var temp_seed = random_get_seed(); randomize(); oControl.seed = random_get_seed(); random_set_seed(oControl.seed); if (oControl.mod_usemanualseed == 1) { random_set_seed(oControl.mod_seed); oControl.seed = oControl.mod_seed; } var list = ds_list_create(); ds_list_add(list,0,2,3,4,5,6,7,8,9,10,11,12,13,14); ds_list_shuffle(list); //No Bombs or Screw Attack oControl.mod_bombs = ds_list_find_value(list, ds_list_size(list) - 1); ds_list_delete(list, ds_list_size(list) - 1); oControl.mod_spider = ds_list_find_value(list, ds_list_size(list) - 1); ds_list_delete(list, ds_list_size(list) - 1); oControl.mod_charge = ds_list_find_value(list, ds_list_size(list) - 1); ds_list_delete(list, ds_list_size(list) - 1); oControl.mod_jumpball = ds_list_find_value(list, ds_list_size(list) - 1); ds_list_delete(list, ds_list_size(list) - 1); oControl.mod_hijump = ds_list_find_value(list, ds_list_size(list) - 1); ds_list_delete(list, ds_list_size(list) - 1); oControl.mod_varia = ds_list_find_value(list, ds_list_size(list) - 1); ds_list_delete(list, ds_list_size(list) - 1); oControl.mod_spacejump = ds_list_find_value(list, ds_list_size(list) - 1); ds_list_delete(list, ds_list_size(list) - 1); oControl.mod_speedbooster = ds_list_find_value(list, ds_list_size(list) - 1); ds_list_delete(list, ds_list_size(list) - 1); oControl.mod_screwattack = ds_list_find_value(list, ds_list_size(list) - 1); ds_list_delete(list, ds_list_size(list) - 1); oControl.mod_ice = ds_list_find_value(list, ds_list_size(list) - 1); ds_list_delete(list, ds_list_size(list) - 1); oControl.mod_wave = ds_list_find_value(list, ds_list_size(list) - 1); ds_list_delete(list, ds_list_size(list) - 1); oControl.mod_spazer = ds_list_find_value(list, ds_list_size(list) - 1); ds_list_delete(list, ds_list_size(list) - 1); oControl.mod_plasma = ds_list_find_value(list, ds_list_size(list) - 1); ds_list_delete(list, ds_list_size(list) - 1); oControl.mod_gravity = ds_list_find_value(list, ds_list_size(list) - 1); ds_list_delete(list, ds_list_size(list) - 1); ds_list_empty(list); random_set_seed(temp_seed);