sMOmega_MaskCore 0 0 -50 0 <undefined> <undefined> 1 603 7 0 0 -1 2 self 0 0 1 if (oMOmega.myhealth > 0) { if (oMOmega.flashing == 0) { with (oMOmega) { dmg = 10; flashtime = 30; eyes_close = 15; } if (other.smissile == 1) with (oMOmega) { dmg = 50; flashtime = 60; eyes_close = 30; } with (oMOmega) event_user(0); with (other) event_user(0); } else with (other) event_user(1); } 1 603 7 0 0 -1 2 self 0 0 1 if (oBeam.chargebeam && !oBeam.ibeam && !oBeam.wbeam && !oBeam.pbeam && !oBeam.sbeam && global.missiles == 0 && global.smissiles == 0) { if (oMOmega.myhealth > 0) { if (oMOmega.flashing == 0) { with (oMOmega) { dmg = 10; flashtime = 30; eyes_close = 15; } if (other.smissile == 1) with (oMOmega) { dmg = 50; flashtime = 60; eyes_close = 30; } with (oMOmega) event_user(0); with (other) event_user(0); with (other) instance_destroy(); } else with (other) event_user(1); } } else { with (other) { event_user(1); instance_destroy(); } } 1 603 7 0 0 -1 2 self 0 0 1 var pushdir; if (other.x < x) { pushdir = -1; } else pushdir = 1; if (other.state != 52 && other.state != 39 && other.state != 40) { if (other.invincible == 0) oMOmega.damagedealt += oMOmega.damage; damage_player_push(oMOmega.damage, pushdir, 90, 0, 4); } 0 0 0 0.5 0.100000001490116 0 0.100000001490116 0.100000001490116 0.200000002980232 -1 -1