sLightRay 0 -1 -900 0 <undefined> <undefined> 1 603 7 0 0 -1 2 self 0 0 1 image_yscale = 0; image_alpha = 0; image_angle = random(360); 1 603 7 0 0 -1 2 self 0 0 1 if (image_alpha < 0.9) image_alpha += 0.05; if (image_yscale < 1) image_yscale += 0.02; 1 603 7 0 0 -1 2 self 0 0 1 draw_set_blend_mode(bm_add); draw_sprite_ext(sprite_index, -1, x, y, 1, image_yscale, image_angle, -1, image_alpha); draw_sprite_ext(sprite_index, -1, x, y, 1, image_yscale * -1, image_angle, -1, image_alpha); draw_set_blend_mode(bm_normal); 0 0 0 0.5 0.100000001490116 0 0.100000001490116 0.100000001490116 0.200000002980232 -1 0