sMoverRight
0
0
-1000
0
<undefined>
<undefined>
1
603
7
0
0
-1
2
self
0
0
1
first_step = 1;
1
603
7
0
0
-1
2
self
0
0
1
if (oCharacter.x >= x && oCharacter.x <= x + areax && oCharacter.y - 12 <= y && oCharacter.y - 12 >= y + areay) {
if (oCamera.focus == 0) {
oCamera.focus = 1;
oCamera.focustime = 0;
}
oCamera.focustime += 1;
oCamera.lockx = 1;
if (oCamera.x <= x + areax) {
oCamera.targetx = x + areax;
oCamera.snapx = 0;
oCamera.ratiox = 2;
if (oCamera.xprevious > x + areax) oCamera.x = x + areax;
}
oCamera.alarm[2] = 2;
oCamera.smoothout = 15;
oCamera.smoothin = 15;
}
1
603
7
0
0
-1
2
self
0
0
1
if (first_step == 1) {
if (oCharacter.x >= x && oCharacter.x <= x + areax && oCharacter.y - 12 <= y && oCharacter.y - 12 >= y + areay) {
if (oCamera.focus == 0) {
oCamera.focus = 1;
oCamera.focustime = 0;
}
oCamera.focustime += 1;
oCamera.lockx = 1;
if (oCamera.x <= x + areax) {
oCamera.targetx = x + areax;
oCamera.snapx = 0;
oCamera.ratiox = 2;
if (oCamera.xprevious > x + areax) oCamera.x = x + areax;
}
oCamera.alarm[2] = 2;
oCamera.smoothout = 15;
oCamera.smoothin = 15;
}
first_step = 0;
}
0
0
0
0.5
0.100000001490116
0
0.100000001490116
0.100000001490116
0.200000002980232
-1
-1