sMOmega_MaskCore
0
0
-50
0
<undefined>
<undefined>
1
603
7
0
0
-1
2
self
0
0
1
if (oMOmega.myhealth > 0) {
if (oMOmega.flashing == 0) {
with (oMOmega) {
dmg = 10;
flashtime = 30;
eyes_close = 15;
}
if (other.smissile == 1) with (oMOmega) {
dmg = 50;
flashtime = 60;
eyes_close = 30;
}
with (oMOmega) event_user(0);
with (other) event_user(0);
} else with (other) event_user(1);
}
1
603
7
0
0
-1
2
self
0
0
1
if (oBeam.chargebeam && !oBeam.ibeam && !oBeam.wbeam && !oBeam.pbeam && !oBeam.sbeam && global.missiles == 0 && global.smissiles == 0) {
if (oMOmega.myhealth > 0) {
if (oMOmega.flashing == 0) {
with (oMOmega) {
dmg = 10;
flashtime = 30;
eyes_close = 15;
}
if (other.smissile == 1) with (oMOmega) {
dmg = 50;
flashtime = 60;
eyes_close = 30;
}
with (oMOmega) event_user(0);
with (other) event_user(0);
with (other) instance_destroy();
} else with (other) event_user(1);
}
}
else
{
with (other) {
event_user(1);
instance_destroy();
}
}
1
603
7
0
0
-1
2
self
0
0
1
var pushdir;
if (other.x < x) {
pushdir = -1;
} else pushdir = 1;
if (other.state != 52 && other.state != 39 && other.state != 40) {
if (other.invincible == 0) oMOmega.damagedealt += oMOmega.damage;
damage_player_push(oMOmega.damage, pushdir, 90, 0, 4);
}
0
0
0
0.5
0.100000001490116
0
0.100000001490116
0.100000001490116
0.200000002980232
-1
-1