sMflash 0 0 0 0 <undefined> <undefined> 1 603 7 0 0 -1 2 self 0 0 1 alarm[0] = 1; 1 603 7 0 0 -1 2 self 0 0 1 event_user(0); 1 603 7 0 0 -1 2 self 0 0 1 if (global.newgame == 1) { start_new_game(); } else load_game("save" + string(global.saveslot + 1)); 0 0 0 0.5 0.100000001490116 0 0.100000001490116 0.100000001490116 0.200000002980232 -1 -1