sprWarpDoor
0
-1
90
0
<undefined>
sEDTrigger
1
603
7
0
0
-1
2
self
0
0
1
posx = x + 8;
state = 0;
statetime = 0;
door_open = 0;
image_speed = 0;
targetroom = rm_a0h02;
targetx = 1104;
targety = 448;
alarm[0] = 1;
1
603
7
0
0
-1
2
self
0
0
1
if (oCharacter.state == 60 && point_distance(x + 8, y + 16, oCharacter.x, oCharacter.y) < 32) {
state = 2;
statetime = 0;
}
1
603
7
0
0
-1
2
self
0
0
1
//if (instance_id == inst_133698) exit;
if (state == 1) {
if (statetime == 0) {
image_index = 8;
door_open = 1;
oCharacter.canbehit = 0;
}
if (statetime < 60) {
if (oCharacter.x > posx) with (oCharacter) x -= 1;
if (oCharacter.x < posx) with (oCharacter) x += 1;
}
if (statetime == 60) {
depth = -2; // originally 90
door_open = 0;
sfx_play(sndA5WarpDoor);
}
if (statetime == 90) {
fx = instance_create(oCharacter.x, oCharacter.y, oWarpPlayerFX);
fx.direction = direction;
fx.speed = 8;
fx.mode = 0;
with (oCharacter) visible = false;
sfx_play(sndA5Warp);
}
if (statetime == 120) {
global.targetx = targetx;
global.targety = targety;
global.camstartx = targetx;
global.camstarty = targety;
oCamera.x = global.camstartx;
oCamera.y = global.camstarty;
global.offsetx = 0;
global.offsety = 0;
oCharacter.x = 0;//
oCharacter.y = 0;//
room_change(targetroom, 0);
Mute_Loops();
}
} // if (state == 1)
if (state == 2) {
if (statetime == 0) {
depth = -90;
image_index = 0;
fx = instance_create(oCharacter.x + lengthdir_x(160, direction), oCharacter.y + lengthdir_y(160, direction), oWarpPlayerFX);
fx.direction = direction + 180;
fx.speed = 8;
fx.mode = 1;
}
if (statetime == 60) {
sfx_play(sndA5WarpDoor);
door_open = 1;
with (oCharacter) visible = true;
}
if (statetime == 72) depth = 90;
if (statetime == 90) {
with (oCharacter) {
state = 23;
statetime = 0;
morphing = 0;
turning = 0;
canbehit = 1;
}
state = 3;
statetime = 0;
}
} // if (state == 2)
if (state == 3) {
if (statetime > 30 && point_distance(x + 8, y + 16, oCharacter.x, oCharacter.y) > 40) {
state = 0;
statetime = 0;
}
}
if (state == 0) {
if (door_open == 0) {
if (point_distance(x + 8, y + 16, oCharacter.x, oCharacter.y) < 40) {
door_open = 1;
sfx_stop(sndA5WarpDoor);
sfx_play(sndA5WarpDoor);
}
} else if (point_distance(x + 8, y + 16, oCharacter.x, oCharacter.y) >= 40) {
door_open = 0;
sfx_stop(sndA5WarpDoor);
sfx_play(sndA5WarpDoor);
}
}
if (door_open) {
if (image_index < 8) image_index += 0.5;
} else if (image_index > 0) image_index -= 0.5;
statetime += 1;
1
603
7
0
0
-1
2
self
0
0
1
//if (instance_id == inst_133698) { exit; }
if (other.state == 23 && other.xVel == 0 && state == 0) {
with (other) {
state = 60;
statetime = 0;
}
state = 1;
statetime = 0;
sfx_play(sndMorphBallSlot);
}
0
0
0
0.5
0.100000001490116
0
0.100000001490116
0.100000001490116
0.200000002980232
-1
-1