomsC</sprite>
|
|
</sprites>
|
|
</sprites>
|
|
<sprites name="Area Intros">
|
|
<sprite>sprites\sIntro_A1</sprite>
|
|
<sprite>sprites\sIntro_A2</sprite>
|
|
<sprite>sprites\sIntro_A3</sprite>
|
|
<sprite>sprites\sIntro_A4</sprite>
|
|
<sprite>sprites\sIntro_A5</sprite>
|
|
<sprite>sprites\sIntro_A7</sprite>
|
|
<sprite>sprites\sIntro_A8</sprite>
|
|
</sprites>
|
|
<sprite>sprites\sShipGlow</sprite>
|
|
</sprites>
|
|
<sprites name="TimeTrial">
|
|
<sprite>sprites\sTTButton43</sprite>
|
|
<sprite>sprites\sTTButton169</sprite>
|
|
<sprite>sprites\sEditorCursor</sprite>
|
|
<sprite>sprites\sEditorTab</sprite>
|
|
<sprite>sprites\sEditorStart</sprite>
|
|
</sprites>
|
|
</sprites>
|
|
<backgrounds name="background">
|
|
<background>background\bgScreenGuide</background>
|
|
<background>background\bgLoading</background>
|
|
<background>background\tlChozoStatue1</background>
|
|
<background>background\tlDoor</background>
|
|
<backgrounds name="Rocks">
|
|
<background>background\tlRock1AN</background>
|
|
<background>background\tlRock1BG</background>
|
|
<background>background\tlRock2NB</background>
|
|
<background>background\tlRock2BG</background>
|
|
<background>background\tlRock3A</background>
|
|
<background>background\tlRock3B</background>
|
|
<background>background\tlRock3BG</background>
|
|
<background>background\tlRock4A</background>
|
|
<background>background\tlRock4B</background>
|
|
<background>background\tlRock4BG</background>
|
|
<background>background\tlRock5A</background>
|
|
<background>background\tlRock5BG</background>
|
|
</backgrounds>
|
|
<backgrounds name="Surface">
|
|
<background>background\tlSurface1</background>
|
|
<background>background\tlSurface1Night</background>
|
|
<background>background\tlSurface1Twilight</background>
|
|
<background>background\tlSurface2</background>
|
|
<background>background\tlSurfaceBG</background>
|
|
<background>background\tlSurfaceBGNight</background>
|
|
<background>background\tlSurfaceBGTwilight</background>
|
|
</backgrounds>
|
|
<backgrounds name="A1">
|
|
<background>background\tlStatue1</background>
|
|
<background>background\tlArtifact</background>
|
|
<background>background\tlArtifactBG1</background>
|
|
<background>background\tlPlant1NB</background>
|
|
<background>background\tlA1OutsideBG</background>
|
|
<background>background\tlA1OutsideNB</background>
|
|
<background>background\tlArea1A</background>
|
|
<background>background\tlArea1BG</background>
|
|
<background>background\tlA1Structures</background>
|
|
<background>background\tlBrick1BG</background>
|
|
<background>background\tlBrick2</background>
|
|
<background>background\tlBrick1</background>
|
|
<background>background\tlMachine1</background>
|
|
<background>background\tlPipes1</background>
|
|
<background>background\tlPipes2</background>
|
|
<background>background\tlPipes3</background>
|
|
<background>background\tlChozoTemple2</background>
|
|
<backgrounds name="A2">
|
|
<background>background\tlA2Outside</background>
|
|
<background>background\tlArtifact2</background>
|
|
<background>background\tlA2Bridge</background>
|
|
<background>background\tlPlant2NB</background>
|
|
</backgrounds>
|
|
</backgrounds>
|
|
<backgrounds name="A3">
|
|
<background>background\tlArea3Breed</background>
|
|
<background>background\tlChozoTemple3</background>
|
|
<background>background\tlChozoTemple3B</background>
|
|
<background>background\tlChozoTemple3C</background>
|
|
</backgrounds>
|
|
<backgrounds name="A4">
|
|
<background>background\tlBlueRuins</background>
|
|
<background>background\tlBlueRuins2</background>
|
|
<background>background\tlPipes4</background>
|
|
<background>background\tlArtifact3</background>
|
|
<background>background\tlA3Machines</background>
|
|
<background>background\tlA3Drill</background>
|
|
<background>background\tlResearchBase</background>
|
|
<background>background\tlGreenCrystals</background>
|
|
<background>background\tlArea4Tech</background>
|
|
<background>background\tlArea4Tech2</background>
|
|
<background>background\tlArea4TechDestroyed</background>
|
|
<background>background\tlArea4BG</background>
|
|
<background>background\tlArtifact4</background>
|
|
<background>background\tlArea4Spikes</background>
|
|
<background>background\tlArea4Pipes</background>
|
|
<background>background\tlArea4Tower</background>
|
|
<background>background\tlArea4PowerSwitch</background>
|
|
<background>background\tlA4BDoorDestr</background>
|
|
<background>background\tlA4Statues</background>
|
|
</backgrounds>
|
|
<backgrounds name="A5">
|
|
<background>background\tlArea5Metal</background>
|
|
<background>background\tlArea5MetalBG</background>
|
|
<background>background\tlArtifact5</background>
|
|
<background>background\tlWarp</background>
|
|
<background>background\tlWarpPipes</background>
|
|
<background>background\tlArea5A</background>
|
|
<background>background\tlArea5B</background>
|
|
<background>background\tlArea5C</background>
|
|
<background>background\tlArea5BG</background>
|
|
<background>background\tlA5Outside</background>
|
|
<background>background\tlA5Switch</background>
|
|
<background>background\tlGravityBG</background>
|
|
<background>background\tlArea5Moss</background>
|
|
<background>background\tlA5Pipes</background>
|
|
</backgrounds>
|
|
<backgrounds name="A6">
|
|
<background>background\tlRock6A</background>
|
|
<background>background\tlRock6BG</background>
|
|
<background>background\tlBubbles</background>
|
|
<background>background\tlBubbles2</background>
|
|
<background>background\tlBubbleBG</background>
|
|
<background>background\tlRescueTeam</background>
|
|
</backgrounds>
|
|
<backgrounds name="A7">
|
|
<background>background\tlRock7A</background>
|
|
<background>background\tlRock7BG</background>
|
|
<background>background\tlArea7Outside</background>
|
|
<background>background\tlArea7Inside</background>
|
|
<background>background\tlArea7InsideBG</background>
|
|
<background>background\tlRock7B</background>
|
|
<background>background\tlQueenDead</background>
|
|
</backgrounds>
|
|
<backgrounds name="A8">
|
|
<background>background\tlArea8A</background>
|
|
<background>background\tlA8Bridge</background>
|
|
<background>background\tlA8Bridge2</background>
|
|
<background>background\tlA8Outside</background>
|
|
<background>background\tlA8ShipFront</background>
|
|
</backgrounds>
|
|
<backgrounds name="SubScr">
|
|
<background>background\bg_SubScrPlayer1</background>
|
|
<background>background\bg_SubScrPlayer2</background>
|
|
<background>background\bg_SubScrPlayer3</background>
|
|
<background>background\bg_SubScrTop</background>
|
|
<background>background\bg_SubScrBottom</background>
|
|
<background>background\bg_SubScrScanlines</background>
|
|
<background>background\tlMap</background>
|
|
<background>background\bg_MapBottom</background>
|
|
<background>background\bg_SubScrFX</background>
|
|
<background>background\bg_Line130</background>
|
|
<background>background\bg_SubScrMenuMap</background>
|
|
<background>background\bg_SubScrMenuLog</background>
|
|
<background>background\bg_SubScrMenuOpt</background>
|
|
<background>background\bg_SubScrMenuEqu</background>
|
|
<background>background\bg_SubScrTipArrow1</background>
|
|
<background>background\bg_SubScrTipArrow2</background>
|
|
<background>background\bg_SubScrTipArrow3</background>
|
|
</backgrounds>
|
|
<backgrounds name="GUI">
|
|
<background>background\bgMapScreenBG</background>
|
|
<background>background\bgGUIHealth</background>
|
|
<background>background\bgGUIHealth1</background>
|
|
<background>background\bgGUIHealth2</background>
|
|
<background>background\bgGUIHealth3</background>
|
|
<background>background\bgGUIHealth4</background>
|
|
<background>background\bgGUIHealth5</background>
|
|
<background>background\bgGUIMap</background>
|
|
<background>background\bgGUIMapOnly</background>
|
|
<background>background\bgGUIMetOnly</background>
|
|
<background>background\bgGUIMsl</background>
|
|
<background>background\bgGUISmsl</background>
|
|
<background>background\bgGUIMetCountBG1</background>
|
|
<background>background\bgGUIMetCountBG2</background>
|
|
<background>background\bgGUIMapBG</background>
|
|
<background>background\bgNotification</background>
|
|
</backgrounds>
|
|
<backgrounds name="Overlays, etc.">
|
|
<background>background\bgFog</background>
|
|
<background>background\bgLava0</background>
|
|
<background>background\bgLava1</background>
|
|
<background>background\bgLava2</background>
|
|
<background>background\bgLava3</background>
|
|
<background>background\bgLava4</background>
|
|
<background>background\bgWFilter0</background>
|
|
<background>background\bgWFilter0B</background>
|
|
<background>background\bgWFilter1</background>
|
|
<background>background\bgWFilter2</background>
|
|
<background>background\bgWater0</background>
|
|
<background>background\bgWater1</background>
|
|
<background>background\bgWater2</background>
|
|
<background>background\bgGreenUpperShade</background>
|
|
<background>background\bgRedUpperShade</background>
|
|
<background>background\bgBlackUpperShade</background>
|
|
<background>background\bgBlackLeftShade</background>
|
|
<background>background\bgScanlines4</background>
|
|
<background>background\bgNoise</background>
|
|
<background>background\bgWhite</background>
|
|
<background>background\bgIntroSC1</background>
|
|
<background>background\bgIntroSC2</background>
|
|
<background>background\bgCloud1</background>
|
|
<background>background\bgCloud2</background>
|
|
<background>background\bgA4EscapeBar</background>
|
|
<background>background\bgA4EscapeBarBG</background>
|
|
</backgrounds>
|
|
<backgrounds name="Menus">
|
|
<background>background\bgIntroText1</background>
|
|
<background>background\bgIntroText2</background>
|
|
<background>background\bgIntroText3</background>
|
|
<background>background\bgIntroShipBoost</background>
|
|
<background>background\bgSaveSlot</background>
|
|
<background>background\bgTitleScreen</background>
|
|
<background>background\bgVersion</background>
|
|
<background>background\bgURL</background>
|
|
<background>background\bgAM2RTitle</background>
|
|
<background>background\bgSaveSlotLine1</background>
|
|
<background>background\bgSaveSlotLine2</background>
|
|
<background>background\bgOptionLine</background>
|
|
<background>background\bgOptions</background>
|
|
<background>background\bgController</background>
|
|
<background>background\bgDemoEnd</background>
|
|
<background>background\bgDisclaimer</background>
|
|
<background>background\bgGameOver</background>
|
|
</backgrounds>
|
|
<backgrounds name="A0">
|
|
<background>background\bgA0Sky</background>
|
|
<background>background\bgA0SkyNight</background>
|
|
<background>background\bgA0SkyTwilight</background>
|
|
<background>background\bgA0Mountain</background>
|
|
<background>background\bgA0MountainNight</background>
|
|
<background>background\bgA0MountainTwilight</background>
|
|
<background>background\bgA0Cave1FG</background>
|
|
<background>background\bgA0Cave1BG</background>
|
|
<background>background\bgA0Cave2FG</background>
|
|
<background>background\bgA0Cave2BG</background>
|
|
<background>background\bgA0Cave3FG</background>
|
|
<background>background\bgA0Cave3BG</background>
|
|
<background>background\bgA0Cave4FG</background>
|
|
<background>background\bgA0Cave4BG</background>
|
|
</backgrounds>
|
|
<background>background\bgShipBoosterMid</background>
|
|
<background>background\bgShipBoosterSide</background>
|
|
<backgrounds name="A1+">
|
|
<background>background\bgA1Brick</background>
|
|
<background>background\bgA1Canyon</background>
|
|
<background>background\bgA1CanyonTwilight</background>
|
|
<background>background\bgA1CanyonNight</background>
|
|
<background>background\bgA1Temple</background>
|
|
<background>background\bgA1Breed</background>
|
|
<background>background\bgA1Save</background>
|
|
</backgrounds>
|
|
<backgrounds name="A2+">
|
|
<background>background\bgA2Brick</background>
|
|
<background>background\bgA2Save</background>
|
|
<background>background\bgA2PipesH</background>
|
|
<background>background\bgA2PipesV</background>
|
|
<background>background\bgA2Breed</background>
|
|
</backgrounds>
|
|
<backgrounds name="A3+">
|
|
<background>background\bgA3Brick</background>
|
|
<background>background\bgA3FactoryBG</background>
|
|
<background>background\bgA3Columns</background>
|
|
<background>background\bgA3FactoryFG</background>
|
|
<background>background\bgA3LabCave</background>
|
|
<background>background\bgA3MinesCave</background>
|
|
</backgrounds>
|
|
<backgrounds name="A4+">
|
|
<background>background\bgA4Tower</background>
|
|
<background>background\bgA4TowerL1</background>
|
|
<background>background\bgA4TowerL2</background>
|
|
<background>background\bgA4TowerL3</background>
|
|
<background>background\bgA4TowerL4</background>
|
|
<background>background\bgA4TowerL5</background>
|
|
<background>background\bgA4PowerSwitch</background>
|
|
</backgrounds>
|
|
<backgrounds name="A5+">
|
|
<background>background\bgA5Outside</background>
|
|
<background>background\bgA5Vertical</background>
|
|
<background>background\bgA5Cave</background>
|
|
<background>background\bgA5Activation</background>
|
|
<background>background\bgA5ActivationLights</background>
|
|
</backgrounds>
|
|
<backgrounds name="A6+">
|
|
<background>background\bgA6Cave</background>
|
|
<background>background\bgWaterfall</background>
|
|
</backgrounds>
|
|
<backgrounds name="A7+">
|
|
<background>background\bgA7Lab</background>
|
|
<background>background\bgA7Cave</background>
|
|
<background>background\bgA7mist</background>
|
|
</backgrounds>
|
|
<backgrounds name="A8+">
|
|
<background>background\bgA8DropShip</background>
|
|
<background>background\bgA8Corridor1</background>
|
|
<background>background\bgA8Corridor2</background>
|
|
<background>background\bgA8Corridor3</background>
|
|
<background>background\bgA8Elevator</background>
|
|
<background>background\bgA8LoungeWindows</background>
|
|
<background>background\bgA8Storage</background>
|
|
<background>background\bgA8CommsScreens</background>
|
|
<background>background\bgA8Lab</background>
|
|
</backgrounds>
|
|
<backgrounds name="Log">
|
|
<background>background\bgLogNew</background>
|
|
<background>background\bgLogImg00</background>
|
|
<background>background\bgLogImg01</background>
|
|
<background>background\bgLogImg03</background>
|
|
<background>background\bgLogImg04B</background>
|
|
<background>background\bgLogImg05B</background>
|
|
<background>background\bgLogImg06</background>
|
|
<background>background\bgLogImg10</background>
|
|
<background>background\bgLogImg11</background>
|
|
<background>background\bgLogImg12</background>
|
|
<background>background\bgLogImg13</background>
|
|
<background>background\bgLogImg14</background>
|
|
<background>background\bgLogImg15</background>
|
|
<background>background\bgLogImg16</background>
|
|
<background>background\bgLogImg20</background>
|
|
<background>background\bgLogImg21</background>
|
|
<background>background\bgLogImg22</background>
|
|
<background>background\bgLogImg23</background>
|
|
<background>background\bgLogImg24</background>
|
|
<background>background\bgLogImg25</background>
|
|
<background>background\bgLogImg26A</background>
|
|
<background>background\bgLogImg26B</background>
|
|
<background>background\bgLogImg27</background>
|
|
<background>background\bgLogImg28A</background>
|
|
<background>background\bgLogImg28B</background>
|
|
<background>background\bgLogImg29</background>
|
|
<background>background\bgLogImg30</background>
|
|
<background>background\bgLogImg31</background>
|
|
<background>background\bgLogImg32</background>
|
|
<background>background\bgLogImg33</background>
|
|
<background>background\bgLogImg34</background>
|
|
<background>background\bgLogImg35</background>
|
|
<background>background\bgLogImg36</background>
|
|
<background>background\bgLogImg37</background>
|
|
<background>background\bgLogImg38</background>
|
|
<background>background\bgLogImg40</background>
|
|
</backgrounds>
|
|
<backgrounds name="Score">
|
|
<background>background\bgScoreScreenBG</background>
|
|
<background>background\bgScoreScreenPlayer</background>
|
|
<background>background\bgScoreScreenPlayerGlow1</background>
|
|
<background>background\bgScoreScreenPlayerGlow2</background>
|
|
<background>background\bgScoreScreenPlayerGlow3</background>
|
|
</backgrounds>
|
|
<backgrounds name="Ending">
|
|
<background>background\bgEnding1</background>
|
|
<background>background\bgEnding2</background>
|
|
<background>background\bgEnding3</background>
|
|
<background>background\bgGalTN1</background>
|
|
<background>background\bgGalTN2</background>
|
|
<background>background\bgGalTN3</background>
|
|
</backgrounds>
|
|
<backgrounds name="Gatordile">
|
|
<background>background\bg_SubScrTop2</background>
|
|
<background>background\bg_SubScrTop2_M</background>
|
|
<background>background\bg_SubScrTop2_SM</background>
|
|
<background>background\bg_SubScrTop2_PB</background>
|
|
<background>background\bg_percentclear</background>
|
|
<background>background\bg_MapBottom2</background>
|
|
<background>background\bg_SubScrTop_M</background>
|
|
<background>background\bg_SubScrTop_SM</background>
|
|
<background>background\bg_SubScrTop_PB</background>
|
|
<backgrounds name="GUIHealth">
|
|
<background>background\bgGUIHealth6</background>
|
|
<background>background\bgGUIHealth7</background>
|
|
<background>background\bgGUIHealth8</background>
|
|
<background>background\bgGUIHealth9</background>
|
|
<background>background\bgGUIHealth10</background>
|
|
<background>background\bgGUIHealth11</background>
|
|
<background>background\bgGUIHealth12</background>
|
|
<background>background\bgGUIHealth13</background>
|
|
<background>background\bgGUIHealth14</background>
|
|
<background>background\bgGUIHealth15</background>
|
|
</backgrounds>
|
|
<background>background\bgScoreScreenPlayerGlow4</background>
|
|
<background>background\bgScoreScreenPlayer_fusion</background>
|
|
<backgrounds name="WarpPipes">
|
|
<background>background\tlWarpBroken</background>
|
|
<background>background\tlWarpComplex</background>
|
|
<background>background\tlWarpGravity</background>
|
|
<background>background\tlWarpHydro</background>
|
|
<background>background\tlWarpLaboratory</background>
|
|
<background>background\tlWarpSurfaceTower</background>
|
|
<background>background\tlWarpTemple</background>
|
|
<background>background\tlWarpUnderTower</background>
|
|
</backgrounds>
|
|
</backgrounds>
|
|
<backgrounds name="Wanderer">
|
|
<background>background\bgLogImg41</background>
|
|
<background>background\bgLogImg42</background>
|
|
<background>background\bgLogImg43</background>
|
|
<background>background\bgLogImg44A</background>
|
|
<background>background\bgLogImg44B</background>
|
|
<background>background\bgLogImg45</background>
|
|
<background>background\bgA2WaterfallBG</background>
|
|
<background>background\bgA7CaveFG</background>
|
|
<background>background\bgA7CaveBG</background>
|
|
<background>background\tlSandBlocks</background>
|
|
<background>background\tlSandCorners</background>
|
|
</backgrounds>
|
|
<backgrounds name="ArtM2R">
|
|
<background>background\bgA3MissileGlow</background>
|
|
</backgrounds>
|
|
<backgrounds name="Lojical">
|
|
<background>background\bgSaveSlotInsanity</background>
|
|
<background>background\bgGUIMetCountBG2ELM</background>
|
|
</backgrounds>
|
|
<backgrounds name="Widescreen">
|
|
<background>background\bgA0Sky_wide</background>
|
|
<background>background\bgA0SkyTwilight_wide</background>
|
|
<background>background\bgA0SkyNight_wide</background>
|
|
<background>background\tlWidescreenBGs</background>
|
|
</backgrounds>
|
|
</backgrounds>
|
|
<paths name="paths"/>
|
|
<scripts name="scripts">
|
|
<scripts name="Player">
|
|
<script>scripts\characterCreateEvent.gml</script>
|
|
<script>scripts\characterStepEvent.gml</script>
|
|
<script>scripts\characterDrawEvent.gml</script>
|
|
<script>scripts\chStepControl.gml</script>
|
|
<script>scripts\chStepMovingCheck.gml</script>
|
|
<script>scripts\chStepSetSprite.gml</script>
|
|
<script>scripts\chStepFire.gml</script>
|
|
<script>scripts\makeActive.gml</script>
|
|
<script>scripts\platformCharacterIs.gml</script>
|
|
<script>scripts\setCollisionBounds.gml</script>
|
|
<script>scripts\moveTo.gml</script>
|
|
</scripts>
|
|
<scripts name="Platformer engine">
|
|
<script>scripts\isCollisionLeft.gml</script>
|
|
<script>scripts\isCollisionLeftSlope.gml</script>
|
|
<script>scripts\isCollisionEdgeLeft.gml</script>
|
|
<script>scripts\isCollisionRight.gml</script>
|
|
<script>scripts\isCollisionRightSlope.gml</script>
|
|
<script>scripts\isCollisionEdgeRight.gml</script>
|
|
<script>scripts\isCollisionMoveableSolidLeft.gml</script>
|
|
<script>scripts\isCollisionMoveableSolidRight.gml</script>
|
|
<script>scripts\getIdCollisionLeft.gml</script>
|
|
<script>scripts\getIdCollisionRight.gml</script>
|
|
<script>scripts\isCollisionCharacterLeft.gml</script>
|
|
<script>scripts\isCollisionCharacterRight.gml</script>
|
|
<script>scripts\isCollisionBottom.gml</script>
|
|
<script>scripts\isCollisionTop.gml</script>
|
|
<script>scripts\isCollisionCharacterBottom.gml</script>
|
|
<script>scripts\isCollisionCharacterTop.gml</script>
|
|
<script>scripts\isCollisionMovingSolidBottom.gml</script>
|
|
<script>scripts\isCollisionPlatformBottom.gml</script>
|
|
<script>scripts\approximatelyZero.gml</script>
|
|
<script>scripts\calculateCollisionBounds.gml</script>
|
|
<script>scripts\isCollisionRectangle.gml</script>
|
|
<script>scripts\isCollisionSolid.gml</script>
|
|
<script>scripts\isCollisionLadder.gml</script>
|
|
<script>scripts\isCollisionPlatform.gml</script>
|
|
<script>scripts\isCollisionUpRight.gml</script>
|
|
<script>scripts\isCollisionUpLeft.gml</script>
|
|
<script>scripts\isCollisionUnmorph.gml</script>
|
|
<script>scripts\isCollisionDown.gml</script>
|
|
</scripts>
|
|
<scripts name="More player">
|
|
<script>scripts\draw_character.gml</script>
|
|
<script>scripts\chStepSpiderBall.gml</script>
|
|
<script>scripts\cdStepSpiderBallOld.gml</script>
|
|
<script>scripts\draw_character_to_surface.gml</script>
|
|
<script>scripts\draw_character_from_surface.gml</script>
|
|
<script>scripts\load_character_vars.gml</script>
|
|
<script>scripts\damage_player.gml</script>
|
|
<script>scripts\damage_player_push.gml</script>
|
|
<script>scripts\damage_player_knockdown.gml</script>
|
|
<script>scripts\shoot_beam.gml</script>
|
|
<script>scripts\shoot_missile.gml</script>
|
|
<script>scripts\link_tile.gml</script>
|
|
<script>scripts\link_surface_tile.gml</script>
|
|
<script>scripts\charge_beam_fire.gml</script>
|
|
<script>scripts\beam_offset.gml</script>
|
|
<script>scripts\check_linkid.gml</script>
|
|
<script>scripts\spawn_rnd_pickup.gml</script>
|
|
<script>scripts\spawn_rnd_pickup_at.gml</script>
|
|
<script>scripts\scrDraw_chain.gml</script>
|
|
<script>scripts\make_liquid.gml</script>
|
|
<script>scripts\make_deep_water.gml</script>
|
|
<script>scripts\display_itemmsg.gml</script>
|
|
<script>scripts\spawn_many_powerups.gml</script>
|
|
<script>scripts\popup_text.gml</script>
|
|
<script>scripts\get_floor_material.gml</script>
|
|
<script>scripts\room_change.gml</script>
|
|
<script>scripts\init_event_object.gml</script>
|
|
<script>scripts\init_monster_trigger.gml</script>
|
|
<script>scripts\screen_shake.gml</script>
|
|
</scripts>
|
|
<scripts name="Map">
|
|
<script>scripts\reset_map.gml</script>
|
|
<script>scripts\init_map.gml</script>
|
|
<script>scripts\show_all_map.gml</script>
|
|
<script>scripts\draw_mapblock.gml</script>
|
|
<script>scripts\make_maptile.gml</script>
|
|
<script>scripts\draw_map_surf.gml</script>
|
|
<script>scripts\draw_surface_map.gml</script>
|
|
<script>scripts\map_init_01.gml</script>
|
|
<script>scripts\map_init_02.gml</script>
|
|
<script>scripts\map_init_03.gml</script>
|
|
<script>scripts\map_init_04.gml</script>
|
|
<script>scripts\map_init_05.gml</script>
|
|
<script>scripts\map_init_06.gml</script>
|
|
<script>scripts\map_init_07.gml</script>
|
|
<script>scripts\map_init_08.gml</script>
|
|
<script>scripts\map_init_09.gml</script>
|
|
<script>scripts\map_init_10.gml</script>
|
|
<script>scripts\map_init_11.gml</script>
|
|
<script>scripts\map_init_12.gml</script>
|
|
<script>scripts\map_init_13.gml</script>
|
|
<script>scripts\map_init_14.gml</script>
|
|
<script>scripts\map_init_15.gml</script>
|
|
<script>scripts\map_init_16.gml</script>
|
|
<script>scripts\map_init_17.gml</script>
|
|
<script>scripts\map_draw_01.gml</script>
|
|
<script>scripts\map_draw_02.gml</script>
|
|
<script>scripts\map_draw_03.gml</script>
|
|
<script>scripts\map_draw_04.gml</script>
|
|
<script>scripts\map_draw_05.gml</script>
|
|
<script>scripts\map_draw_06.gml</script>
|
|
<script>scripts\map_draw_07.gml</script>
|
|
<script>scripts\map_draw_08.gml</script>
|
|
<script>scripts\map_draw_09.gml</script>
|
|
<script>scripts\map_draw_10.gml</script>
|
|
<script>scripts\map_draw_11.gml</script>
|
|
<script>scripts\map_draw_12.gml</script>
|
|
<script>scripts\map_draw_13.gml</script>
|
|
<script>scripts\map_draw_14.gml</script>
|
|
<script>scripts\map_draw_15.gml</script>
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<script>scripts\map_draw_16.gml</script>
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<script>scripts\map_draw_17.gml</script>
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</scripts>
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<scripts name="Controls">
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<script>scripts\check_keys.gml</script>
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<script>scripts\touch_keys.gml</script>
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<script>scripts\global_control.gml</script>
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<script>scripts\check_joybtn.gml</script>
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<script>scripts\check_xjoybtn.gml</script>
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<script>scripts\check_axis.gml</script>
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<script>scripts\choose_axis.gml</script>
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<script>scripts\remove_persistent_objects.gml</script>
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<script>scripts\get_keyname.gml</script>
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<script>scripts\get_joyaxisname.gml</script>
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<script>scripts\get_xjoybtnname.gml</script>
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<script>scripts\ctrl_vibrate.gml</script>
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<script>scripts\get_xjoybtnsprite.gml</script>
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<script>scripts\get_joybtnsprite.gml</script>
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<script>scripts\get_button_sprite.gml</script>
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<script>scripts\get_button_string.gml</script>
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<script>scripts\is_past_deadzone.gml</script>
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<script>scripts\is_walkzone.gml</script>
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<script>scripts\map_kbkey.gml</script>
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<script>scripts\map_joyaxisbtn.gml</script>
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<script>scripts\map_xjoybtn.gml</script>
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<script>scripts\remap_duplicate_kbkey.gml</script>
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<script>scripts\remap_duplicate_kbkeymenu.gml</script>
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<script>scripts\remap_duplicate_joyaxis.gml</script>
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<script>scripts\remap_duplicate_joybtn.gml</script>
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<script>scripts\remap_duplicate_joybtnmenu.gml</script>
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<script>scripts\remap_duplicate_xjoybtn.gml</script>
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<script>scripts\remap_duplicate_xjoybtnmenu.gml</script>
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<script>scripts\get_control_keycode.gml</script>
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<script>scripts\get_control_joyaxisbtn.gml</script>
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<script>scripts\get_control_xjoybtn.gml</script>
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</scripts>
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<scripts name="i/o">
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<script>scripts\save_game.gml</script>
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<script>scripts\load_game.gml</script>
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<script>scripts\refill_heath_ammo.gml</script>
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<script>scripts\erase_save.gml</script>
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<script>scripts\copy_save.gml</script>
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<script>scripts\saveslot_flash.gml</script>
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<script>scripts\start_new_game.gml</script>
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<script>scripts\set_start_location.gml</script>
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<script>scripts\get_save_title.gml</script>
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<script>scripts\crypt.gml</script>
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<script>scripts\rc4.gml</script>
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<script>scripts\writeline.gml</script>
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<script>scripts\readline.gml</script>
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<scripts name="sv6">
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<script>scripts\sv6_save.gml</script>
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<script>scripts\sv6_add_main.gml</script>
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<script>scripts\sv6_add_suit_items.gml</script>
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<script>scripts\sv6_add_items.gml</script>
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<script>scripts\sv6_add_itemsA0.gml</script>
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<script>scripts\sv6_add_itemsA1.gml</script>
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<script>scripts\sv6_add_itemsA2.gml</script>
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<script>scripts\sv6_add_itemsA3.gml</script>
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<script>scripts\sv6_add_itemsA4.gml</script>
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<script>scripts\sv6_add_itemsA5.gml</script>
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<script>scripts\sv6_add_itemsA6.gml</script>
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<script>scripts\sv6_add_itemsA7.gml</script>
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<script>scripts\sv6_add_events.gml</script>
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<script>scripts\sv6_add_eventsA0.gml</script>
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<script>scripts\sv6_add_eventsA1.gml</script>
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<script>scripts\sv6_add_eventsA2.gml</script>
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<script>scripts\sv6_add_eventsA3.gml</script>
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<script>scripts\sv6_add_eventsA4.gml</script>
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<script>scripts\sv6_add_eventsA5.gml</script>
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<script>scripts\sv6_add_eventsA6.gml</script>
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<script>scripts\sv6_add_eventsA7.gml</script>
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<script>scripts\sv6_add_logs.gml</script>
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<script>scripts\sv6_add_hints.gml</script>
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<script>scripts\sv6_add_monsters.gml</script>
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<script>scripts\sv6_add_inventory.gml</script>
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<script>scripts\sv6_add_map.gml</script>
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<script>scripts\sv6_load.gml</script>
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<script>scripts\sv6_load_details.gml</script>
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<script>scripts\sv6_get_main.gml</script>
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<script>scripts\sv6_get_suit_items.gml</script>
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<script>scripts\sv6_get_items.gml</script>
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<script>scripts\sv6_get_itemsA0.gml</script>
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<script>scripts\sv6_get_itemsA1.gml</script>
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<script>scripts\sv6_get_itemsA2.gml</script>
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<script>scripts\sv6_get_itemsA3.gml</script>
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<script>scripts\sv6_get_itemsA4.gml</script>
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<script>scripts\sv6_get_itemsA5.gml</script>
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<script>scripts\sv6_get_itemsA6.gml</script>
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<script>scripts\sv6_get_itemsA7.gml</script>
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<script>scripts\sv6_get_events.gml</script>
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<script>scripts\sv6_get_eventsA0.gml</script>
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<script>scripts\sv6_get_eventsA1.gml</script>
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<script>scripts\sv6_get_eventsA2.gml</script>
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<script>scripts\sv6_get_eventsA3.gml</script>
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<script>scripts\sv6_get_eventsA4.gml</script>
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<script>scripts\sv6_get_eventsA5.gml</script>
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<script>scripts\sv6_get_eventsA6.gml</script>
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<script>scripts\sv6_get_eventsA7.gml</script>
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<script>scripts\sv6_get_logs.gml</script>
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<script>scripts\sv6_get_hints.gml</script>
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<script>scripts\sv6_get_monsters.gml</script>
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<script>scripts\sv6_get_inventory.gml</script>
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<script>scripts\sv6_get_map.gml</script>
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</scripts>
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<script>scripts\save_stats.gml</script>
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<script>scripts\init_stats.gml</script>
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<script>scripts\sv_add_unlocks.gml</script>
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<script>scripts\sv_add_gallery.gml</script>
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<script>scripts\sv_add_stats.gml</script>
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<script>scripts\sv_add_achievements.gml</script>
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<script>scripts\load_stats.gml</script>
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<script>scripts\sv_get_unlocks.gml</script>
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<script>scripts\sv_get_gallery.gml</script>
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<script>scripts\sv_get_stats.gml</script>
|
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<script>scripts\sv_get_achievements.gml</script>
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<script>scripts\unlock_gallery.gml</script>
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<script>scripts\unlock_set.gml</script>
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</scripts>
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<scripts name="Audio">
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<script>scripts\PlaySoundMono.gml</script>
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<script>scripts\PlaySoundVisible.gml</script>
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<script>scripts\LoopSoundMono.gml</script>
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<script>scripts\Mute_Loops.gml</script>
|
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<script>scripts\Unmute_Loops.gml</script>
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<script>scripts\PlayFootstep.gml</script>
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<script>scripts\PlayLandingSound.gml</script>
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<script>scripts\SetSoundAmb.gml</script>
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<script>scripts\SetAmb_Player.gml</script>
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<script>scripts\ResetAmb_Player.gml</script>
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<script>scripts\SetAmb_Weapons.gml</script>
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<script>scripts\ResetAmb_Weapons.gml</script>
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<script>scripts\SetAmb_Enemies.gml</script>
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<script>scripts\ResetAmb_Enemies.gml</script>
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<script>scripts\SetAmb_Monsters.gml</script>
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<script>scripts\ResetAmb_Monsters.gml</script>
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<script>scripts\SoundFX_Preset.gml</script>
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<script>scripts\StopAmbLoops.gml</script>
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<script>scripts\SetSpinJumpSound.gml</script>
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<script>scripts\sfx_play.gml</script>
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<script>scripts\sfx_play_single.gml</script>
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<script>scripts\sfx_loop.gml</script>
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<script>scripts\sfx_stop.gml</script>
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<script>scripts\sfx_stop_all.gml</script>
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<script>scripts\sfx_isplaying.gml</script>
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<script>scripts\sfx_stop_loops.gml</script>
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<script>scripts\sfx_fadeout_quick.gml</script>
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</scripts>
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<scripts name="Visual">
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<script>scripts\draw_sprite_wave_ext.gml</script>
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<script>scripts\steps_to_time.gml</script>
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<script>scripts\steps_to_time2.gml</script>
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<script>scripts\draw_text_shadow.gml</script>
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<script>scripts\to_string_lz.gml</script>
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<script>scripts\string_split.gml</script>
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<script>scripts\draw_cool_text.gml</script>
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<script>scripts\negative_color.gml</script>
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<script>scripts\anim_frame_cycle.gml</script>
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<script>scripts\anim_frame.gml</script>
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<script>scripts\turn_towards_direction.gml</script>
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</scripts>
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<scripts name="GUI">
|
|
<script>scripts\gui_health.gml</script>
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<script>scripts\draw_gui.gml</script>
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<script>scripts\draw_gui_map.gml</script>
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<script>scripts\make_notification.gml</script>
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<script>scripts\draw_txt_1button.gml</script>
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<script>scripts\draw_txt_2buttons.gml</script>
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<script>scripts\draw_game_surface.gml</script>
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<script>scripts\draw_text_border.gml</script>
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<script>scripts\draw_text_ext_border.gml</script>
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</scripts>
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<scripts name="Enemy">
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|
<script>scripts\enemy_active_check.gml</script>
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<script>scripts\enemy_target_check.gml</script>
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<script>scripts\enemy_death.gml</script>
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<script>scripts\enemy_death2.gml</script>
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<script>scripts\enemy_death3.gml</script>
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<script>scripts\enemy_death_frozen.gml</script>
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</scripts>
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<scripts name="Explosions">
|
|
<script>scripts\make_smoke_explosion.gml</script>
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<script>scripts\make_smoke_explosion2.gml</script>
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<script>scripts\make_explosion1.gml</script>
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<script>scripts\make_explosion1big.gml</script>
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<script>scripts\make_explosion2.gml</script>
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<script>scripts\make_explosion3.gml</script>
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<script>scripts\make_explosion4.gml</script>
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</scripts>
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<scripts name="Log">
|
|
<script>scripts\add_log.gml</script>
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<script>scripts\scan_log.gml</script>
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<script>scripts\reset_logs.gml</script>
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<script>scripts\create_log_obj.gml</script>
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<script>scripts\load_logs.gml</script>
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<script>scripts\create_log_category.gml</script>
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<script>scripts\reset_hints.gml</script>
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<script>scripts\update_log.gml</script>
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</scripts>
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<scripts name="M?">
|
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<script>scripts\set_monster_vars.gml</script>
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<script>scripts\check_areaclear.gml</script>
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<script>scripts\monster_spawn_powerups.gml</script>
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<script>scripts\scan_monsters.gml</script>
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<script>scripts\create_gamma.gml</script>
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<script>scripts\goto_monster.gml</script>
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<script>scripts\get_loadout.gml</script>
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<script>scripts\get_suit.gml</script>
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<script>scripts\check_cheating.gml</script>
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<script>scripts\alert.gml</script>
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</scripts>
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<scripts name="State">
|
|
<script>scripts\set_lavalevel.gml</script>
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<script>scripts\set_eventstate.gml</script>
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<script>scripts\set_itemstate.gml</script>
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<script>scripts\set_monsterstate.gml</script>
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</scripts>
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<scripts name="Debug">
|
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<script>scripts\writelog.gml</script>
|
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<script>scripts\debug_draw_var.gml</script>
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<script>scripts\debug_draw_var2.gml</script>
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<script>scripts\debug_view_1.gml</script>
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<script>scripts\debug_view_2.gml</script>
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<script>scripts\debug_view_events.gml</script>
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<script>scripts\debug_view_items.gml</script>
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<script>scripts\debug_view_monsters.gml</script>
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</scripts>
|
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<scripts name="Options?">
|
|
<script>scripts\goto_saveroom.gml</script>
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<script>scripts\load_gameoptions.gml</script>
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<script>scripts\save_gameoptions.gml</script>
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<script>scripts\apply_screenres.gml</script>
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<script>scripts\set_default_keys.gml</script>
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<script>scripts\set_default_joypad.gml</script>
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<script>scripts\set_default_xjoypad.gml</script>
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<script>scripts\set_window_scale.gml</script>
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<script>scripts\set_fullscreen.gml</script>
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<script>scripts\ApplyLightPreset.gml</script>
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</scripts>
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<scripts name="BG">
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|
<script>scripts\load_bgset.gml</script>
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<script>scripts\init_bg.gml</script>
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<script>scripts\load_timeofday_bgs.gml</script>
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</scripts>
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<scripts name="Music">
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<script>scripts\mus_loop.gml</script>
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<script>scripts\mus_play.gml</script>
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<script>scripts\mus_play_once.gml</script>
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<script>scripts\mus_change.gml</script>
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<script>scripts\mus_set_current.gml</script>
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<script>scripts\mus_fadeout.gml</script>
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<script>scripts\mus_current_fadeout.gml</script>
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<script>scripts\mus_current_fadein.gml</script>
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<script>scripts\mus_current_stop.gml</script>
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<script>scripts\mus_current_update_volume.gml</script>
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<script>scripts\mus_stop_all.gml</script>
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<script>scripts\mus_stop_non_current.gml</script>
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<script>scripts\mus_stop_muted.gml</script>
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<script>scripts\mus_stop.gml</script>
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<script>scripts\mus_pause.gml</script>
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<script>scripts\mus_resume.gml</script>
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<script>scripts\mus_get_main_song.gml</script>
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<script>scripts\mus_intro_fanfare.gml</script>
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<script>scripts\mus_alpha_monster.gml</script>
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<script>scripts\mus_gamma_monster.gml</script>
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<script>scripts\mus_zeta_monster.gml</script>
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<script>scripts\mus_omega_monster.gml</script>
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</scripts>
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<script>scripts\make_escape_sequence_fx.gml</script>
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<script>scripts\make_escape_explosion.gml</script>
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<script>scripts\scr_mouse_gui_x.gml</script>
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<script>scripts\scr_mouse_gui_y.gml</script>
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<scripts name="Log list">
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|
<script>scripts\reset_logs_list.gml</script>
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<script>scripts\load_logs_list.gml</script>
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<script>scripts\create_log_entry.gml</script>
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<script>scripts\create_log_label.gml</script>
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</scripts>
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<scripts name="Locale">
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<script>scripts\init_languages.gml</script>
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<script>scripts\get_text.gml</script>
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</scripts>
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<scripts name="Gatordile">
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<scripts name="Items">
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<script>scripts\scr_missile_create.gml</script>
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<script>scripts\scr_supermissile_create.gml</script>
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<script>scripts\scr_energytank_create.gml</script>
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<script>scripts\scr_powerbomb_create.gml</script>
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<script>scripts\scr_item_create_text.gml</script>
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<script>scripts\scr_item_character_event.gml</script>
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<script>scripts\scr_missile_character_event.gml</script>
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<script>scripts\scr_supermissile_character_event.gml</script>
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<script>scripts\scr_energytank_character_event.gml</script>
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<script>scripts\scr_powerbomb_character_event.gml</script>
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<script>scripts\src_items_rando.gml</script>
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</scripts>
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<script>scripts\draw_gui2.gml</script>
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<script>scripts\gui_health2.gml</script>
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<script>scripts\hd_change.gml</script>
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<script>scripts\hdM_change.gml</script>
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<script>scripts\scr_randomizer.gml</script>
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<script>scripts\mod_changes_2.gml</script>
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<script>scripts\scr_itemchange.gml</script>
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<script>scripts\scr_newgame.gml</script>
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<script>scripts\scr_itemsopen.gml</script>
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<script>scripts\scr_fixitem.gml</script>
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<script>scripts\scr_load_mods.gml</script>
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<script>scripts\mod_changes.gml</script>
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<script>scripts\mod_wat_scr.gml</script>
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<script>scripts\scr_randomizer_encrypted.gml</script>
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<script>scripts\scr_randomizer_read.gml</script>
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<script>scripts\scr_variasuitswap.gml</script>
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<script>scripts\spawn_many_powerups_tank.gml</script>
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<script>scripts\scr_disableplayercontrol.gml</script>
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<script>scripts\scr_rand_encrypt_read.gml</script>
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<script>scripts\scr_rand_encrypt_write.gml</script>
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<script>scripts\scr_fixitem_encrypted.gml</script>
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<script>scripts\scr_fixitem_switch.gml</script>
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<script>scripts\scr_default_global_items.gml</script>
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<script>scripts\scr_ini_write.gml</script>
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<script>scripts\scr_skreeks_destroy.gml</script>
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<script>scripts\scr_itemsmenu_original.gml</script>
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<script>scripts\scr_itemsmenu_swap.gml</script>
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<script>scripts\scr_default_maprandom.gml</script>
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<script>scripts\sv6_randomizer.gml</script>
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<script>scripts\sv6_get_random.gml</script>
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<script>scripts\scr_swappables.gml</script>
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<script>scripts\scr_speedbooster_wall.gml</script>
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<script>scripts\scr_randomizer_junk.gml</script>
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<scripts name="Randomizer">
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|
<script>scripts\scr_randomizer_bombs.gml</script>
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<script>scripts\scr_randomizer_powerbombs.gml</script>
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<script>scripts\scr_randomizer_screwattack.gml</script>
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<script>scripts\scr_randomizer_items.gml</script>
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<script>scripts\scr_randomizer_pure.gml</script>
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<script>scripts\scr_logic_SB_wall.gml</script>
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<script>scripts\scr_randomizer_pure_wall.gml</script>
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<script>scripts\scr_randomizer_pure_vars.gml</script>
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<script>scripts\scr_randomizer_pure_area2.gml</script>
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<script>scripts\scr_rand_split_powerups.gml</script>
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<script>scripts\scr_randomizer_split_items.gml</script>
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<script>scripts\scr_logic_misc.gml</script>
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<script>scripts\scr_logic_bomb_shuffle.gml</script>
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<script>scripts\scr_logic_PB_shuffle.gml</script>
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<script>scripts\scr_logic_SB_shuffle.gml</script>
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<script>scripts\scr_logic_SJ_shuffle.gml</script>
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<script>scripts\scr_PUorET.gml</script>
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<script>scripts\scr_PU.gml</script>
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<script>scripts\scr_random_draw_pool.gml</script>
|
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<script>scripts\scr_random_draw_gravity.gml</script>
|
|
<script>scripts\scr_random_draw_screw.gml</script>
|
|
<script>scripts\scr_random_draw_gravity_spider.gml</script>
|
|
<script>scripts\scr_random_draw_spider_spring_space_112.gml</script>
|
|
<script>scripts\scr_random_draw_spider_spring_space_111.gml</script>
|
|
<script>scripts\scr_random_draw_spider.gml</script>
|
|
<script>scripts\scr_random_draw_111.gml</script>
|
|
<script>scripts\scr_random_draw_112.gml</script>
|
|
</scripts>
|
|
<script>scripts\scr_load_items.gml</script>
|
|
<script>scripts\scr_load_undefined.gml</script>
|
|
<scripts name="Controllers">
|
|
<script>scripts\scr_controller_xbox.gml</script>
|
|
<script>scripts\scr_controller_ps.gml</script>
|
|
<script>scripts\scr_controller_N.gml</script>
|
|
</scripts>
|
|
<script>scripts\scr_suit_sprites.gml</script>
|
|
<script>scripts\scr_SubScrTop_swap.gml</script>
|
|
<script>scripts\scr_SubScrTop_swap2.gml</script>
|
|
<script>scripts\scr_septoggs_02467.gml</script>
|
|
<script>scripts\scr_septoggs_2467.gml</script>
|
|
<script>scripts\scr_septoggs_246.gml</script>
|
|
<script>scripts\scr_septoggs_2468.gml</script>
|
|
<script>scripts\scr_septoggs_48.gml</script>
|
|
<script>scripts\scr_septoggs_67.gml</script>
|
|
<script>scripts\scr_septoggs_46.gml</script>
|
|
<script>scripts\scr_septoggs_26.gml</script>
|
|
<script>scripts\scr_septoggs_267.gml</script>
|
|
<script>scripts\data_sav_extras.gml</script>
|
|
<script>scripts\data_load_extras.gml</script>
|
|
<script>scripts\mus_change_itemroom.gml</script>
|
|
<script>scripts\save_stats2.gml</script>
|
|
<script>scripts\load_stats2.gml</script>
|
|
<script>scripts\scr_shader_control.gml</script>
|
|
</scripts>
|
|
<scripts name="Lojical">
|
|
<script>scripts\draw_txt_1button_log.gml</script>
|
|
<script>scripts\draw_txt_2buttons_log.gml</script>
|
|
<script>scripts\draw_text_shadow_log.gml</script>
|
|
<script>scripts\draw_cool_text_transformed.gml</script>
|
|
<script>scripts\randomize_omega_types.gml</script>
|
|
<scripts name="sv6">
|
|
<script>scripts\sv6_add_seed.gml</script>
|
|
<script>scripts\sv6_get_seed.gml</script>
|
|
</scripts>
|
|
<scripts name="Shaders">
|
|
<script>scripts\pal_swap_init_system.gml</script>
|
|
<script>scripts\pal_swap_set.gml</script>
|
|
</scripts>
|
|
<script>scripts\skorp_get_lure.gml</script>
|
|
<script>scripts\save_modifiers.gml</script>
|
|
<script>scripts\linux_keys.gml</script>
|
|
<script>scripts\choose_axis_linux.gml</script>
|
|
<script>scripts\wrap.gml</script>
|
|
</scripts>
|
|
<scripts name="Wanderer">
|
|
<script>scripts\add_trooper_log.gml</script>
|
|
<script>scripts\create_log_trigger.gml</script>
|
|
<script>scripts\sv6_add_trooper_logs.gml</script>
|
|
<script>scripts\sv6_get_trooper_logs.gml</script>
|
|
<scripts name="Septoggs">
|
|
<script>scripts\get_ground_tile.gml</script>
|
|
<script>scripts\baby_septogg_sprite.gml</script>
|
|
<script>scripts\is_breakable_block.gml</script>
|
|
<script>scripts\septogg_particle_sprite.gml</script>
|
|
<script>scripts\spawn_random_septogg.gml</script>
|
|
<script>scripts\spawn_scavenger_septogg.gml</script>
|
|
<script>scripts\spawn_thoth_septoggs.gml</script>
|
|
<script>scripts\play_septogg_sound.gml</script>
|
|
</scripts>
|
|
<script>scripts\draw_sprite_pixelated.gml</script>
|
|
<script>scripts\load_resources.gml</script>
|
|
<script>scripts\randomize_zeta_heads.gml</script>
|
|
<script>scripts\set_8bit_shader.gml</script>
|
|
<script>scripts\mus_boss_fadein.gml</script>
|
|
<script>scripts\set_widescreen.gml</script>
|
|
</scripts>
|
|
<scripts name="TimeTrial">
|
|
<script>scripts\cursor_blinking.gml</script>
|
|
<script>scripts\time_string.gml</script>
|
|
<script>scripts\time_string_ms.gml</script>
|
|
<script>scripts\time_string_misc.gml</script>
|
|
<script>scripts\set_map_info.gml</script>
|
|
<script>scripts\start_trial.gml</script>
|
|
<script>scripts\goal_trial.gml</script>
|
|
<script>scripts\draw_timer.gml</script>
|
|
<script>scripts\difficulty_string.gml</script>
|
|
<script>scripts\input_display.gml</script>
|
|
<script>scripts\get_obj_count.gml</script>
|
|
<script>scripts\trials_check_save.gml</script>
|
|
</scripts>
|
|
</scripts>
|
|
<shaders name="shaders">
|
|
<shader type="GLSLES">shaders\shGameBoy.shader</shader>
|
|
<shader type="GLSLES">shaders\shPaletteSwap.shader</shader>
|
|
</shaders>
|
|
<fonts name="fonts">
|
|
<font>fonts\font0</font>
|
|
<font>fonts\font_msg</font>
|
|
<font>fonts\fontGUIDefault</font>
|
|
<font>fonts\fontGUI2Default</font>
|
|
<font>fonts\fontMenuSmallDefault</font>
|
|
<font>fonts\fontMenuTinyDefault</font>
|
|
<font>fonts\fontMenuSmall2Default</font>
|
|
<font>fonts\fontSubScrDefault</font>
|
|
</fonts>
|
|
<objects name="objects">
|
|
<objects name="Test">
|
|
<object>objects\oTestKeys</object>
|
|
<object>objects\oNumberOverlayFade</object>
|
|
<object>objects\oPlayback</object>
|
|
<object>objects\oRecord</object>
|
|
</objects>
|
|
<objects name="Solids">
|
|
<object>objects\oSolid1</object>
|
|
<object>objects\oSlope1</object>
|
|
<object>objects\oSlope2</object>
|
|
<object>objects\oSlope3</object>
|
|
<object>objects\oSlope4</object>
|
|
<object>objects\oSlope1B</object>
|
|
<object>objects\oSlope2B</object>
|
|
<object>objects\oSlope3B</object>
|
|
<object>objects\oSlope4B</object>
|
|
<object>objects\oSlopeFL1</object>
|
|
<object>objects\oSlopeFL2</object>
|
|
<object>objects\oSlopeFL1B</object>
|
|
<object>objects\oSlopeFL2B</object>
|
|
<object>objects\oSolid2x1</object>
|
|
<object>objects\oSolid1x2</object>
|
|
<object>objects\oSolid4x1</object>
|
|
<object>objects\oSolid1x4</object>
|
|
<object>objects\oSolid8x1</object>
|
|
<object>objects\oSolid1x8</object>
|
|
<object>objects\oSolid2x2</object>
|
|
<object>objects\oSolidItem</object>
|
|
</objects>
|
|
<objects name="Blocks">
|
|
<object>objects\oBlockShoot</object>
|
|
<object>objects\oBlockShootChain</object>
|
|
<object>objects\oBlockBomb</object>
|
|
<object>objects\oBlockBombChain</object>
|
|
<object>objects\oBlockBombItem</object>
|
|
<object>objects\oBlockScrew</object>
|
|
<object>objects\oBlockPBomb</object>
|
|
<object>objects\oBlockPBombChain</object>
|
|
<object>objects\oBlockMissile</object>
|
|
<object>objects\oBlockSMissile</object>
|
|
<object>objects\oBlockSpeed</object>
|
|
<object>objects\oBlockSand</object>
|
|
<object>objects\oBlockStep</object>
|
|
<object>objects\oDestroyedBlock</object>
|
|
</objects>
|
|
<objects name="Mover">
|
|
<object>objects\oMoverUp</object>
|
|
<object>objects\oMoverDown</object>
|
|
<object>objects\oMoverLeft</object>
|
|
<object>objects\oMoverLeftUp</object>
|
|
<object>objects\oMoverRight</object>
|
|
</objects>
|
|
<objects name="More level stuff">
|
|
<object>objects\oSpikeSolid</object>
|
|
<object>objects\oSolid1Normal</object>
|
|
<object>objects\oSolid2x1Normal</object>
|
|
<object>objects\oSolid4x1Normal</object>
|
|
<object>objects\oSolid8x1Normal</object>
|
|
<object>objects\oSlope1Normal</object>
|
|
<object>objects\oSlope2Normal</object>
|
|
<object>objects\oSlope1BNormal</object>
|
|
<object>objects\oSlope2BNormal</object>
|
|
<object>objects\oSolid2x2Normal</object>
|
|
<object>objects\oSolid1Rock</object>
|
|
<object>objects\oSolid2x1Rock</object>
|
|
<object>objects\oSolid4x1Rock</object>
|
|
<object>objects\oSolid8x1Rock</object>
|
|
<object>objects\oSlope1Rock</object>
|
|
<object>objects\oSlope2Rock</object>
|
|
<object>objects\oSlope1BRock</object>
|
|
<object>objects\oSlope2BRock</object>
|
|
<object>objects\oSolid2x2Rock</object>
|
|
<object>objects\oSolid1Grass</object>
|
|
<object>objects\oSolid2x1Grass</object>
|
|
<object>objects\oSolid4x1Grass</object>
|
|
<object>objects\oSolid8x1Grass</object>
|
|
<object>objects\oSlope1Grass</object>
|
|
<object>objects\oSlope2Grass</object>
|
|
<object>objects\oSlope1BGrass</object>
|
|
<object>objects\oSlope2BGrass</object>
|
|
<object>objects\oSolid2x2Grass</object>
|
|
<object>objects\oSolid1Stone</object>
|
|
<object>objects\oSolid2x1Stone</object>
|
|
<object>objects\oSolid4x1Stone</object>
|
|
<object>objects\oSolid8x1Stone</object>
|
|
<object>objects\oSlope1Stone</object>
|
|
<object>objects\oSlope2Stone</object>
|
|
<object>objects\oSlope1BStone</object>
|
|
<object>objects\oSlope2BStone</object>
|
|
<object>objects\oSolid2x2Stone</object>
|
|
<object>objects\oSolid1Metal</object>
|
|
<object>objects\oSolid2x1Metal</object>
|
|
<object>objects\oSolid4x1Metal</object>
|
|
<object>objects\oSolid8x1Metal</object>
|
|
<object>objects\oSlope1Metal</object>
|
|
<object>objects\oSlope2Metal</object>
|
|
<object>objects\oSlope1BMetal</object>
|
|
<object>objects\oSlope2BMetal</object>
|
|
<object>objects\oSolid2x2Metal</object>
|
|
<object>objects\oSolid1Wet</object>
|
|
<object>objects\oSolid2x1Wet</object>
|
|
<object>objects\oSolid4x1Wet</object>
|
|
<object>objects\oSolid8x1Wet</object>
|
|
<object>objects\oSlope1Wet</object>
|
|
<object>objects\oSlope2Wet</object>
|
|
<object>objects\oSlope1BWet</object>
|
|
<object>objects\oSlope2BWet</object>
|
|
<object>objects\oSolid2x2Wet</object>
|
|
<object>objects\oPlatform1</object>
|
|
</objects>
|
|
<objects name="Stations, elevators">
|
|
<object>objects\oSaveStation</object>
|
|
<object>objects\oSaveStation2</object>
|
|
<object>objects\oElevator</object>
|
|
<object>objects\oGFElevator</object>
|
|
<object>objects\oGFElevatorFX</object>
|
|
<object>objects\oSaveShip</object>
|
|
<object>objects\oDecoration</object>
|
|
<object>objects\oMEgg2A</object>
|
|
<object>objects\oShip1</object>
|
|
<object>objects\oShipOutro</object>
|
|
<object>objects\oFinalFadeout</object>
|
|
</objects>
|
|
<objects name="A1">
|
|
<object>objects\oA1MovingPlatform</object>
|
|
<object>objects\oA1MovingPlatformBG</object>
|
|
<object>objects\oClawOrb</object>
|
|
<object>objects\oClawPuzzle</object>
|
|
<object>objects\oClawOrbFirst</object>
|
|
<object>objects\oA1MovingPlatform2</object>
|
|
<object>objects\oA2BigTurbine</object>
|
|
<object>objects\oA2SmallTurbine</object>
|
|
<object>objects\oCurrentBubble</object>
|
|
<object>objects\oBubbleSpawner</object>
|
|
</objects>
|
|
<objects name="A2">
|
|
<object>objects\oA2WaterJetMachine</object>
|
|
<object>objects\oA2WJValve</object>
|
|
<object>objects\oA2WJStop</object>
|
|
<object>objects\oA2WaterSpawner</object>
|
|
<object>objects\oA2WJWaterA</object>
|
|
<object>objects\oA2WJWaterC</object>
|
|
<object>objects\oA2WJWaterA2</object>
|
|
<object>objects\oA2WaterStream</object>
|
|
<object>objects\oMovingPlatform1</object>
|
|
<object>objects\oMachine1Core</object>
|
|
<object>objects\oMachine1Beam</object>
|
|
<object>objects\oMovingPlatform2</object>
|
|
<object>objects\oMovingPlatform2B</object>
|
|
<object>objects\oMovingPlatform2C</object>
|
|
<object>objects\oGlowPlant1</object>
|
|
<object>objects\oGlowPlant2</object>
|
|
<object>objects\oGlowPlant3</object>
|
|
<object>objects\oGlowPlant4</object>
|
|
</objects>
|
|
<objects name="A3">
|
|
<object>objects\oA3AssemblyControl</object>
|
|
<object>objects\oAutoadPlayer</object>
|
|
<object>objects\oAutoadCamera</object>
|
|
<object>objects\oAutoadControlTrigger</object>
|
|
<object>objects\oAutoadMissile</object>
|
|
<object>objects\oDrillTrigger1</object>
|
|
<object>objects\oDrillSeq1</object>
|
|
<object>objects\oDrillTrigger2</object>
|
|
<object>objects\oDrillSeq2</object>
|
|
<object>objects\oDrillBack</object>
|
|
<object>objects\oDrillFront</object>
|
|
<object>objects\oDrillWall</object>
|
|
<object>objects\oGreenCrystal</object>
|
|
<object>objects\oA3LabLight</object>
|
|
<object>objects\oA3LabDoor</object>
|
|
<object>objects\oLightBug</object>
|
|
<object>objects\oGreenCrystalShard</object>
|
|
<object>objects\oLabEntranceControl</object>
|
|
</objects>
|
|
<objects name="A4">
|
|
<object>objects\oArea4PowerSwitch</object>
|
|
<object>objects\oA4TileLight1</object>
|
|
<object>objects\oA4TileLight2</object>
|
|
<object>objects\oA4TileLight3</object>
|
|
<object>objects\oA4TileLight4</object>
|
|
<object>objects\oA4TileLight5</object>
|
|
<object>objects\oA4PowerCell</object>
|
|
<object>objects\oA4EscapeSeqFX</object>
|
|
<object>objects\oA4BlastDoor</object>
|
|
<object>objects\oA4B14Changes</object>
|
|
<object>objects\oA4EscapeControl</object>
|
|
<object>objects\oA4EscapeExplosion</object>
|
|
<object>objects\oA4EscapeChangeTrigger</object>
|
|
<object>objects\oA4Turbine</object>
|
|
<object>objects\oA4ElecCannon</object>
|
|
<object>objects\oA4ElecBeam</object>
|
|
<object>objects\oA4EscapeExplosionFail</object>
|
|
<object>objects\oA4SwitchBottomLight</object>
|
|
<object>objects\oA4SwitchLight1</object>
|
|
<object>objects\oA4SwitchLight2</object>
|
|
<object>objects\oA4SwitchCables</object>
|
|
<object>objects\oA4RepairBotSpark</object>
|
|
<object>objects\oA4RepairBot</object>
|
|
<object>objects\oA4PowerBG</object>
|
|
<object>objects\oA4Rock</object>
|
|
<object>objects\oA4RockTop</object>
|
|
<object>objects\oA4RocksCollision</object>
|
|
<object>objects\oWarpPipeTrigger</object>
|
|
<object>objects\oBattery</object>
|
|
<object>objects\oBatteryExpl</object>
|
|
<object>objects\oBatterySlot</object>
|
|
</objects>
|
|
<objects name="A5">
|
|
<object>objects\oA5CarrierBot</object>
|
|
<object>objects\oBatteryControl</object>
|
|
<object>objects\oBatteryControlMulti</object>
|
|
<object>objects\oA5MainSwitch</object>
|
|
<object>objects\oA5CarrierBotCutscene</object>
|
|
<object>objects\oA5BotSpawnCutscene</object>
|
|
<object>objects\oBatteryRemover</object>
|
|
<object>objects\oBarrier</object>
|
|
<object>objects\oA5ActivationBG</object>
|
|
<object>objects\oA5SwitchLight</object>
|
|
<object>objects\oEMP</object>
|
|
<object>objects\oWarpPlayerFX</object>
|
|
<object>objects\oGravityPodGlow</object>
|
|
<object>objects\oGravityPod</object>
|
|
<object>objects\oGravityPodTrigger</object>
|
|
<object>objects\oGravityPodLights</object>
|
|
<object>objects\oGravityOverlay</object>
|
|
<object>objects\oA5Vent</object>
|
|
<object>objects\oA5CaveBubbles</object>
|
|
<object>objects\oGFTrooperRed</object>
|
|
<object>objects\oGFTrooperBlue</object>
|
|
<object>objects\oGFTrooperYellow</object>
|
|
<object>objects\oGFTrooperGreen</object>
|
|
<object>objects\oFirstOmegaTrigger</object>
|
|
<object>objects\oGFTBullet1</object>
|
|
<object>objects\oGFTrooperBlueFall</object>
|
|
<object>objects\oGFTrooperRifle</object>
|
|
<object>objects\oGFTrooperYellowFall</object>
|
|
<object>objects\oGFTBullet2</object>
|
|
</objects>
|
|
<objects name="A6">
|
|
<object>objects\oA6Dust</object>
|
|
<object>objects\oA6DustSpawner</object>
|
|
<object>objects\oWaterfall</object>
|
|
<object>objects\oMonsterEgg</object>
|
|
<object>objects\oHatchlingTrigger</object>
|
|
<object>objects\oMonsterEggPiece</object>
|
|
</objects>
|
|
<objects name="A7">
|
|
<object>objects\oA7Crystal1</object>
|
|
<object>objects\oA7Crystal2</object>
|
|
<object>objects\oA7Crystal3</object>
|
|
<object>objects\oA7Crystal4</object>
|
|
<object>objects\oA7Crystal5</object>
|
|
<object>objects\oA7Crystal6</object>
|
|
<object>objects\oA7Crystal7</object>
|
|
<object>objects\oEggTrigger</object>
|
|
<object>objects\oA7Tank0</object>
|
|
<object>objects\oA7Tank1</object>
|
|
<object>objects\oA7Tank2</object>
|
|
<object>objects\oA7Tank3</object>
|
|
<object>objects\oA7Tank4</object>
|
|
<object>objects\oA7Tank5</object>
|
|
<object>objects\oA7Tank6</object>
|
|
<object>objects\oA7Tank7</object>
|
|
<object>objects\oA7Tank8</object>
|
|
<object>objects\oMonsterDoorControl</object>
|
|
<object>objects\oA7QueenSoundLoop</object>
|
|
</objects>
|
|
<objects name="A8">
|
|
<object>objects\oA8CommsScreen</object>
|
|
<object>objects\oA8Lamp</object>
|
|
<object>objects\oA8RedLight</object>
|
|
</objects>
|
|
<objects name="Controllers">
|
|
<object>objects\oGotoRoom</object>
|
|
<object>objects\oCameraLimit</object>
|
|
<object>objects\oCameraLimitV</object>
|
|
</objects>
|
|
<objects name="Background">
|
|
<object>objects\oFadeTiles</object>
|
|
<object>objects\oTilesRandomAlpha</object>
|
|
<object>objects\oBackground</object>
|
|
<object>objects\oStageRectangle</object>
|
|
<object>objects\oBreedingAreaRectangle</object>
|
|
<object>objects\oBreedingAreaRectangle2</object>
|
|
<object>objects\oPulsatingBG</object>
|
|
</objects>
|
|
<objects name="Camera">
|
|
<object>objects\oCameraWallR</object>
|
|
<object>objects\oCameraWallL</object>
|
|
<object>objects\oCameraWallD</object>
|
|
</objects>
|
|
<objects name="Trigger">
|
|
<object>objects\oGreyDoorTrigger</object>
|
|
<object>objects\oFirstLavaTrigger</object>
|
|
<object>objects\oMonsterScanTrigger</object>
|
|
<object>objects\oLogScanTrigger</object>
|
|
</objects>
|
|
<object>objects\oAmbSoundLoop</object>
|
|
<objects name="Doors">
|
|
<object>objects\oDoor</object>
|
|
<object>objects\oDoorA4</object>
|
|
<object>objects\oDoorA5</object>
|
|
<object>objects\oDoorA8</object>
|
|
</objects>
|
|
<object>objects\oCharacter</object>
|
|
<objects name="Parents">
|
|
<object>objects\oSolid</object>
|
|
<object>objects\oMovingSolid</object>
|
|
<object>objects\oMoveableSolid</object>
|
|
<object>objects\oPlatform</object>
|
|
<object>objects\oLadder</object>
|
|
<object>objects\oSlope</object>
|
|
<object>objects\oLiquid</object>
|
|
</objects>
|
|
<objects name="Pickups">
|
|
<object>objects\oPickup</object>
|
|
<object>objects\oHPickup</object>
|
|
<object>objects\oHPickupBig</object>
|
|
<object>objects\oMPickup</object>
|
|
<object>objects\oSMPickup</object>
|
|
<object>objects\oPBPickup</object>
|
|
</objects>
|
|
<objects name="Enemy parents">
|
|
<object>objects\oEnemy</object>
|
|
<object>objects\oEnemyProjectile</object>
|
|
<object>objects\oEnemyDisabled</object>
|
|
<object>objects\oEnemyFrozen</object>
|
|
<object>objects\oEnemyRemover</object>
|
|
<object>objects\oEnemySolid</object>
|
|
</objects>
|
|
<objects name="Spikes">
|
|
<object>objects\oSpikes</object>
|
|
<object>objects\oSpikes1</object>
|
|
<object>objects\oSpikes2</object>
|
|
<object>objects\oSpikes3</object>
|
|
<object>objects\oSpikes4</object>
|
|
<object>objects\oSpikesCeiling</object>
|
|
<object>objects\oPlantSpikes</object>
|
|
</objects>
|
|
<objects name="Enemies">
|
|
<object>objects\oCaveNest</object>
|
|
<object>objects\oCavedropper</object>
|
|
<object>objects\oChuteLeech</object>
|
|
<object>objects\oSeerook</object>
|
|
<object>objects\oMumbo</object>
|
|
<object>objects\oMoheek</object>
|
|
<object>objects\oTsumuri</object>
|
|
<object>objects\oYumbo</object>
|
|
<object>objects\oHornoad</object>
|
|
<object>objects\oHornoadSpit</object>
|
|
<object>objects\oWallfire</object>
|
|
<object>objects\oWallfireProj</object>
|
|
<object>objects\oGullugg</object>
|
|
<object>objects\oNeedler</object>
|
|
<object>objects\oGawron</object>
|
|
<object>objects\oGawronSpawner</object>
|
|
<object>objects\oAutoad</object>
|
|
<object>objects\oShirk</object>
|
|
<object>objects\oAutom</object>
|
|
<object>objects\oAutomLava</object>
|
|
<object>objects\oWallfire2</object>
|
|
<object>objects\oWallfireProj2</object>
|
|
<object>objects\oSenjoo</object>
|
|
<object>objects\oAutrack</object>
|
|
<object>objects\oAutrackProj</object>
|
|
<object>objects\oPincherFly</object>
|
|
<object>objects\oGravitt</object>
|
|
<object>objects\oTPO</object>
|
|
<object>objects\oTPO2</object>
|
|
<object>objects\oSpikePlant</object>
|
|
<object>objects\oYumeeSpawner</object>
|
|
<object>objects\oYumeeSpawnerSP</object>
|
|
<object>objects\oYumee</object>
|
|
<object>objects\oA3Stomper</object>
|
|
<object>objects\oA3Welder</object>
|
|
<object>objects\oA3Slasher</object>
|
|
<object>objects\oGravittShell</object>
|
|
<object>objects\oA3Beam</object>
|
|
<object>objects\oA3BeamLights</object>
|
|
<object>objects\oFlitt</object>
|
|
<object>objects\oOctroll</object>
|
|
<object>objects\oGunzoo</object>
|
|
<object>objects\oGunzooProj1</object>
|
|
<object>objects\oElectricSpark</object>
|
|
<object>objects\oGunzooProj2</object>
|
|
<object>objects\oProboscum</object>
|
|
<object>objects\oShielder</object>
|
|
<object>objects\oShielderShield</object>
|
|
<object>objects\oSkorp</object>
|
|
<object>objects\oSkorpDisc</object>
|
|
<object>objects\oMoto</object>
|
|
<object>objects\oMotoMask</object>
|
|
<object>objects\oHalzyn</object>
|
|
<object>objects\oHalzynShield</object>
|
|
<object>objects\oSkreek</object>
|
|
<object>objects\oSkreekSpawner</object>
|
|
<object>objects\oRoboMine</object>
|
|
<object>objects\oRoboMineProj</object>
|
|
<object>objects\oBladeBot</object>
|
|
<object>objects\oMoheekWater</object>
|
|
<object>objects\oMeboid</object>
|
|
<object>objects\oGlowFly</object>
|
|
<object>objects\oRamulkenTrigger</object>
|
|
<object>objects\oRamulken</object>
|
|
<object>objects\oRamulkenShield</object>
|
|
<object>objects\oDrivel</object>
|
|
</objects>
|
|
<objects name="Liquids">
|
|
<object>objects\oBubble</object>
|
|
<object>objects\oBubble2</object>
|
|
<object>objects\oBubble3</object>
|
|
<object>objects\oLavaSurface</object>
|
|
<object>objects\oDrawLava</object>
|
|
<object>objects\oLavaBGFX</object>
|
|
<object>objects\oWater</object>
|
|
<object>objects\oWater2</object>
|
|
<object>objects\oWaterWave</object>
|
|
<object>objects\oLiquidFilter</object>
|
|
<object>objects\oSplash</object>
|
|
<object>objects\oSmallSplash</object>
|
|
<object>objects\oLavaRise</object>
|
|
<object>objects\oMoveWater</object>
|
|
<object>objects\oWaterBackground</object>
|
|
<object>objects\oWaterFXV2</object>
|
|
<object>objects\oLBubble</object>
|
|
</objects>
|
|
<objects name="Effects">
|
|
<object>objects\oFXTrail</object>
|
|
<object>objects\oFXAnimSpark</object>
|
|
<object>objects\oBeamTrail</object>
|
|
<object>objects\oRMissile</object>
|
|
<object>objects\oScrewAttack</object>
|
|
<object>objects\oSpeedBoost</object>
|
|
<object>objects\oMflash</object>
|
|
<object>objects\oChargeBeamSpark1</object>
|
|
<object>objects\oChargeBeamSpark2</object>
|
|
<object>objects\oSuitChangeFX</object>
|
|
<object>objects\oGravitySuitChangeFX</object>
|
|
<object>objects\oSuitChangeFX2</object>
|
|
<object>objects\oSBTrail</object>
|
|
<object>objects\oMBTrail</object>
|
|
<object>objects\oJTrail</object>
|
|
<object>objects\oSaveFX</object>
|
|
<object>objects\oSaveSparks</object>
|
|
<object>objects\oSBSpark</object>
|
|
<object>objects\oCharacterTrail</object>
|
|
<object>objects\oSpaceJumpTrail</object>
|
|
<object>objects\oScreenFlash</object>
|
|
<object>objects\oScreenFlash2</object>
|
|
<object>objects\oDebris</object>
|
|
<object>objects\oMetalDebrisBig</object>
|
|
<object>objects\oIceShard</object>
|
|
<object>objects\oSparkParticle</object>
|
|
<object>objects\oQuake</object>
|
|
<object>objects\oBigQuake</object>
|
|
<object>objects\oWaterDrop</object>
|
|
<object>objects\oSpotlight1</object>
|
|
<object>objects\oFlashLight</object>
|
|
<object>objects\oFlashLight2</object>
|
|
<object>objects\oFXFog</object>
|
|
<object>objects\oTransition</object>
|
|
<object>objects\oDeathSequence</object>
|
|
<object>objects\oWhiteParticle</object>
|
|
<object>objects\oExplosionSmoke</object>
|
|
<object>objects\oMakeScrMap</object>
|
|
<object>objects\oRecordVideo</object>
|
|
<object>objects\oScrUpperGreenShadow</object>
|
|
<object>objects\oScrUpperRedShadow</object>
|
|
<object>objects\oScrUpperBGShadow</object>
|
|
<object>objects\oScrLowerBGShadow</object>
|
|
<object>objects\oSrcHorizontalBGShadow</object>
|
|
<object>objects\oScrLeftBGShadow</object>
|
|
<object>objects\oScrRightBGShadow</object>
|
|
<object>objects\oScrVerticalBGShadow</object>
|
|
<object>objects\oPopupText</object>
|
|
<object>objects\oEMPNoise</object>
|
|
<object>objects\oFXAnimSparkItem</object>
|
|
</objects>
|
|
<objects name="Camera">
|
|
<object>objects\oControl</object>
|
|
<object>objects\oCamera</object>
|
|
<object>objects\oEventCamera</object>
|
|
<object>objects\oEventCamera2</object>
|
|
<object>objects\oVibrate</object>
|
|
<object>objects\oTouchControls</object>
|
|
<object>objects\oObjectCamera</object>
|
|
</objects>
|
|
<objects name="Bombs, missiles, beam">
|
|
<object>objects\oBomb</object>
|
|
<object>objects\oBombExpl</object>
|
|
<object>objects\oPBomb</object>
|
|
<object>objects\oPBombExpl</object>
|
|
<object>objects\oMissileExpl</object>
|
|
<object>objects\oBeam</object>
|
|
<object>objects\oMissile</object>
|
|
<object>objects\oBomb2</object>
|
|
<object>objects\oChargeBomb</object>
|
|
<object>objects\oMissileTrail</object>
|
|
<object>objects\oMissileFlame</object>
|
|
</objects>
|
|
<objects name="Items">
|
|
<object>objects\oItemBall</object>
|
|
<object>objects\oItemBall2</object>
|
|
<object>objects\oItemBall3</object>
|
|
<object>objects\oItemBall4</object>
|
|
<object>objects\oFakeItemBall</object>
|
|
<object>objects\oItemBomb</object>
|
|
<object>objects\oItemPowergrip</object>
|
|
<object>objects\oItemSpiderBall</object>
|
|
<object>objects\oItemJumpBall</object>
|
|
<object>objects\oItemHijump</object>
|
|
<object>objects\oItemVaria</object>
|
|
<object>objects\oItemSpaceJump</object>
|
|
<object>objects\oItemSpeedBooster</object>
|
|
<object>objects\oItemScrewAttack</object>
|
|
<object>objects\oItemGravity</object>
|
|
<object>objects\oItemCBeam</object>
|
|
<object>objects\oItemIBeam</object>
|
|
<object>objects\oItemWBeam</object>
|
|
<object>objects\oItemSBeam</object>
|
|
<object>objects\oItemPBeam</object>
|
|
<object>objects\oItemMissileTank</object>
|
|
<object>objects\oItemSMissileTank</object>
|
|
<object>objects\oItemPBombTank</object>
|
|
<object>objects\oItemEnergyTank</object>
|
|
<object>objects\oItem</object>
|
|
</objects>
|
|
<objects name="Menu">
|
|
<object>objects\oGameSelMenu</object>
|
|
<object>objects\oMenuSaveSlot</object>
|
|
<object>objects\oSlotMenu1</object>
|
|
<object>objects\oSlotMenu2</object>
|
|
<object>objects\oSlotMenuErase</object>
|
|
<object>objects\oSlotMenuOverwrite</object>
|
|
<object>objects\oSlotMenuCopy</object>
|
|
<object>objects\oSlotFlash</object>
|
|
<object>objects\oPressStart</object>
|
|
<object>objects\oPressStart2</object>
|
|
<object>objects\oDrawTitleBG</object>
|
|
<object>objects\oTitleAnimation</object>
|
|
<object>objects\oTitleText1</object>
|
|
<object>objects\oTitleText2</object>
|
|
<object>objects\oGameOverMenu</object>
|
|
<object>objects\oGameOverText</object>
|
|
<object>objects\oGalleryMenu</object>
|
|
<object>objects\oGalleryOption</object>
|
|
</objects>
|
|
<objects name="Bosses">
|
|
<objects name="Gamma">
|
|
<object>objects\oMGamma</object>
|
|
<object>objects\oMGammaTriggerProx</object>
|
|
<object>objects\oMGammaElec</object>
|
|
<object>objects\oMGammaGrab</object>
|
|
<object>objects\oMGammaArms</object>
|
|
<object>objects\oMGammaA3BTrigger</object>
|
|
<object>objects\oMGammaMutate</object>
|
|
<object>objects\oMGammaFirstTrigger</object>
|
|
</objects>
|
|
<objects name="Alpha">
|
|
<object>objects\oMAlpha</object>
|
|
<object>objects\oMAlphaShell</object>
|
|
<object>objects\oMAlphaTriggerProx</object>
|
|
<object>objects\oMAlpha2TriggerProx</object>
|
|
<object>objects\oMalpha3TriggerProx</object>
|
|
<object>objects\oMAlphaTriggerA2</object>
|
|
<object>objects\oMAlphaTriggerFirstCocoon</object>
|
|
<object>objects\oMAlphaTriggerA3A</object>
|
|
<object>objects\oMAlphaTriggerA3AL</object>
|
|
<object>objects\oMAlphaFirstTrigger</object>
|
|
</objects>
|
|
<objects name="Zeta">
|
|
<object>objects\oMZeta</object>
|
|
<object>objects\oMZetaHead</object>
|
|
<object>objects\oMZetaShield</object>
|
|
<object>objects\oMZetaBodyMask</object>
|
|
<object>objects\oMZetaSlashProj</object>
|
|
<object>objects\oMZetaSlashProj2</object>
|
|
<object>objects\oMZetaProj</object>
|
|
<object>objects\oMZetaProjFX</object>
|
|
<object>objects\oMZeta_Cocoon</object>
|
|
<object>objects\oMZetaDrool</object>
|
|
<object>objects\oMZetaFirstTrigger</object>
|
|
</objects>
|
|
<objects name="Hatchling">
|
|
<object>objects\oHatchling</object>
|
|
<object>objects\oHatchlingIntro</object>
|
|
<object>objects\oMEgg1</object>
|
|
<object>objects\oMEgg2</object>
|
|
</objects>
|
|
<objects name="Mover">
|
|
<object>objects\oMMoverLeft</object>
|
|
<object>objects\oMMoverRight</object>
|
|
<object>objects\oMMoverUp</object>
|
|
<object>objects\oMMoverDown</object>
|
|
<object>objects\oMMoverAccelH</object>
|
|
<object>objects\oMStopRight</object>
|
|
<object>objects\oMStopLeft</object>
|
|
<object>objects\oMStopUp</object>
|
|
<object>objects\oMStopDown</object>
|
|
</objects>
|
|
<objects name="Omega">
|
|
<object>objects\oMOmega</object>
|
|
<object>objects\oMOmegaHead</object>
|
|
<object>objects\oMOmegaTail</object>
|
|
<object>objects\oMOmegaMask</object>
|
|
<object>objects\oMOmegaGrab</object>
|
|
<object>objects\oMOmegaGroundHit</object>
|
|
<object>objects\oMOmegaFlame</object>
|
|
<object>objects\oMOmegaMask2</object>
|
|
<object>objects\oMOmegaMask3</object>
|
|
<object>objects\oMOmegaMask4</object>
|
|
<object>objects\oMOmegaTailMutate</object>
|
|
<object>objects\oMOmega_Projectile</object>
|
|
</objects>
|
|
<object>objects\oMonster</object>
|
|
<object>objects\oMonsterSpark</object>
|
|
<objects name="Queen">
|
|
<object>objects\oQueen</object>
|
|
<object>objects\oQueenHead</object>
|
|
<object>objects\oQueenLegBack</object>
|
|
<object>objects\oQueenLegFront</object>
|
|
<object>objects\oQueenFront</object>
|
|
<object>objects\oQueenProj</object>
|
|
<object>objects\oQueenHeadTop</object>
|
|
<object>objects\oQueenHeadBottom</object>
|
|
<object>objects\oQueenFireball</object>
|
|
<object>objects\oQueenGrab</object>
|
|
<object>objects\oQueenChargeParticle</object>
|
|
<object>objects\oQueenFinalGlow</object>
|
|
<object>objects\oLightRay</object>
|
|
<object>objects\oQueenBloodDrop</object>
|
|
<object>objects\oQueenFinalExplosion</object>
|
|
</objects>
|
|
<objects name="Boss1">
|
|
<object>objects\oBoss1Trigger</object>
|
|
<object>objects\oBoss1Block</object>
|
|
<object>objects\oBoss1Block2</object>
|
|
<object>objects\oBoss1Block3</object>
|
|
<object>objects\oBoss1Head</object>
|
|
<object>objects\oBoss1Beam</object>
|
|
<object>objects\oBoss1Wheel</object>
|
|
<object>objects\oBoss1FBall</object>
|
|
<object>objects\oBoss1FBExplR</object>
|
|
<object>objects\oBoss1FBExplL</object>
|
|
<object>objects\oBoss1FBall2</object>
|
|
<object>objects\oBoss1FBExpl2</object>
|
|
<object>objects\oBoss1FBall3</object>
|
|
<object>objects\oBoss1FBExpl3</object>
|
|
<object>objects\oBoss1Eyes</object>
|
|
</objects>
|
|
<objects name="Arachnus">
|
|
<object>objects\oArachnusIntro</object>
|
|
<object>objects\oArachnusIntro2</object>
|
|
<object>objects\oArachnusStatue</object>
|
|
<object>objects\oArachnusStatuePiece</object>
|
|
<object>objects\oArachnus</object>
|
|
<object>objects\oArachnusFireball1</object>
|
|
<object>objects\oArachnusFBExpl</object>
|
|
<object>objects\oArachnusFBExpl3</object>
|
|
<object>objects\oArachnusFireball2</object>
|
|
<object>objects\oArachnusFireball3</object>
|
|
<object>objects\oArachnusClawProj</object>
|
|
<object>objects\oArachnusSpikes</object>
|
|
<object>objects\oJumpBallAppear</object>
|
|
<object>objects\oArachnusTrigger</object>
|
|
</objects>
|
|
<objects name="Torizo">
|
|
<object>objects\oTorizo</object>
|
|
<object>objects\oTorizo2</object>
|
|
<object>objects\oTorizoFireball</object>
|
|
<object>objects\oTorizoSlashProj</object>
|
|
<object>objects\oTorizoGrab</object>
|
|
<object>objects\oTorizoCam</object>
|
|
<object>objects\oTorizoBottom</object>
|
|
<object>objects\oTorizoCeiling</object>
|
|
<object>objects\oTorizoWall</object>
|
|
<object>objects\oTorizo2Cam</object>
|
|
<object>objects\oTorizoTrigger</object>
|
|
<object>objects\oTorizoSpikes</object>
|
|
<object>objects\oTorizoEgg</object>
|
|
<object>objects\oTorizoGhost</object>
|
|
<object>objects\oTorizoStatue</object>
|
|
<object>objects\oTorizoStatueEye</object>
|
|
<object>objects\oTorizoStatuePiece1</object>
|
|
<object>objects\oTorizoStatuePiece2</object>
|
|
<object>objects\oTorizoStatuePiece3</object>
|
|
<object>objects\oTorizoStatuePiece4</object>
|
|
<object>objects\oTorizoWings</object>
|
|
<object>objects\oTorizoJetFX</object>
|
|
</objects>
|
|
<objects name="Tester">
|
|
<object>objects\oTesterCannon</object>
|
|
<object>objects\oTesterEye</object>
|
|
<object>objects\oTesterGlass</object>
|
|
<object>objects\oTesterIceBeam</object>
|
|
<object>objects\oTesterIceBeam2</object>
|
|
<object>objects\oTesterIceSpark</object>
|
|
<object>objects\oTesterMissile</object>
|
|
<object>objects\oTesterMissileExpl</object>
|
|
<object>objects\oTesterPlasmaBeam</object>
|
|
<object>objects\oTesterSpazerBeam</object>
|
|
<object>objects\oTesterWaveBeam</object>
|
|
<object>objects\oTester</object>
|
|
<object>objects\oTesterShield</object>
|
|
<object>objects\oTesterBossTrigger</object>
|
|
</objects>
|
|
<objects name="Tank">
|
|
<object>objects\oTank</object>
|
|
<object>objects\oTankArm</object>
|
|
<object>objects\oTankBottom</object>
|
|
<object>objects\oTankCannon</object>
|
|
<object>objects\oTankCore</object>
|
|
<object>objects\oTankHead</object>
|
|
<object>objects\oTankProjectile</object>
|
|
<object>objects\oTankShield</object>
|
|
<object>objects\oTankBossTrigger</object>
|
|
<object>objects\oTankCam</object>
|
|
</objects>
|
|
<objects name="Eris">
|
|
<object>objects\oEris</object>
|
|
<object>objects\oErisBody1</object>
|
|
<object>objects\oErisBody2</object>
|
|
<object>objects\oErisBody3</object>
|
|
<object>objects\oErisTail</object>
|
|
<object>objects\oErisBossTrigger</object>
|
|
</objects>
|
|
<objects name="Genesis">
|
|
<object>objects\oGenesis</object>
|
|
<object>objects\oGenesisTrigger</object>
|
|
<object>objects\oGenesisAcid</object>
|
|
<object>objects\oGenesisSlashProj</object>
|
|
</objects>
|
|
</objects>
|
|
<objects name="Sequences">
|
|
<object>objects\oA8RedLightFX</object>
|
|
<object>objects\oGotoEnd</object>
|
|
<object>objects\oMusicFadeout</object>
|
|
<object>objects\oEventSolid1</object>
|
|
<object>objects\oEventSolid2</object>
|
|
<object>objects\oDrawDemoStats</object>
|
|
<object>objects\oDemoIntroSuit</object>
|
|
<object>objects\oFloorButton1</object>
|
|
<object>objects\oDemoStoryScroll</object>
|
|
<object>objects\oTextFadeIn</object>
|
|
<object>objects\oDemoPressStart1</object>
|
|
<object>objects\oDemoPressStart2</object>
|
|
<object>objects\oDemoV2</object>
|
|
<object>objects\oDemoEndSeq</object>
|
|
<object>objects\oMusicV2</object>
|
|
<object>objects\oGameIntroSeq1</object>
|
|
</objects>
|
|
<objects name="GUI">
|
|
<object>objects\oLog</object>
|
|
<object>objects\oLogScreen</object>
|
|
<object>objects\oMapBlock</object>
|
|
<object>objects\oDrawMap</object>
|
|
<object>objects\oMapCursor</object>
|
|
<object>objects\oMapScrBG</object>
|
|
<object>objects\oMapScrBG2</object>
|
|
<object>objects\oMapScrBG3</object>
|
|
<object>objects\oDrawMap2</object>
|
|
<object>objects\oMapMarker</object>
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|
<object>objects\oMapCamera</object>
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|
<object>objects\oSS_Bg</object>
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|
<object>objects\oSS_Fg</object>
|
|
<object>objects\oSS_Control</object>
|
|
<object>objects\oSubScrChange</object>
|
|
</objects>
|
|
<objects name="Options">
|
|
<object>objects\oPauseOption</object>
|
|
<object>objects\oNormalOption</object>
|
|
<object>objects\oNormalOptionC</object>
|
|
<object>objects\oNormalOptionR</object>
|
|
<object>objects\oOptionLR</object>
|
|
<object>objects\oOptionSlider</object>
|
|
<object>objects\oMenuLabel</object>
|
|
<object>objects\oMenuLabelR</object>
|
|
<object>objects\oPauseMenuOptions</object>
|
|
<object>objects\oOptionsMain</object>
|
|
<object>objects\oOptionsDisplay</object>
|
|
<object>objects\oOptionsSound</object>
|
|
<object>objects\oOptionsControl</object>
|
|
<object>objects\oOptionsKeyboard</object>
|
|
<object>objects\oOptionsJoypad</object>
|
|
<object>objects\oOptionsXJoypad</object>
|
|
<object>objects\oOptionsQuit</object>
|
|
<object>objects\oOptionsReload</object>
|
|
<object>objects\oOptionsBG</object>
|
|
<object>objects\oOptionsFG</object>
|
|
</objects>
|
|
<objects name="Subscreen">
|
|
<object>objects\oSubScreenSuit</object>
|
|
<object>objects\oSubScreenBeam</object>
|
|
<object>objects\oSubScreenMisc</object>
|
|
<object>objects\oSubScreenBoots</object>
|
|
<object>objects\oSubScrPlayer</object>
|
|
<object>objects\oSubScrTopLayer</object>
|
|
<object>objects\oSubscreenMenu</object>
|
|
<object>objects\oLogEntry</object>
|
|
<object>objects\oLogScreenControl</object>
|
|
</objects>
|
|
<object>objects\oLoadGame</object>
|
|
<objects name="Intro">
|
|
<object>objects\oDemoEndTrigger</object>
|
|
<object>objects\oDemoEndObj</object>
|
|
<object>objects\oItemCutscene</object>
|
|
<object>objects\oIntroController</object>
|
|
<object>objects\oIntroCutscene</object>
|
|
<object>objects\oIntroShip2</object>
|
|
<object>objects\oIntroShip1</object>
|
|
<object>objects\oIntroShip3</object>
|
|
<object>objects\oIntroClouds</object>
|
|
<object>objects\oIntroText1</object>
|
|
<object>objects\oNewGameIntro</object>
|
|
</objects>
|
|
<objects name="Credits">
|
|
<object>objects\oScoreScreen</object>
|
|
<object>objects\oCreditsText</object>
|
|
<object>objects\oCreditsShip</object>
|
|
</objects>
|
|
<objects name="HintTrigger">
|
|
<object>objects\oHintTrigger</object>
|
|
<object>objects\oHTriggerDiag</object>
|
|
<object>objects\oHTriggerMorph</object>
|
|
<object>objects\oHTriggerDiag2</object>
|
|
<object>objects\oHTriggerMissiles</object>
|
|
<object>objects\oHTriggerAutoad</object>
|
|
<object>objects\oHintDoneTrigger</object>
|
|
</objects>
|
|
<object>objects\oNotification</object>
|
|
<object>objects\oScanning</object>
|
|
<object>objects\oScanMonster</object>
|
|
<objects name="Light">
|
|
<object>objects\oLightEngine</object>
|
|
<object>objects\oLight</object>
|
|
<object>objects\oLight64</object>
|
|
<object>objects\oFlashlight64</object>
|
|
<object>objects\oLight32</object>
|
|
<object>objects\oLight16</object>
|
|
<object>objects\oLight64Red</object>
|
|
<object>objects\oLight64Blue</object>
|
|
<object>objects\oFadeLight32</object>
|
|
<object>objects\oFadeLight64</object>
|
|
</objects>
|
|
<objects name="Gatordile">
|
|
<object>objects\Rooma3c03Fix</object>
|
|
<object>objects\rm_a4a01_Fix</object>
|
|
<object>objects\Rooma4b11Fix</object>
|
|
<object>objects\oSlotMenu_gametypes</object>
|
|
<object>objects\oSlotMenu_classic</object>
|
|
<object>objects\oSlotMenu_random</object>
|
|
<object>objects\oSlotMenu_normal_only</object>
|
|
<object>objects\oSlotMenu_Fusion</object>
|
|
<object>objects\oWarpDoorBroken</object>
|
|
<object>objects\oSaveStationBroken</object>
|
|
<object>objects\oRm_a5c11lock</object>
|
|
<object>objects\godmode_GD</object>
|
|
<object>objects\hatchling_freeze</object>
|
|
<object>objects\oOptionsExtras</object>
|
|
<object>objects\oBigQuakeQueen</object>
|
|
<objects name="Items-MissileTanks">
|
|
<object>objects\oItemM_52</object>
|
|
<object>objects\oItemM_53</object>
|
|
<object>objects\oItemM_54</object>
|
|
<object>objects\oItemM_55</object>
|
|
<object>objects\oItemM_56</object>
|
|
<object>objects\oItemM_57</object>
|
|
<object>objects\oItemM_60</object>
|
|
<object>objects\oItemM_100</object>
|
|
<object>objects\oItemM_101</object>
|
|
<object>objects\oItemM_102</object>
|
|
<object>objects\oItemM_104</object>
|
|
<object>objects\oItemM_105</object>
|
|
<object>objects\oItemM_106</object>
|
|
<object>objects\oItemM_107</object>
|
|
<object>objects\oItemM_109</object>
|
|
<object>objects\oItemM_111</object>
|
|
<object>objects\oItemM_150</object>
|
|
<object>objects\oItemM_151</object>
|
|
<object>objects\oItemM_152</object>
|
|
<object>objects\oItemM_153</object>
|
|
<object>objects\oItemM_154</object>
|
|
<object>objects\oItemM_155</object>
|
|
<object>objects\oItemM_156</object>
|
|
<object>objects\oItemM_159</object>
|
|
<object>objects\oItemM_161</object>
|
|
<object>objects\oItemM_163</object>
|
|
<object>objects\oItemM_202</object>
|
|
<object>objects\oItemM_203</object>
|
|
<object>objects\oItemM_204</object>
|
|
<object>objects\oItemM_205</object>
|
|
<object>objects\oItemM_208</object>
|
|
<object>objects\oItemM_210</object>
|
|
<object>objects\oItemM_211</object>
|
|
<object>objects\oItemM_214</object>
|
|
<object>objects\oItemM_250</object>
|
|
<object>objects\oItemM_252</object>
|
|
<object>objects\oItemM_255</object>
|
|
<object>objects\oItemM_257</object>
|
|
<object>objects\oItemM_259</object>
|
|
<object>objects\oItemM_303</object>
|
|
<object>objects\oItemM_304</object>
|
|
<object>objects\oItemM_307</object>
|
|
<object>objects\oItemM_308</object>
|
|
<object>objects\oItemM_309</object>
|
|
</objects>
|
|
<objects name="Items-SuperMissileTanks">
|
|
<object>objects\oItemSM_51</object>
|
|
<object>objects\oItemSM_110</object>
|
|
<object>objects\oItemSM_162</object>
|
|
<object>objects\oItemSM_206</object>
|
|
<object>objects\oItemSM_207</object>
|
|
<object>objects\oItemSM_209</object>
|
|
<object>objects\oItemSM_215</object>
|
|
<object>objects\oItemSM_256</object>
|
|
<object>objects\oItemSM_300</object>
|
|
<object>objects\oItemSM_305</object>
|
|
</objects>
|
|
<objects name="Items-EnergyTanks">
|
|
<object>objects\oItemETank_50</object>
|
|
<object>objects\oItemETank_103</object>
|
|
<object>objects\oItemETank_108</object>
|
|
<object>objects\oItemETank_157</object>
|
|
<object>objects\oItemETank_158</object>
|
|
<object>objects\oItemETank_200</object>
|
|
<object>objects\oItemETank_201</object>
|
|
<object>objects\oItemETank_251</object>
|
|
<object>objects\oItemETank_254</object>
|
|
<object>objects\oItemETank_306</object>
|
|
</objects>
|
|
<objects name="Items-PBombTanks">
|
|
<object>objects\oItemPB_58</object>
|
|
<object>objects\oItemPB_59</object>
|
|
<object>objects\oItemPB_112</object>
|
|
<object>objects\oItemPB_160</object>
|
|
<object>objects\oItemPB_212</object>
|
|
<object>objects\oItemPB_213</object>
|
|
<object>objects\oItemPB_253</object>
|
|
<object>objects\oItemPB_258</object>
|
|
<object>objects\oItemPB_301</object>
|
|
<object>objects\oItemPB_302</object>
|
|
</objects>
|
|
</objects>
|
|
<objects name="Lojical">
|
|
<objects name="XPickups">
|
|
<object>objects\oXPickup</object>
|
|
<object>objects\oHXPickup</object>
|
|
<object>objects\oHXPickupBig</object>
|
|
<object>objects\oMXPickup</object>
|
|
<object>objects\oSMXPickup</object>
|
|
<object>objects\oPBXPickup</object>
|
|
<object>objects\oAbsorbX</object>
|
|
</objects>
|
|
<objects name="Enemies">
|
|
<object>objects\oBlobThrowerWater</object>
|
|
<object>objects\oBlobThrowerLand</object>
|
|
<object>objects\oBlobWater</object>
|
|
<object>objects\oBlobAir</object>
|
|
<object>objects\oBlobSolid</object>
|
|
<object>objects\oBarrier2</object>
|
|
<object>objects\oMeboid2</object>
|
|
<object>objects\oSkreek2</object>
|
|
<object>objects\oSkreekSpit</object>
|
|
<object>objects\oSkreekTrigger</object>
|
|
<object>objects\oSkorpLure</object>
|
|
<object>objects\oDrivelProj</object>
|
|
</objects>
|
|
<objects name="Ending">
|
|
<object>objects\oEndingHornoad</object>
|
|
<object>objects\oEndingCrystal</object>
|
|
<object>objects\oEndingCrystal1</object>
|
|
<object>objects\oEndingCrystal2</object>
|
|
<object>objects\oEndingCrystal3</object>
|
|
<object>objects\oEndingCrystal4</object>
|
|
<object>objects\oEndingCrystal5</object>
|
|
<object>objects\oEndingFadein</object>
|
|
<object>objects\oEndingFadeout</object>
|
|
<object>objects\oHornoadSkeleton</object>
|
|
<object>objects\oEndingMonsterEgg</object>
|
|
<object>objects\oEndingHornoadFX</object>
|
|
<object>objects\oEndingCrystalParent</object>
|
|
<object>objects\oEndingSkip</object>
|
|
<object>objects\oEndingSolid</object>
|
|
</objects>
|
|
<objects name="Boss">
|
|
<objects name="Serris">
|
|
<object>objects\oErisHead</object>
|
|
<object>objects\oErisSegment</object>
|
|
<object>objects\oErisTarget1</object>
|
|
<object>objects\oErisTarget2</object>
|
|
<object>objects\oErisTarget3</object>
|
|
<object>objects\oErisTarget4</object>
|
|
<object>objects\oErisTarget5</object>
|
|
<object>objects\oErisTarget6</object>
|
|
<object>objects\oErisProjectile</object>
|
|
<object>objects\oErisPipe</object>
|
|
</objects>
|
|
</objects>
|
|
<object>objects\oIGT</object>
|
|
<object>objects\oGameOverBG</object>
|
|
<object>objects\oOptionsGame</object>
|
|
<object>objects\oOptionSeed</object>
|
|
</objects>
|
|
<objects name="Wanderer">
|
|
<object>objects\oLogTrigger</object>
|
|
<object>objects\oBabySeptogg</object>
|
|
<object>objects\oElderSeptogg</object>
|
|
<objects name="Core-X">
|
|
<object>objects\oCoreX</object>
|
|
<object>objects\oCoreXShell</object>
|
|
<object>objects\oElectricSparkCoreX</object>
|
|
<object>objects\oElectricSparkCoreXShort</object>
|
|
</objects>
|
|
<object>objects\oOptionsMogaJoypad</object>
|
|
<object>objects\oTorizoCoreXCam</object>
|
|
<object>objects\oChozoLogMarker</object>
|
|
<object>objects\A5_Alpha_Septogg_Checker</object>
|
|
<object>objects\oCheats</object>
|
|
</objects>
|
|
<objects name="ArtM2R">
|
|
<object>objects\oShroom</object>
|
|
<object>objects\oShroomU</object>
|
|
<object>objects\oCordCrystal</object>
|
|
<object>objects\oShroomC</object>
|
|
<object>objects\oAreaIntro</object>
|
|
<object>objects\oA3_Missiles_Glow</object>
|
|
</objects>
|
|
<objects name="TimeTrial">
|
|
<object>objects\oTrialSelect</object>
|
|
<object>objects\oTrialClear</object>
|
|
<object>objects\oTrialGoal</object>
|
|
<object>objects\oTrialLogic</object>
|
|
<object>objects\oTrialAutoad</object>
|
|
<object>objects\oTTBooster</object>
|
|
<object>objects\oTTHijump</object>
|
|
<object>objects\oTTPGrip</object>
|
|
<object>objects\oTTBomb</object>
|
|
<object>objects\oTTSpring</object>
|
|
<object>objects\oTTMissile</object>
|
|
<object>objects\oTTSuper</object>
|
|
<object>objects\oSkipMain</object>
|
|
<object>objects\oTrialEditor</object>
|
|
<object>objects\oEditorCamera</object>
|
|
<object>objects\oEditorSolid</object>
|
|
<object>objects\oEditorTab</object>
|
|
</objects>
|
|
</objects>
|
|
<timelines name="timelines">
|
|
<timeline>timelines\timelineCrystal</timeline>
|
|
<timeline>timelines\timelineHornoad</timeline>
|
|
</timelines>
|
|
<rooms name="rooms">
|
|
<room>rooms\initroom</room>
|
|
<room>rooms\titleroom</room>
|
|
<room>rooms\gameoverroom</room>
|
|
<room>rooms\demoendroom</room>
|
|
<room>rooms\rm_credits</room>
|
|
<room>rooms\rm_gallery</room>
|
|
<room>rooms\rm_options</room>
|
|
<room>rooms\optionsroom</room>
|
|
<room>rooms\quitroom</room>
|
|
<room>rooms\subscreenroom</room>
|
|
<room>rooms\itemroom</room>
|
|
<room>rooms\maproom</room>
|
|
<room>rooms\testroom</room>
|
|
<room>rooms\introroom</room>
|
|
<room>rooms\gameintroroom</room>
|
|
<room>rooms\rm_loading</room>
|
|
<room>rooms\rm_subscreen</room>
|
|
<room>rooms\rm_transition</room>
|
|
<room>rooms\rm_death</room>
|
|
<room>rooms\rm_controller</room>
|
|
<room>rooms\rm_score</room>
|
|
<rooms name="A0">
|
|
<room>rooms\rm_a0h01</room>
|
|
<room>rooms\rm_a0h02</room>
|
|
<room>rooms\rm_a0h02a</room>
|
|
<room>rooms\rm_a0h03</room>
|
|
<room>rooms\rm_a0h03a</room>
|
|
<room>rooms\rm_a0h03b</room>
|
|
<room>rooms\rm_a0h04</room>
|
|
<room>rooms\rm_a0h04b</room>
|
|
<room>rooms\rm_a0h04c</room>
|
|
<room>rooms\rm_a0h04d</room>
|
|
<room>rooms\rm_a0h05</room>
|
|
<room>rooms\rm_a0h06</room>
|
|
<room>rooms\rm_a0h07</room>
|
|
<room>rooms\rm_a0h07A</room>
|
|
<room>rooms\rm_a0h08</room>
|
|
<room>rooms\rm_a0h09</room>
|
|
<room>rooms\rm_a0h09A</room>
|
|
<room>rooms\rm_a0h10</room>
|
|
<room>rooms\rm_a0h10a</room>
|
|
<room>rooms\rm_a0h10b</room>
|
|
<room>rooms\rm_a0h11</room>
|
|
<room>rooms\rm_a0h24</room>
|
|
<room>rooms\rm_a0h25</room>
|
|
<room>rooms\rm_a0h26</room>
|
|
<room>rooms\rm_a0h27</room>
|
|
<room>rooms\rm_a0h28</room>
|
|
<room>rooms\rm_a0h29</room>
|
|
<room>rooms\rm_a0h30</room>
|
|
<room>rooms\rm_a0h30a</room>
|
|
<room>rooms\rm_a0h31</room>
|
|
<room>rooms\rm_a0h32</room>
|
|
<room>rooms\rm_a0h33</room>
|
|
<room>rooms\rm_a0h34</room>
|
|
<room>rooms\rm_a0h35</room>
|
|
</rooms>
|
|
<rooms name="A1">
|
|
<room>rooms\rm_a1h01</room>
|
|
<room>rooms\rm_a1h02</room>
|
|
<room>rooms\rm_a1h03</room>
|
|
<room>rooms\rm_a1h04</room>
|
|
<room>rooms\rm_a1h05</room>
|
|
<room>rooms\rm_a1h06</room>
|
|
<room>rooms\rm_a1h07</room>
|
|
<room>rooms\rm_a1h08</room>
|
|
<room>rooms\rm_a1h09</room>
|
|
<room>rooms\rm_a1h10</room>
|
|
<room>rooms\rm_a1a01</room>
|
|
<room>rooms\rm_a1a02</room>
|
|
<room>rooms\rm_a1a03</room>
|
|
<room>rooms\rm_a1a04</room>
|
|
<room>rooms\rm_a1a05</room>
|
|
<room>rooms\rm_a1a06</room>
|
|
<room>rooms\rm_a1a07</room>
|
|
<room>rooms\rm_a1a08</room>
|
|
<room>rooms\rm_a1a09</room>
|
|
<room>rooms\rm_a1a10</room>
|
|
<room>rooms\rm_a1a11</room>
|
|
<room>rooms\rm_a1a12</room>
|
|
<room>rooms\rm_a1b01</room>
|
|
<room>rooms\rm_a1b02</room>
|
|
<room>rooms\rm_a1b03</room>
|
|
<room>rooms\rm_a1b04</room>
|
|
<room>rooms\rm_a1b05</room>
|
|
</rooms>
|
|
<rooms name="A2">
|
|
<room>rooms\rm_a2h01</room>
|
|
<room>rooms\rm_a2h02</room>
|
|
<room>rooms\rm_a2h03</room>
|
|
<room>rooms\rm_a2a01</room>
|
|
<room>rooms\rm_a2a01A</room>
|
|
<room>rooms\rm_a2a02</room>
|
|
<room>rooms\rm_a2a02A</room>
|
|
<room>rooms\rm_a2a02B</room>
|
|
<room>rooms\rm_a2a03</room>
|
|
<room>rooms\rm_a2a04</room>
|
|
<room>rooms\rm_a2a05</room>
|
|
<room>rooms\rm_a2a06</room>
|
|
<room>rooms\rm_a2a06A</room>
|
|
<room>rooms\rm_a2a07</room>
|
|
<room>rooms\rm_a2a08</room>
|
|
<room>rooms\rm_a2a09</room>
|
|
<room>rooms\rm_a2a10</room>
|
|
<room>rooms\rm_a2a11</room>
|
|
<room>rooms\rm_a2a11A</room>
|
|
<room>rooms\rm_a2a12</room>
|
|
<room>rooms\rm_a2a13</room>
|
|
<room>rooms\rm_a2a14</room>
|
|
<room>rooms\rm_a2a15</room>
|
|
<room>rooms\rm_a2a16</room>
|
|
<room>rooms\rm_a2a17</room>
|
|
<room>rooms\rm_a2a18</room>
|
|
<room>rooms\rm_a2a19</room>
|
|
<room>rooms\rm_a2c01</room>
|
|
<room>rooms\rm_a2c02</room>
|
|
<room>rooms\rm_a2c03</room>
|
|
<room>rooms\rm_a2c04</room>
|
|
<room>rooms\rm_a2c05</room>
|
|
<room>rooms\rm_a2c06</room>
|
|
<room>rooms\rm_a2c07</room>
|
|
<room>rooms\rm_a2c08</room>
|
|
<room>rooms\rm_a2c09</room>
|
|
<room>rooms\rm_a2c10</room>
|
|
</rooms>
|
|
<rooms name="A3">
|
|
<room>rooms\rm_a3h01</room>
|
|
<room>rooms\rm_a3h02</room>
|
|
<room>rooms\rm_a3h03</room>
|
|
<room>rooms\rm_a3h04</room>
|
|
<room>rooms\rm_a3h05</room>
|
|
<room>rooms\rm_a3h06</room>
|
|
<room>rooms\rm_a3h07</room>
|
|
<room>rooms\rm_a3h08</room>
|
|
<room>rooms\rm_a3h09</room>
|
|
<room>rooms\rm_a3a01</room>
|
|
<room>rooms\rm_a3a01b</room>
|
|
<room>rooms\rm_a3a02</room>
|
|
<room>rooms\rm_a3a03</room>
|
|
<room>rooms\rm_a3a04</room>
|
|
<room>rooms\rm_a3a05</room>
|
|
<room>rooms\rm_a3a06</room>
|
|
<room>rooms\rm_a3a07</room>
|
|
<room>rooms\rm_a3a08</room>
|
|
<room>rooms\rm_a3a09</room>
|
|
<room>rooms\rm_a3a10</room>
|
|
<room>rooms\rm_a3a11</room>
|
|
<room>rooms\rm_a3a12</room>
|
|
<room>rooms\rm_a3a13</room>
|
|
<room>rooms\rm_a3a14</room>
|
|
<room>rooms\rm_a3a15</room>
|
|
<room>rooms\rm_a3a16</room>
|
|
<room>rooms\rm_a3a17</room>
|
|
<room>rooms\rm_a3a18</room>
|
|
<room>rooms\rm_a3a19</room>
|
|
<room>rooms\rm_a3a20</room>
|
|
<room>rooms\rm_a3a21</room>
|
|
<room>rooms\rm_a3a22</room>
|
|
<room>rooms\rm_a3a23</room>
|
|
<room>rooms\rm_a3a23a</room>
|
|
<room>rooms\rm_a3a24</room>
|
|
<room>rooms\rm_a3a25</room>
|
|
<room>rooms\rm_a3a26</room>
|
|
<room>rooms\rm_a3a27</room>
|
|
<room>rooms\rm_a3b01</room>
|
|
<room>rooms\rm_a3b02</room>
|
|
<room>rooms\rm_a3b03</room>
|
|
<room>rooms\rm_a3b04</room>
|
|
<room>rooms\rm_a3b05</room>
|
|
<room>rooms\rm_a3b06</room>
|
|
<room>rooms\rm_a3b07</room>
|
|
<room>rooms\rm_a3b08</room>
|
|
<room>rooms\rm_a3b09</room>
|
|
<room>rooms\rm_a3b10</room>
|
|
<room>rooms\rm_a3b11</room>
|
|
<room>rooms\rm_a3b12</room>
|
|
</rooms>
|
|
<rooms name="A0">
|
|
<room>rooms\rm_a0h12</room>
|
|
<room>rooms\rm_a0h13</room>
|
|
<room>rooms\rm_a0h14</room>
|
|
<room>rooms\rm_a0h15</room>
|
|
<room>rooms\rm_a0h16</room>
|
|
<room>rooms\rm_a0h17</room>
|
|
<room>rooms\rm_a0h17a</room>
|
|
<room>rooms\rm_a0h17b</room>
|
|
<room>rooms\rm_a0h17c</room>
|
|
<room>rooms\rm_a0h17d</room>
|
|
<room>rooms\rm_a0h17e</room>
|
|
<room>rooms\rm_a0h18</room>
|
|
<room>rooms\rm_a0h19</room>
|
|
<room>rooms\rm_a0h20</room>
|
|
<room>rooms\rm_a0h21</room>
|
|
<room>rooms\rm_a0h22</room>
|
|
<room>rooms\rm_a0h23</room>
|
|
</rooms>
|
|
<rooms name="A4">
|
|
<room>rooms\rm_a4h01</room>
|
|
<room>rooms\rm_a4h02</room>
|
|
<room>rooms\rm_a4h03</room>
|
|
<room>rooms\rm_a4h04</room>
|
|
<room>rooms\rm_a4h05</room>
|
|
<room>rooms\rm_a4h06</room>
|
|
<room>rooms\rm_a4h07</room>
|
|
<room>rooms\rm_a4h08</room>
|
|
<room>rooms\rm_a4h09</room>
|
|
<room>rooms\rm_a4h10</room>
|
|
<room>rooms\rm_a4h11</room>
|
|
<room>rooms\rm_a4h12</room>
|
|
<room>rooms\rm_a4h13</room>
|
|
<room>rooms\rm_a4h14</room>
|
|
<room>rooms\rm_a4h15</room>
|
|
<room>rooms\rm_a4h16</room>
|
|
<room>rooms\rm_a4a01</room>
|
|
<room>rooms\rm_a4a02</room>
|
|
<room>rooms\rm_a4a03</room>
|
|
<room>rooms\rm_a4a04</room>
|
|
<room>rooms\rm_a4a05</room>
|
|
<room>rooms\rm_a4a06</room>
|
|
<room>rooms\rm_a4a07</room>
|
|
<room>rooms\rm_a4a08</room>
|
|
<room>rooms\rm_a4a09</room>
|
|
<room>rooms\rm_a4a10</room>
|
|
<room>rooms\rm_a4a11</room>
|
|
<room>rooms\rm_a4a12</room>
|
|
<room>rooms\rm_a4a13</room>
|
|
<room>rooms\rm_a4a14</room>
|
|
<room>rooms\rm_a4b01</room>
|
|
<room>rooms\rm_a4b02</room>
|
|
<room>rooms\rm_a4b02a</room>
|
|
<room>rooms\rm_a4b02b</room>
|
|
<room>rooms\rm_a4b03</room>
|
|
<room>rooms\rm_a4b04</room>
|
|
<room>rooms\rm_a4b05</room>
|
|
<room>rooms\rm_a4b06</room>
|
|
<room>rooms\rm_a4b07</room>
|
|
<room>rooms\rm_a4b09</room>
|
|
<room>rooms\rm_a4b10</room>
|
|
<room>rooms\rm_a4b11</room>
|
|
<room>rooms\rm_a4b12</room>
|
|
<room>rooms\rm_a4b13</room>
|
|
<room>rooms\rm_a4b14</room>
|
|
<room>rooms\rm_a4b15</room>
|
|
<room>rooms\rm_a4b16</room>
|
|
<room>rooms\rm_a4b17</room>
|
|
<room>rooms\rm_a4b18</room>
|
|
<room>rooms\rm_a4b19</room>
|
|
<room>rooms\trailerroom5</room>
|
|
<room>rooms\rm_a4b08</room>
|
|
</rooms>
|
|
<rooms name="A5">
|
|
<room>rooms\rm_a5h01</room>
|
|
<room>rooms\rm_a5h02</room>
|
|
<room>rooms\rm_a5h03</room>
|
|
<room>rooms\rm_a5h04</room>
|
|
<room>rooms\rm_a5h05</room>
|
|
<room>rooms\rm_a5h06</room>
|
|
<room>rooms\rm_a5h07</room>
|
|
<room>rooms\rm_a5h08</room>
|
|
<room>rooms\rm_a5c01</room>
|
|
<room>rooms\rm_a5c02</room>
|
|
<room>rooms\rm_a5c03</room>
|
|
<room>rooms\rm_a5c04</room>
|
|
<room>rooms\rm_a5c05</room>
|
|
<room>rooms\rm_a5c06</room>
|
|
<room>rooms\rm_a5c07</room>
|
|
<room>rooms\rm_a5c08</room>
|
|
<room>rooms\rm_a5c09</room>
|
|
<room>rooms\rm_a5c10</room>
|
|
<room>rooms\rm_a5c11</room>
|
|
<room>rooms\rm_a5c12</room>
|
|
<room>rooms\rm_a5c13</room>
|
|
<room>rooms\rm_a5c14</room>
|
|
<room>rooms\rm_a5c15</room>
|
|
<room>rooms\rm_a5c16</room>
|
|
<room>rooms\rm_a5c17</room>
|
|
<room>rooms\rm_a5c18</room>
|
|
<room>rooms\rm_a5c19</room>
|
|
<room>rooms\rm_a5c20</room>
|
|
<room>rooms\rm_a5c21</room>
|
|
<room>rooms\rm_a5c22</room>
|
|
<room>rooms\rm_a5c23</room>
|
|
<room>rooms\rm_a5c24</room>
|
|
<room>rooms\rm_a5c25</room>
|
|
<room>rooms\rm_a5c26</room>
|
|
<room>rooms\rm_a5c27</room>
|
|
<room>rooms\rm_a5c28</room>
|
|
<room>rooms\rm_a5c29</room>
|
|
<room>rooms\rm_a5c30</room>
|
|
<room>rooms\rm_a5c31</room>
|
|
<room>rooms\rm_a5c32</room>
|
|
<room>rooms\rm_a5c33</room>
|
|
<room>rooms\rm_a5b01</room>
|
|
<room>rooms\rm_a5b02</room>
|
|
<room>rooms\rm_a5b03a</room>
|
|
<room>rooms\rm_a5b03</room>
|
|
<room>rooms\rm_a5b04</room>
|
|
<room>rooms\rm_a5b05</room>
|
|
<room>rooms\rm_a5b06</room>
|
|
<room>rooms\rm_a5b07</room>
|
|
<room>rooms\rm_a5b08</room>
|
|
<room>rooms\rm_a5b09</room>
|
|
<room>rooms\rm_a5b15</room>
|
|
<room>rooms\rm_a5b16</room>
|
|
<room>rooms\rm_a5b17</room>
|
|
<room>rooms\rm_a5b20</room>
|
|
<room>rooms\rm_a5b21</room>
|
|
<room>rooms\rm_a5b22</room>
|
|
<room>rooms\rm_a5a01</room>
|
|
<room>rooms\rm_a5a02</room>
|
|
<room>rooms\rm_a5a03</room>
|
|
<room>rooms\rm_a5a04</room>
|
|
<room>rooms\rm_a5a05</room>
|
|
<room>rooms\rm_a5a06</room>
|
|
<room>rooms\rm_a5a07</room>
|
|
<room>rooms\rm_a5a08</room>
|
|
<room>rooms\rm_a5a09</room>
|
|
</rooms>
|
|
<rooms name="A6">
|
|
<room>rooms\rm_a6a01</room>
|
|
<room>rooms\rm_a6a02</room>
|
|
<room>rooms\rm_a6a03</room>
|
|
<room>rooms\rm_a6a04</room>
|
|
<room>rooms\rm_a6a05</room>
|
|
<room>rooms\rm_a6a06</room>
|
|
<room>rooms\rm_a6a07</room>
|
|
<room>rooms\rm_a6a08</room>
|
|
<room>rooms\rm_a6a09</room>
|
|
<room>rooms\rm_a6a09A</room>
|
|
<room>rooms\rm_a6a09B</room>
|
|
<room>rooms\rm_a6a09C</room>
|
|
<room>rooms\rm_a6a10</room>
|
|
<room>rooms\rm_a6a11</room>
|
|
<room>rooms\rm_a6a12</room>
|
|
<room>rooms\rm_a6a13</room>
|
|
<room>rooms\rm_a6a14</room>
|
|
<room>rooms\rm_a6a15</room>
|
|
<room>rooms\rm_a6a16</room>
|
|
<room>rooms\rm_a6a17</room>
|
|
<room>rooms\rm_a6a18</room>
|
|
<room>rooms\rm_a6b01</room>
|
|
<room>rooms\rm_a6b02</room>
|
|
<room>rooms\rm_a6b03</room>
|
|
<room>rooms\rm_a6b04</room>
|
|
<room>rooms\rm_a6b05</room>
|
|
<room>rooms\rm_a6b06</room>
|
|
<room>rooms\rm_a6b07</room>
|
|
<room>rooms\rm_a6b08</room>
|
|
<room>rooms\rm_a6b09</room>
|
|
<room>rooms\rm_a6b10</room>
|
|
<room>rooms\rm_a6b11</room>
|
|
<room>rooms\rm_a6b12</room>
|
|
<room>rooms\rm_a6b13</room>
|
|
<room>rooms\rm_a6b14</room>
|
|
<room>rooms\rm_a6b15</room>
|
|
<room>rooms\rm_a6b16</room>
|
|
<room>rooms\rm_a6b17</room>
|
|
</rooms>
|
|
<rooms name="A7">
|
|
<room>rooms\rm_a7a01</room>
|
|
<room>rooms\rm_a7a02</room>
|
|
<room>rooms\rm_a7a03</room>
|
|
<room>rooms\rm_a7a04</room>
|
|
<room>rooms\rm_a7a05</room>
|
|
<room>rooms\rm_a7a06</room>
|
|
<room>rooms\rm_a7a07</room>
|
|
<room>rooms\rm_a7a07a</room>
|
|
<room>rooms\rm_a7a08</room>
|
|
<room>rooms\rm_a7b01</room>
|
|
<room>rooms\rm_a7b01A</room>
|
|
<room>rooms\rm_a7b02A</room>
|
|
<room>rooms\rm_a7b03A</room>
|
|
<room>rooms\rm_a7b03B</room>
|
|
<room>rooms\rm_a7b04A</room>
|
|
<room>rooms\rm_a7b02</room>
|
|
<room>rooms\rm_a7b03</room>
|
|
<room>rooms\rm_a7b04</room>
|
|
<room>rooms\rm_a7b05</room>
|
|
<room>rooms\rm_a7b06</room>
|
|
<room>rooms\rm_a7b06A</room>
|
|
<room>rooms\rm_a7b07</room>
|
|
<room>rooms\rm_a7b08</room>
|
|
<room>rooms\rm_a7b08A</room>
|
|
<room>rooms\rm_a7b09</room>
|
|
<room>rooms\rm_a7b10</room>
|
|
<room>rooms\rm_a7b11</room>
|
|
<room>rooms\rm_a7c01</room>
|
|
<room>rooms\rm_a7c02</room>
|
|
<room>rooms\rm_a7c03</room>
|
|
<room>rooms\rm_a7c04</room>
|
|
<room>rooms\rm_a7c05</room>
|
|
</rooms>
|
|
<rooms name="A8">
|
|
<room>rooms\rm_a8h00</room>
|
|
<room>rooms\rm_a8h01</room>
|
|
<room>rooms\rm_a8h02</room>
|
|
<room>rooms\rm_a8a01</room>
|
|
<room>rooms\rm_a8a02</room>
|
|
<room>rooms\rm_a8a03</room>
|
|
<room>rooms\rm_a8a04</room>
|
|
<room>rooms\rm_a8a05</room>
|
|
<room>rooms\rm_a8a06</room>
|
|
<room>rooms\rm_a8a07</room>
|
|
<room>rooms\rm_a8a08</room>
|
|
<room>rooms\rm_a8a09</room>
|
|
<room>rooms\rm_a8a10</room>
|
|
<room>rooms\rm_a8a11</room>
|
|
<room>rooms\rm_a8a12</room>
|
|
<room>rooms\rm_a8a13</room>
|
|
<room>rooms\rm_a8a14</room>
|
|
</rooms>
|
|
<rooms name="Lojical">
|
|
<room>rooms\rm_secretEnding</room>
|
|
<room>rooms\rm_TranslationTest</room>
|
|
<room>rooms\rm_a6a10B</room>
|
|
<room>rooms\rm_gameplay</room>
|
|
</rooms>
|
|
<rooms name="TimeTrial">
|
|
<room>rooms\trialselectroom</room>
|
|
<room>rooms\trialclearroom</room>
|
|
<room>rooms\trialeditor</room>
|
|
<rooms name="Ingame">
|
|
<room>rooms\empty_room</room>
|
|
<room>rooms\map0</room>
|
|
<room>rooms\map1</room>
|
|
<room>rooms\the_tower</room>
|
|
</rooms>
|
|
</rooms>
|
|
</rooms>
|
|
<constants number="10">
|
|
<constant name="os_is_native">(os_browser == browser_not_a_browser)</constant>
|
|
<constant name="os_is_browser">(os_browser != browser_not_a_browser)</constant>
|
|
<constant name="leftUp">19000</constant>
|
|
<constant name="leftDown">19001</constant>
|
|
<constant name="leftLeft">19002</constant>
|
|
<constant name="leftRight">19003</constant>
|
|
<constant name="rightUp">19004</constant>
|
|
<constant name="rightDown">19005</constant>
|
|
<constant name="rightLeft">19006</constant>
|
|
<constant name="rightRight">19007</constant>
|
|
</constants>
|
|
<help>
|
|
<rtf>help.rtf</rtf>
|
|
</help>
|
|
<TutorialState>
|
|
<IsTutorial>0</IsTutorial>
|
|
<TutorialName></TutorialName>
|
|
<TutorialPage>0</TutorialPage>
|
|
</TutorialState>
|
|
</assets>
|