sBlockShoot 0 0 0 0 <undefined> <undefined> 1 603 7 0 0 -1 2 self 0 0 1 active = 0; if (!instance_exists(oBigQuake) || global.event[2] == 1) instance_destroy(); 1 603 7 0 0 -1 2 self 0 0 1 if (global.quake && active == 1 || !instance_exists(oBigQuake)) { mover = instance_create(0, 0, oMoveWater); mover.delay = 4; mover.targety = 800; instance_destroy(); } 1 603 7 0 0 -1 2 self 0 0 1 if (active == 0) active = 1; global.event[2] = 1; with (oBigQuake) if (statetime < 590) statetime = 590; 0 0 0 0.5 0.100000001490116 0 0.100000001490116 0.100000001490116 0.200000002980232 -1 -1