sGravityOverlay
0
-1
-90
0
<undefined>
<undefined>
1
603
7
0
0
-1
2
self
0
0
1
if (oControl.mod_fusion == 1) sprite_index = sGravityOverlay_fusion;
alarm[0] = 300;
image_speed = 0.16;
1
603
7
0
0
-1
2
self
0
0
1
if (image_alpha > 0) {
image_alpha -= 0.02;
} else instance_destroy();
alarm[0] = 1;
1
603
7
0
0
-1
2
self
0
0
1
image_speed = 0;
image_index = image_number - 1;
0
0
0
0.5
0.100000001490116
0
0.100000001490116
0.100000001490116
0.200000002980232
-1
0