<undefined> 0 0 0 0 <undefined> <undefined> 1 603 7 0 0 -1 2 self 0 0 1 alarm[0] = 60; 1 603 7 0 0 -1 2 self 0 0 1 if (instance_exists(oCharacter)) { if (oCharacter.x < 1000) sfx_play(sndQueenDistant); } alarm[0] = 400 + random(160); 1 603 7 0 0 -1 2 self 0 0 1 sfx_stop(sndQueenDistant); 0 0 0 0.5 0.100000001490116 0 0.100000001490116 0.100000001490116 0.200000002980232 -1 0