sMAlpha
0
-1
-10
0
<undefined>
<undefined>
1
603
7
0
0
-1
2
self
0
0
1
facing = 1;
myid = 5;
if (global.metdead[5] == 1 || global.event[108] == 1) {
tile_layer_delete(-105);
instance_destroy();
exit;
}
image_xscale = facing;
active = 0;
1
603
7
0
0
-1
2
self
0
0
1
if (oCharacter.x < 512 && active == 0) {
vspeed = -7;
hspeed = -4;
friction = 0.3;
active = 1;
global.event[108] = 1;
tile_layer_delete(-105);
sfx_play(sndBoss1Stomp);
repeat (8) {
mytrail = instance_create(440 + random(32), 176 + random(32), oFXTrail);
mytrail.sprite_index = sRockPieceA2;
mytrail.image_index = floor(random(6));
mytrail.image_alpha = 1;
mytrail.fadespeed = 0.005;
mytrail.additive = 0;
mytrail.vspeed = -3 - random(5);
mytrail.hspeed = -3 + random(4);
mytrail.gravity = 0.2;
mytrail.gravity_direction = 270;
mytrail.depth = -150;
}
mus_alpha_monster();
}
if (active == 1 && speed < 0.02) event_user(0);
1
603
7
0
0
-1
2
self
0
0
1
//event_user(0);
if (active == 0) {
vspeed = -7;
hspeed = -4;
friction = 0.3;
active = 1;
global.event[108] = 1;
tile_layer_delete(-105);
sfx_play(sndBoss1Stomp);
repeat (8) {
mytrail = instance_create(440 + random(32), 176 + random(32), oFXTrail);
mytrail.sprite_index = sRockPieceA2;
mytrail.image_index = floor(random(6));
mytrail.image_alpha = 1;
mytrail.fadespeed = 0.005;
mytrail.additive = 0;
mytrail.vspeed = -3 - random(5);
mytrail.hspeed = -3 + random(4);
mytrail.gravity = 0.2;
mytrail.gravity_direction = 270;
mytrail.depth = -150;
}
mus_alpha_monster();
}
1
603
7
0
0
-1
2
self
0
0
1
//event_user(0);
if (active == 0) {
vspeed = -7;
hspeed = -4;
friction = 0.3;
active = 1;
global.event[108] = 1;
tile_layer_delete(-105);
sfx_play(sndBoss1Stomp);
repeat (8) {
mytrail = instance_create(440 + random(32), 176 + random(32), oFXTrail);
mytrail.sprite_index = sRockPieceA2;
mytrail.image_index = floor(random(6));
mytrail.image_alpha = 1;
mytrail.fadespeed = 0.005;
mytrail.additive = 0;
mytrail.vspeed = -3 - random(5);
mytrail.hspeed = -3 + random(4);
mytrail.gravity = 0.2;
mytrail.gravity_direction = 270;
mytrail.depth = -150;
}
mus_alpha_monster();
}
1
603
7
0
0
-1
2
self
0
0
1
met = instance_create(x, y, oMAlpha);
met.facing = facing;
met.myid = myid;
met.spriteset = 0;
with (met) {
set_monster_vars(myid);
shell = instance_create(x, y, oMAlphaShell);
shell.damage = damage;
shell.hpush = 5;
shell.vpush = -3;
}
sfx_play(sndMAlphaIntro);
global.monstersalive = 1;
instance_destroy();
1
603
7
0
0
-1
2
self
0
0
1
if(oControl.mod_fusion == 1 || oControl.MonsterPalettesFusionOnly == 0) {
pal_swap_set(oControl.AlphaPalette, 1, false);
}
draw_self();
shader_reset();
0
0
0
0.5
0.100000001490116
0
0.100000001490116
0.100000001490116
0.200000002980232
-1
-1