sMflash
0
0
0
0
<undefined>
<undefined>
1
603
7
0
0
-1
2
self
0
0
1
alarm[0] = 6000;
1
603
7
0
0
-1
2
self
0
0
1
event_user(0);
1
603
7
0
0
-1
2
self
0
0
1
global.newgame = 1;
room_goto(rm_loading);
0
0
0
0.5
0.100000001490116
0
0.100000001490116
0.100000001490116
0.200000002980232
-1
-1