/// gui_health() /*if (global.playerhealth < 0) global.playerhealth = 0; guih = ceil(global.playerhealth); if (global.playerhealth >= 100) guih = global.playerhealth - 100; if (global.playerhealth >= 200) guih = global.playerhealth - 200; if (global.playerhealth >= 300) guih = global.playerhealth - 300; if (global.playerhealth >= 400) guih = global.playerhealth - 400; if (global.playerhealth >= 500) guih = global.playerhealth - 500; if (global.playerhealth >= 600) guih = global.playerhealth - 600; if (global.playerhealth >= 700) guih = global.playerhealth - 700; if (global.playerhealth >= 800) guih = global.playerhealth - 800; if (global.playerhealth >= 900) guih = global.playerhealth - 900; if (global.playerhealth >= 1000) guih = global.playerhealth - 1000; if (global.playerhealth >= 1100) guih = global.playerhealth - 1100; if (global.playerhealth >= 1200) guih = global.playerhealth - 1200; if (global.playerhealth >= 1300) guih = global.playerhealth - 1300; if (global.playerhealth >= 1400) guih = global.playerhealth - 1400; if (global.playerhealth >= 1500) guih = global.playerhealth - 1500; if (global.playerhealth >= 1600) guih = global.playerhealth - 1600; if (global.playerhealth >= 1700) guih = global.playerhealth - 1700; if (global.playerhealth >= 1800) guih = global.playerhealth - 1800; if (global.playerhealth >= 1900) guih = global.playerhealth - 1900; if (global.playerhealth >= 2000) guih = global.playerhealth - 2000; if (global.playerhealth >= 2100) guih = global.playerhealth - 2100; if (global.playerhealth >= 2200) guih = global.playerhealth - 2200; if (global.playerhealth >= 2300) guih = global.playerhealth - 2300; if (global.playerhealth >= 2400) guih = global.playerhealth - 2400; if (global.playerhealth >= 2500) guih = global.playerhealth - 2500; if (global.playerhealth >= 2600) guih = global.playerhealth - 2600; if (global.playerhealth >= 2700) guih = global.playerhealth - 2700; if (global.playerhealth >= 2800) guih = global.playerhealth - 2800; if (global.playerhealth >= 2900) guih = global.playerhealth - 2900; if (global.playerhealth >= 3000) guih = global.playerhealth - 3000; if (ceil(guih) == 100) guih = 0; guih = string(ceil(guih)); if (real(guih) < 10) guih = "0" + guih; return guih; /* ORIGINAL /// gui_health() if (global.playerhealth < 0) global.playerhealth = 0; guih = ceil(global.playerhealth); if (global.playerhealth >= 100) guih = global.playerhealth - 100; if (global.playerhealth >= 200) guih = global.playerhealth - 200; if (global.playerhealth >= 300) guih = global.playerhealth - 300; if (global.playerhealth >= 400) guih = global.playerhealth - 400; if (global.playerhealth >= 500) guih = global.playerhealth - 500; if (global.playerhealth >= 600) guih = global.playerhealth - 600; if (global.playerhealth >= 700) guih = global.playerhealth - 700; if (global.playerhealth >= 800) guih = global.playerhealth - 800; if (global.playerhealth >= 900) guih = global.playerhealth - 900; if (global.playerhealth >= 1000) guih = global.playerhealth - 1000; if (ceil(guih) == 100) guih = 0; guih = string(ceil(guih)); if (real(guih) < 10) guih = "0" + guih; return guih; */