sMflash
0
0
0
0
<undefined>
<undefined>
1
603
7
0
0
-1
2
self
0
0
1
alarm[0] = 1;
1
603
7
0
0
-1
2
self
0
0
1
event_user(0);
1
603
7
0
0
-1
2
self
0
0
1
if (global.newgame == 1) {
start_new_game();
} else load_game("save" + string(global.saveslot + 1));
0
0
0
0.5
0.100000001490116
0
0.100000001490116
0.100000001490116
0.200000002980232
-1
-1