sWaterParticle
0
0
-10000
-1
<undefined>
<undefined>
1
603
7
0
0
-1
2
self
0
0
1
currentbgm = musTitle;
previousbgm = 254;
bossbgm = sndJump;
sound_id = 0;
useMultistageMusic = 0;
if (file_exists("musQueenbreak.ogg") and file_exists("musQueen2.ogg") and file_exists("musQueen3.ogg")) {
useMultistageMusic = 1;
}
1
603
7
0
0
-1
2
self
0
0
1
sfx_stop(musItemGet);
1
603
7
0
0
-1
2
self
0
0
1
if (oMusicV2.bossbgm == sndJump) mus_stop_muted();
1
603
7
0
0
-1
2
self
0
0
1
sfx_stop(sound_id);
sfx_play(sound_id);
1
603
7
0
0
-1
2
self
0
0
1
mus_pause(previousbgm);
1
603
7
0
0
-1
2
self
0
0
1
// Part 3 Queen theme
if (!instance_exists(oQueenFireball) && !sfx_isplaying(musQueen3))
{
if (instance_exists(oQueen) || global.ingame == false)
{
mus_play(musQueen3);
oMusicV2.bossbgm = musQueen3;
}
}
else
{
alarm[7] = 1;
}
1
603
7
0
0
-1
2
self
0
0
1
// Part 2 Queen theme.
if (!instance_exists(oQueenFireball) && !sfx_isplaying(musQueen2))
{
if (instance_exists(oQueen) || global.ingame == false)
{
mus_play(musQueen2);
oMusicV2.bossbgm = musQueen2;
}
}
else
{
alarm[6] = 1;
}
1
603
7
0
0
-1
2
self
0
0
1
if (!sfx_isplaying(musQueenIntro) && !sfx_isplaying(musQueen)) {
if (instance_exists(oQueen) || global.ingame == false) {
mus_play(musQueen);
oMusicV2.bossbgm = musQueen;
}
} else alarm[5] = 1;
1
603
7
0
0
-1
2
self
0
0
1
if (!sfx_isplaying(musMonsterAppear) && !sfx_isplaying(musOmegaFight)) {
if (instance_exists(oMOmega) && oMOmega.myhealth > false || global.ingame == 0) {
mus_play(musOmegaFight);
oMusicV2.bossbgm = musOmegaFight;
}
} else alarm[4] = 1;
1
603
7
0
0
-1
2
self
0
0
1
if (!sfx_isplaying(musMonsterAppear) && !sfx_isplaying(musZetaFight)) {
if (instance_exists(oMZeta) && oMZeta.myhealth > false || global.ingame == 0) {
mus_play(musZetaFight);
oMusicV2.bossbgm = musZetaFight;
}
} else alarm[3] = 1;
1
603
7
0
0
-1
2
self
0
0
1
if (!sfx_isplaying(musMonsterAppear) && !sfx_isplaying(musGammaFight)) {
if (instance_exists(oMGamma) && oMGamma.myhealth > false || global.ingame == 0) {
mus_play(musGammaFight);
oMusicV2.bossbgm = musGammaFight;
}
} else alarm[2] = 1;
1
603
7
0
0
-1
2
self
0
0
1
if (!sfx_isplaying(musMonsterAppear) && !sfx_isplaying(musAlphaFight)) {
if (instance_exists(oMAlpha) && oMAlpha.myhealth > false || global.ingame == 0) {
mus_play(musAlphaFight);
oMusicV2.bossbgm = musAlphaFight;
}
} else alarm[1] = 1;
1
603
7
0
0
-1
2
self
0
0
1
if (!sfx_isplaying(musFanfare)) {
if (!sfx_isplaying(currentbgm)) {
mus_current_fadein();
alarm[0] = 10;
}
} else alarm[0] = 5;
/*
//Original Code
if (!sfx_isplaying(musFanfare)) {
mus_current_fadein();
} else alarm[0] = 5;
1
603
7
0
0
-1
2
self
0
0
1
alarm[10] = 210;
1
603
7
0
0
-1
2
self
0
0
1
var yoff, sep;
yoff = 48;
sep = 8;
draw_set_alpha(1);
draw_set_font(fontMenuSmall);
draw_set_color(c_white);
draw_text_shadow(view_xview[0], view_yview[0] + yoff, " Current Song: " + string(currentbgm) + " - Playing: " + string(audio_is_playing(currentbgm)) + " - A0: " + string(alarm[0]));
draw_text_shadow(view_xview[0], view_yview[0] + yoff + sep * 1, " Boss: " + string(bossbgm));
draw_text_shadow(view_xview[0], view_yview[0] + yoff + sep * 2, " Title: " + string(254) + " - Playing: " + string(audio_is_playing(musTitle)));
draw_text_shadow(view_xview[0], view_yview[0] + yoff + sep * 3, " Fanfare: " + string(256) + " - Playing: " + string(audio_is_playing(musFanfare)));
draw_text_shadow(view_xview[0], view_yview[0] + yoff + sep * 4, " Cave: " + string(257) + " - Playing: " + string(audio_is_playing(musMainCave)) + " - Vol: " + string(audio_sound_get_gain(musMainCave)));
draw_text_shadow(view_xview[0], view_yview[0] + yoff + sep * 5, " MetAppear: " + string(258) + " - Playing: " + string(audio_is_playing(musMonsterAppear)));
draw_text_shadow(view_xview[0], view_yview[0] + yoff + sep * 6, " Alpha: " + string(259) + " - Playing: " + string(audio_is_playing(musAlphaFight)));
draw_text_shadow(view_xview[0], view_yview[0] + yoff + sep * 7, " Amb: " + string(260) + " - Playing: " + string(audio_is_playing(musCaveAmbience)));
draw_text_shadow(view_xview[0], view_yview[0] + yoff + sep * 8, " Area1A: " + string(261) + " - Playing: " + string(audio_is_playing(musArea1A)));
draw_text_shadow(view_xview[0], view_yview[0] + yoff + sep * 9, " Area1B: " + string(262) + " - Playing: " + string(audio_is_playing(musArea1B)));
0
0
0
0.5
0.100000001490116
0
0.100000001490116
0.100000001490116
0.200000002980232
-1
-1