sMGammaGrab 0 0 -100 0 <undefined> <undefined> 1 603 7 0 0 -1 2 self 0 0 1 image_xscale = 60; alarm[0] = 10; 1 603 7 0 0 -1 2 self 0 0 1 instance_destroy(); 1 603 7 0 0 -1 2 self 0 0 1 var damage = 10; damage = global.mod_omegadamagegroundhit; var pushdir; if (oCharacter.x > x) { pushdir = 1; } else pushdir = -1; if (oCharacter.state == 10 || oCharacter.state == 11 || oCharacter.state == 12 || oCharacter.state == 23) damage_player_knockdown(damage, pushdir, 10, 0, 1); instance_destroy(); 0 0 0 0.5 0.100000001490116 0 0.100000001490116 0.100000001490116 0.200000002980232 -1 0