sBubble 0 -1 5 0 <undefined> <undefined> 1 603 7 0 0 -1 2 self 0 0 1 fadingaway = 0; alarm[0] = 20 + random(200); if (instance_number(oBubble3) > 20) alarm[0] = 1; image_speed = 0; image_index = global.watertype; 1 603 7 0 0 -1 2 self 0 0 1 fadingaway = 1; 1 603 7 0 0 -1 2 self 0 0 1 if (fadingaway == 1) { image_alpha -= 0.2; if (image_alpha <= 0) instance_destroy(); } hspeed *= 0.94; if (vspeed > -0.5) vspeed -= 0.08; if (y < global.waterlevel + 8) fadingaway = 1; if (y < global.waterlevel + 4) instance_destroy(); 0 0 0 0.5 0.100000001490116 0 0.100000001490116 0.100000001490116 0.200000002980232 -1 0