sExpl1Big
0
-1
0
0
<undefined>
<undefined>
1
603
7
0
0
-1
2
self
0
0
1
image_index = 1;
image_speed = 0;
hpush = 3;
vpush = -1.5;
damage = 150;
damage = global.mod_omegadamageflame;
cooldown = 0;
alarm[0] = 5;
image_xscale = choose(1, -1);
pushdir = 0;
1
603
7
0
0
-1
2
self
0
0
1
image_speed = 0.4;
1
603
7
0
0
-1
2
self
0
0
1
if (cooldown > 0) cooldown -= 1;
1
603
7
0
0
-1
2
self
0
0
1
speed *= 0.8;
1
603
7
0
0
-1
2
self
0
0
1
if (x > oMOmega.x) {
pushdir = 1;
} else pushdir = -1;
if (cooldown == 0 && image_index < 10) {
damage_player(damage, hpush, vpush, 0, 0);
oCharacter.onfire = 90;
cooldown = 15;
}
1
603
7
0
0
-1
2
self
0
0
1
instance_destroy();
0
0
0
0.5
0.100000001490116
0
0.100000001490116
0.100000001490116
0.200000002980232
-1
-1