sGravityChamber
0
-1
50
0
<undefined>
<undefined>
1
603
7
0
0
-1
2
self
0
0
1
xoff = 16;
closed = 0;
if (oControl.mod_randomgamebool == 1 && oControl.mod_gravity != 9) { closed = 1; xoff = 0; }
1
603
7
0
0
-1
2
self
0
0
1
if (oControl.mod_randomgamebool == 1 && oControl.mod_gravity != 9) exit;
if (closed == 1) {
if (xoff > 0) xoff -= 1;
if (xoff == 1) sfx_play(sndA4DoorClose);
}
if (closed == 0) {
if (xoff < 16) xoff += 0.2;
}
1
603
7
0
0
-1
2
self
0
0
1
draw_sprite_ext(sGravityChamber, -1, x + xoff, y, 1, 1, 0, -1, 1);
draw_sprite_ext(sGravityChamber, -1, x - xoff, y, -1, 1, 0, -1, 1);
0
0
0
0.5
0.100000001490116
0
0.100000001490116
0.100000001490116
0.200000002980232
-1
-1