sGravityOverlay 0 -1 -90 0 <undefined> <undefined> 1 603 7 0 0 -1 2 self 0 0 1 if (oControl.mod_fusion == 1) sprite_index = sGravityOverlay_fusion; alarm[0] = 300; image_speed = 0.16; 1 603 7 0 0 -1 2 self 0 0 1 if (image_alpha > 0) { image_alpha -= 0.02; } else instance_destroy(); alarm[0] = 1; 1 603 7 0 0 -1 2 self 0 0 1 image_speed = 0; image_index = image_number - 1; 0 0 0 0.5 0.100000001490116 0 0.100000001490116 0.100000001490116 0.200000002980232 -1 0