sMGammaGrab
0
0
-100
0
<undefined>
<undefined>
1
603
7
0
0
-1
2
self
0
0
1
image_xscale = 60;
alarm[0] = 10;
1
603
7
0
0
-1
2
self
0
0
1
instance_destroy();
1
603
7
0
0
-1
2
self
0
0
1
var damage = 10;
damage = global.mod_omegadamagegroundhit;
var pushdir;
if (oCharacter.x > x) {
pushdir = 1;
} else pushdir = -1;
if (oCharacter.state == 10 || oCharacter.state == 11 || oCharacter.state == 12 || oCharacter.state == 23) damage_player_knockdown(damage, pushdir, 10, 0, 1);
instance_destroy();
0
0
0
0.5
0.100000001490116
0
0.100000001490116
0.100000001490116
0.200000002980232
-1
0