<undefined>
0
-1
0
0
<undefined>
<undefined>
1
603
7
0
0
-1
2
self
0
0
1
aimup = false;
aimdir = 0;
alarm[0] = 380;
alarm[1] = 130;
alarm[2] = 300;
sfx_stop(sndSJLoop);
1
603
7
0
0
-1
2
self
0
0
1
aimdir = 1;
1
603
7
0
0
-1
2
self
0
0
1
aimdir = 2;
1
603
7
0
0
-1
2
self
0
0
1
global.enablecontrol = 1;
instance_destroy();
1
603
7
0
0
-1
2
self
0
0
1
with (oCharacter)
{
aimlock = 1;
aimdirection = hatchling_freeze.aimdir;
idle = 0;
}
0
0
0
0.5
0.100000001490116
0
0.100000001490116
0.100000001490116
0.200000002980232
-1
0