sGFTrooperRed 0 -1 0 0 <undefined> <undefined> 1 603 7 0 0 -1 2 self 0 0 1 image_speed = 0.5; shots = 14; if (global.event[300] == 1) instance_destroy(); 1 603 7 0 0 -1 2 self 0 0 1 image_speed = 0.5; shots = 14; 1 603 7 0 0 -1 2 self 0 0 1 if (shots > 0) { shot = instance_create(x + 20, y - 21, oGFTBullet1); shot.direction = random(3); shot.image_angle = shot.direction; shot.speed = 6; sfx_stop(sndGFTrooperRifleShot); sfx_play(sndGFTrooperRifleShot); shots -= 1; } else { image_speed = 0; image_index = 0; alarm[1] = 30; } 0 0 0 0.5 0.100000001490116 0 0.100000001490116 0.100000001490116 0.200000002980232 -1 -1