sMissile
0
-1
0
0
<undefined>
<undefined>
1
603
7
0
0
-1
2
self
0
0
1
gravity = 0.2;
gravity_direction = 270;
fading = 0;
alarm[0] = 30;
if (random(10) > 5) {
rotdir = -1;
} else rotdir = 1;
image_angle = random(359);
1
603
7
0
0
-1
2
self
0
0
1
fading = 1;
1
603
7
0
0
-1
2
self
0
0
1
if (image_alpha > 0 && fading) image_alpha -= 0.1;
if (image_alpha <= 0) instance_destroy();
image_angle += 20 * rotdir;
1
603
7
0
0
-1
2
self
0
0
1
instance_destroy();
0
0
0
0.5
0.100000001490116
0
0.100000001490116
0.100000001490116
0.200000002980232
-1
0