/* global.maprandom = ds_map_create(); ds_map_replace(global.maprandom, oControl.mod_bombs, 0); ds_map_replace(global.maprandom, 1, 1); ds_map_replace(global.maprandom, oControl.mod_spider, 2); ds_map_replace(global.maprandom, oControl.mod_jumpball, 3); ds_map_replace(global.maprandom, oControl.mod_hijump, 4); ds_map_replace(global.maprandom, oControl.mod_varia, 5); ds_map_replace(global.maprandom, oControl.mod_spacejump, 6); ds_map_replace(global.maprandom, oControl.mod_speedbooster, 7); ds_map_replace(global.maprandom, oControl.mod_screwattack, 8); ds_map_replace(global.maprandom, oControl.mod_charge, 10); ds_map_replace(global.maprandom, oControl.mod_ice, 11); ds_map_replace(global.maprandom, oControl.mod_wave, 12); ds_map_replace(global.maprandom, oControl.mod_spazer, 13); ds_map_replace(global.maprandom, oControl.mod_plasma, 14); ini_open(working_directory + "random" + string(global.saveslot + 1) + ".ini"); ini_write_string("Items", "Random", ds_map_write(global.maprandom)); ini_close();