// Spawn Septogg based on area. if(instance_exists(oMAlphaTriggerProx) or instance_exists(oMAlpha2TriggerProx) or instance_exists(oMalpha3TriggerProx) or instance_exists(oMAlphaTriggerA2) or instance_exists(oMGammaTriggerProx) or instance_exists(oMGammaA3BTrigger)) exit; var ratio = 0, spawn_septoggs = 0; switch (real(string_char_at(room_get_name(room), 5))) { case 0: if(room == rm_a0h18) ratio = (global.metdead[25] + global.metdead[26])/2; else ratio = (global.metdead[0])/1; break; case 1: ratio = (global.metdead[1] + global.metdead[2] + global.metdead[3] + global.metdead[4])/4; break; case 2: ratio = (global.metdead[5] + global.metdead[6] + global.metdead[7] + global.metdead[8] + global.metdead[9] + global.metdead[10] + global.metdead[11] + global.metdead[12])/8; break; case 3: ratio = (global.metdead[13] + global.metdead[14] + global.metdead[15] + global.metdead[16] + global.metdead[17] + global.metdead[18] + global.metdead[19] + global.metdead[20] + global.metdead[21] + global.metdead[22])/10; break; case 4: ratio = (global.metdead[27] + global.metdead[28] + global.metdead[29] + global.metdead[30] + global.metdead[31] + global.metdead[32])/6; break; case 5: ratio = (global.metdead[33] + global.metdead[34] + global.metdead[35] + global.metdead[36] + global.metdead[37] + global.metdead[38] + global.metdead[39] + global.metdead[40])/8; break; case 6: ratio = (global.metdead[41] + global.metdead[42] + global.metdead[43] + global.metdead[44] + global.metdead[45])/5; break; default: exit; } spawn_septoggs = floor(ratio*3); var driftmin = 0.015, driftmax = 0.025; var inst; switch (spawn_septoggs) { case 1: inst = instance_create(x, y-23, oBabySeptogg); with (inst) { scavenge = other.id; depth = other.depth - 1; frequency_x = choose(-1, 1) * random_range(driftmin, driftmax); amplitude_x = 16; frequency_y = choose(-1, 1) * random_range(driftmin, driftmax)*2; amplitude_y = 5; alarm[0] = 1; } break; case 2: inst = instance_create(x-10, y-23, oBabySeptogg); with (inst) { scavenge = other.id; depth = other.depth - 1; frequency_x = choose(-1, 1) * random_range(driftmin, driftmax); amplitude_x = 6; frequency_y = choose(-1, 1) * random_range(driftmin, driftmax)*2; amplitude_y = 5; alarm[0] = 1; } inst = instance_create(x+10, y-23, oBabySeptogg); with (inst) { scavenge = other.id; depth = other.depth - 2; frequency_x = choose(-1, 1) * random_range(driftmin, driftmax); amplitude_x = 6; frequency_y = choose(-1, 1) * random_range(driftmin, driftmax)*2; amplitude_y = 5; alarm[0] = 1; } break; case 3: if (object_index == oMEgg1) frame = 6; else image_index = 2; inst = instance_create(x-13, y-23, oBabySeptogg); with (inst) { scavenge = other.id; depth = other.depth - 1; frequency_x = choose(-1, 1) * random_range(driftmin, driftmax); amplitude_x = 3; frequency_y = choose(-1, 1) * random_range(driftmin, driftmax)*2; amplitude_y = 5; alarm[0] = 1; } inst = instance_create(x, y-23, oBabySeptogg); with (inst) { scavenge = other.id; depth = other.depth - 3; frequency_x = choose(-1, 1) * random_range(driftmin, driftmax); amplitude_x = 3; frequency_y = choose(-1, 1) * random_range(driftmin, driftmax)*2; amplitude_y = 5; alarm[0] = 1; } inst = instance_create(x+13, y-23, oBabySeptogg); with (inst) { scavenge = other.id; depth = other.depth - 2; frequency_x = choose(-1, 1) * random_range(driftmin, driftmax); amplitude_x = 3; frequency_y = choose(-1, 1) * random_range(driftmin, driftmax)*2; amplitude_y = 5; alarm[0] = 1; } break; }