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16 lines
448 B
16 lines
448 B
/// start_new_game()
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global.start_room = rm_a0h01;
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global.save_x = 3408;
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global.save_y = 1184;
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global.ingame = 1;
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global.timeofday = 0;
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reset_map();
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init_map();
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load_character_vars();
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file_delete("random" + string(global.saveslot + 1) + ".ini"); //This is only here for old file cleanup.
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file_delete("save" + string(global.saveslot + 1) + ".dat");
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scr_newgame();
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save_game("save" + string(global.saveslot + 1));
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room_change(global.start_room, 0);
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