<undefined> 0 -1 -1000 0 <undefined> <undefined> 1 603 7 0 0 -1 2 self 0 0 1 image_alpha = 0; state = 0; statetime = 0; glow = instance_create(oQueen.x, oQueen.y, oQueenFinalGlow); alarm[0] = 30; mus_fadeout(musQueen); mus_fadeout(musQueen3); oMusicV2.bossbgm = sndJump; sfx_play(sndQueenExplosionDeath); oCharacter.queen_drain = 0; 1 603 7 0 0 -1 2 self 0 0 1 if (state == 0) { instance_create(x, y, oLightRay); alarm[0] = 2; } 1 603 7 0 0 -1 2 self 0 0 1 if (state == 0) { if (statetime < 100) { if (image_alpha < 1) image_alpha += 0.01; } if (statetime == 300) { tile_layer_show(-99); repeat (50) instance_create(2572 + random_range(-200, 200), 80, oQueenBloodDrop); repeat (10) instance_create(2572 + random_range(-50, 50), 80, oQueenBloodDrop); with (oQueen) { event_user(10); with (head_obj.jaw1_obj) instance_destroy(); with (head_obj.jaw2_obj) instance_destroy(); with (head_obj) instance_destroy(); instance_destroy(); } with (glow) instance_destroy(); with (oLightRay) instance_destroy(); state = 1; statetime = 0; global.event[303] = 2; } } if (state == 1) { if (image_alpha > 0) { image_alpha -= 0.01; } else event_user(0); } statetime += 1; 1 603 7 0 0 -1 2 self 0 0 1 instance_destroy(); 1 603 7 0 0 -1 2 self 0 0 1 draw_set_colour(c_white); draw_set_alpha(image_alpha); draw_rectangle(view_xview[0]-100, view_yview[0], view_xview[0] + 600, view_yview[0] + 600, false); draw_set_alpha(1); 0 0 0 0.5 0.100000001490116 0 0.100000001490116 0.100000001490116 0.200000002980232 -1 0