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149 lines
5.6 KiB
149 lines
5.6 KiB
<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
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<object>
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<spriteName><undefined></spriteName>
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<solid>0</solid>
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<visible>-1</visible>
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<depth>100</depth>
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<persistent>0</persistent>
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<parentName><undefined></parentName>
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<maskName><undefined></maskName>
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<events>
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<event eventtype="0" enumb="0">
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<action>
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<libid>1</libid>
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<id>603</id>
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<kind>7</kind>
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<userelative>0</userelative>
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<isquestion>0</isquestion>
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<useapplyto>-1</useapplyto>
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<exetype>2</exetype>
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<functionname></functionname>
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<codestring></codestring>
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<whoName>self</whoName>
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<relative>0</relative>
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<isnot>0</isnot>
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<arguments>
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<argument>
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<kind>1</kind>
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<string>image_alpha = 0;
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fadeout = 0;
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fadein = 1;
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scanlines = 0;
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</string>
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</argument>
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</arguments>
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</action>
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</event>
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<event eventtype="2" enumb="0">
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<action>
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<libid>1</libid>
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<id>603</id>
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<kind>7</kind>
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<userelative>0</userelative>
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<isquestion>0</isquestion>
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<useapplyto>-1</useapplyto>
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<exetype>2</exetype>
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<functionname></functionname>
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<codestring></codestring>
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<whoName>self</whoName>
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<relative>0</relative>
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<isnot>0</isnot>
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<arguments>
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<argument>
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<kind>1</kind>
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<string>surface_free(oControl.screen_surface);
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</string>
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</argument>
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</arguments>
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</action>
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</event>
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<event eventtype="3" enumb="0">
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<action>
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<libid>1</libid>
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<id>603</id>
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<kind>7</kind>
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<userelative>0</userelative>
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<isquestion>0</isquestion>
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<useapplyto>-1</useapplyto>
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<exetype>2</exetype>
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<functionname></functionname>
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<codestring></codestring>
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<whoName>self</whoName>
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<relative>0</relative>
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<isnot>0</isnot>
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<arguments>
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<argument>
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<kind>1</kind>
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<string>if (fadein) {
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if (image_alpha < 1) {
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image_alpha += 0.05;
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} else fadein = 0;
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}
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if(os_type == os_android && os_is_paused()) alarm[0]=1;
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if (!surface_exists(oControl.screen_surface)) {
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oControl.screen_surface = surface_create(512+oControl.widescreen_space, 256);
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s_bg = background_add(working_directory + "/tempscr", 0, 0);
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surface_set_target(oControl.screen_surface);
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draw_clear(c_black);
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if (background_exists(s_bg)) draw_background(s_bg, 0, 0);
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surface_reset_target();
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if (background_exists(s_bg)) background_delete(s_bg);
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}
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</string>
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</argument>
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</arguments>
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</action>
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</event>
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<event eventtype="8" enumb="0">
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<action>
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<libid>1</libid>
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<id>603</id>
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<kind>7</kind>
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<userelative>0</userelative>
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<isquestion>0</isquestion>
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<useapplyto>-1</useapplyto>
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<exetype>2</exetype>
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<functionname></functionname>
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<codestring></codestring>
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<whoName>self</whoName>
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<relative>0</relative>
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<isnot>0</isnot>
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<arguments>
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<argument>
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<kind>1</kind>
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<string>if (surface_exists(oControl.screen_surface)) {
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draw_surface(oControl.screen_surface, view_xview[0] - (oControl.widescreen_space/2), view_yview[0]);
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draw_surface_ext(oControl.screen_surface, view_xview[0] - (oControl.widescreen_space/2) + 1, view_yview[0], 1, 1, 0, -1, 0.5 * image_alpha);
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draw_surface_ext(oControl.screen_surface, view_xview[0] - (oControl.widescreen_space/2) - 1, view_yview[0], 1, 1, 0, -1, 0.5 * image_alpha);
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draw_surface_ext(oControl.screen_surface, view_xview[0] - (oControl.widescreen_space/2) + 2, view_yview[0], 1, 1, 0, -1, 0.2 * image_alpha);
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draw_surface_ext(oControl.screen_surface, view_xview[0] - (oControl.widescreen_space/2) - 2, view_yview[0], 1, 1, 0, -1, 0.2 * image_alpha);
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}
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draw_set_color(c_black);
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if (!fadeout) draw_set_alpha(0.8);
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if (fadeout) draw_set_alpha(0.8 * image_alpha);
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draw_rectangle(view_xview[0]-(oControl.widescreen_space/2), view_yview[0], view_xview[0] + 330 + (oControl.widescreen_space/2), view_yview[0] + 250, false);
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if (global.ssmode > 0) draw_background_tiled_ext(bg_SubScrScanlines, view_xview[0]-(oControl.widescreen_space/2), view_yview[0], 1, 1, -1, 0.2 * image_alpha);
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draw_background_ext(bg_SubScrFX, view_xview[0] - (oControl.widescreen_space/2), view_yview[0], 1, 1, 0, -1, 0.8 * image_alpha);
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draw_background_ext(bg_SubScrFX, view_xview[0] + 320 + (oControl.widescreen_space/2), view_yview[0], -1, 1, 0, -1, 0.8 * image_alpha);
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draw_background_ext(bg_SubScrFX, view_xview[0] - (oControl.widescreen_space/2), view_yview[0] + 240, 1, -1, 0, -1, 0.8 * image_alpha);
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draw_background_ext(bg_SubScrFX, view_xview[0] + 320 + (oControl.widescreen_space/2), view_yview[0] + 240, -1, -1, 0, -1, 0.8 * image_alpha);
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</string>
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</argument>
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</arguments>
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</action>
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</event>
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</events>
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<PhysicsObject>0</PhysicsObject>
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<PhysicsObjectSensor>0</PhysicsObjectSensor>
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<PhysicsObjectShape>0</PhysicsObjectShape>
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<PhysicsObjectDensity>0.5</PhysicsObjectDensity>
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<PhysicsObjectRestitution>0.100000001490116</PhysicsObjectRestitution>
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<PhysicsObjectGroup>0</PhysicsObjectGroup>
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<PhysicsObjectLinearDamping>0.100000001490116</PhysicsObjectLinearDamping>
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<PhysicsObjectAngularDamping>0.100000001490116</PhysicsObjectAngularDamping>
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<PhysicsObjectFriction>0.200000002980232</PhysicsObjectFriction>
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<PhysicsObjectAwake>-1</PhysicsObjectAwake>
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<PhysicsObjectKinematic>0</PhysicsObjectKinematic>
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<PhysicsShapePoints/>
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</object>
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