sGravityChamber 0 -1 50 0 <undefined> <undefined> 1 603 7 0 0 -1 2 self 0 0 1 xoff = 16; closed = 0; if (oControl.mod_randomgamebool == 1 && oControl.mod_gravity != 9) { closed = 1; xoff = 0; } 1 603 7 0 0 -1 2 self 0 0 1 if (oControl.mod_randomgamebool == 1 && oControl.mod_gravity != 9) exit; if (closed == 1) { if (xoff > 0) xoff -= 1; if (xoff == 1) sfx_play(sndA4DoorClose); } if (closed == 0) { if (xoff < 16) xoff += 0.2; } 1 603 7 0 0 -1 2 self 0 0 1 draw_sprite_ext(sGravityChamber, -1, x + xoff, y, 1, 1, 0, -1, 1); draw_sprite_ext(sGravityChamber, -1, x - xoff, y, -1, 1, 0, -1, 1); 0 0 0 0.5 0.100000001490116 0 0.100000001490116 0.100000001490116 0.200000002980232 -1 -1