100 1 603 7 0 0 -1 2 self 0 0 1 jumpRight = 1; jumpTime = 1; 300 1 603 7 0 0 -1 2 self 0 0 1 jumpRight = 1; jumpTime = 1; 500 1 603 7 0 0 -1 2 self 0 0 1 turnLeft = 1; turnState = 0; 560 1 603 7 0 0 -1 2 self 0 0 1 hornoadBlink = 1; 650 1 603 7 0 0 -1 2 self 0 0 1 turnRight = 1; turnState = 1; 710 1 603 7 0 0 -1 2 self 0 0 1 jumpRight = 1; jumpTime = 1; 820 1 603 7 0 0 -1 2 self 0 0 1 turnLeft = 1; turnState = 0; 890 1 603 7 0 0 -1 2 self 0 0 1 hornoadBlink = 1; 1035 1 603 7 0 0 -1 2 self 0 0 1 turnRight = 1; turnState = 1; 1070 1 603 7 0 0 -1 2 self 0 0 1 jumpRightFast = 1; jumpTime = 1; 1150 1 603 7 0 0 -1 2 self 0 0 1 jumpRightFast = 1; jumpTime = 1; 1230 1 603 7 0 0 -1 2 self 0 0 1 jumpRightFast = 1; jumpTime = 1; 1330 1 603 7 0 0 -1 2 self 0 0 1 image_speed = 0; 1500 1 603 7 0 0 -1 2 self 0 0 1 sprite_index = sHornoadDeath; image_index = 0; image_speed = 1/6; PlaySoundMono(sndHornoadScream); PlaySoundMono(sndHornoadDie); 1520 1 603 7 0 0 -1 2 self 0 0 1 instance_create(x,y,oHornoadSkeleton); 1545 1 603 7 0 0 -1 2 self 0 0 1 instance_create(x+8,y-17,oEndingHornoadFX); 1580 1 603 7 0 0 -1 2 self 0 0 1 oHornoadSkeleton.image_speed = .2; PlaySoundMono(sndHornoadSkeletonCrumble); 2155 1 603 7 0 0 -1 2 self 0 0 1 // Unused 2200 1 603 7 0 0 -1 2 self 0 0 1 oEndingMonsterEgg.xTwitch = 1; 2330 1 603 7 0 0 -1 2 self 0 0 1 oEndingMonsterEgg.xBite = 1; 2520 1 603 7 0 0 -1 2 self 0 0 1 oEndingCrystal2.xShake = 1; 2620 1 603 7 0 0 -1 2 self 0 0 1 oEndingCrystal3.xShake = 4; 2640 1 603 7 0 0 -1 2 self 0 0 1 oEndingMonsterEgg.xBite = 1; 2690 1 603 7 0 0 -1 2 self 0 0 1 oEndingCrystal5.xShake = 1; 1 603 7 0 0 -1 2 self 0 0 1 ///Fadeout if (!instance_exists(oEndingFadeout)) instance_create(x,y,oEndingFadeout); 2700 1 603 7 0 0 -1 2 self 0 0 1 oEndingCrystal2.xShake = 4; oEndingMonsterEgg.xTwitch = 1; 2750 1 603 7 0 0 -1 2 self 0 0 1 oEndingCrystal4.xShake = 1;