sGFTrooperRed
0
-1
0
0
<undefined>
<undefined>
1
603
7
0
0
-1
2
self
0
0
1
image_speed = 0.5;
shots = 14;
if (global.event[300] == 1) instance_destroy();
1
603
7
0
0
-1
2
self
0
0
1
image_speed = 0.5;
shots = 14;
1
603
7
0
0
-1
2
self
0
0
1
if (shots > 0) {
shot = instance_create(x + 20, y - 21, oGFTBullet1);
shot.direction = random(3);
shot.image_angle = shot.direction;
shot.speed = 6;
sfx_stop(sndGFTrooperRifleShot);
sfx_play(sndGFTrooperRifleShot);
shots -= 1;
} else {
image_speed = 0;
image_index = 0;
alarm[1] = 30;
}
0
0
0
0.5
0.100000001490116
0
0.100000001490116
0.100000001490116
0.200000002980232
-1
-1