100
1
603
7
0
0
-1
2
self
0
0
1
jumpRight = 1;
jumpTime = 1;
300
1
603
7
0
0
-1
2
self
0
0
1
jumpRight = 1;
jumpTime = 1;
500
1
603
7
0
0
-1
2
self
0
0
1
turnLeft = 1;
turnState = 0;
560
1
603
7
0
0
-1
2
self
0
0
1
hornoadBlink = 1;
650
1
603
7
0
0
-1
2
self
0
0
1
turnRight = 1;
turnState = 1;
710
1
603
7
0
0
-1
2
self
0
0
1
jumpRight = 1;
jumpTime = 1;
820
1
603
7
0
0
-1
2
self
0
0
1
turnLeft = 1;
turnState = 0;
890
1
603
7
0
0
-1
2
self
0
0
1
hornoadBlink = 1;
1035
1
603
7
0
0
-1
2
self
0
0
1
turnRight = 1;
turnState = 1;
1070
1
603
7
0
0
-1
2
self
0
0
1
jumpRightFast = 1;
jumpTime = 1;
1150
1
603
7
0
0
-1
2
self
0
0
1
jumpRightFast = 1;
jumpTime = 1;
1230
1
603
7
0
0
-1
2
self
0
0
1
jumpRightFast = 1;
jumpTime = 1;
1330
1
603
7
0
0
-1
2
self
0
0
1
image_speed = 0;
1500
1
603
7
0
0
-1
2
self
0
0
1
sprite_index = sHornoadDeath;
image_index = 0;
image_speed = 1/6;
PlaySoundMono(sndHornoadScream);
PlaySoundMono(sndHornoadDie);
1520
1
603
7
0
0
-1
2
self
0
0
1
instance_create(x,y,oHornoadSkeleton);
1545
1
603
7
0
0
-1
2
self
0
0
1
instance_create(x+8,y-17,oEndingHornoadFX);
1580
1
603
7
0
0
-1
2
self
0
0
1
oHornoadSkeleton.image_speed = .2;
PlaySoundMono(sndHornoadSkeletonCrumble);
2155
1
603
7
0
0
-1
2
self
0
0
1
// Unused
2200
1
603
7
0
0
-1
2
self
0
0
1
oEndingMonsterEgg.xTwitch = 1;
2330
1
603
7
0
0
-1
2
self
0
0
1
oEndingMonsterEgg.xBite = 1;
2520
1
603
7
0
0
-1
2
self
0
0
1
oEndingCrystal2.xShake = 1;
2620
1
603
7
0
0
-1
2
self
0
0
1
oEndingCrystal3.xShake = 4;
2640
1
603
7
0
0
-1
2
self
0
0
1
oEndingMonsterEgg.xBite = 1;
2690
1
603
7
0
0
-1
2
self
0
0
1
oEndingCrystal5.xShake = 1;
1
603
7
0
0
-1
2
self
0
0
1
///Fadeout
if (!instance_exists(oEndingFadeout)) instance_create(x,y,oEndingFadeout);
2700
1
603
7
0
0
-1
2
self
0
0
1
oEndingCrystal2.xShake = 4;
oEndingMonsterEgg.xTwitch = 1;
2750
1
603
7
0
0
-1
2
self
0
0
1
oEndingCrystal4.xShake = 1;