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16 lines
512 B
16 lines
512 B
///get_ground_tile(x, y);
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// Returns the tile from one of the ground layers, or -1 if none found.
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var xx = argument0,
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yy = argument1;
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var tile = tile_layer_find(-100, xx, yy);
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if(tile == -1) tile = tile_layer_find(-90, xx, yy);
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if(tile == -1) tile = tile_layer_find(-99, xx, yy);
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if(tile == -1) tile = tile_layer_find(-101, xx, yy);
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if(tile == -1) tile = tile_layer_find(-105, xx, yy);
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if(tile == -1) tile = tile_layer_find(-110, xx, yy);
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if(tile == -1) tile = tile_layer_find(-120, xx, yy);
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return tile;
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