<undefined>
0
-1
-1000
0
<undefined>
<undefined>
1
603
7
0
0
-1
2
self
0
0
1
image_alpha = 0;
state = 0;
statetime = 0;
glow = instance_create(oQueen.x, oQueen.y, oQueenFinalGlow);
alarm[0] = 30;
mus_fadeout(musQueen);
mus_fadeout(musQueen3);
oMusicV2.bossbgm = sndJump;
sfx_play(sndQueenExplosionDeath);
oCharacter.queen_drain = 0;
1
603
7
0
0
-1
2
self
0
0
1
if (state == 0) {
instance_create(x, y, oLightRay);
alarm[0] = 2;
}
1
603
7
0
0
-1
2
self
0
0
1
if (state == 0) {
if (statetime < 100) {
if (image_alpha < 1) image_alpha += 0.01;
}
if (statetime == 300) {
tile_layer_show(-99);
repeat (50) instance_create(2572 + random_range(-200, 200), 80, oQueenBloodDrop);
repeat (10) instance_create(2572 + random_range(-50, 50), 80, oQueenBloodDrop);
with (oQueen) {
event_user(10);
with (head_obj.jaw1_obj) instance_destroy();
with (head_obj.jaw2_obj) instance_destroy();
with (head_obj) instance_destroy();
instance_destroy();
}
with (glow) instance_destroy();
with (oLightRay) instance_destroy();
state = 1;
statetime = 0;
global.event[303] = 2;
}
}
if (state == 1) {
if (image_alpha > 0) {
image_alpha -= 0.01;
} else event_user(0);
}
statetime += 1;
1
603
7
0
0
-1
2
self
0
0
1
instance_destroy();
1
603
7
0
0
-1
2
self
0
0
1
draw_set_colour(c_white);
draw_set_alpha(image_alpha);
draw_rectangle(view_xview[0]-100, view_yview[0], view_xview[0] + 600, view_yview[0] + 600, false);
draw_set_alpha(1);
0
0
0
0.5
0.100000001490116
0
0.100000001490116
0.100000001490116
0.200000002980232
-1
0