sMXPickup 0 -1 0 0 oXPickup <undefined> 1 603 7 0 0 -1 2 self 0 0 1 event_inherited(); xtype = sMXPickup; 1 603 7 0 0 -1 2 self 0 0 1 if(collectable == 1 && state != 6) { global.missiles += 2; if (global.missiles > global.maxmissiles) global.missiles = global.maxmissiles; PlaySoundMono(sndAbsorbX); instance_create(oCharacter.x,oCharacter.y-oCharacter.sprite_height/2,oAbsorbX); oAbsorbX.color = 2; state = 6; statetime = 0; relativeX = x - oCharacter.x; relativeY = y - (oCharacter.y-oCharacter.sprite_height/2); } 0 0 0 0.5 0.100000001490116 0 0.100000001490116 0.100000001490116 0.200000002980232 -1 0