1280 240 32 32 0 60 0 0 0 global.mapoffsetx = 68; global.mapoffsety = 30; global.watertype = 0; global.waterlevel = 0; global.floormaterial = 4; global.movingobj = 1; SoundFX_Preset(1); -1 -1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 640 480 10 0 0.100000001490116