<undefined> 0 -1 0 0 <undefined> <undefined> 1 603 7 0 0 -1 2 self 0 0 1 aimup = false; aimdir = 0; alarm[0] = 380; alarm[1] = 130; alarm[2] = 300; sfx_stop(sndSJLoop); 1 603 7 0 0 -1 2 self 0 0 1 aimdir = 1; 1 603 7 0 0 -1 2 self 0 0 1 aimdir = 2; 1 603 7 0 0 -1 2 self 0 0 1 global.enablecontrol = 1; instance_destroy(); 1 603 7 0 0 -1 2 self 0 0 1 with (oCharacter) { aimlock = 1; aimdirection = hatchling_freeze.aimdir; idle = 0; } 0 0 0 0.5 0.100000001490116 0 0.100000001490116 0.100000001490116 0.200000002980232 -1 0