sBubble
0
-1
5
0
<undefined>
<undefined>
1
603
7
0
0
-1
2
self
0
0
1
fadingaway = 0;
alarm[0] = 20 + random(200);
if (instance_number(oBubble3) > 20) alarm[0] = 1;
image_speed = 0;
image_index = global.watertype;
1
603
7
0
0
-1
2
self
0
0
1
fadingaway = 1;
1
603
7
0
0
-1
2
self
0
0
1
if (fadingaway == 1) {
image_alpha -= 0.2;
if (image_alpha <= 0) instance_destroy();
}
hspeed *= 0.94;
if (vspeed > -0.5) vspeed -= 0.08;
if (y < global.waterlevel + 8) fadingaway = 1;
if (y < global.waterlevel + 4) instance_destroy();
0
0
0
0.5
0.100000001490116
0
0.100000001490116
0.100000001490116
0.200000002980232
-1
0