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16 lines
798 B
16 lines
798 B
/// debug_view_2()
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i = 0;
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debug_draw_var("kLeft: ", string(oControl.kLeft) + ", " + string(oControl.kLeftPushedSteps));
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debug_draw_var("kRight: ", string(oControl.kRight) + ", " + string(oControl.kRightPushedSteps));
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debug_draw_var("kUp: ", string(oControl.kUp) + ", " + string(oControl.kUpPushedSteps));
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debug_draw_var("kDown: ", string(oControl.kDown) + ", " + string(oControl.kDownPushedSteps));
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debug_draw_var("kJump: ", oControl.kJump);
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debug_draw_var("kAim: ", oControl.kAim);
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debug_draw_var("kAim2: ", oControl.kAim2);
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debug_draw_var("kFire: ", oControl.kFire);
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debug_draw_var("kMissile: ", oControl.kMissile);
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debug_draw_var("kSelect: ", oControl.kSelect);
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debug_draw_var("kStart: ", oControl.kStart);
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debug_draw_var("kWalk: ", oControl.kWalk);
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debug_draw_var("kMorph: ", oControl.kMorph);
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