sLightRay
0
-1
-900
0
<undefined>
<undefined>
1
603
7
0
0
-1
2
self
0
0
1
image_yscale = 0;
image_alpha = 0;
image_angle = random(360);
1
603
7
0
0
-1
2
self
0
0
1
if (image_alpha < 0.9) image_alpha += 0.05;
if (image_yscale < 1) image_yscale += 0.02;
1
603
7
0
0
-1
2
self
0
0
1
draw_set_blend_mode(bm_add);
draw_sprite_ext(sprite_index, -1, x, y, 1, image_yscale, image_angle, -1, image_alpha);
draw_sprite_ext(sprite_index, -1, x, y, 1, image_yscale * -1, image_angle, -1, image_alpha);
draw_set_blend_mode(bm_normal);
0
0
0
0.5
0.100000001490116
0
0.100000001490116
0.100000001490116
0.200000002980232
-1
0