8000 1200 16 16 0 60 0 16777215 0 global.mapoffsetx = 34; global.mapoffsety = 3; global.waterlevel = 0; global.floormaterial = 1; global.darkness = 0; scan_log(6, get_text("ScanEvents", "ScanEnvironment"), 180, 0); mus_change(musArea8); instance_create(7856, 416, scr_itemsopen(oControl.mod_59)); // Change all solids to the left and right of the ship to their grassy types. var inst; for (i=0; i<instance_number(oSolid); i+=1) { inst = instance_find(oSolid, i); if(inst.x < 2784 or inst.x >= 5888) { switch (inst.object_index) { case oSolid1: with(inst) instance_change(oSolid1Grass, true); break; case oSlope1: with(inst) instance_change(oSlope1Grass, true); break; case oSlope2: with(inst) instance_change(oSlope2Grass, true); break; case oSlope1B: with(inst) instance_change(oSlope1BGrass, true); break; case oSlope2B: with(inst) instance_change(oSlope2BGrass, true); break; } } } tile_add(tlRescueTeam, 93, 160, 32, 32, 7099, 874, -99); create_log_trigger(true, 1, 7113, 890, -11, true); tile_set_scale(tile_add(tlRescueTeam, 0, 64, 64, 16, 4071, 400, 90), -1, 1); create_log_trigger(true, 3, 4048, 416, -16, true); spawn_thoth_septoggs(); /* if(global.event[307] == 1) { instance_create(2312, 1032, oElderSeptogg); // 2312, 1008 instance_create(2392, 968, oElderSeptogg); // 2392, 968 instance_create(2488, 992, oElderSeptogg); // 2488, 992 } -1 -1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1024 768 10 0 0.100000001490116