if (file_exists("musItemAmb2.ogg")) { audio_sound_gain(oMusicV2.currentbgm, 0, 250); oMusicV2.alarm[8] = 15; oMusicV2.previousbgm = oMusicV2.currentbgm; oMusicV2.currentbgm = musItemAmb2; if (!audio_is_playing(oMusicV2.currentbgm)) audio_play_sound(oMusicV2.currentbgm, 1, true); audio_sound_gain(oMusicV2.currentbgm, 0, 0); audio_sound_gain(oMusicV2.currentbgm, global.opmusicvolume / 100, 250); }