//not all these variables used. switch (argument0) { case 0: oControl.bombs_placed = true; oControl.twocount_B_SJ++; oControl.threecount++; break; case 4: oControl.hijump_placed = true; oControl.twocount_HJ_SJ++; oControl.threecount++; break; case 6: oControl.spacejump_placed = true; oControl.twocount_B_SJ++; oControl.twocount_HJ_SJ++; oControl.threecount++; break; case 7: oControl.speed_placed = true; break; case 8: oControl.screw_placed = true; break; }