//NewGame+ Additions //Thanks Craig! //oControl.mod_purerandom = 0; oControl.mod_purerandombool = 0; oControl.mod_randomgamebool = 0 oControl.mod_splitrandom = 0; if (global.gamemode == 2 || global.gamemode == 3 || global.gamemode == 4 || global.gamemode == 5) { global.lavastate = 7; global.event[4] = 1; global.event[56] = 1; global.event[155] = 1; global.event[173] = 1; global.event[204] = 1; global.event[259] = 1; global.monstersarea = 38; if (global.gamemode == 3) { scr_randomizer(); } //Classic Mode if (global.gamemode == 4) //Pure Random { oControl.mod_purerandombool = 1; scr_randomizer_pure(); } if (global.gamemode == 5) //Split Pools { oControl.mod_splitrandom = 1; scr_rand_split_powerups(); scr_randomizer_split_items(); } if (global.gamemode != 2) { oControl.mod_randomgamebool = 1; } } else { global.gamemode = 1; } global.monstersleft = 47;