<undefined>
0
0
0
0
<undefined>
<undefined>
1
603
7
0
0
-1
2
self
0
0
1
alarm[0] = 60;
1
603
7
0
0
-1
2
self
0
0
1
if (instance_exists(oCharacter)) {
if (oCharacter.x < 1000) sfx_play(sndQueenDistant);
}
alarm[0] = 400 + random(160);
1
603
7
0
0
-1
2
self
0
0
1
sfx_stop(sndQueenDistant);
0
0
0
0.5
0.100000001490116
0
0.100000001490116
0.100000001490116
0.200000002980232
-1
0