sA4BlastDoorBottom
0
-1
-90
0
<undefined>
<undefined>
1
603
7
0
0
-1
2
self
0
0
1
targetx = x;
mysolid = -4;
event_user(0);
special = 0;
state = 0;
statetime = 0;
yoff = 0;
coff = 0;
boff = 0;
pframe1 = -1;
pframe2 = -1;
pframe3 = -1;
lframe = 0;
fl_door = 0;
fl_clamp = 0;
fl_bolt = 0;
fl_piston1 = 0;
fl_piston2 = 0;
fl_piston3 = 0;
fl_lock = 0;
px = 5;
py = -11;
1
603
7
0
0
-1
2
self
0
0
1
if (instance_exists(mysolid)) with (mysolid) instance_destroy();
1
603
7
0
0
-1
2
self
0
0
1
targetx = oCharacter.x;
if (state == 0) {
if (point_distance(x, y, targetx, y) < 32) {
state = 1;
statetime = 0;
}
}
if (state == 1) {
if (statetime == 0) sfx_play(sndA4DoorInit);
if (statetime == 60) {
fl_piston1 = 1;
sfx_play(sndA4DoorLock);
}
if (statetime == 90) {
fl_piston2 = 1;
sfx_play(sndA4DoorLock);
}
if (statetime == 120) {
fl_piston3 = 1;
sfx_play(sndA4DoorLock);
}
if (statetime == 180) {
fl_bolt = 1;
sfx_play(sndA4DoorBolt);
}
if (statetime == 210) fl_clamp = 1;
if (statetime == 240) {
fl_lock = 1;
sfx_play(sndA4DoorRotor);
}
if (statetime == 300) {
fl_door = 1;
fl_lock = 0;
}
if (statetime == 310 && special && global.event[203] > 0 && global.event[203] < 9) with (oA4EscapeControl) event_user(0);
if (fl_piston1 == 1) {
if (pframe1 < 2) pframe1 += 0.2;
}
if (fl_piston2 == 1) {
if (pframe2 < 2) pframe2 += 0.2;
}
if (fl_piston3 == 1) {
if (pframe3 < 2) pframe3 += 0.2;
}
if (fl_bolt == 1) {
if (boff < 8) boff += 0.5;
}
if (fl_clamp == 1) {
if (coff < 16) coff += 0.2;
}
if (fl_lock == 1) {
if (lframe < 4) {
lframe += 0.5;
} else lframe = 0;
}
if (fl_door == 1) {
if (yoff < 4) yoff += 0.1;
if (yoff >= 4 && yoff < 34) {
if (yoff == 4) {
if (instance_exists(mysolid)) with (mysolid) instance_destroy();
sfx_play(sndA4DoorOpen);
}
yoff += 2;
}
}
if (fl_door == 1 && yoff >= 34) {
if (point_distance(x, y, targetx, y) > 48) {
state = 2;
statetime = 0;
}
}
} // if (state == 1)
if (state == 2) {
if (statetime == 0) {
fl_door = 0;
yoff = 32;
}
if (statetime == 15) {
fl_piston1 = 0;
fl_piston2 = 0;
fl_piston3 = 0;
}
if (statetime == 10) fl_clamp = 0;
if (statetime == 40) fl_bolt = 0;
if (statetime == 60) {
state = 0;
statetime = -1;
}
if (fl_piston1 == 0) {
if (pframe1 > -1) pframe1 -= 0.2;
}
if (fl_piston2 == 0) {
if (pframe2 > -1) pframe2 -= 0.2;
}
if (fl_piston3 == 0) {
if (pframe3 > -1) pframe3 -= 0.2;
}
if (fl_bolt == 0) {
if (boff > 0) boff -= 0.5;
}
if (fl_clamp == 0) {
if (coff > 0) coff -= 0.5;
}
if (fl_door == 0) {
if (yoff > 0) yoff -= 4;
event_user(0);
if (yoff == 4) sfx_play(sndA4DoorClose);
}
} // if (state == 2)
statetime += 1;
1
603
7
0
0
-1
2
self
0
0
1
if (instance_exists(mysolid)) with (mysolid) instance_destroy();
instance_destroy();
1
603
7
0
0
-1
2
self
0
0
1
if (!instance_exists(mysolid)) {
mysolid = instance_create(x - 16, y - 64, oSolid1);
mysolid.image_xscale = 2;
mysolid.image_yscale = 4;
}
1
603
7
0
0
-1
2
self
0
0
1
draw_sprite(sA4BlastDoorBottom, -1, x, y + yoff);
draw_sprite(sA4BlastDoorTop, -1, x, y - 64 - yoff);
if (fl_lock) draw_sprite(sA4BlastDoorLock, lframe, x, y - 32);
draw_sprite_ext(sA4BlastDoorClampLock, -1, x - 10, y + coff, 1, 1, 0, -1, 1);
draw_sprite_ext(sA4BlastDoorClampLock, -1, x + 10, y + coff, 1, 1, 0, -1, 1);
draw_sprite_ext(sA4BlastDoorClampLock, -1, x - 10, y - 64 - coff, 1, -1, 0, -1, 1);
draw_sprite_ext(sA4BlastDoorClampLock, -1, x + 10, y - 64 - coff, 1, -1, 0, -1, 1);
draw_sprite_ext(sA4BlastDoorBolt, -1, x - 10, y + boff, 1, 1, 0, -1, 1);
draw_sprite_ext(sA4BlastDoorBolt, -1, x + 10, y + boff, 1, 1, 0, -1, 1);
draw_sprite_ext(sA4BlastDoorBolt, -1, x - 10, y - 64 - boff, 1, -1, 0, -1, 1);
draw_sprite_ext(sA4BlastDoorBolt, -1, x + 10, y - 64 - boff, 1, -1, 0, -1, 1);
if (pframe1 >= 0) {
draw_sprite_ext(sA4BlastDoorPiston, pframe1, x + 5, y - 23 + yoff, 1, 1, 0, -1, 1);
draw_sprite_ext(sA4BlastDoorPiston, pframe1, x + 5, y - 44 - yoff, 1, 1, 0, -1, 1);
draw_sprite_ext(sA4BlastDoorPiston, pframe1, x - 5, y - 23 + yoff, -1, 1, 0, -1, 1);
draw_sprite_ext(sA4BlastDoorPiston, pframe1, x - 5, y - 44 - yoff, -1, 1, 0, -1, 1);
}
if (pframe2 >= 0) {
draw_sprite_ext(sA4BlastDoorPiston, pframe2, x + 5, y - 17 + yoff, 1, 1, 0, -1, 1);
draw_sprite_ext(sA4BlastDoorPiston, pframe2, x + 5, y - 50 - yoff, 1, 1, 0, -1, 1);
draw_sprite_ext(sA4BlastDoorPiston, pframe2, x - 5, y - 17 + yoff, -1, 1, 0, -1, 1);
draw_sprite_ext(sA4BlastDoorPiston, pframe2, x - 5, y - 50 - yoff, -1, 1, 0, -1, 1);
}
if (pframe3 >= 0) {
draw_sprite_ext(sA4BlastDoorPiston, pframe3, x + 5, y - 11 + yoff, 1, 1, 0, -1, 1);
draw_sprite_ext(sA4BlastDoorPiston, pframe3, x + 5, y - 56 - yoff, 1, 1, 0, -1, 1);
draw_sprite_ext(sA4BlastDoorPiston, pframe3, x - 5, y - 11 + yoff, -1, 1, 0, -1, 1);
draw_sprite_ext(sA4BlastDoorPiston, pframe3, x - 5, y - 56 - yoff, -1, 1, 0, -1, 1);
}
0
0
0
0.5
0.100000001490116
0
0.100000001490116
0.100000001490116
0.200000002980232
-1
-1