8000
1200
16
16
0
60
0
16777215
0
global.mapoffsetx = 34;
global.mapoffsety = 3;
global.waterlevel = 0;
global.floormaterial = 1;
global.darkness = 0;
scan_log(6, get_text("ScanEvents", "ScanEnvironment"), 180, 0);
mus_change(musArea8);
instance_create(7856, 416, scr_itemsopen(oControl.mod_59));
// Change all solids to the left and right of the ship to their grassy types.
var inst;
for (i=0; i<instance_number(oSolid); i+=1) {
inst = instance_find(oSolid, i);
if(inst.x < 2784 or inst.x >= 5888) {
switch (inst.object_index) {
case oSolid1: with(inst) instance_change(oSolid1Grass, true); break;
case oSlope1: with(inst) instance_change(oSlope1Grass, true); break;
case oSlope2: with(inst) instance_change(oSlope2Grass, true); break;
case oSlope1B: with(inst) instance_change(oSlope1BGrass, true); break;
case oSlope2B: with(inst) instance_change(oSlope2BGrass, true); break;
}
}
}
tile_add(tlRescueTeam, 93, 160, 32, 32, 7099, 874, -99);
create_log_trigger(true, 1, 7113, 890, -11, true);
tile_set_scale(tile_add(tlRescueTeam, 0, 64, 64, 16, 4071, 400, 90), -1, 1);
create_log_trigger(true, 3, 4048, 416, -16, true);
spawn_thoth_septoggs();
/*
if(global.event[307] == 1) {
instance_create(2312, 1032, oElderSeptogg); // 2312, 1008
instance_create(2392, 968, oElderSeptogg); // 2392, 968
instance_create(2488, 992, oElderSeptogg); // 2488, 992
}
-1
-1
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
1024
768
10
0
0.100000001490116