sMissile
0
-1
2
0
<undefined>
sProjectileMask
1
603
7
0
0
-1
2
self
0
0
1
if (y > global.waterlevel && global.waterlevel != 0) {
inwater = 1;
} else inwater = 0;
alarm[1] = 1;
pbeam = 0;
ibeam = 0;
wbeam = 0;
sbeam = 0;
startx = x;
starty = y;
flame = -4;
image_speed = 0.5;
if (oControl.debug > 0) {
if (instance_exists(oMGamma)) {
x = oMGamma.x;
y = oMGamma.y + 16;
}
}
1
603
7
0
0
-1
2
self
0
0
1
if (smissile == 0) {
make_smoke_explosion2(startx + (x - startx) / 2, starty + (y - starty) / 2);
} else make_smoke_explosion(startx + (x - startx) / 2, starty + (y - starty) / 2);
flame = instance_create(x, y, oMissileFlame);
flame.image_angle = image_angle;
if (smissile) flame.sprite_index = sSMissileFlame;
1
603
7
0
0
-1
2
self
0
0
1
1
603
7
0
0
-1
2
self
0
0
1
if (instance_exists(oCharacter)) {
if ((direction == 0 || direction == 45 || direction == 315) && oCharacter.xVel > 0) x += oCharacter.xVel;
if ((direction == 180 || direction == 135 || direction == 225) && oCharacter.xVel < 0) x += oCharacter.xVel;
if (direction == 270 && oCharacter.yVel > 0) y += oCharacter.yVel;
}
if (smissile) speed += 0.5;
if (y > global.waterlevel && global.waterlevel != 0) {
if (inwater == 0) instance_create(x, global.waterlevel, oSmallSplash);
inwater = 1;
} else {
if (inwater == 1) instance_create(x, global.waterlevel, oSmallSplash);
inwater = 0;
}
if (x < view_xview[0] - 48 - (oControl.widescreen_space/2)|| x > view_xview[0] + view_wview[0] + 48 + (oControl.widescreen_space/2) || y < view_yview[0] - 48 || y > view_yview[0] + view_hview[0] + 48) {
instance_destroy();
trail.speed = speed;
trail.alarm[0] = 30;
with (flame) instance_destroy();
}
trail.x = x;
trail.y = y;
if (instance_exists(flame)) {
flame.x = x;
flame.y = y;
}
1
603
7
0
0
-1
2
self
0
0
1
///NULL
1
603
7
0
0
-1
2
self
0
0
1
///NULL
1
603
7
0
0
-1
2
self
0
0
1
event_user(1);
1
603
7
0
0
-1
2
self
0
0
1
if (other.canbehit) event_user(0);
1
603
7
0
0
-1
2
self
0
0
1
event_user(0);
1
603
7
0
0
-1
2
self
0
0
1
with (other) event_user(0);
event_user(0);
1
603
7
0
0
-1
2
self
0
0
1
with (other) event_user(0);
event_user(0);
1
603
7
0
0
-1
2
self
0
0
1
with (other) {
check_linkid();
event_user(0);
}
event_user(0);
1
603
7
0
0
-1
2
self
0
0
1
rspark = instance_create(x, y, oFXAnimSpark);
rspark.sprite_index = sReflectSpark;
rspark.image_speed = 0.5;
rspark.depth = -120;
rmsl = instance_create(x, y, oRMissile);
if (smissile) rmsl.sprite_index = sSMissile;
rmsl.direction = direction + 190 - random(20);
if (direction != 90) {
rmsl.speed = 2;
rmsl.vspeed = -2;
}
sfx_stop(sndDeflect);
sfx_play(sndDeflect);
trail.speed = speed;
trail.alarm[0] = 2;
with (flame) instance_destroy();
light = instance_create(x, y, oFadeLight32);
light.fadespeed = 0.1;
light.alarm[0] = 2;
instance_destroy();
1
603
7
0
0
-1
2
self
0
0
1
expl = instance_create(round(x), round(y), oMissileExpl);
if (smissile == 0) {
expl.image_xscale = 0.6;
expl.image_yscale = 0.6;
expl.damage = 5;
expl.smissile = 0;
PlaySoundMono(sndMissileExpl);
light = instance_create(x, y, oFadeLight32);
light.fadespeed = 0.1;
light.alarm[0] = 10;
}
if (smissile) {
quake = instance_create(0, 0, oQuake);
quake.delay = 0;
quake.duration = 10;
quake.intensity = 2;
expl.damage = 25;
expl.smissile = 1;
sfx_stop(sndFlyby);
PlaySoundMono(sndSMissileExpl);
light = instance_create(x, y, oFadeLight64);
light.fadespeed = 0.1;
light.alarm[0] = 10;
ctrl_vibrate(0, 0, 20);
}
if (inwater) {
repeat (4 + floor(random(4))) {
bubble = instance_create(x, y, oLBubble);
if (instance_exists(bubble)) {
bubble.hspeed = 2 - random(4);
bubble.vspeed = -0.1 - random(1);
}
}
}
trail.speed = speed;
trail.alarm[0] = 2;
with (flame) instance_destroy();
instance_destroy();
0
0
0
0.5
0.100000001490116
0
0.100000001490116
0.100000001490116
0.200000002980232
-1
-1