sMflash 0 0 0 0 <undefined> <undefined> 1 603 7 0 0 -1 2 self 0 0 1 alarm[0] = 6000; 1 603 7 0 0 -1 2 self 0 0 1 event_user(0); 1 603 7 0 0 -1 2 self 0 0 1 global.newgame = 1; room_goto(rm_loading); 0 0 0 0.5 0.100000001490116 0 0.100000001490116 0.100000001490116 0.200000002980232 -1 -1