/// ctrl_vibrate() if (global.opxjoyvib && (!instance_exists(oBigQuake)) && (!instance_exists(oBigQuakeQueen))) { if(os_type != os_android) { global.vibL = argument0; global.vibR = argument1; with (oVibrate) instance_destroy(); o = instance_create(0, 0, oVibrate); o.alarm[0] = argument2; } else { if(floor(argument2) == 10) { immersion_play_effect(6); } else if(floor(argument2) == 15) { immersion_play_effect(15); } else if(floor(argument2) == 20) { immersion_play_effect(82); } } }