sExpl1Big 0 -1 0 0 <undefined> <undefined> 1 603 7 0 0 -1 2 self 0 0 1 image_index = 1; image_speed = 0; hpush = 3; vpush = -1.5; damage = 150; damage = global.mod_omegadamageflame; cooldown = 0; alarm[0] = 5; image_xscale = choose(1, -1); pushdir = 0; 1 603 7 0 0 -1 2 self 0 0 1 image_speed = 0.4; 1 603 7 0 0 -1 2 self 0 0 1 if (cooldown > 0) cooldown -= 1; 1 603 7 0 0 -1 2 self 0 0 1 speed *= 0.8; 1 603 7 0 0 -1 2 self 0 0 1 if (x > oMOmega.x) { pushdir = 1; } else pushdir = -1; if (cooldown == 0 && image_index < 10) { damage_player(damage, hpush, vpush, 0, 0); oCharacter.onfire = 90; cooldown = 15; } 1 603 7 0 0 -1 2 self 0 0 1 instance_destroy(); 0 0 0 0.5 0.100000001490116 0 0.100000001490116 0.100000001490116 0.200000002980232 -1 -1