sMissile 0 -1 0 0 <undefined> <undefined> 1 603 7 0 0 -1 2 self 0 0 1 gravity = 0.2; gravity_direction = 270; fading = 0; alarm[0] = 30; if (random(10) > 5) { rotdir = -1; } else rotdir = 1; image_angle = random(359); 1 603 7 0 0 -1 2 self 0 0 1 fading = 1; 1 603 7 0 0 -1 2 self 0 0 1 if (image_alpha > 0 && fading) image_alpha -= 0.1; if (image_alpha <= 0) instance_destroy(); image_angle += 20 * rotdir; 1 603 7 0 0 -1 2 self 0 0 1 instance_destroy(); 0 0 0 0.5 0.100000001490116 0 0.100000001490116 0.100000001490116 0.200000002980232 -1 0