1280 240 32 32 0 60 0 12632256 0 global.mapoffsetx = 42; global.mapoffsety = 26; make_liquid(1, 192, 0, 0, 0, 0, 0); global.floormaterial = 1; mus_change(musCaveAmbience); -1 -1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 640 480 10 0 0.100000001490116