sBlockShoot
0
0
0
0
<undefined>
<undefined>
1
603
7
0
0
-1
2
self
0
0
1
active = 0;
if (!instance_exists(oBigQuake) || global.event[2] == 1) instance_destroy();
1
603
7
0
0
-1
2
self
0
0
1
if (global.quake && active == 1 || !instance_exists(oBigQuake)) {
mover = instance_create(0, 0, oMoveWater);
mover.delay = 4;
mover.targety = 800;
instance_destroy();
}
1
603
7
0
0
-1
2
self
0
0
1
if (active == 0) active = 1;
global.event[2] = 1;
with (oBigQuake) if (statetime < 590) statetime = 590;
0
0
0
0.5
0.100000001490116
0
0.100000001490116
0.100000001490116
0.200000002980232
-1
-1