sTesterGlass
0
-1
-20
0
<undefined>
<undefined>
1
603
7
0
0
-1
2
self
0
0
1
canbeX = 0;
image_speed = 0;
enabled = 0;
image_alpha = 0;
flashing = 0;
//myhealth = 30;
myhealth = global.mod_testerHglass;
if (global.difficulty >= 2) myhealth = myhealth - 20;;
//damage = 40;
damage = global.mod_testerDamage;
1
603
7
0
0
-1
2
self
0
0
1
enabled = 1;
myhealth = 10;
sfx_play(sndTesterBarrierUp);
1
603
7
0
0
-1
2
self
0
0
1
if (enabled == 0) {
if (image_alpha > 0) image_alpha -= 0.1;
}
if (enabled == 1) {
if (image_alpha < 1) image_alpha += 0.2;
}
if (flashing > 0) flashing -= 1;
1
603
7
0
0
-1
2
self
0
0
1
if (enabled) with (other) event_user(1);
1
603
7
0
0
-1
2
self
0
0
1
if (enabled) {
myhealth -= 1;
event_user(0);
with (other) {
event_user(0);
instance_destroy();
}
}
1
603
7
0
0
-1
2
self
0
0
1
damage_player(damage, 7, -3, 0, 0);
if (other.x <= x) {
with (oCharacter) x -= 3;
} else with (oCharacter) x += 3;
1
603
7
0
0
-1
2
self
0
0
1
flashing = 5;
sfx_stop(sndTesterBarrierHit);
sfx_play(sndTesterBarrierHit);
if (myhealth <= 0) {
enabled = 0;
if (global.difficulty >= 2) alarm[0] = 400;
sfx_play(sndTesterBarrierDown);
}
1
603
7
0
0
-1
2
self
0
0
1
draw_sprite_ext(sprite_index, -1, x, y, 1, 1, image_angle, -1, random_range(0.4, 1) * image_alpha);
if (flashing) {
draw_set_blend_mode(bm_add);
repeat (2) draw_sprite_ext(sprite_index, -1, x, y, 1, 1, image_angle, -1, flashing / 5);
draw_set_blend_mode(bm_normal);
}
0
0
0
0.5
0.100000001490116
0
0.100000001490116
0.100000001490116
0.200000002980232
-1
-1